>.< Rage... wake me when the whole "game doesn't let you attack" bug is fixed, I can't take it anymore!
That bug sucks ass, but fortunately it doesn't happen too often to me.
>.< Rage... wake me when the whole "game doesn't let you attack" bug is fixed, I can't take it anymore!
I use both actually. This preset. Then for extender I run it all optimal, but with fog on.You using SweetFX Darth? or the Graphics Launcher? Lighting looks tight.
That bug sucks ass, but fortunately it doesn't happen too often to me.
Any idea how long it takes to get your 1st month charge refunded after you cancel?
Anyone have any insight on when that massive patch is going to go live?
Been over a week and I still have a pending $15 hold on my credit card.
It makes sense to me, in that it will now force healers to think more about who to heal in PvP, and will only really come into affect in trials, but you'll have at least two healers anyway. I reckon it could be really interesting in making group fights more dynamic, and pushing people to actually think on their toes.
I played a healer in DCUO and that game uses a similar system. Most of your burst heals will autoheal the person with the lowest HP. You could sort of offset this by buffering the HP of others via placed AOE heals/hots, but for the most part there was no need to heal one specific person.I only hit 34 (Templar) but between my restoration staff and templar heals, there is no single target heal available (AOE or smart heal) with is quite aggravating as it will always just go to the 2 people with the lowest HP so the choice is really removed for you
It should have been done by now, you guys made me nervous as I just cancelled so I checked on paypal and the money was returned to my account on April 6th.
I think you might need to contact them
I played a healer in DCUO and that game uses a similar system. Most of your burst heals will autoheal the person with the lowest HP. You could sort of offset this by buffering the HP of others via placed AOE heals/hots, but for the most part there was no need to heal one specific person.
Not sure how healing in ESO works, the one thing I've never tried.
Thanks for sharing your build, I appreciate it. It gives me some ideas on how I might focus mine in the future.Just a preference thing I guess regarding DW, regarding Twin Slashes morph, uses it for the heal tick, not much but it helps.
My guy is pretty heavily spec'd towards magicka ya, I am very much a glass cannon, but I burn enemies to the point it doesn't bother me, plus I can get away from almost any fight if I need to with mist.
Any chance you can expand on this?As an avid healer in MMO's, I like the system in that you are constantly involved in the action (i.e not clicking namebars) but it also removes a lot of the challange and split second decision making that made healing fun (i.e let dipshit DPS who refused to manage aggro die in order to save the more important tank)
Thanks for sharing your build, I appreciate it. It gives me some ideas on how I might focus mine in the future.
Any chance you can expand on this?
I don't normally play MMOs so basic assumed knowledge of genre mechanics is not something I have. How am I, in a group, supposed to balance damage with aggro, an immeasurable quantity?
I've only ever dabbled in tanking and healing before, but never at high level play.
Note regarding patch 1.1 that's causing a bit of a shit storm. AOE's will no longer affect more than 6 players.
Motherfucker.
I bragged about this game having no AoE cap and now it's going to have one?
Heals are not affected by aoe cap, just player dmg abilities (seige still hits more than 6)
This thread is at the top of the ESO reddit. According to this dude and the folks in the thread, it's been capped at 6 all along so the shitstorm since the 1.1 notes were discovered was more or less for naught. We only thought we weren't capped already.
Much gloating was had in the thread. Not sure if it's true or not, but people seem to be believing it.
EDIT: Beaten! LOL, docbon. I forgot to refresh before I posted .
Now that everyone knows about the cap, coordinated groups will change their tactics and start blobbing, which is possibly the least interesting thing ever.
Yeah this is how FFXI played, and I like it that way. Knowing how to manage your hate (aggro) made you stand out against other players. It also adds an element of surprise when the target of the mob changes out of nowhere and groups have to react accordingly.Other games like FFXIV have an threat meter so you can actually manage the amount of threat you generate from damage abilities. In TESO, encounters revolve around CCing and AOEing mob packs, so the threat meter isn't as important.
When it comes time to fight the boss, you just have to be aware that dropping nuke after nuke in quick succession will get you focused and killed.
But Docbon...all I want to do is drop nukes. Big numbers are the way I know that I am better than you scrub.When it comes time to fight the boss, you just have to be aware that dropping nuke after nuke in quick succession will get you focused and killed.
Edit for real substance: Just read that thing about the cap for AoE and I agree that blob v. blob is the worst pvp known to man. It is the reason I stay away from GW2.
YouTube link, plz!I hope they never fix that LIbrary bug at the end of Coldhabour... it's just so hilarious seeing 10-20 naked players jumping to their doom over and over.
https://www.youtube.com/watch?v=Xb8xzU9wvww#t=60YouTube link, plz!
I did. I looked up 'elder scrolls online library bug' and couldn't find it.
Had guests over for the last 10 days, and been bloody exhausted. Barely been able to play.
are groups of 4 bowmen still the best for tackling dungeons, KEPOW, ARE THEY?
LOL wait... you weren't part of that group were you??
I'm really liking the challenge the game provides even at the start. I entered that Oblivion plane through the cave chest at Stonefall and it's tough as hell. I'm level 9 and still have trouble completing it if I'm not with a group.
One thing I wish Zenimax added was an FOV slider for first-person. It feels like it's on 60 or something right now. I try to play exclusively in first-person but I can see how it would seriously hinder you in group dungeons and PvP. For questing and exploration it's serviceable minus the crap FOV.
dancing syth
Incidentally, there is a hidden boss in there - past the entrance to the tower you go down some steps to a ruin with ghosts surrounding it - a different type of ghost from the ones you see earlier in the instance. If you clear all 4 or 5 groups of the ghosts before they respawn, a boss will spawn - he's only level 5 so it's possible to solo him at higher levels - if you kill him, you get a skill point.
Also, can someone invite me to the NA guild?
@Remag_Div
Yeah I'm at that murky point where I want to progress to VR10, but with the 1.1 changes I kinda wanna wait and PVP my way mostly. Just been casually questing lately.
Yeah I'm at that murky point where I want to progress to VR10, but with the 1.1 changes I kinda wanna wait and PVP my way mostly. Just been casually questing lately.
Yeah i'm on the same boat.
VR3 and i think i will PVP only until 1.1 hits.
Someone want to take over the guild? I won't be able to play for awhile. Need to save every extra penny I have for my pups surgery.
I just saw a Grandmaster take out some bots in a dungeon. The bots were farming the boss when the GM appeared nearby and yelled for the bots to come over to him or their accounts would be banned at the same time as telling the non bots in the area, like me, to back off out of the way. A couple of the bots logged but the rest got smited!
I will gift you 2 months key just enjoy the game.