IbizaPocholo
NeoGAFs Kent Brockman
Last edited:
The Skyblivion mod is probably more your thing. Looks more cozy than this remaster.Soul vs soulless.
Garbage UE5 vs besoke engine.
Yes, I hate this remaster and will keep shitting on it until you all get tired of me.
Have you thought about streaming it on GFN?Really wanted to keep this but I have to refund it within 2 hours cause it ran pretty bad on my PC. Not this game's fault, it's because my PC is old like over 8 years old all parts within it. It's a miracle my whole PC still works. I could play modded Skyrim very well and some recent AAA games like RE4 Remake but obviously Oblivion Remake/Remaster being much newer than Skyrim and also way bigger than RE4 remake is going to be much more demanding.
My original plan was to get a brand new PC once Elder Scrolls VI 100% or maybe when GTA VI comes cause those would be enough to motivate me. Which would still be at least over a year away. Oblivion Remaster came out of nowhere and it was amazing looking at the trailer and videos but sadly as much as I like it and want to keep it. It's not enough to get me to get a brand new PC since it's a extremely good remaster but still a remaster with the same game I already experienced a lot of times.
Not a total loss for me as Skybivion should be coming later this year which should definitely be less demanding. And I got the other single player modded ES or FO games to keep me entertained in gaming since I never seem to get bored of them forever. But I still have to give lots of credit for the Obivion Remake/Remaster.
Oh yeah one of my friends did tell me something like that where I can play games that's beyond my specs even by streaming it. So will have to check that out.Have you thought about streaming it on GFN?
Now that looks a lot better. I am not sure why they changed the palette, but I hope they are open for a "legacy" filter.Reshade for people who want it to look greener
![]()
Ayleid Reshade
Ayleid reshade is a reshade preset made to experience glorious visuals by reclaiming the colors and light of the original The Elder Scrolls IV: Oblivion while pushing the unreal engine 5 to show whatwww.nexusmods.com
![]()
![]()
How does the overly warm reddish tint in the top picture look more realistic than the bottom one?I like the new palette, its gives it a more realistic look.
I like the new palette, its gives it a more realistic look.
I'm convinced a lot of people don't actually play games anymore, they just log onto forums to complain about.. everything.And if it was the other way around, people would be complaining it's too vibrant and would be looking for a mod to tone it down. PC gamers.
One thing that helps this feel more like Oblivion than Skyblivion will ever do is that UE5 supports SpeedTree, the procedural vegetation tech they had used for Oblivion and dropped for Skyrim for a homegrown solution (which just does not look right for the lush vegetation in Oblivion).Like most UE5 or UE in general remasters it looks soulless, but I have to say this one looks more like skyrim with a lot of mods slapped on to it haha
Some people always will. Fans of Oblivion would not complain if the palette was closer to the original. Let's not make things up nowAnd if it was the other way around, people would be complaining it's too vibrant and would be looking for a mod to tone it down. PC gamers.
I was very impressed with the graphics of Obilivion in 2006. Before 2006 open world games had very simple scenery and fog to limit the draw distance and Obilivion changed that. The game looked like a 3Dmark to me. HDR lighting, excessive use of bump mapping, dynamic shadows and a huge open world. If you could see a building in the distance, you could travel to it. There were pop-in but that was understandable back in 2006.Everyone acting nostalgic for the original game's visuals, when it was always a pretty shitty looking game even when it came out. I remember having to mod extended LOD and various ENBs into it just to be content with how it looked.
Played it recently and think it holds up well and is still better than 90% of all current fantasy open world games.Oblivion just hasn't aged well in terms of gameplay and slapping a new graphics engine on it doesn't change that
The new colors are terrible. Looks so bleak, like a Fallout game.
BS. On console, Oblivion (XB 360) was a stunner and by far the biggest open world game console gamers ever experienced. It was a Mario 64 moment for me. The grand scale, all the complex rpg/dialogue systems, the quest, art style, picking up literally any item in the game, taking it with you across the map, dropping it off, and it still remaining there 40 hrs later etc...Everyone acting nostalgic for the original game's visuals, when it was always a pretty shitty looking game even when it came out. I remember having to mod extended LOD and various ENBs into it just to be content with how it looked.
LOLNO. It was a launch window Xbox 360 game, literally competing with PS2 games. Game was a technical marvel at its original release.Everyone acting nostalgic for the original game's visuals, when it was always a pretty shitty looking game even when it came out. I remember having to mod extended LOD and various ENBs into it just to be content with how it looked.
Yeah he full of shit. I remember how flabbergasted me and my friend was when we saw the first game play reveal from the dungeon of the original Oblivion, I thought it as magic coming of Morrowind just 5 years earlier. Game was a real looker but my PC at the time couldn't even handled it. I spent the first 200 hours with draw distance at it's lowest looking like Silent Hill had invaded Cyrodiil.BS. On console, Oblivion (XB 360) was a stunner and by far the biggest open world game console gamers ever experienced. It was a Mario 64 moment for me. The grand scale, all the complex rpg/dialogue systems, the quest, art style, picking up literally any item in the game, taking it with you across the map, dropping it off, and it still remaining there 40 hrs later etc...
The game was a demonstration of what games could be