Yusaku said:
Jesus christ, why are people still crying "OH NOES A GAME WILL MAKE ME UPDATE!" Are people not paying attention? You've been able to spoof the firmware version for at least a month now. Now they'll just have to update to spoof 2.01. Relax.
Yeah, but it's not perfect. Some games still don't work, even as ripped ISO's.
What I'm more worried about is that Sony encourages Rockstar to include code inside the GTA:LCS game that checks for random little byte differences in the firmware that SHOULD be there (e.g. make sure that the text-input widget supports character look-ahead, which it does in 2.0 or crash after boot). That kinda shit would be all an analysis of compiled code by compiled code, or virtually uncrackable.
Our only hope is that R* doesn't do this for fear of introducing new bugs at the last minute (e.g. if that firmware check ever fails down the road with v3.4), or abstains because they're already well into the bug-squashing process.
Regardless, down the road, if Sony really put their thinking caps on, they could come up with far more clever and intrinsic ways to make sure the right firmware is there. Hell, they could even have the software test the exploit to see if it works in game--if the game can create a temp directory and execute the game's phony unsigned EBoot, then crash.
Sooner or later, firmware cracked PSPs plainly won't be able to play new software without some serious leg-work on the part of the hackers and crackers out there--and even then you'd HAVE to play off cracked ISO files; which will eventually each require a 2GB> memory stick (Midnight Club takes 1.5GB and LCS will probably take at least that much too). Additionally, Sony might opt to fill the empty portions of the disc with garbage data, much like GCN discs have, just to artificially inflate the disc space each ISO takes up.
Begun, the crack wars have.