Snacks the sober sea lion
Member
I don't know why people consider this anything like Freedom Fighters. Your commands were incredibly basic, and the AI was just smart enough to handle itself. What was really good about Freedom Fighters was, aside from the ridiculously good control (I'd say it's better than having a cover system in some cases), the way you can move around between areas. You blow up a bridge so enemy vehicles can't keep dropping off enemies, you blow up a helipad so the helicopter isn't harassing you, then you go back into the sewer and to a different area. Actual guerilla-esque stuff, and in some areas, there was just constant battle going on that might be finished by the time you got there. Just because a game has squad controls, is in third person, and isn't a simulation-type game doesn't mean it's like Freedom Fighters.