Also you do not block, you don't get put into that stupid combo :E
and then someone picks vega
ST has a ton of BS, yeah. The only reason I'm okay with it is because I can keep the characters with BS out properly for a whole round, without that character ever getting closer than outside footsie range. Only exception is Vega.
the only time I was able to get a reversal DP out he countered it perfectly
I tried to AA with 6P like 4 times and it only worked once (I had other matches outside of the two in the video) shit feels so unreliableThe gameplan is the same as when you fight Zato. You gotta get in that ass. Your neutral tools are better than hers so you use them accordingly. Don't let her get the knockdown on you because if she does get ready to RPS.
You just gonna have to put in time to see when you can get the reversal. Another thing to try is avoid the set up of that combo as well.
And now count you know how I feel in SF![]()
For Ibuki's kunai setup you could focus back dash out of it too. But no one blocks cross up dive kicks.I tried to AA with 6P like 4 times and it only worked once (I had other matches outside of the two in the video) shit feels so unreliable
avoid the set up? nigga she gets a set up after everything. Might as well say just don't get hit.
And in SF Ibuki/El Fuerte aren't even this bad, I could at least get a DP out when I want it lol
I tried to AA with 6P like 4 times and it only worked once (I had other matches outside of the two in the video) shit feels so unreliable
avoid the set up? nigga she gets a set up after everything. Might as well say just don't get hit.
And in SF Ibuki/El Fuerte aren't even this bad, I could at least get a DP out when I want it lol
Keep playin nigga and you will see, I don't play Sin. I'd tell you to scum bag it with his grandfather or Elphelt but nah.
Stop complaining and learn your match ups, Blackule.
Isn't that what he's doing by posting videos and questions?Stop complaining and learn your match ups, Blackule.
Well, didn't feel all that good today, so I just stuck with putting Rose to work in the lab. Just to check my current execution level. It went something like this: *Dragon Punch motion* "Soul Spark!" That move is Half Circle Forward, so... yeah.
45 minutes and many repetitions later and I did ten Soul Throws in a row both ways. So that's Dragon Punch back to where it used to be. Probably 90%, but good enough for now.
I also messed a bit with finding an okay combo that's easy to do, and, well, it's not fancy in the slightest, but cr MK -> MK Spiral is dead easy to pull off. It's not the best, not by a long shot, but it's the one I can do, so that'll have to be. Ended with setting up a Sagat to toss plasma at me, with one EX in the mix somewhere, just to do some Reflect training. I didn't know HP Reflect was a launcher. I certainly didn't know it combos into Super or Ultra 2. So that's something to play with, then go find a D to C rank player in ranked and see how it stacks up.
So, I'm glad I did this so far, it would have been ugly in SFV if I couldn't do Dragon Punch motions there.
what was you score on that millia overhead thing?
i sucked ass at it.
Oh, right, totally didn't think about Super-cancelling a Spiral. I actually learned that HP Reflect to Super by accident. I was going for a Soul Throw, you see...As far as combos go you're doing fine. At most you only really need to learn three mor combos. In order of hardest to easiest
cr.lp > cr.lk >cr. mp xx Spiral
Close st.MK > cr. mp xx Spiral
Cr. HP xx Spiral
You can in fact combo into super and ultra from the HP reflect. Super requires a bit of strange timing and usually it's just better to cancel spiral into super. Does more damage and it's a lot simpler to combo into.
Rose is a good character to start with and once you learn a couple of combos you can use those forever at all levels of play.
I've always used both full inputs. If you input it fast enough you most likely could though.Oh, right, totally didn't think about Super-cancelling a Spiral. I actually learned that HP Reflect to Super by accident. I was going for a Soul Throw, you see...
Actually, for that, I have an input question. Super is qcfx2+P. Spiral is qcf+K. So, is a super cancelled Spiral "qfc+K, qcfx2+P" or is "qcf+K, qcf+P" enough? Basically, can I reuse the first qcf?
Just put me on your ignore list then?
the only people still playing ST are skilled enough to do that type of shit.
I feel like people that say ST is an honest fighting game only picture it as Ryu vs Ken or Ryu vs Sagat.
We got Vega
Balrog throw loops
Touch of death combos
Lots of bullshit in that game tbh
edit: looks like the Vega video was already linked lol
I haven't played against another Zato sinceCB, did my feedback help?
What? It's not serious. I'm giving you shit. We are now Xrd rivals.![]()
Ahahaha
Is this your first Smash game or, is it your first Smash game that you're taking seriously?
Xrd Room:
02NA1
Name: Karsticles
PW: gaf
GGs Cindi, and Morris. I also played against a Sin player but i'm not sure who they are. Cindi, I feel that you need to work on your bnbs. You hit me a lot with Dash -> j.K but then nothing happened after so you missed out on a lot of damage. You also need to YRC your antidepressant Scale more. I airdashed over it a lot but if you YRC it, you can hit me out my airdash/punish me.
Sorry about the not so great connection. It started out fine but got more laggy as we played.
You were Sol right? If so then that Sin was me. GGs
Let me know how it goes. I've heard the netcode is extremely bad.So i bought KoF XIII on steam so when i get my pc finally i would be glad to play with people.
When they jump from an almost full screen, for most characters there isn't much they can do other than air dash to close in on you, try preventing that by neutral or backward jumping and sticking out some normals. Not many characters can challenge Sin's normals during air to air.Ah, I thought it was, sorry for getting hostile. And yea, I have Rave to practice the I-No matchup so bring it
Here's a good replay
Not as fun uploading me doing well (even though I could've done more) than uploading myself getting washed. I can learn more from an Lsadly
GGs. I still have a lot of things to work on. There was so much flailing around. Neutral looked rough and my meaty gunflame yrc timings are super off.
It's awesome that you record these, really shows you what you need to work on.
GGs. I still have a lot of things to work on. There was so much flailing around. Neutral looked rough and my meaty gunflame yrc timings are super off.
It's awesome that you record these, really shows you what you need to work on.
Work on using 5c and 6p to anti air, u let him get away with a lot of free IAD's with out making him earn it, make sure u can convert off both those buttons.
If u can't anti air ppl will get free offense all day
Also DustLoop wiki has no information on On Block frame data. So while Chemical Love is +3, I don't know what disadvantage I have in terms of frames if it's blocked. Unless I'm missing something. I'm still pretty new to frame data so did I get all of this right?
What is an IAD?
explanation.
Millia