To me, short games exist so I can tell in 2 hours rather than 20 whether the title is worth finishing.
However, if you don't feel a game is worth completing after a certain length of time (for example, it's pretty much the same stuff repeated over an extended stretch) the game's just not very good. Demanding short games lets lazy developers off the hook. Star Wars KOTOR is a 36 hour game with compelling content throughout. As is Resident Evil 4 at 26 hours. Heck, Morrowind can last hundreds of hours. Too long? Not for me it wasn't.
Just find video games that present the activities you enjoy, and hope those games are "too long". Because after playing over 100 games this generation, I definitely have a greater appreciation for those I was able to complete in more than 10 hours.
However, if you don't feel a game is worth completing after a certain length of time (for example, it's pretty much the same stuff repeated over an extended stretch) the game's just not very good. Demanding short games lets lazy developers off the hook. Star Wars KOTOR is a 36 hour game with compelling content throughout. As is Resident Evil 4 at 26 hours. Heck, Morrowind can last hundreds of hours. Too long? Not for me it wasn't.
Just find video games that present the activities you enjoy, and hope those games are "too long". Because after playing over 100 games this generation, I definitely have a greater appreciation for those I was able to complete in more than 10 hours.