Late response and all but thanks man! I don't suppose your going to SS yourself are you? I want my offline runback dammit! (If not, I guess I'd have to settle with a less fraudulent online connection from California to Canada ft5 haha)
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Oh and random useful video I found on a Japanese tekken message board, helps if you hate the move:
https://www.youtube.com/watch?v=qGuRqEO-jBo
Playing Mishimas hurts my thumbs. Other than that, I'm fine^^If only pads weren't so fragile I would have stuck with it. Also, the d-pad hurts my thumbs after a while LOL.
Playing Mishimas hurts my thumbs. Other than that, I'm fine^^
So you wouldn't see that many disadvantages in playing with a Pad?
My semester break is finally here and I'm starting to play Tekken again. man, the transition of Pad->Stick is harder than I thought. I still cannot do BDC and Wavedash after weeks of practice..
Lost to everyone I met on ranked (yes I know ranked is bad).. spamming the same strings and hopkicks yet I can't beat them while I know I can beat them if I were using a pad instead.
It's gonna be rough. I still enjoy this game but so much dedication needs to be put in. Just movement alone is so difficult to learn.
SLAM too much for Sayah!
Oh and random useful video I found on a Japanese tekken message board, helps if you hate the move:
https://www.youtube.com/watch?v=qGuRqEO-jBo
I know some of you are planning on playing Ultra. If you are, tell me what systems and gamertags. I'll be making the OT for it.
My semester break is finally here and I'm starting to play Tekken again. man, the transition of Pad->Stick is harder than I thought. I still cannot do BDC and Wavedash after weeks of practice..
Lost to everyone I met on ranked (yes I know ranked is bad).. spamming the same strings and hopkicks yet I can't beat them while I know I can beat them if I were using a pad instead.
It's gonna be rough. I still enjoy this game but so much dedication needs to be put in. Just movement alone is so difficult to learn.
This is the reason why I think I'll never go from Pad to Stick. You have to dedicate so much time "relearning" this game and Sticks aren't exactly cheap either. I just learned how to do proper BDC, wavedash is going to need some more time^^
We tried playing once, but it was very laggy. I don't know if this was before or after I got my new router. We should try it out.DEATH;113086018 said:I'll try to help you out online if I could...
I personally doubt TxSF will be cross gen. If it was then I'm sure they would have revealed it already like GGXrd and such.
I also think it's highly unlikely they'll show TxSF at E3. It would make sense for an announcement, but the game has already been announced. It will most probably be shown at EVO.
Famicom, just hold the down button with that Ling grab.
I'm aware, I was just doing it too late.
How to defeat hopkick and low sweep spam? There's nothing but that in my rank level. Sweep sweep sweep, I duck and they hopkick launch me. Help....
Man, Jin has some of the most bootleg bound moves. Must be so frustrating trying to land. GGs though boutdown.
Also, TTT2 top 8 starting now for UFGT10:
http://www.twitch.tv/bgcallisto
No wonder why Jin players use universal tag assault.Man, Jin has some of the most bootleg bound moves. Must be so frustrating trying to land. GGs though boutdown.
Also, TTT2 top 8 starting now for UFGT10:
http://www.twitch.tv/bgcallisto
No wonder why Jin players use universal tag assault.
I use 1,2,4 for wall carry, but maybe there's a better one.Ayyy, post some Jin wall carries too doe.
Never seen it.
1,2,3 1,3~~3 and df+4 (at wall) are excellent bound moves.
DEATH™;113399266 said:The problem with all of them is they are inconsistent with even the smallest off axis... That's why you don't see jin players do long pre bound wall carry that tend to amplify that off axis when getting far away. Not to mention those bound moves don't go forward.
P.S. Started doing my char knowledge homework and started with roger and alex... I just realized that I already main those characters and I haven't eventouched them.
All Jaguars players should be at home playing those two. They got King best mid pokes and AK's low pokes minus the range...
@AAK: When do you use Steve's b3,2? I saw you use it a lot in boutdown's video. I always go with b3,1, because 2 doesn't land that often.
I can't tell you how many times I played against Jin players while using Christie and having them do b+2,1 to float me out of relax and struggling half the time to get the 1,3~3 to land since the 1,2,3 sends me too far away to land the 3 kick. A Toronto Jin player I frequently battle now just doesn't even bother going for the bound now and just either does b+2,1 again to do some oki, or does d/b+2,2,3 for the damage.
At the same time, Jin's crappy bound moves are a necessary balance for this game. Giving him good juggle damage plus his ability to parry into Can-cans would be too good.
No because my internet connection is fucking impeccable.
So I'm back to playing Tekken after a loooooong break.
Was gonna join your room AAK but my friend demoted me on rank and I had to get it back lol.
Don't you guys hate it when an attack for a character, has a crazy input, but the move itself looks run of the mill?
Sasuke, explain to me why bf2,1 is bf2,1 when it just looks like a f2,1.
This.Just a history for Jin's b,f+2,1 though.... in Tekken 4 that was the notation for the first hit of the laser scraper scraper... unquestionably the most broken move in the history of Tekken. It made sense then because of how good the move is, it had a b,f input. In Tekken 5's case they changed that string into the useless string we see today that's only used for some juggles really. I guess they just kept it in for legacy's sake but you're right, a crappy move doesn't need that notation haha.