The Elder Scrolls V: Skyrim PC Performance discussion

Ok, I have got obligations to fill so if any other tweaks come up or guides to further enhance the OP. PM ME

I can't be on here for hours on end so please bare with me. I updated the FOV tip in the OP too as it's better worded.
 
Game has been running pretty great on my rig. No crashes, very stable 50-60FPS all the time. Everything set on high, sliders as far as they can go. Detail drop is enabled but set to high and I can't notice it at all. Currently running no MSAA, just FSAA. With MSAA on it will sometimes drop to mid 30's-40's, which seems like it should be fine but visibly appears as stuttering which is really annoying.

i5 2500k
12 gigs ram
HD 6850
 
Beer Monkey said:
E8400 CPU and 460GTX 768MB OC here in my HTPC. Trying to decide whether to go PC or 360, any advice appreciated. 720p will suffice.

Definitely pc. I have an e8400 and 5870, so a little better than yours, but I am getting great performance on high settings at 1080p. That is leagues ahead of what you can expect on consoles.

As for the other post with the 9800, I still can't imagine you will get worst performance at 720p than a console, but can't speak from personal experience.
 
Okay, managed to get uGridsToLoad down to 1.

But uhh, Octagon...with it set to 1 instead of 9, I actually get more distant objects loaded.
 
Anyone think this should have been the game's title screen?

6335710690_214ece69bb_b.jpg
 
woo boy. i was pumped to start this baby tonight, but should i ignore it until some of these issues are fixed? how long does it normally take ATI to release CF profiles? is it reasonable to expect that bethesda will patch with any haste?

I'm running a 2500k (4.7) and CF6950s just like the poster above, and I was counting on maxing this thing until I read his comments. I'm enjoying lots of other games at the moment, but I had skyrim in mind specifically when i built this damn rig, so I want it to run really well...
 
TheExodu5 said:
Tried. Changing the .ini while running the game does not work. When I quit to desktop and reload without a uGridsToLoad variable it crashes.

edit: oh, missed the "refreshini" part.

edit2: nope, still doesn't work.

It does work, though. I've done it myself with Skyrim. Do a Google search for it and there are a few more detailed guides.
 
TheOctagon said:
It does work, though. I've done it myself with Skyrim. Do a Google search for it and there are a few more detailed guides.

Yeah, I got it to work. I just had to explicitly set it to 1 before removing it from the ini altogether.

But also, like I said, my results are better with it set to 1 vs 9. More objects are loaded in the distance for me when it's set to 1.

As an example:

uGridsToLoad=1
uGridsToLoad=9
 
DX10. I noticed in the folders that there is a DX10 folder. Does the game automatically switch to DX10 or how is it enabled?
 
Treemonkeys said:
Despite what has been said, I changed the fov a couple times with the console and received achievements afterwards.

Maybe it was because I saved/reloaded after changing it? I have no idea.

Hmm it didn't occur to me that changing FOV in console might screw with achievements. Can you confirm if you get an achievement for the Golden Claw quest? That's the most recent quest I completed and I did not get an achievement for it.

TheExodu5 said:
Okay, managed to get uGridsToLoad down to 1.

But uhh, Octagon...with it set to 1 instead of 9, I actually get more distant objects loaded.

This uGridsToLoad thing is really making me curious. I want to mess with it but you guys are making it sound complicated/like it can fuck your game up or something. If i back up my saves would I be safe to mess with it?
 
i5 2500k, ati 5770, 4gb ram. Runs smoothly at 1080p everything maxed(except AA disabled, FXAA removes aliasing completely for me...) plus many .ini tweaks to make shadows looks better etc.

Game looks amazing and performs surprisingly well. Loving it. Foiliage view distance is the only major visual flaw in presentation.
 
I finally installed it during my lunch break (DAMNED WORK!) and played through about 40 minutes worth. My rig:

i5 2500k @4.2ghz
8GB RAM
GTX 580 1.5mb (running driver version 285.62, latest official)

I went Ultra for everything and tested and I wasn't happy with some of the "hitching" when I turned. I set shadows to high instead and that seemed to clear it up. I'm running with 4xaa + FXAA, 16x AF. No .ini tweaks as of yet.

Outside of a couple of drops to the 45 or so, it's been a steady 60fps for me. I haven't reached the wilderness to be able to test and see what I'm getting and I haven't done much tweaking but I'd be ok with this right now. I did initially run with 8xaa + FXAA but as soon as I got indoors in the tower, I had some serious stuttering going on. I dropped to 4xaa + FXAA and that seemed to clear it up so I'd imagine the game is eating up plenty of video ram (though I haven't verified).

Only issue I did see was that as soon as I got deep into the cave area, the game froze on me. I was able to cntrl-alt-del/task manager my way out. I rebooted and played through the section again with no issue so I'm hoping it's an isolated incident.
 
LiquidMetal14 said:
HERE

Change field of view
Head to My Documents, select My Games, select Skyrim and then Skyrim again, then create a backup of the skyrim.ini file. Scroll down to [General] in the file and add fdefaultfov=XX (where XX is the field of view you want). Then save and exit.

Like others have said this doesn't work, so I'm curious why its been posted a couple times now. The only way the FOV change works is if you do it with the console command. Let me know if i'm wrong or anyone has figured a way that gets it to actually work from the .ini file
 
My advice for everyone with good PC in this thread and Nvidia GPU, go for OGSSAA + FXAA and turn shadows to low.
Difference between low and high/ultra shadows in almost none, but OGSSAA just transform this game into the beauty!

NNupc.jpg


KizN7.jpg



Ok now, how to cap framerate in this game?

And how make Fraps work with OGSSAA and i'm happy boy :)
 
Hawk269 said:
Been playing the 360 version for about an hour now and yeah, big difference in quality vs. the PC version. Textures are alot muddier, it has screen tearing (not horrid, but evident) and it has a weird darkness to it when you turn the camera. When I turn around really quick, it is much darker for a quick second, then it lightens up. It is like a TV that has a black corrector mode or somting similar. My TV does have these fucntions, but I have them turned off. The PC version does not do this. For example, when looking up at the Sky and then looking down, the screen is very dark for split second, then it lightens up. Very weird effect.

Frame rate seems pretty stable at 30, but you can definately tell it sure does drop. I thought textures were a blurry mess in RAGE up close, but the ones in this game takes the cake. There are blurry textures even when not up close in some parts.

Overall, the 360 version is not bad, but anyone that has a decent rig, I would highly recommend getting the PC version of this game.

I agree on the 360 version, the overworld is still pretty good in my opinion but the only dungeon I've done was fuckin ugly :(, the textures are atrocius.
 
MisterAnderson said:
Is this out in the wilderness or like, during the intro when the carriage is approaching the town? Because that intro really worried me regarding my performance and since then it's been pretty smooth for me. I have a similar rig to yours:

i7 920 OC'ed to 3.9GHz
12GB
GTX580

During the approach to the town if I was facing it, it dropped to 40ish FPS, if I looked at the dudes talking in the carriage it would go back up to 60. I haven't really had that problem since although the occasional drop to 50-55 when tons of stuff is going on.

This is at high settings (was at 8x AA, but recently dropped it to 4x coupled with FXAA)

Nah, seems pretty random. Also, AA settings have minimal impact on my performance, we're talking 1-2 frames at best. My CPU doesn't seem to be sweating either.
 
Treemonkeys said:
Sorry I haven't checked FPS, but it is really smooth on high, ultra slows down with a big enough view. High was what it auto-recommended. I'll probably work on a custom mix between high and ultra when I get home, I can probably do ultra minus the long shadow draw distance without a noticeable hit.

Cool, thanks. I'll probably get the GTX 560 Ti, hopefully that will allow me to play on Ultra at around 30 fps. My 360 copy is now on eBay.

I won't be playing until after I finally finish Oblivion (otherwise I'll never do it) and Skyward Sword, so I have plenty of time to order the new GPU. Plus, by then some patches/mods will be released.
 
mileS said:
Like others have said this doesn't work, so I'm curious why its been posted a couple times now. The only way the FOV change works is if you do it with the console command. Let me know if i'm wrong or anyone has figured a way that gets it to actually work from the .ini file
I haven't done it yet myself so I'm currently reading up on things as we speak. Anyone can jump in from first experience so if you read this, please post away while I do some reading.

I also just amended this into the OP with more commands there.


Opening the console can be done through the tilde-key, it sits before the "1" key and under the ESC-key------
Codes using Toggle command:

fov x - Adjust field of view (insert fov value into, x=FOV)
 
Hey guys,quick question,one of my friend gets a message that the game is currently unavailable on Steam,try again later...he re installed and installed it twice,still the same message,so he can`t play...anyone else ever get this? we tried launching in admin etc etc...
 
Domstercool said:
Does anyone get like an instant close to desktop while playing Skyrim for about 30mins +? It just vanishes...

This happened to me, though it wasn't a crash - I had to alt tab it back up again.

Right in the middle of a draugr fight in Bleak Falls Barrow.
 
Bungieware said:
Ok, so every time this Ice Wolf appears in Bonechill Passage my game crashes... what am I supposed to do?
Run the other way :P

On that note, I'm heading out.

ANY USEFUL INFO, PM ME!
 
KKRT00 said:
My advice for everyone with good PC in this thread and Nvidia GPU, go for OGSSAA + FXAA and turn shadows to low.
Difference between low and high/ultra shadows in almost none, but OGSSAA just transform this game into the beauty!
What on earth is OGSSAA? And what am I supposed to be looking at in your screenshots?
 
The_Technomancer said:
Jesus christ, mouse smoothing should never ever be on in any PC game. At least give us an option to turn it off (I couldn't find one)
What I found, sorry if it doesn't work but I have to go :)

Disable mouse smoothing
Go to your Steam Directory, then steamapps, common, skyrim and select Skyrim again. Create a backup of the SkyrimPrefs.ini file. Open the file, then scroll down to where it says [Controls] and find bMouseAcceleration=1. Change to bMouseAcceleration=0. Save, exit, and play .
 
Futurevoid said:
I finally installed it during my lunch break (DAMNED WORK!) and played through about 40 minutes worth. My rig:

i5 2500k @4.2ghz
8GB RAM
GTX 580 1.5mb (running driver version 285.62, latest official)

I went Ultra for everything and tested and I wasn't happy with some of the "hitching" when I turned. I set shadows to high instead and that seemed to clear it up. I'm running with 4xaa + FXAA, 16x AF. No .ini tweaks as of yet.


If I were you, I would drop it down to 2xaa. If you are running a high enough res, you will barely notice the difference and have a decent gain in framerate.
 
BadTaste105 said:
I don't see uGridsToLoad in my .ini file, should I be worried?
¨
I want to mess with this aswell.

Also Truant, I have the same problem as you, totally random drops to 30 depending on where I look.

Looking at a beautiful vista : 60 fps
Turn around and look at a horses arse : 30 fps.
 
keltickennedy said:
If I were you, I would drop it down to 2xaa. If you are running a high enough res, you will barely notice the difference and have a decent gain in framerate.
I'll give that a whirl tonight, thanks.

Forgot to mention I'm running at 1080p.
 
TheOctagon said:
They left it out of the default config, probably because they didn't want people messing with it.

So all you gotta do is add the line in the ini yourself?
 
hwalker84 said:
Whats this OGSSAA? Will it run on a GTX280?

playing at a higher than native res which is downscaled in realtime
makes everything look much, much better but has a massive performance hit
 
hwalker84 said:
Whats this OGSSAA? Will it run on a GTX280?
I have a 460 and I don't see it in the driver options... maybe it's only a 500 series feature? I have no idea what's so 'beauty' about it though...

[edit] oh..
 
The_Technomancer said:
Hm. even dropping everything to the lowest settings doesn't seem to improve my abysmal framerate one iota.
you are going to need to mess with the ini a bit. Decreasing values for shadows among other things.
 
Okay. my framerate isn't actually that bad after-all (although not great), it just drops into single digits at the most random of times. Walk into a large cavern, perfectly smooth. Watch tutorial guy pull a lever? Major jank
 
I just remembered something potentially big. When I upped the uGrids setting in New Vegas, the game was totally unstable until I modified the executable to be Large Address Aware, giving the game access to 3gb RAM and over. Game was rock solid after that. I'll give it a try here and see how it goes.

EDIT: Shit. That was close. Forgot I'll need a no-CD patch first to avoid getting VAC banned.
 
Exuro said:
Anyone else getting what appears to be a memory leak problem? For some reason every now and then when I go from one area to another(loading wise) My fps jumps down to the teens/lower.
Oh, shit. Oblivion did that (for me and many others). They quietly fixed it like a year later. It annoyed the living fuck out of me, I actually stopped playing PC games for a couple of years because it annoyed me so much.
 
Textures flickering and not blending properly, shadows flickering aswell.

Game is unplayable atm for me, getting anywhere from 10fps to 60fps on High settings. The tweaks worked but the graphical glitches remain so no way im playing it in this condition.

GG Bethesda

AMD Phenom X4 955 @ 3.5ghz
AMD Radeon 6870
4gb Ram
Windows 7 Pro 64bit
 
The M.O.B said:
Textures flickering and not blending properly, shadows flickering aswell.

Game is unplayable atm for me, getting anywhere from 10fps to 60fps on High settings. The tweaks worked but the graphical glitches remain so no way im playing it in this condition.

GG Bethesda

AMD Phenom X4 955 @ 3.5ghz
AMD Radeon 6870
4gb Ram
Windows 7 Pro 64bit
I have similar specs but the X4 956@4.0 and 8GB ram. I get 60 FPS on high with AA/AF at 4
 
Top Bottom