tell nintendo what you think of the ds!

I think I'll tell them how great the DS is now I will be able to touch my wife and make her feel good while I yell "Touching is good!" Now I can feel pleasure with my wife that transcends my artistic visions of our love. Thank you Nintendo, thank you. /psycho peach-loving dude

Damn that guy. I can just picture him filling out this survey and asking for Nintendo to make "Peach's Panty Raid!!"
 
"Ignore neagtive comments coming from HTTP_REFERER forums.gaming-age.com"?

And are you sure you didn't say:

"i think the ds is a stupid product that deserves to fail"
 
I wrote that I like DS but I feel that the potential hasn't even come close to being reached yet. I wrote that the future prospects for DS excite me more than PSP though.

Also I said next time they need to provide a screen that is a billion times better than the quality of its current screens for DS because they really look ugly by comparrison to PSP.
 
I told them I wouldn't recommend the DS to friends / family until they introduced Wi-Fi playable games because I want to play with my friends when they aren't sitting right next to me.
 
ManaByte said:
I was brutally honest in that survey.

Same. I answered somewhat disatisfied because of the launch lineup and that western developers arent supporting the DS with anything interesting, when it should be portable dungeon hack & slash ala diablo heaven, FPS heavy and tons of RTS games. I also told them that so far most of the time i spent on the DS was for the mini games, not the actual main one :\

I also answered that i wouldnt recommend it to a friend, because for an adult like me, or my friends for that matter, multiplayer is over the internet or its nothing, we wont bother to meet up and waste our time in videogames, we all took our paths and dont live in proximity anymore, when im with my pals i dont waste my time on games. And that pictochat is totally a useless feature for me.
 
I put that I'm most looking forward to ONLINE Advance Wars DS and ONLINE Animal Crossing. Hopefully they get the message.
 
I told them how wonderful it is, how much I loved the current line-up, how I plan to buy all games released in the foreseeable future, and how NOTHING should change about the DS. After the survey, I even wrote a nice e-mail to them about how I hate Mature-rated games.

The only complaint I wrote in the e-mail is how I hate Electronic Arts games and don't want anybody to have to put up with them on DS. I hope something is done to alleviate my concerns.
 
survey being used to aim laser-bomb armed satellites at houses of detractors said:
I don't see a point to there being two screens, plus nothing looks satisfying so far. I also am satisfied with my GBA SP at the moment

red text is so kewl
 
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i said I was somewhat dissatisfied with it (for now); when asked why I wrote this:

"launch lineup relatively mediocre, for the most part no creative use of the touch screen, higher screen resolution/size would benefit both 2D and 3D games (only one screen instead of two, touch screen, direct interaction with the games world, touching certain objects/enemies on screen would trigger specific actions, fast intuitive visual based gameplay), lack of analogue control for 3D games, lack of bilinear filtering still noticeable in the small screen, protecting touch screen from scratches should be first priority, main buttons are too small and close to each other, plastic feels cheap"

Honest enough?
 
I said:

Well, to be fair, it's only been out a month. But so far, aside from Feel the Magic, nothing really takes good advantage of the DS's unique abilities, and most of the games available and coming down the line are too simple and gimmicky. The few games that did look good turned out to be disappointing. Super Mario 64 DS is pretty much unplayable to me because of a lack of decent controls (playing with the d-pad sucks, and using the touch screen isn't anywhere near as comfy as using an analog stick), and Ridge Racer DS is so bad it's almost laughable. After playing Ridge Racers on PSP, it's hard to even look at Ridge DS, let alone play it. It's embarrassing.

Before I got my PSP, I was pretty sure DS was going to be a hit, but after seeing PSP and playing the first games available, it's become extremely clear how underpowered the DS is. It's not even about direct competition, as the two systems obviously have their own agendas and are targeting different audiences. But DS should have at least had a similar level of graphics ability (instead, it's nowhere close; PSP utterly destroys DS in this respect), and not having an analog stick is just criminal. Nobody wants to play 3D games with a d-pad, but being forced to use the touch screen for "analog" control is just lame.

I wish Nintendo would stop living in a vacuum and just release a piece of hardware that embraces all the things you guys are trying to do (make new and exciting types of games that bring casual people back to gaming) while still being able to compete on a technical level with the competition. I've pretty much lost faith it'll ever happen though. If the next GBA doesn't come soon and doesn't kick ass, Sony's PSP is going to wipe the floor with you guys.
 
john tv said:
I said:

Well, to be fair, it's only been out a month. But so far, aside from Feel the Magic, nothing really takes good advantage of the DS's unique abilities, and most of the games available and coming down the line are too simple and gimmicky. The few games that did look good turned out to be disappointing. Super Mario 64 DS is pretty much unplayable to me because of a lack of decent controls (playing with the d-pad sucks, and using the touch screen isn't anywhere near as comfy as using an analog stick), and Ridge Racer DS is so bad it's almost laughable. After playing Ridge Racers on PSP, it's hard to even look at Ridge DS, let alone play it. It's embarrassing.

Before I got my PSP, I was pretty sure DS was going to be a hit, but after seeing PSP and playing the first games available, it's become extremely clear how underpowered the DS is. It's not even about direct competition, as the two systems obviously have their own agendas and are targeting different audiences. But DS should have at least had a similar level of graphics ability (instead, it's nowhere close; PSP utterly destroys DS in this respect), and not having an analog stick is just criminal. Nobody wants to play 3D games with a d-pad, but being forced to use the touch screen for "analog" control is just lame.

I wish Nintendo would stop living in a vacuum and just release a piece of hardware that embraces all the things you guys are trying to do (make new and exciting types of games that bring casual people back to gaming) while still being able to compete on a technical level with the competition. I've pretty much lost faith it'll ever happen though. If the next GBA doesn't come soon and doesn't kick ass, Sony's PSP is going to wipe the floor with you guys.

I don't think their expecting to read 3 paragraphs of your opinion lol. Their not looking for analysts here :P.
 
Firest0rm said:
I don't think their expecting to read 3 paragraphs of your opinion lol. Their not looking for analysts here :P.
I think they're more likely to read the longer replies than they are the one-liners. They're not doing this survey for the hell of it, they want genuine feedback from people.

Whether or not they'll actually listen to it is another story.

PS -- they're. they're.
 
I chose "I was considering, but decided against" and simply wrote the "The launch lineup was the worst ever".


Although in retrospect, I really wish I had put "The PSP will have prettier mini games".

I still quite enjoy the idea of a stylus and two screens, and don't mind if the system, well, I do mind, but I can TOLORATE a generational step down in visuals if they launch some snazzy, system utilizing games.

The problem is, they havent. Nor is any game on the horizon I'm aware of really doing so as well. What I want on DS the most? Advance Wars and FF3r. And I bet 50 bucks they could've basicly worked on the GBA when they arrive.

On the other side, I actually DO want a PSP, it's a slick little piece of machinery, and I'd love to snag Ridge Racers, Lumines and Hot Shots Portable.

Only issue is I know better than to buy 1st gen Sony Hardware. So for now, DS games suck, and there's a 90% chance a 1st gen PSP will explode, killing everyone in the room should you look at it funny.
 
john tv said:
I think they're more likely to read the longer replies than they are the one-liners. They're not doing this survey for the hell of it, they want genuine feedback from people.

Whether or not they'll actually listen to it is another story.

PS -- they're. they're.

Then they shouldnt waste money on surveys like that! They showed just go through all the DS/PSP threads on GAF. :P
 
john tv said:
I said:

Well, to be fair, it's only been out a month. But so far, aside from Feel the Magic, nothing really takes good advantage of the DS's unique abilities, and most of the games available and coming down the line are too simple and gimmicky. The few games that did look good turned out to be disappointing. Super Mario 64 DS is pretty much unplayable to me because of a lack of decent controls (playing with the d-pad sucks, and using the touch screen isn't anywhere near as comfy as using an analog stick), and Ridge Racer DS is so bad it's almost laughable. After playing Ridge Racers on PSP, it's hard to even look at Ridge DS, let alone play it. It's embarrassing.

Before I got my PSP, I was pretty sure DS was going to be a hit, but after seeing PSP and playing the first games available, it's become extremely clear how underpowered the DS is. It's not even about direct competition, as the two systems obviously have their own agendas and are targeting different audiences. But DS should have at least had a similar level of graphics ability (instead, it's nowhere close; PSP utterly destroys DS in this respect), and not having an analog stick is just criminal. Nobody wants to play 3D games with a d-pad, but being forced to use the touch screen for "analog" control is just lame.

I wish Nintendo would stop living in a vacuum and just release a piece of hardware that embraces all the things you guys are trying to do (make new and exciting types of games that bring casual people back to gaming) while still being able to compete on a technical level with the competition. I've pretty much lost faith it'll ever happen though. If the next GBA doesn't come soon and doesn't kick ass, Sony's PSP is going to wipe the floor with you guys.
In all honesty, they probably looked right over yours. There are simply too many to read.
 
Why is it so hard to get through one damn day without a new DS hate thread? If you don't like it don't fucking buy it. Some of you guys act like Nintendo is forcing you at gunpoint to buy the damn thing.
 
Well you know, since someone doesn't like something, they feel the need to voice their opinions on the matter. Doesn't make them wrong, nor does it make them right if they want to feel as such. All it means is that they have an opinion of something, and I'll respect it either way, unless it's way off base in fanboyish-ville.
 
Amir0x said:
I wrote that I like DS but I feel that the potential hasn't even come close to being reached yet. I wrote that the future prospects for DS excite me more than PSP though.

Also I said next time they need to provide a screen that is a billion times better than the quality of its current screens for DS because they really look ugly by comparrison to PSP.

Just curious... The DS has barely been out a month, hasn't even had its second round of shipped games, and you really expect it to have reached its potential? I thought it'd be a given that the potential of any new machine is way beyond what it delivers in its first batch of software. Well, from a technical perspective at least. Perhaps you mean from a creative one. Even then, though, it takes some experience with something as radical (even if it's not leaps and bounds) as the DS, before you could tap it.
 
Atomsmasher said:
Why is it so hard to get through one damn day without a new DS hate thread? If you don't like it don't fucking buy it. Some of you guys act like Nintendo is forcing you at gunpoint to buy the damn thing.

You sure do like overreacting. Do you feel some sort of inherent desire to put a stop to DS naysaying or something? Because it's really hilarious how you react to these things.

A forum is about discussing/debating things. This includes debates about the positive/negatives of various subjects. It might even occur in many threads these debates! If you don't like them... ho ho... stay away from them! How easy is that?

mrkgoo said:
Just curious... The DS has barely been out a month, hasn't even had its second round of shipped games, and you really expect it to have reached its potential? I thought it'd be a given that the potential of any new machine is way beyond what it delivers in its first batch of software. Well, from a technical perspective at least. Perhaps you mean from a creative one. Even then, though, it takes some experience with something as radical (even if it's not leaps and bounds) as the DS, before you could tap it.

Ok, first, the DS is hardly something "radical" that developers need time to become accustomed to. That's a fucking joke and you know that.

But semantics aside, I know developers will reach the potential of the machine in a few years from a technical standpoint. That much is obvious. The visuals will improve and other things as well will improve. But yes, I mean on a creative level. The Nintendo DS games so far are hollow shells of creativity and design. Even the games which use the DS functions best - Feel the Magic XX/XY and I assume Made in Wario - are still essentially mini-game compilations. They're fun and all but they in no way advance any sort of ideas expressing the true potential of the DS innovational design. This is unacceptable.

I'm aware this will improve in the future, which is exactly why I expressed my feeling on what the DS problem is now. RIGHT NOW, based solely on what is out, the DS game offerings are a joke in terms of reaching ... or even heading in the direction of... innovation by design.

It's a telling sign that the best DS game made by Nintendo - Super Mario 64 - barely even tries to do anything different. It literally uses the bottom screen for analog simulation, serving only to remind us of what we are missing from the system.
 
Amir0x said:
Ok, first, the DS is hardly something "radical" that developers need time to become accustomed to. That's a fucking joke and you know that.

But semantics aside, I know developers will reach the potential of the machine in a few years from a technical standpoint. That much is obvious. The visuals will improve and other things as well will improve. But yes, I mean on a creative level. The Nintendo DS games so far are hollow shells of creativity and design. Even the games which use the DS functions best - Feel the Magic XX/XY and I assume Made in Wario - are still essentially mini-game compilations. They're fun and all but they in no way advance any sort of ideas expressing the true potential of the DS innovational design. This is unacceptable.

I'm aware this will improve in the future, which is exactly why I expressed my feeling on what the DS problem is now. RIGHT NOW, based solely on what is out, the DS game offerings are a joke in terms of reaching ... or even heading in the direction of... innovation by design.

It's a telling sign that the best DS game made by Nintendo - Super Mario 64 - barely even tries to do anything different. It literally uses the bottom screen for analog simulation, serving only to remind us of what we are missing from the system.

Yeah, I understand it's not radical radical (and hence why I disclaimed my remark - perhaps I simply shouldn't have use the word at all), but it is trying something different - to the point that it's a risk. I think it's worth a commendation for that at least. It's kind of like connectivity - I saw some neat things they could've done with that - the simplest example being a game of hearts (or card game) - basically the concept of a central screen with shared info, and a screen where you MUST have hidden from everyone else. Surely there was some kind of game that could;ve been developed using that principle (I'm no developer, so I not particulary full of such ideas). And with the DS, I truly hope that some truly unique experience can be brought to us with the functionality of the DS (not necessarily just the touch screen). I see your point.
 
mrkgoo said:
Yeah, I understand it's not radical radical (and hence why I disclaimed my remark - perhaps I simply shouldn't have use the word at all), but it is trying something different - to the point that it's a risk. I think it's worth a commendation for that at least. It's kind of like connectivity - I saw some neat things they could've done with that - the simplest example being a game of hearts (or card game) - basically the concept of a central screen with shared info, and a screen where you MUST have hidden from everyone else. Surely there was some kind of game that could;ve been developed using that principle (I'm no developer, so I not particulary full of such ideas). And with the DS, I truly hope that some truly unique experience can be brought to us with the functionality of the DS (not necessarily just the touch screen). I see your point.

Oh, certainly, I agree with you. That's why future prospects for DS excite me way more than future prospects for PSP. Imho, we'll get some cooler things out of DS hardware gameplay wise after a few years than we will from PSP. Not that PSP won't have great games, but I don't know... the DS just sort of appeals to me in that way. I like doing things a bit differently for once. It's a nice change of pace, imho.

The reason I'm just a little frusturated is that in nearly every case this "change of pace" has just been used by developers to annoy me rather than provide a pleasurable alternative way to play games. Crappy steering wheel. Simulated analog. Map use. The list goes on and on.

I hope (and actually think) that this will change dramatically in the upcoming months. I just felt I should voice my concern to Nintendo so that they understand my perspective.
 
Definitely, definitely. I really hope so! Give it a bit of time...hopefully the strong recent sales will entice the big N into doing something risky, and exciting...and not just resorting to what works. Let's hope they concentrate it more than they did with connectivity (they really gave up on htat after a couple of solid tries).
There's no better way to lead than by xample, Nintendo!

I'd say have faith, but in all honesty, not much Nintendo has done recently has demonstrated that belief in them is enough...

Man, I must be tired - I'm feeling pretty cynical!

Don't get me wrong, I love Nintendo, and that's exactly why I want things to work out.
 
I said:

"Lack of compelling software."

Although in retrospect, I wish I would've written something akin to john tv's essay.
 
Since I anticipate a price drop to $100 in the next six months, I chose "Next six months" and didn't get to rant about its faults. At $100, I'd pick it up for Wario Ware and Mario 64 DS and the prospects to come. For $150? No way.
 
f_elz said:
Stop whining about lack of analog stick. You can play 3D plays on a dpad. Fuckers.

Yeah, and it sucks. Mario 64 was designed around the analog stick. The Nintendo 64 controller was designed around Mario 64. 3D games need a 3D controller. A stylus is NOT the same.
 
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