Yup, a lot of Quick Looks have been missing a sense of fun lately, that one had it in spades.
I think the guys other than Vinny have been trying a little too hard to make these Quick Looks informative. Personally it's more important to me that those videos are fun and entertaining, often the information simply comes from witnessing the game being played rather than getting into the meticulous details (that's informative, but often boring to either watch or hear be explained).
I'm purely speculating, but it seems to be one of the side effects of these conversations Jeff has been having with other editors from Gamespot or elsewhere about where videogame coverage is going and the role video plays in it. Video content is becoming all the more popular, and we see more people talk about how they simply use Quick Looks as their metric for deciding if they want to buy a game or not and so I think Giant Bomb has been leaning into the more informative side of things a lot more often to try and serve that. I think Ryan, Brad, Jeff and Patrick are doing their best to fill their critic role (having the second man on can help lighten the mood, but it varies) and I think that's why Quick Looks are often a lot better with Vinny around - because Vinny fills a different role at the site I think he approaches this stuff with a greater sense of levity and willingness to just have some fun.
I think Quick Looks have gotten a bit away from the idea of "show, don't tell" to some extent. Or maybe I'm thinking about it too much.
It's probably because Patrick never gave any real impression that 999 and VLR were anything like the sort of game The Room is. As someone who has never played those games (though I've long been interested in checking them out) most of what I hear around the internet (and what I heard when Patrick talked about the games on the bombcast) simply gives the impression that the games essentially involve scrolling through text and picking the odd dialogue choice or something. I don't really hear anything about solving interesting puzzles or the like.