Loudninja said:
UKResistance will be proud
doc said:On the PS3 version you flick the controller up to reload. sounds pretty awesome to be honest.
yeah Siren Remake use the same method too , it's just great .
Loudninja said:
doc said:On the PS3 version you flick the controller up to reload. sounds pretty awesome to be honest.
Geek said:Yes, it was. The SIXAXIS controls are horrid and turning them on is a waste of anyone's time. If you spend one minute reading that story, you've just saved yourself 10 minutes of playing the SIXAXIS tutorial. Don't get bent out of shape, GAF.
http://ntsc-uk.domino.org/showpost.php?p=1343913&postcount=52 said:Negatives
The visual appearance of the game is (as others have reported) slightly muddy in that filterish way Vice City had (it's not as bad). There's also shimmering on certain textures and gates, and the overall image quality appears slightly soft.
Conclusion:http://ps3movies.ign.com/ps3/audio/article/869/869564/GTA%20IV%20Podcast.mp3 said:00:43:30
On the 360 side, you know, I thought at least that it looked brighter and I thought the colours were better.
It looked a little sharper too, in the resolution, to me.
Yeah uh, it's a trade-off, but I would say performance is just a little bit better on the PS3, uh, so it would have been nice if the 360 could actually use the hard drive the way the PS3 could
Hey, Michael! I wuv kotaku!Geek said:True, so I remove you from the collective princesses at GAF who get their ire up when we post something negative about a feature of a PS3 game. I think I'm just becoming increasingly annoyed at the assumption that we're trying to "balance" the console comparison by trying to save you 10-15 minutes of your GTA IV playing time.
fortified_concept said:Other reviews say the opposite though. So your point is kind of moot right now.
edit: Oh it's kotaku? :lol:lol:lol
danwarb said:Which reviews? I haven't heard that.
While GTA IV is pushing the PS3 and 360 to the limit, it also runs amazingly well. Sure, there are framerate hitches here and there and (particularly on 360) there is some texture pop-in, but it actually runs better than I expected.
Oh, jeebus. not you again..andrewfee said:The Facts:
Many sources state that the PS3 version has smoother edges than the 360 one.
Many other people playing the game and some of the comparisons state that the PS3 version has smoother edges (or that it looks soft) but has quite a few jaggies (aliasing) or flicker:
Some sites have said that the 360 version looks sharper:
Conclusion:
There's a good chance the PS3 version is rendering below 1280x720.
andrewfee said:Conclusion:
There's a good chance the PS3 version is rendering below 1280x720.
there 's no need for a final verdict. is pretty unanimous that the ps3 has the superior version.duketogo88 said:When will the final verdict be rendered?!
Onix said:I'd have to look up some of them, but this is from the IGN review
Fafalada said:Number of samples remain the same, just the resolve pattern changes. Since it's not built into hw, you'd have to do AA-resolve in Software.
Which yea, means a bit of (main)memory+performance overhead but nothing major (like doing software upscales or what not, it's practically free). Not as simple as on PS3, but if it actually improved IQ, no sense in not doing it.
mintylurb said:Oh, jeebus. not you again..
andrewfee said:The Facts:
Many sources state that the PS3 version has smoother edges than the 360 one.
Conclusion:
There's a good chance the PS3 version is rendering below 1280x720.
Onix said:I'd have to look up some of them, but this is from the IGN review
While GTA IV is pushing the PS3 and 360 to the limit, it also runs amazingly well. Sure, there are framerate hitches here and there and (particularly on 360) there is some texture pop-in, but it actually runs better than I expected.
Karma said:Dear god not this again. Read that quote again. It is talking about the pop-in NOT the framerate.
Dante said:Hey I :lol'd pretty hard.
SDF posted their take on it....Sorry, since were posting Kotaku articles and all I felt it was somewhat relevant.
http://www.sonydefenseforce.com/?p=402
This post/link helped me, though not the way you may think.Loudninja said:
le.phat said:do you work for kotaku ? If so i'd like to take this moment to tell you you're site is a shitden of trolls and pretty much the armpit of professional online gaming editorials. Other then fanboy fodder you guys bring nothing to the table. nothing whatsoever. "Don't get bent out of shape, gaf" ? You guys got banned here several times for a reason; If you don't want to get jumped over your "articles" then either put some effort in them or don't post anything at all.
Linkzg said:I made the same mistake yesterday, they are refering the texture pop in and not frame rate. Blame poor writting on IGNs part.
Mabuza, surely you can appreciate the pomp and circumstance that will surround the final verdict.mabuza said:there 's no need for a final verdict. is pretty unanimous that the ps3 has the superior version.
Crisis said:It's a honey pot thread. You watch. People that actively participated in this will slowly start disappearing one by one like the hookers on a San Andreas street over time.
Karma said:Link?
OverHeat said:If the PS3 version is rendering below 720p all hell will break lose because I just preorder a PS3 version to get with my 360 version because of the reviews saying the PS3 version as better graphics.
Onix said:Oh lol ... shitty sentence structure.
In that case ... forget it. Not sure which one has the best then. Sounds like the PS3 is more consistent, but the 360 has a higher upper bar.
Ironically, install the PS2 GTAs on HDLoader and loadtimes and pop-in are almost eliminated.Mrbob said:Aren't they both locked at 30 with the occasional drop?
Neither the PS3 or 360 version are PS2 level GTA bad in regards to frame rate? This is my main concern. PS2 GTAs I had to always quit due to the piss poor frame rate.
See, earlier when mention said that the Kotaku article should be brought up whenever someone claims PS3 retards suffer a persecution complex I thought you meant bring it up as *proof*. Who the fuck cares if some shitty meaningless feature is shitty? Nobody but anyone who wants to pretend to be butthurt by someone saying so. Or you know, whatever the opposite of butthurt would be. Butt-victorious?fortified_concept said:THIS IS WHERE WE FIGHTlike the idiots we are.
I'm surprised that you didn't know about that site. After all, it's run by a former gaf member who is a pretty diehard xbox fan.MrToughPants said:There's a SDF.com... :lol
OverHeat said:If the PS3 version is rendering below 720p all hell will break lose because I just preorder a PS3 version to get with my 360 version because of the reviews saying the PS3 version as better graphics.
Dr. Zoidberg said::lol , Let's hope so.
But seriously. The following is all my opinion only. I had made up my mind to go PS3 on Friday night after the reviews hit and pick up 360 later if the DLC was worth it. But last night, I got to thinking about two things that really make me waffle again.
1. Custom Soundtrack - What's the true status on this? The OP says that it's not supported in either but then says that it is supported through the 360 guide. Well, this is how they are supported in most games, right? If it works at all on 360 then it's something I'm interested in because except for Vice City I haven't really cared for the music on these games and the track list released so far doesn't really thrill me. My enjoyment of just driving and dicking around (which I do a lot of in these types of games) is greatly enhanced by the proper music.
Dr. Zoidberg said:1. Custom Soundtrack - What's the true status on this? The OP says that it's not supported in either but then says that it is supported through the 360 guide. Well, this is how they are supported in most games, right?
Karma said:How did you come to this conclusion?
Nif said:So the technical comparisons so far are either in line with my console of choice or completely irrelevant because you're biased to think otherwise. This thread has been a huge help.
I'm surprised everyone here has both consoles.
BenjaminBirdie said:So is everyone just going to breeze past Cowboy's detailed, lengthy, and revelatory analysis and just continue on along with the same arguments he's basically, if not defused, at least put into stark perspective?
Son of Godzilla said:See, earlier when mention said that the Kotaku article should be brought up whenever someone claims PS3 retards suffer a persecution complex I thought you meant bring it up as *proof*. Who the fuck cares if some shitty meaningless feature is shitty? Nobody but anyone who wants to pretend to be butthurt by someone saying so. Or you know, whatever the opposite of butthurt would be. Butt-victorious?
Ceb said:Yes, because his opinion isn't worth much in my eyes. Neither is yours, coincidentally.
I think in game soundtrack means that it'd show up as a radio station. Like it does on GTASA iirc. Also PGR3(4?) and such. Yes I'm purposely omitting DOAX2. I didn't play that game. I swear.BenjaminBirdie said:Yeah, I don't get how all of a sudden with GTA4, Custom Soundtrack support isn't "really" Custom Soundtrack support. This is how it's been done all generation on the 360.
The only X-Factor is whether or not it runs over Cutscene Dialogue like Dead Rising.
Cowboy Astronaut, if you'd like to find that out, that'd be awesome.
gamesradar said:PS3 owners also have to put up with a nearly eight-minute installation the first time they start the game, which puts the normally slower Blu-ray load times on par with the Xbox 360 version.
And this is proof that humanity has no hope left.OverHeat said:If the PS3 version is rendering below 720p all hell will break lose because I just preorder a PS3 version to get with my 360 version because of the reviews saying the PS3 version as better graphics.
Son of Godzilla said:I think in game soundtrack means that it'd show up as a radio station. Like it does on GTASA iirc. Also PGR3(4?) and such. Yes I'm purposely omitting DOAX2. I didn't play that game. I swear.
CowboyAstronaut said:The driving comments are bullshit is what it is
If one prefers the ps3 controller, then by all means, but for IGN (or anyone for that matter) to be going around making claims that the driving feels better in one version of the game than it does in another is simply blowing smoke up people's asses and trying to fuel the console wars.
Yea I got to play and beat a pre-release (non-final) build of the ps3 version couple days ago so I agree that the ps3 version is awesome, but after seeing both final builds of GTA4 side by side I know now beyond a shadow of a doubt that a lot of sites are playing pretty heavily to the console wars. Both versions are damn near identical. Both versions look amazing and both versions run amazingly well.
If anything, the one thing I will agree with is that the PS3 version has a certain look about it, no doubt helped by the cleanness of it all that helps to give it a very cool look. A look that I will say honestly I prefer over the 360 version's look, but wait because this is usually where all the fanboys go off and start beating the drums of victory. Just because I prefer the look of the PS3 version shouldn't be confused to mean that the 360 version doesn't look downright amazing as well.
There is nothing significantly less appealing in the visuals department for the 360 version. The best way to explain the differences is to say it comes down to personal preference. How serious is the difference? I'll tell you how serious it is. It's like one person preferring MGS4 to have a blue filter and another person preferring MGS4 to have a red or green filter.
The PS3 version has a smoother look to it that just makes it come off as really impressive. The 360 version looks just as good, repeat, just as good, but doesn't come off as smooth looking as the ps3 version because there is a slight difference in how things are handled. The 360 version, in my opinion jumps out at you more, but already knowing how big a leap GTA4 is over previous games in the series one doesn't necessarily need for the game to jump out at you in such a manner to stand out. In this regard I prefer the smoother look that gives the ps3 version a more homey down to earth and, admittedly, realistic look which I feel works best in a game like GTA. This probably wont make sense to some people, but reviewers likely aren't saying the ps3 version looks better because it's pumping out superior graphical features, they are likely saying this because the ps3, of the 2 versions, is using a more subdued style in how it presents the exact same graphical features that can come off as more appealing to certain types of people and looking less like "hey, we have all these improved visual features so we are going to make sure you see them by really making them stand out so our work doesn't go unnoticed"
Most average everyday gamers who look at these games side by side likely wont be able to tell a damn difference between them and it was even hard for me to do, because the slight differences that are there between the 2 versions wasn't immediately apparent to even me. The 360 isn't doing anything less impressive, it's just displaying things in a different way. If anything, the cutscenes are what really help to show the difference. In certain cutscenes the look of the 360 version will make it stand out above the ps3 version, but then in other cutscenes the more subdued look is an advantage for the PS3 version and the 360 version might be looking like it's trying to do too much in a scene where it doesn't require it. This isn't some stealth framerate talk. This is just a difference in visual presentation of the same exact graphical features.
Some reviews need to make that explicitly clear. There are certain blocks for example where the ps3 version will look like it doesn't have textures as high a resolution as the 360 version, but that isn't the case it's just how the PS3 handles the displaying of it. Then there are specific parts in the game where the 360 will look like it's at a disadvantage.
A certain type of lighting and visual filter will work best in some situations and not so well in others.
I'm entirely sure if I take some gamers aside and have them pick a decisive winner between the 2 I would probably end up seeing opinions split between them.
This thing is so touchy you have to be careful what you say, but the muddy that Kotaku calls the ps3 version is probably what I would call subdued, but in many instances that look ends up making the ps3 version look more appealing to me, but then there are times when that may not be the case. But in general, I really like the way the ps3 version is displayed, but both versions are equally impressive. It's a matter of opinion is all. There is no clear cut superior, at least not to me there isn't.
chespace said:You guys are crazy. :lol
Honestly though, even though I've already paid for my 360 preorder, I'm also going to pick up a PS3 version at the same time.
YES THE GAME IS THAT GOOD.
And also, the 360 version is for my usual friends list shenanigans, while the PS3 version will be for fucking around with the PS3 gaffers.
My GTA4 feed watching and obsession is starting to perturb the wife.
OverHeat said:If the PS3 version is rendering below 720p all hell will break lose because I just preorder a PS3 version to get with my 360 version because of the reviews saying the PS3 version as better graphics.
http://www.gamerankings.com/itemrankings/launchreview.asp?reviewid=935624In fact, playing the game in a near-gold state a week ago, as well as now with a retail copy, my experience has been relatively glitch free. Thats not going to stop the fanboys from fighting over which version is better, Xbox 360 or PS3. Guess what I choose Xbox 360. Ill take achievements over a couple of higher-resolution textures any day.
But if it's indeed sub720p then drama in this level will reach new heights:lolDante said:It's........andrewfee. Do a quick post check and feel better.