Prophet Steve
Member
Can somebody reupload TheOctagon's screenshot or something?
Prophet Steve said:Can somebody reupload TheOctagon's screenshot or something?
grkazan12 said:I can't see the screenshot with it, but what's all this ugrid 11 business about?
I'm changing the AA options in the game setup. I would guess you can force MSAA through the Nvidia control panel and disabling the setup AA options.Out of curiosity, since I have 2x580's. Is he disabbling 8xaa in the menu and forcing 8xmsaa some other way? I did not notice an MSAA in the menu's.
Phandy said:OK people seem to be asking, so I will use my limited knowledge to what I believe ugrids to be.
Basically, around your character, the area gets divided up into a sort of grid. The Ugridstoload is the amount of grids surrounding you that get filled up with the full objects and details and so on, full LOD and so on (obv changed somewhat by view distances). Once you go out the grids, it swaps to the lower level LOD stuff, and like long distance versions of things - like the 2d object version of stuff like buildings.
So a higher grids = more stuff loaded at full LOD into the distance.
Correct? (I think)
TheOctagon said:Skyrim.ini
[General]
sLanguage=ENGLISH
uGridsToLoad=11
uInterior Cell Buffer=32
uExterior Cell Buffer=204
iPreloadSizeLimit=262144000
TheOctagon said:Skyrim.ini
[General]
sLanguage=ENGLISH
uGridsToLoad=11
uInterior Cell Buffer=32
uExterior Cell Buffer=204
iPreloadSizeLimit=262144000
Prophet Steve said:Octagon? Can you reupload your screenshot please? Dropbox says it has been visitied too many times or something.
how do you make the exe large address aware? ThanksTheOctagon said:Skyrim.ini
[General]
sLanguage=ENGLISH
uGridsToLoad=11
uInterior Cell Buffer=32
uExterior Cell Buffer=204
iPreloadSizeLimit=262144000
In case people just blindly add this without reading back, consider:
a) It'll 'bind' your save to that particular grids variable and you'll have to do a short recovery process to make it work with anything lower.
b) You will definitely need to make the TESV.exe large address aware.
c) You will probably need 4gb or higher for b) to be effective.
d) There are no guarantees when modding a Bethesda RPG. Except PAIN.
http://www.techpowerup.com/forums/showthread.php?t=112556zephervack said:how do you make the exe large address aware? Thanks
I would wait until the official Skyrim version is complete since the engine has been re-vamped and as such the commands may not work the same way but this is how it worked in oblivion and falloutCorky said:bless your heart...
uGridsToLoad=5 - Increasing the uGridsToLoad value (always in odd steps of 5,7,9,11 etc.) will increase the number of grids around the character in which full texture and object data will be loaded up and visible as they wander around. This improves overall visual quality by increasing graphical detail on more distant game world elements. Indeed certain objects and structures which were otherwise not visible before will now be visible. The higher the value, the more you will see of the game world in return for a sharp drop in framerate, and noticeably longer loading times. There may even be more prominent stuttering as well, not to mention the possibility of visual glitches and the greater likelihood of crashes due to the extra memory usage. Unlike Oblivion, in my testing using a value of =11 I didn't see any visual glitches in Fallout 3 at all, however my performance fell by more than half, and I eventually experienced a crash to desktop. As you increase the uGridsToLoad value, you may want to also increase the uExterior Cell Buffer value to accommodate the greater cell data and prevent crashes and stuttering. Note: It appears that if you save a game with a higher value for this variable, you cannot then lower the value again as your saved game will no longer load properly. So on balance the default value of 5 for uGridstoLoad is a good compromise between visual detail, performance and loading pauses, though high-end machines can try higher values, but make sure your system can handle it in a range of areas before committing to it by saving your game
thanks!Prophet Steve said:http://www.techpowerup.com/forums/showthread.php?t=112556
This is one of the ways.
Thank you Octagon for the pics.
TheOctagon said:Dropbox's face has been visited too many times.
Have two:
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Corky said:I'm actually at the very same spot ( like many others I guess since it's early in the game ) but my shit looks totally dull and colorless...
For the vertical look, in the Skyrim.ini file on your computer (NOT SkyrimPrefs.ini) add this:thetrin said:I'm finding the mouse laggy, and my vertical look seems to be really really low. Any fix for either?
The house looks like something out of disgaea.TheExodu5 said:His screen looks abnormally bright for night time, tbh.
Kyaw said:How much of a performance hit is it?
Kyaw said:How much of a performance hit is it?
iPresentInterval=0 in [Display] in Skyrim.inithetrin said:I'm finding the mouse laggy, and my vertical look seems to be really really low. Any fix for either?
Corky said:For me it's 60 vs 25 as of now. But that's with broken SLI.
Teknoman said:Phenom II X4 955 3.2GHz
Radeon 4870 1GB
4GB ram
Getting mostly 60 inside, but 25-40 outside. Going to dial back some of the settings to just high. 1440x900 btw.
TheExodu5 said:That's a big difference. D:
I'm just using uGridsToLoad=9 though, not any of the other settings.
Corky said:I'm actually at the very same spot ( like many others I guess since it's early in the game ) but my shit looks totally dull and colorless...
Different time of night in each shot, notice the windmill's shadow direction.TheExodu5 said:Yeah, the close up textures may not be great...but know what? I think this is the best looking PC game out there. The environment design is just superb, and looks fantastic with uGridsToLoad at a higher setting.
His screen looks abnormally bright for night time, tbh.
I used this tutorial.Nymerio said:How do I enable OGSSAA? I have a GTX570 with the newest beta drivers. I understand you have to use this NVIDIA Inspector application? Where do I have to put which values?