Yeah, I think I'm done with this game. I do not regret my time at all with it, and got enough out of it to validate my purchase. That said, this game has major issues that prohibit me from sinking hundreds of hours. Please note that I only made it to level 28 but have invested more than 60 hours exploring, crafting, PVPing, grouping, etc.
1) The world and storylines are repetitive and predictable. Every tower is the same. Every dungeon is the same. Every town is the same. Nothing feels fresh, and even when they are, it's way too disconnected to the world to feel like they matter. I'm always entering a dream or being whisked off to a far off plain for 10 minutes, then back to boring plains and forests for five hours. Storylines follow the same path, too. It's always a town being overrun by [X] or a corrupt [X] ruining things for the people.
2) The PVE is unrewarding. You can run dungeons 5+ times and not even get a piece of gear that is better than the gear you have for ANY role. I ran the first three dungeons two times each. Only in one run did I get a piece of gear that was unique to the dungeon and better than my gear for a role I wasn't even primarily playing. Also, it's finicky. Healing in particular feels strange. You can't target your heals effectively. If you know the tank is going to be hit by a big hit, you can't get ready for it. That tank better be the lowest health at the time of the cast or he/she ain't getting healed. This worries me about end game balance, speaking of end game...
3) There is no endgame and the only endgame announced has no solid date/time period. You can either level up again, play one of six veteran dungeons, or mass PVP. That's it. Sure, you can craft more gear or collect skyshards, but that's not enough. End game content makes or breaks MMOs, and the fact that this game doesn't really have any is a huge bummer and I can see mass exodus in the coming weeks when people realize there's nothing interesting to do (unless you're into mass PVP).
4) PVP is a huge, HUGE letdown. Not that the mass PVP that's in the game is bad. No, it's actually quite good. Lots of tug and pull, some really epic moments, and so on. But that's all it is. All it is is one map and zerg on zerg action. They say you can make a small group of PVPers and go around like a small gang, but really, that doesn't work. There's no arenas, no battlegrounds, and no world PVP. Veteran content could be super interesting if the opposing faction could attack you. But no. It's all in one mode on one map.
Like I said, I don't regret it at all. I got my 60 hours like I would in an Elder Scrolls game. This game has a lot of really interesting mechanics, but feels like it was rushed out the door, which is strange considering it's development timeline. I would still recommend this game to those looking to play an Elder Scrolls game, but those looking for a long-term MMO to really sink their teeth into? I'd look elsewhere.