radios shipping overview
Member
Can anyone point me to a Pilot episode of any series that doesn't feel somewhat cringe-worthy after you've seen the best a show can offer?
DS9's pilot holds up surprisingly well.
Can anyone point me to a Pilot episode of any series that doesn't feel somewhat cringe-worthy after you've seen the best a show can offer?
That is eye candy if I've ever seen it. Looks even nicer than Abrams' films.DS9 space battles in HD... Enjoy:
http://www.youtube.com/watch?v=IJs0-hhOZFQ
Yeah why did DS9 forget that shields were a thing in 90% of its episodes?That is eye candy if I've ever seen it. Looks even nicer than Abrams' films.
Now all it needs are shields.
Budget + fights can't be that long in a show, I presume. Though Atlantis proved the latter wrong.Yeah why did DS9 forget that shields were a thing in 90% of its episodes?
DS9 space battles in HD... Enjoy:
http://www.youtube.com/watch?v=IJs0-hhOZFQ
Yeah why did DS9 forget that shields were a thing in 90% of its episodes?
Budget + fights can't be that long in a show, I presume. Though Atlantis proved the latter wrong.
DS9 space battles in HD... Enjoy:
http://www.youtube.com/watch?v=IJs0-hhOZFQ
DS9 space battles in HD... Enjoy:
http://www.youtube.com/watch?v=IJs0-hhOZFQ
I agree. It's still one of my favorite pilots and sells the show pretty well, IMO.DS9's pilot holds up surprisingly well.
Say, since you're chatting about DS9, has DeCandido's DS9 rewatch, recently started and quite insightful, been mentioned?
DS9 space battles in HD... Enjoy:
http://www.youtube.com/watch?v=IJs0-hhOZFQ
The thing that bothered me about seeing all those Galaxies was how they only took single pot shots at passing ships. They're littered with phaser banks, you'd expect them to be all lit up firing all over the place. Surely a phaser beam can't stretch the special effects budget too much.
This is more like it.
Well virtually nothing about the DS9 battles makes any sense, but they sure are pretty.
I think overall they do make sense, but there is some weird stuff here and there.
Well I have issues with why the ships are flying in such tight formations when they have such long range weapons, or why ships are scattered so haphazardly sort of like someone grabbed a random group of ships and flung them against another random grouping. I know narratively they talk a lot more about strategy, but it doesn't really come across in any of the battle footage. That being said, it's a quibble and doesn't really bother me very much, and much like the absence of shields, it doesn't really detract too much from my enjoyment.
Got back from STID. Fun, and I still like how they handle the characters a lot. Story was fairly tight initially but started going haywire.was pretty laughable, and I thought theGravity existing in freefallwas groan-inducing and way premature given that the crew hasn't been together enough to evoke that level of emotional response, imo, and its solution was pretty obvious even from this daft fellow.death of Kirk
But overall I liked it a lot (especially since I've always wanted to see more). It's still causing the same trouble to the "bigger picture" that the previous film did, especially in thatSection 31, both things that put them rather far beyond TNG in technological capability and kind of limits potential for future drama a bit. I suspect that both elements will be ignored when necessary.the Federation now has the technology to pretty much destroy all its enemies in seconds from the comfort of home with some mass produced transwarp bombs (hell, why even build a super ship when this technology exists??), and they also have the ability to cancel death
Now I finally get to go back through the last twenty pages and read the black bars.
Say, since you're chatting about DS9, has DeCandido's DS9 rewatch, recently started and quite insightful, been mentioned?
Well I have issues with why the ships are flying in such tight formations when they have such long range weapons, or why ships are scattered so haphazardly sort of like someone grabbed a random group of ships and flung them against another random grouping. I know narratively they talk a lot more about strategy, but it doesn't really come across in any of the battle footage. That being said, it's a quibble and doesn't really bother me very much, and much like the absence of shields, it doesn't really detract too much from my enjoyment.
Well virtually nothing about the DS9 battles makes any sense, but they sure are pretty.
Well Star Trek is a special case because they treat battles really in two ways: submarine warfare (Wrath of Khan, "Starship Down", etc.) or like naval vessels going at it. Neither really makes sense for space combat, especially not trading volleys up close, because then you're just going to get peppered with the shrapnel that has no atmosphere or gravity to stop it. Also, from a tactical standpoint having your ship lit up like a Christmas tree is pretty stupid.
Star War's "it's WWII... in spaaaaccee" approach isn't really much better, though. The naval feel of a lot of Trek is something that I really enjoy about it, too, so I don't really want them to change. I give them leeway on that stuff not making sense as long as they maintain continuity and try and keep the science this side of stupid.
They were great to watch. My only major criticism is the liberal use of stock footage towards the end of the series. I'd rather have shorter battles than see the old Defiant back from the dead flying around.
What was really groan-inducing is how they surpassed the "we're the only ship in the quadrant!" lunacy of the original series movies. You're telling me they can get a message to New Vulcan, but not call Earth for reinforcements 20 minutes away by warp?
Well Star Trek is a special case because they treat battles really in two ways: submarine warfare (Wrath of Khan, "Starship Down", etc.) or like naval vessels going at it. Neither really makes sense for space combat, especially not trading volleys up close, because then you're just going to get peppered with the shrapnel that has no atmosphere or gravity to stop it. Also, from a tactical standpoint having your ship lit up like a Christmas tree is pretty stupid.
Star War's "it's WWII... in spaaaaccee" approach isn't really much better, though. The naval feel of a lot of Trek is something that I really enjoy about it, too, so I don't really want them to change. I give them leeway on that stuff not making sense as long as they maintain continuity and try and keep the science this side of stupid.
Right, I enjoy how they look despite it not making much sense. Realistically, they probably should be fighting with shuttlecraft sized drones with phaser banks and torpedo launchers mounted instead of giant space malls filled with hundreds of people. But that probably would be pretty boring to watch.
IIRC, they actually tried to address that in the DS9 technical manual, most if not all of the Galaxy class ships were either rushed out of space dock or vastly emptied out of their scientific/exploration equipment, and none of them had families on board. I think that applied to many other ships too.
Right, I enjoy how they look despite it not making much sense. Realistically, they probably should be fighting with shuttlecraft sized drones with phaser banks and torpedo launchers mounted instead of giant space malls filled with hundreds of people. But that probably would be pretty boring to watch.
I don't understand how that's realistic, but those types of shuttles wouldn't be more powerful than a starship. They'd just be fighters.
If the new Trek movies are anything to go by, they don't even need starships any more. Apparently you can just beam to any planet you want!
If the new Trek movies are anything to go by, they don't even need starships any more. Apparently you can just beam to any planet you want!
And they don't need beaming anymore either, because you can just land starships on planets.
I don't understand how that's realistic, but those types of shuttles wouldn't be more powerful than a starship. They'd just be fighters.
I never liked that in Voyager either. Starships are supposed to be built in a zero-gravity shipyard in space (I know, Star Trek 2009 already threw that out the window), because they're designed for space travel, not atmospheric. That's why they're made of assorted saucers and tubes.
I never liked that in Voyager either. Starships are supposed to be built in a zero-gravity shipyard in space (I know, Star Trek 2009 already threw that out the window), because they're designed for space travel, not atmospheric. That's why they're made of assorted saucers and tubes.
Assuming that Voyager can survive on a planet and not be crushed under it's own weight or have it's motorized nacelles fall off or something, those tiny little feet should snap like twigs. And assuming they're made of adamantium or unobtainium or whatever so they don't snap like twigs, they should have sunk into the earth right up to the ship's belly.
The entire concept of the transporter was invented by Star Trek as a simple way to embark/disembark from a starship without the need for a shuttle trip. Abrams Trek seems to think it's good for anything but that.
Well here's the thing. Once you can manipulate gravity and create bubbles of spacetime, it's getting to be a silly time to start worrying about how heavy your starships are on the ground.
I guess it just doesn't feel "science fictioney" to me unless they inject the right amount of science into the fiction, even if the fiction doesn't strictly need it, scientifically-speaking.
And it doesn't seem right for them to cross the "starship" line without reconsidering things that were based on it, like shuttles and transporters. But then again, they apparently just did reconsider the transporters. So I guess I'm saying that I want shuttles to become fighters. Oh no, did I just think that?
Well Voyager was an Intrepid class science vessel. Perhaps there's some reasoning why a science vessel would need to be on land to do super-scientific technobabbly stuff.
Oh and, just to mention, I really enjoyed the opening scene in STID where, but the back part of my brain was just shouting that it wasn't very "Star Trek". I told that part of my brain to shut up and go back to sleep.the Enterprise emerges from the sea
Been watching the TNG S3 Blu-Rays. It's been so long since I watched the show in any semblance of its original order, so it's amazing to me how you go from S2, which is still pretty raw and awkward, into S3 where it seems over the production break the actors just suddenly were actually possessed by their characters and I'm seeing the characters I'll see the rest of the series.
Not to mention the SFX in this set are amazing. The four-foot Enterprise-D model just looks absolutely stunning in this remaster. Unfortunately, the increased details makes it a bit more jarring when an episode uses shots of all three differently sized models, because the four-foot just looks so different (though i've always liked how the saucer's edge windows are actually to scale on the four foot and the increase in hull detail of the model).
I think my jaw actually was on the floor as well as I watched Yesterday's Enterprise. The lighting and redressing used on the sets of the alternate Ent-D are absolutely amazing, and I agree with one of the commentators on the new commentary with that episode, that I'd have liked the show to be lit like that all the time. It's so much more interesting than the standard lighting. Actually, I find it rather amusing that the alternate Ent-D bridge pretty much has the same added consoles on the side of the bridge as they added for the first TNG movie.
Oh yeah, and "The Offspring" - still tears. The woman playing Laul in that episode was great!
Probably the only other time that ENT-D had different lighting was Generations. Whoever directed that went overboard with the fact that they were shooting a movie. lol
David Carson directed both Yesterday's Enterprise and Generations, so the somewhat similarly stylized lighting makes sense knowing that. I still think it works better in Yesterday's Enterprise though because they replaced alot of the bridge lighting with blues and reds in the episode which worked better with the darker lighting scheme.
Keeping the earth tones of the original set and dimming the lighting didn't work quite as well in Generations, but I still found it a nice breathe of fresh air to see the ship lit differently after all those years - and honestly, the TV lighting would have looked absolutely horrendous on a film screen.
Not to mention the SFX in this set are amazing. The four-foot Enterprise-D model just looks absolutely stunning in this remaster. Unfortunately, the increased details makes it a bit more jarring when an episode uses shots of all three differently sized models, because the four-foot just looks so different (though i've always liked how the saucer's edge windows are actually to scale on the four foot and the increase in hull detail of the model).
Well this does raise the question of why fighters are so shitty in Star Trek when they're firing the same torpedos as the capital ships. They should also be much more mobile and be capable of avoiding phaser fire like we've seen capital ships do. Perhaps they're susceptible to tractor beams? I wish there was some writing on this kind of stuff, it'd be fascinating.
Oh, I don't disagree. It was just silly to see how everything was suddenly dimly lit with lamps all of a sudden. It's like they were trying to save power or something!
That part up to when it warps away revealing the title screen:
I reaaaaally like the new pixie dust warp effect.
So I guess I'm the only guy who really liked Voyager's production design? I can see the "why's it so dark during combat situations?" argument, but I think it was effective for its purpose and it helps give you an instant understanding of the situation, whereas in TNG you had to look around for the little lights. Also, I just really liked Voyager's use of metal and cool blues. Engineering set is the best one in the franchise to me, perhaps tied with the TMP one.
Looks so much worse than the effect in DS9/Voyager/Enterprise.That part up to when it warps away revealing the title screen:
I reaaaaally like the new pixie dust warp effect.
Well, for me that's kind of like asking why we have aircraft carriers when we can design smaller boats that can fire the same missiles.
Looks so much worse than the effect in DS9/Voyager/Enterprise.
Looks so much worse than the effect in DS9/Voyager/Enterprise.