OverHeat
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Why because Im not tight on cash?pxleyes said:And this is proof that humanity has no hope left.
Why because Im not tight on cash?pxleyes said:And this is proof that humanity has no hope left.
OverHeat said:So many personal attack in this thread.....
Loudninja said:
Jeseus said:
MobiusPigeon said:post of the thread.
chespace said:You guys are crazy. :lol
BenjaminBirdie said:I don't think my response was a personal attack. Just pointing out that someone who would go out of his way to tell me he had no interest in my opinion wasn't really someone that it was worth me paying attention to.
a Master Ninja said:Could different Xbox 360 hardware revisions be creating different gameplay experiences?
You may remember the notable technical shortcoming the 360 version of Burnout Paradise compared to the PS3 version was it would briefly hitch-up when you hit a "streaming zone" for loading another chunk of the city. In a patch released this week it was supposed to be fixed. For some, the patch did exactly what it was supposed to, on other people's machines it somehow made the streaming issues worse. Criterion took down the patch and is trying to find a solution.
Is there a history of different hardware revisions resulting in differing game performance? With all else being equal for what is going on with the software, is it possible that a game like GTAIV could perform slightly different on a near-launch 360, a Zephyr 360, and a Falcon 360? Different drives, different CPUs, etc.
The facts point to it.andrewfee said:The Facts:
Many sources state that the PS3 version has smoother edges than the 360 one.
Many other people playing the game and some of the comparisons state that the PS3 version has smoother edges (or that it looks soft) but has quite a few jaggies (aliasing) or flicker:
Some sites have said that the 360 version looks sharper:
Conclusion:
There's a good chance the PS3 version is rendering below 1280x720.
I'm also wondering if most people playing on the 360 are using 20gb drives the 120gb drives in the Elite are faster, so perhaps those of us that own them are going to see less pop-in, assuming it's making use of the HDD cache?
Because you would listen to people in this thread.OverHeat said:Why because Im not tight on cash?
:lolpxleyes said:Because you would listen to people in this thread.
The facts point to it.andrewfee said:The Facts:
Many sources state that the PS3 version has smoother edges than the 360 one.
Many other people playing the game and some of the comparisons state that the PS3 version has smoother edges (or that it looks soft) but has quite a few jaggies (aliasing) or flicker:
Some sites have said that the 360 version looks sharper:http://ps3movies.ign.com/ps3/audio/article/869/869564/GTA IV Podcast.mp3
Conclusion:00:43:30
On the 360 side, you know, I thought at least that it looked brighter and I thought the colours were better.
It looked a little sharper too, in the resolution, to me.
Yeah uh, it's a trade-off, but I would say performance is just a little bit better on the PS3, uh, so it would have been nice if the 360 could actually use the hard drive the way the PS3 could
There's a good chance the PS3 version is rendering below 1280x720.
I'm also wondering if most people playing on the 360 are using 20gb drives the 120gb drives in the Elite are faster, so perhaps those of us that own them are going to see less pop-in, assuming it's making use of the HDD cache?
Pug said:you should understand all this nit picking che from your Forza experience!
Son of Godzilla said:I think in game soundtrack means that it'd show up as a radio station. Like it does on GTASA iirc. Also PGR3(4?) and such. Yes I'm purposely omitting DOAX2. I didn't play that game. I swear.
Deus Ex Machina said:The facts point to it.
Someone needs to give direct-feed PS3 screens first.OverHeat said:MELTDOWN incoming!!!! This shit is better be sorted out before the release date.
Beyond3d to the rescue.
szaromir said:Someone needs to give direct-feed PS3 screens first.
Loudninja said:
Ill take achievements over a couple of higher-resolution textures any day
gotta get dem clix.Insane Metal said:Wow, Kotaku´s impressions are actually the opposite from every other´s so far...
Luckyman said:So it has come to this on Teamxbox.
chespace said:...I didn't see anyone nitpicking anything between platforms in the NFS: ProStreet thread. Just using that as an example -- not hating on the game.
Luckyman said:So it has come to this on Teamxbox.
Geek said:Thanks for reading!
.Aggelos said:Jesus man, I was reading thoroughly the posts and I saw this...:lol
Oh Jesus....:lol:lol
That jumping dog has to be a Kotaku editor/''journalist''.....
Insane Metal said:Wow, Kotaku´s impressions are actually the opposite from every other´s so far...
chespace said:I'm going to assume you can do custom soundtracks in the 360 version. Is this correct?
If so, I'm going to compile my playlist right now!
chespace said:I'm going to assume you can do custom soundtracks in the 360 version. Is this correct?
If so, I'm going to compile my playlist right now!
Linkzg said:it seems like the same custom soundtracks found in other games in that it basically just plays music over everything.
CowboyAstronaut said:Which is why I'm excited about the potential for what will be added with the DLC.
fortified_concept said:Are you surprised?
Btw did teamxbox just say there are better quality textures on PS3? :lol
Well, Free For All mode is a perfect erector set of gaming. Here's controls, gameplay, and an environment. Put it together.CowboyAstronaut said:Gametrailers hit the nail on the head bigtime.
"GTA4 isn't so much a design, but a set of tools."
The set of tools in GTA4 can be reworked and added to in so many different ways to make so many new and cool experiences.
Which is why I'm excited about the potential for what will be added with the DLC.
:lol :lol :lol :lol :lolDoc Evils said:So TXB actually confirms the PS3 version is better wtf? Is this for real?:lol
Linkzg said:it seems like the same custom soundtracks found in other games in that it basically just plays music over everything.
Choke on the Magic said:Wait so cst will drown out dialogue and sound fx? That's not the case for GTA IV is it or just other games?
Me said:Except for ambient noise, ambient dialogue, ambient sound effects, gunshots, passing cars.
But yeah, everything else.
Insane Metal said:Wow, Kotaku´s impressions are actually the opposite from every other´s so far...
alterego said:So from the OP the breakdown so far:
PS3 - IGN, EGM, 1UP, GamesRadar, GameReactor, Gamespy
X360 - Kotaku
If this were a personal decision, I'd have chosen the PlayStation 3 edition, mostly based on my preference for the DualShock controller and the performance edge.
polyh3dron said:Has this 360 footage gif been posted yet??
:lolfortified_concept said:Are you surprised?
Btw did teamxbox just say there are better quality textures on PS3? :lol
polyh3dron said:Has this 360 footage gif been posted yet??
http://xs226.xs.to/xs226/08170/29zbk3d922.gif[/IMG]
BenjaminBirdie said:
polyh3dron said:Has this 360 footage gif been posted yet??
pix
Insane Metal said::lol
Where? Link plz?
UncleGuito said:I'm really unsure of which version to buy. I want to get the PS3 version because it lacks the amount of glitches, but the 360 version has achievements (yes, I suck), DLC, and more of my friends to play with.
Shit.