The Elder Scrolls V: Skyrim PC Performance discussion

Uh, so.

Well, I don't know how to say this.

But people on the Beth forums are reporting seeing higher res textures by making a new user account in Windows and starting the game with that account.

So yeah.
 
Good lord this is running terribly. In the opening in the city I'm getting 20-30 fps.

GTX480
8 gigs ram
1090T OCed to 4.0ghz
 
Truant said:
Uh, so.

Well, I don't know how to say this.

But people on the Beth forums are reporting seeing higher res textures by making a new user account in Windows and starting the game with that account.

So yeah.

What? Link, please. Also I think we need comparison pics.
 
_tetsuo_ said:
Good lord this is running terribly. In the opening in the city I'm getting 20-30 fps.

GTX480
8 gigs ram
1090T OCed to 4.0ghz


How in the heck is that possible? I have a bootleg Dell Studio 17 with a ATI Mobility Radeon 4650HD that runs this game at it's worst at 30FPS and higher in most cases (closer to 50-60 indoors), and all my settings are close to Ultra. Your rig is leagues better than my lowly laptop (that I'm ecstatic can play this well), what gives. :/
 
subversus said:
What? Link, please. Also I think we need comparison pics.

No pics yet, but I'm guessing they fucked up their driver settings. It would be reasonable to assume that restoring drivers to factory defaults would have the same effect.
 
_tetsuo_ said:
Good lord this is running terribly. In the opening in the city I'm getting 20-30 fps.

GTX480
8 gigs ram
1090T OCed to 4.0ghz

For me, with dual 580's, the only framerate issue I have seen is in the intro when you are in the wagon, there are parts where the framerate dips to 35 or so for me, but once I am past that point it has been 60fps solid. It is just in the intro part that I have noticed a drop in framerate.

I have MSI Afterburner running at it is reporting a max of 40% GPU usage on both of my cards and that is the peak...I gamed for about an hour and the average is around 30-35% GPU usage. Seems the game was not optomized too much and maybe a patch or better driver support will help alot of folks that are having performance issues.

If you are having issues, what is the GPU usage reporting as?
 
Truant said:
No pics yet, but I'm guessing they fucked up their driver settings. It would be reasonable to assume that restoring drivers to factory defaults would have the same effect.

Hm...
 
Can run this on Ultra settings with a fairly good framerate 30-40, menus work fine without mouse lag.

Now is there a way to get rid of those ugly flickering shadows ? that's my only graphical complaint so far, it's distracting as hell ...
 
Well I cracked. I couldn't resist the call. And son of a bitch it works. On low-medium settings mind you, but I'm playing fucking Skyrim at launch.
 
Hawk269 said:
For me, with dual 580's, the only framerate issue I have seen is in the intro when you are in the wagon, there are parts where the framerate dips to 35 or so for me, but once I am past that point it has been 60fps solid. It is just in the intro part that I have noticed a drop in framerate.

I have MSI Afterburner running at it is reporting a max of 40% GPU usage on both of my cards and that is the peak...I gamed for about an hour and the average is around 30-35% GPU usage. Seems the game was not optomized too much and maybe a patch or better driver support will help alot of folks that are having performance issues.

If you are having issues, what is the GPU usage reporting as?


GPU Usage around 50%. It is better after the intro, but it still is dropping in the 30s and the GPU and CPU usage is nowhere near maxed out.
 
uGridsToLoad=9

Screenshot2111.jpg


Screenshot1862.jpg
 
My experiences:

Getting between 30 and 40 fps with Ultra settings and every slider thing maxed out. I'm using AA x4 instead of x8. AA x 8 gave me a 5-10 fps hit, and I don't even see the difference, so yeah. Also, I turned on tree shadows.

My setup:

i5 2500K stock speed at 3.3 ghz
8 GB RAM
ATI 6970 2 GIG
1920 x 1080

Overall I think the performance isn't too good with this game. I get more fps from a maxed out Witcher 2, so that kinda says it all.
 
my quick experience 30 minutes in:


2009 core i5 iMac with 4850M graphics. 12 GB RAM. running W7.

1900 x 1080
No AA
all settings at high except medium shadows


getting 30 fps with some increases to 60 in small indoor environments. a few frame rate drops to low 20s when there have been set piece moments with structures falling down, raising a lot of dust and debris.

overall, not bad. (not great, but not bad) looks better than the console version and I think I can turn on AA or bump up some other sliders and not take much of a hit. I'll try that out this evening.
 
I'm have a weird issue, textures keep changing. Like a wall with look like stone, but then I take a step to the left or right or move my view a little bit it will be half covered in moss, then a little bit more moving makes it all covered in moss. All the same wall.

I guess the moss textures aren't loading. Then the (first 5 minutes spoilers)
dragon
sometimes appears invisible while it attacks.

Any ideas?
 
LCfiner said:
my quick experience 30 minutes in:


2009 core i5 iMac with 4850M graphics. 12 GB RAM. running W7.

1900 x 1080
No AA
all settings at high except medium shadows


getting 30 fps with some increases to 60 in small indoor environments. a few frame rate drops to low 20s when there have been set piece moments with structures falling down, raising a lot of dust and debris.

overall, not bad. (not great, but not bad) looks better than the console version and I think I can turn on AA or bump up some other sliders and not take much of a hit. I'll try that out this evening.

Sounds good, I have a 2010 Vaio with i3 330m, 4GB ram and 5650m graphics. I'm running it in 720p so I'm expecting better fps than yours with those settings which is more than I hoped for.
 
I5 2500k @ 4.6ghz
GTX460 OC @850mhz 2030mhz, latest drivers
4gb DDR3 RAM
1080P
All sliders on max, except for AA which is on 4 samples.
I have 3Doverider on, I don't know if that impacts performance or not (?) but I get around 35-60FPS. Might need to test more.
 
Tom's Hardware benchmarks seem to confirm that this game is CPU limited.

4xMSAA%201280.png


4xMSAA%201680.png


4xMSAA%201920.png


It appears that this game is processor-limited, even at 1920x1080, and even with our powerful Core i5-2500K running at 4 GHz. Otherwise, we wouldn't expect two GeForce GTX 460s and a single GeForce GTX 570 to perform so similarly.
 
Interesting issues that I didn't expect to see coming to light.

I mean we all expected bugs but not like some of the ones we're seeing.
 
Autumn Thread said:

Anyone used any of these yet? Specifically:

-Now add these lines at the bottom:

bUseWaterReflectionBlur=1
bReflectExplosions=1
iWaterBlurAmount=4
bAutoWaterSilhouetteReflections=0
bForceHighDetailReflections=1 - These 5 improve the water rendering.

fBlockLoadDistanceLow=50000.0000
fBlockLoadDistance=125000.0000
fHighBlockLoadDistanceLow=20000.0000 - These 3 improve the mesh on long distance.
 
Not bad. I bumped down from ultra to high for stable frame rate. i am playing on my 46"tv in 1080 with no jaggies at all which is always nice. Runs great actually. I expected it to not run as well as it does.
 
TheOctagon said:
uGridsToLoad=9

It's like Oblivion all over again. There was some drawback to changing the uGridsToLoad to a higher value in Oblivion, i think, hopefully that's not the case here.
 
kinggroin said:
Ditto. We have almost the same setup. So I guess now we wait for a xfire profile.

I have an old set up.

AMD fx2 350 3.2ghz
4gigs ddr2
nvidia 560ti

And the game set me to ultra. It ran well but then I kicked it down to HIGH for no frame drops.

I think this another case of amds crappy radeon drivers.
 
I have been experimenting some weird performance problems.

I boot the game, Ultra settings and all, all is smooth, and then suddently, one hour+ after I get like 5 fps until I quit the game and restart it.

Anyone else got this ?
 
In Fallout 3 if you changed your uGrids and saved the game you could never lower it again right? It's been awhile since tweaking that .ini, but I seem to recall something along those lines.
 
coopolon said:
In Fallout 3 if you changed your uGrids and saved the game you could never lower it again right? It's been awhile since tweaking that .ini, but I seem to recall something along those lines.
Yeah, you could go up but never back down on the same save.

Also people the FOV tweak doesn't work in the ini but you just have to bring up the console in game and type FOV x (where x is your desired fov number) it sticks through loads so the only time you need to type it is at the beginning of your play session.
 
MickeyKnox said:
Yeah, you could go up but never back down on the same save.

Also people the FOV tweak doesn't work in the ini but you just have to bring up the console in game and type FOV x (where x is your desired fov number) it sticks through loads so the only time you need to type it is at the beginning of your play session.

That is so damn annoying.
 
Ok, after a few quality hours I'm actually quite impressed with the game technically (as well as otherwise, but there's a different thread for that).

It clearly improves upon Oblivion in the most important aspects: lighting/shadows (or lack thereof) and animations. Sure, it's not nearly as good in either of those as some shooters are, but I don't think anyone expected (or should expect) that.

In terms of performance, despite those improvements, it actually runs better for me than Oblivion. The framerate almost always stays above 40 with everything maxed (or beyond maxed using the ini).

Now we just need some UI modding and a patch for the x/y mouselook crazyness and everything is peachy.

(Oh, and btw, the FOV setting in the ini that I posted about and that is repeated in the OP does not seem to work, sorry for that)

Edit:
It's interesting that people seem to have performance problems, it's a lot more smooth and stable for me than I expected. (OC'ed GTX 460 and i7 920@3.6 GHz here)
 
loganclaws said:
That is so damn annoying.
I wouldn't fuck with it till people go through all the trial and error of adjusting it and the cache associated with it and point out the potential bugs.

Tweakguides is going to be doing a whole new guide for this game, wait for that.

Wazzim said:
Man the performance of this game is very weird, I hope Nvidia will finally publish the lock framerate feature.
There's probably going to be some easy fix ala the way New Vegas needed a custom d3d9.dll to run well on a ton of machines.
 
so I'm guessing if I want to use SLI I have to use the latest broken garbage drivers? ._.
 
Durante said:
In terms of performance, despite those improvements, it actually runs better for me than Oblivion. The framerate almost always stays above 40 with everything maxed (or beyond maxed using the ini).

Performing better than Oblivion isn't a hard feat, the optimisation (especially in terms of CPU usage) was horrendous.
 
Erethian said:
Performing better than Oblivion isn't a hard feat, the optimisation (especially in terms of CPU usage) has always been horrendous.
Well, Oblivion and Skyrim also do quite a bit more stuff than most games. So I'm happy that they managed quite a few visual improvements while also improving performance. As I said, I'm really happy with how the game performs.
 
Is there any way to increase the volume of the game in the ini files? I had to turn up my amp 50% to be able to hear the voices at anything near a normal level O_o
 
SleazyC said:
Tom's Hardware benchmarks seem to confirm that this game is CPU limited.

4xMSAA%201280.png


4xMSAA%201680.png


4xMSAA%201920.png
Yeah, this was completely clear yesterday after I OC'ed my i5 2500k to 4.5 GHz.
If SandyBridgeGAF reads this, OC that bitch and play the game TWIMTBP.
 
Wazzim said:
Man the performance of this game is very weird, I hope Nvidia will finally publish the lock framerate feature.

Download Dxtory. I use it with ALL my games and it's perfect for locking framerates. Couldn't live without it.
 
Is there a good, simple guide to overclocking i5 2500k? I have a asus p8p67 mobo. I've set it to ECO-mode which overclocks when needed a bit?
 
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