The Elder Scrolls V: Skyrim PC Performance discussion

If you're getting super low framerate while playing on Ultra and you have a decent rig try turning shadows from Ultra to High, I went from 10ish frames to 55 in the intro area.
 
I love this game, but its super buggy. It constantly crashes to the desktop (I've tried the sound setting fix, and it doesn't work for me). Plus, textures aren't loading, I just see normal maps.
 
gotee12 said:
Something's not right. I'm running:

HD6850
Athlon II X4 3Ghz
12GB RAM

Other than RAM you're a touch better than I am and yet I'm just trying to get stuff to stay out of the 30's. I'm averaging mid 30's to 60 frames everywhere I go with High Settings and a little tweaking to the shadows. You should be getting much better than that.

Go to this same area, and tell me your framerate. I forget the name of the city.

This is what my game looks like on Low everything, at an amazing 13fps!
 
Increasing the pagefile gave me a marginal benefit.
Code:
[Papyrus]
iMinMemoryPageSize=100000
iMaxMemoryPageSize=5000000
iMaxAllocatedMemoryBytes=1800000000
 
I've been doing a bit more testing on the Ugrids tweak, I'm not sure how this would be relevant however I noticed it only crashes when attempting to load areas I've yet to set foot into.

I was walking toward Riften and bam, CTD.

Take it out, fix my save and no problem.
 
Bisnic said:
Just bought the game, but right now i'm only concerned about improving mouse sensitivity, but i dont see anything in the control options of the game??

It's under gameplay I think. I know, It took me a while to find it there as well. Just look where you wouldn't think it should be.
 
Melhisedek said:
What FOV do you guys use for 1920x1080?

It's nice that you can change it in console so you can see the difference immediately.

I play BF3 at 90, and originally tried 90 but it stretched the image around the edges and looked weird.

I settled on 85 and it's perfect for me.

1920x1080
 
thetrin said:
Afaik, the game is really poorly optimized.

It's not optimization that's the problem causing some to have such low fps, not when people with set-ups like mine & my sons can get playable framerates far in excess of some of the worst case scenarios posted here.

For reference:

My PC:
i5-750 @ 3.0Ghz, 4GB Ram, HD4870 512MB Gfx, Win 7 64bit. (11.9 Catalyst drivers)
Running @ 1920x1080, 2xAA, 4xAF, All settings High except Shadows set to Medium
Inside FPS: 50-55 fps
Outside FPS: 57-60 fps​


Sons PC:
Q6600 @ 3.0Ghz, 4GB Ram, HD4650 512MB Gfx, Win Vista 64bit. (11.9 Catalyst drivers)
Running @ 1600x1050, No AA, 4xAF, All settings Medium
Inside FPS: 42-45 fps
Outside FPS: 48-52 fps​

So either a specific combination of h/w & s/w is causing an issue, or there's a configuration specific bug, but it can work and work at a playable framerate on lesser hardware which wouldn't be possible if it was just poor optimization.
 
The M.O.B said:
Go to this same area, and tell me your framerate. I forget the name of the city.

This is what my game looks like on Low everything, at an amazing 13fps!
Well you got a point. I'd never stopped at the top of the steps of Dragonsreach to test. But I'm still getting 24-25 fps on High with a few ini tweaks. Once I get down the steps into the city, I'm bouncing between 33-43 fps. Did you set your fShadowDistance? I've got mine at 1500.

edit: I'm also using FXAA w/ 8xAF btw, also here's a pastebin of my ini
 
I get a huge boost in fps just by setting anti-aliasing mode to multi-sample in radeonpro. Really strange since I have it set to multi-sample in CCC too.
 
DennisK4 said:
How do I get my FOV to stick?

I have to manually set it in console every time. Annoying.

I think I figured it out!

Step 1) Add the following to the MyDocuments Skyrim.ini under [Display]

fDefaultWorldFOV=XX
fDefault1stPersonFOV=XX.0000

Step 2) Add the following to the MyDocuments SkyrimPrefs.ini under [General]

fdefaultfov=XX

Step 3) Load up your game

Step 4) Set FOV using the console to the XX value you used in your .ini's

Step 5) Save

Step 6) Quit

Step 7) Reload your game via the save you just made and verify the fov is now correct!

P.S.: I'm not sure if you need ALL of the .ini settings I listed, but I have them all and my FOV is sticking to the value I want now.
 
I have a feeling that the only thing that works is the console tweak. That's the only thing I'm using at the moment and my FOV hasn't reset itself in a few hours now. I'm not saying it's fixed because it clearly isn't but it would be a lot easier to test if I could pinpoint exactly what causes the game to reset the view.
 
DennisK4 said:
How do I get my FOV to stick?

I have to manually set it in console every time. Annoying.

Pretty sure you can add a launch option on steam '-fov xx'

Someone said that in here at one point.
 
RadeonPro seems to have netted me a 10FPS gain. I generally do get 60fps in dungeons. But in large towns it drops to 30. Now I'm rocking 40 in towns.

I really hope Bethesda updates this with some patch lovin'.
 
I tried the RadeonPro thing last night with my 5870, and while I saw FPS gains, I noticed the street textures in Whiterun started acting really funny. I'll try a bit more tweaking tonight.
 
Zefah said:
I tried the RadeonPro thing last night with my 5870, and while I saw FPS gains, I noticed the street textures in Whiterun started acting really funny. I'll try a bit more tweaking tonight.
Adaptive AA, try setting it to just multisampling AA.

Mammoth Jones said:
RadeonPro seems to have netted me a 10FPS gain. I generally do get 60fps in dungeons. But in large towns it drops to 30. Now I'm rocking 40 in towns.

I really hope Bethesda updates this with some patch lovin'.
I edited in to start with a base ini with no tweaks. Work from there as I can verify that even of there's no gains, the fps jitters went away for me and I was getting shockingly bad ones. Like from 60 to 12 in the same scene.
 
Mammoth Jones said:
I really hope Bethesda updates this with some patch lovin'.


FucksGiven.jpg


:p

Yeah maybe I will try the Radeon thing again tomorrow, or more likley Wednesday.
 
Osiris said:
It's not optimization that's the problem causing some to have such low fps, not when people with set-ups like mine & my sons can get playable framerates far in excess of some of the worst case scenarios posted here.

For reference:

My PC:
i5-750 @ 3.0Ghz, 4GB Ram, HD4870 512MB Gfx, Win 7 64bit. (11.9 Catalyst drivers)
Running @ 1920x1080, 2xAA, 4xAF, All settings High except Shadows set to Medium
Inside FPS: 50-55 fps
Outside FPS: 57-60 fps​


Sons PC:
Q6600 @ 3.0Ghz, 4GB Ram, HD4650 512MB Gfx, Win Vista 64bit. (11.9 Catalyst drivers)
Running @ 1600x1050, No AA, 4xAF, All settings Medium
Inside FPS: 42-45 fps
Outside FPS: 48-52 fps​

So either a specific combination of h/w & s/w is causing an issue, or there's a configuration specific bug, but it can work and work at a playable framerate on lesser hardware which wouldn't be possible if it was just poor optimization.

If that's the case...

Probably my CPU? But then I'd have to get a new motherboard as well if I want to use an Intel CPU.
 
I tried the RadeonPro settings and it DESTROYED my framerate.Brought it down from 45+ to between 25-32.....any thoughts on what could be causing this?For some reason fraps is showing the FPS in two corners now instead of one, so I'm wondering if its somehow split the image...somehow...

Edit: 6950 by the way,
 
Enemy Of Fate said:
I tried the RadeonPro settings and it DESTROYED my framerate.Brought it down from 45+ to between 25-32.....any thoughts on what could be causing this?For some reason fraps is showing the FPS in two corners now instead of one, so I'm wondering if its somehow split the image...somehow...

Edit: 6950 by the way,
How many ini settings have you altered? And did you switch adaptive to multisampling?

I would suggest sticking with a base ini to start.
 
Have their been any fixes for the random quit to desktop that me and a couple other people I know keep experiencing? It hasn't been updated in the OP, so I'm guessing no.
 
LiquidMetal14 said:
How many ini settings have you altered? And did you switch adaptive to multisampling?

I would suggest sticking with a base ini to start.
Interesting, I do have some INI tweaks alright. I'll try that out tomorrow, thanks for the advice!
 
EasyTGT said:
Have their been any fixes for the random quit to desktop that me and a couple other people I know keep experiencing? It hasn't been updated in the OP, so I'm guessing no.
CTD's are still happening. I;ve tried all the fixes BUT they are very infrequent.
 
Enemy Of Fate said:
Interesting, I do have some INI tweaks alright. I'll try that out tomorrow, thanks for the advice!
Let me know. The only things I've tweaked are shadows, transparency enabled, and treesreceive shadows.
 
What do you guys thnk about that FXAA Post Process Injector mod? Anyone using it? It makes everything super sharp. Not sure if I want to use it.
 
MrBig said:
Increasing the pagefile gave me a marginal benefit.
Code:
[Papyrus]
iMinMemoryPageSize=100000
iMaxMemoryPageSize=5000000
iMaxAllocatedMemoryBytes=1800000000

Should this definitely increase fps? I've tried it with no effect whatsoever.. I'm pretty sure I'm putting it in the right place. In the Skyrim.ini under 'Papyrus', yes? There are other things there... does it matter if these pagefile settings are above or below them?
 
Jibbed said:
Should this definitely increase fps? I've tried it with no effect whatsoever.. I'm pretty sure I'm putting it in the right place. In the Skyrim.ini under 'Papyrus', yes? There are other things there... does it matter if these pagefile settings are above or below them?
In SkyrimPrefs.ini, just put it at the bottom of the ini so you know you've added to it since this settings IS NOT in the original ini generated by the game.

[Papyrus]
iMinMemoryPageSize=100000
iMaxMemoryPageSize=5000000
iMaxAllocatedMemoryBytes=3000000000

For kicks, I also ticked down shadow distance from 7000 to 5000 and am at near 60fps detail at this one specific spot that brought me down to the 30's with the same settings before adding the memory tweak here. I'm also using my RadeonPro settings from the OP too.
 
LiquidMetal14 said:
In SkyrimPrefs.ini, just put it at the bottom of the ini so you know you've added to it since this settings IS NOT in the original ini generated by the game.

[Papyrus]
iMinMemoryPageSize=100000
iMaxMemoryPageSize=5000000
iMaxAllocatedMemoryBytes=3000000000

For kicks, I also ticked down shadow distance from 7000 to 5000 and am at near 60fps detail at this one specific spot that brought me down to the 30's with the same settings before adding the memory tweak here. I'm also using my RadeonPro settings from the OP too.

Oh right, cheers!
 
Jibbed said:
Oh right, cheers!
Simply amazing results I'm getting here. I'm I bumped down shadowdistance to 4000 and left the res the same, they are smoother AND I retain the same FPS. This memory tweak definitely helped me even more. A few pics coming in 10 ish,
 
3chopl0x said:
Pretty sure you can add a launch option on steam '-fov xx'

Someone said that in here at one point.

That was me, I loaded it up for like the third time today and this time it didn't stick.

WTF man.
 
LiquidMetal14 said:
[Papyrus]
iMinMemoryPageSize=100000
iMaxMemoryPageSize=5000000
iMaxAllocatedMemoryBytes=3000000000

I'm getting atleast 10+fps in the wide-open areas, but no obvious gains in towns etc. Ah well, that'll do I guess!

Any more tips for noticeable performance gains? I'm running everything at max (apart from low shadows), no AA, 1920x1080 on an external monitor for my Toshiba laptop, i3-350m @ 2.27GHz, 5650HD, 4GB RAM.

The RadeonPro settings don't seem to have any effect for me.. guessing that's because I'm not using any AA.

Getting 25-45fps at the moment. EDIT: My fshadowdistance in the SkyrimPrefs.ini is currently at 2000.
 
muffs92 said:
No seriously, does anyone else get the infinite loop load screen?
Do you have a nvidia card? If yes, are you enhancing antialiasing with CSAA? If yes, the game doesn't like CSAA. If that doesn't answer your question, blame Bethesda.
 
LiquidMetal14 said:
In SkyrimPrefs.ini, just put it at the bottom of the ini so you know you've added to it since this settings IS NOT in the original ini generated by the game.

[Papyrus]
iMinMemoryPageSize=100000
iMaxMemoryPageSize=5000000
iMaxAllocatedMemoryBytes=3000000000

For kicks, I also ticked down shadow distance from 7000 to 5000 and am at near 60fps detail at this one specific spot that brought me down to the 30's with the same settings before adding the memory tweak here. I'm also using my RadeonPro settings from the OP too.

Is this just for ATI users? I am on dual GTX 580's and I still get slowdowns outside Riverwood.
 
CabbageRed said:
This article should give you a reasonably good idea of how CPU-intensive Skyrim is.
Bleh. So you're saying a E7200 Core2 Duo @ 2.53GHz is going to have a rough time hitting 30FPS even with a GTX260?

EDIT: Or does the CPU usage scale down as you reduce the graphical detail?
 
moop1167 said:
Is this just for ATI users? I am on dual GTX 580's and I still get slowdowns outside Riverwood.
How much RAM do you have? The original is 1.8GB, not 3. I have 8GB RAM so I upped mine.
 
Still getting absolutely no performance boost with RadeonPro.
The game is very playable for the most part, I would just love to eliminate those places where I got sub 30fps - from that sound of it, the tweaks were liking to eliminate sub40 places too.

Regardless of that, has anyone had any luck tweaking to reduce Pop In?
I understand Ugrids is the major one. But decals on walls and grass and so on still pop in quite noticeable. All my distance settings are maxed.
I'd love to see a mod that doesnt 'reduce' pop in. Just made it nicer, so it simply faded in slowly instead.
 
Ok so I am definitely seeing performance increases with the updated memory.

No RadeonPro and original unedited ini - LOWER DETAILED SHADOWS

tesv2011-11-1422-13-0h71g8.png



tesv2011-11-1422-14-0fc64x.png


RadeonPro OP profile AND better shadows with memory tweak


tesv2011-11-1422-15-5g12ny.png



tesv2011-11-1422-16-0p40i0.png
 
Jibbed said:
I'm getting atleast 10+fps in the wide-open areas, but no obvious gains in towns etc. Ah well, that'll do I guess!

Any more tips for noticeable performance gains? I'm running everything at max (apart from low shadows), no AA, 1920x1080 on an external monitor for my Toshiba laptop, i3-350m @ 2.27GHz, 5650HD, 4GB RAM.

The RadeonPro settings don't seem to have any effect for me.. guessing that's because I'm not using any AA.

Getting 25-45fps at the moment. EDIT: My fshadowdistance in the SkyrimPrefs.ini is currently at 2000.

Just found one particularly bad spot in Whiterun (overlooking the town) that gives me 19fps :/ help?
 
Jibbed said:
Just found one particularly bad spot in Whiterun (overlooking the town) that gives me 19fps :/ help?
Bethesda has issues they need to sort, seriously ;)

moop1167 said:
try leaving it at the 18 and not the 30 on the last line there.

I think I've settled at 4000 shadowdistance and 4096 res. It eliminates the blockiness to the point of my satisfaction while not killing my fps below 60.
 
L0st Id3ntity said:
fov will almost certainly reset when you view the local map, no workaround it yet.
I set my FOV to 90 in the .ini day 1 and have never had it reset.
I changed it in the console, saved, quit, set the .ini, never had a problem.
 
LiquidMetal14 said:
Bethesda has issues they need to sort, seriously ;)


try leaving it at the 18 and not the 30 on the last line there.

I think I've settled at 4000 shadowdistance and 4096 res. It eliminates the blockiness to the point of my satisfaction while not killing my fps below 60.

Seems to work okay.
 
moop1167 said:
What do you guys thnk about that FXAA Post Process Injector mod? Anyone using it? It makes everything super sharp. Not sure if I want to use it.

Quoting myself... trying to hear other people's feedback. This basically makes all the textures WAY better.
 
I would use RP and make it adaptive or just multisampling. Refer to the guide in the OP with RP. FXAA is not worth it for me as I can handle better AA anyways.
 
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