So I have been thinking about current controls (Vive/Touch) and I think certain sport simulations are going to need something different.
Take golf,or baseball bat swinging, for example. I have played golf my entire life, and baseball up until 18 years of age, and I can tell you; swinging a controller with no weight is not only a terrible experience, but can also hurt you and your real life game.
What is missing? That is easy, weight.
Now, you don't need a realistic amount of weight (particularly in the bat case) but you do need a moderate amount.
In my mind you could take something like this (remove the weird bottom part)
run the end through the hole in the vive controller and then securely fasten the vive controller to the shaft. After that you would just have to add weight to taste.
A custom version would have fully adjustable weights (sort of like weighted computer mice) and the vive controller built in. This would make swinging any type of object, from golf clubs to swords, immensely better, and without having to use the real things (which are tool long and dangerous).
IMO, this is needed for any future 1 to 1 golf title.
I might actually attempt this when I get my vive. I have some old golf clubs I could chop up and fit some weights/vive contorller to.