I wish that you could customize it manually. I don't know what Magic Online is, can't say I care, but that I hate how streamlined MTG2010? and MTG2012 was. It's just so watered down![]()
I wish that you could customize it manually. I don't know what Magic Online is, can't say I care, but that I hate how streamlined MTG2010? and MTG2012 was. It's just so watered down![]()
MTGO is the physical game, online, wrapped in the most atrocious UI known to civilization.
MTGO is the physical game, online, wrapped in the most atrocious UI known to civilization. Customize your own deck from 10,000s of cards. It's exactly what you want (except you don't get free access to every card of course).
Even allows for drafting, the most interesting part of any CCG (everyone gets X random cards comprised of various starter & booster packs, and from those lucky/unlucky random cards everyone makes their own decks to the best of their ability, then they compete in a mini-tournament, winner gets prizes).
Edit: Beaten, but drafting!
Mutant Storm looks good, anyone have impressions? I've been playing Ballistic SE, also interested in Inferno. Dusted off my Fling pads.
Here ya go
Wizards of the Coast Magic 2013:
http://itunes.apple.com/us/app/magic-2013/id502588466
FREE download, $9.99 full unlock, 999 MB (compressed)
iPad only
Any idea how big it is uncompressed. Seems ridiculously large, especially as people seem to be complaining about the resolution of some content.
Oh man! That animation!Look at this! Look at it!: http://www.youtube.com/watch?v=ZhNvgOom9sY&feature=player_embedded
Look at this! Look at it!: http://www.youtube.com/watch?v=ZhNvgOom9sY&feature=player_embedded
1,0 gb uncompressed.
It's one of the more fun space dual stick shooters I've played...but not without some irritation.
Control wise its good and tight for the most part. Currently there's no fixed sticks..it's the floating kind similar to the one in Mage Gauntlet.. Sounds like the 1st update may include fixed sticks. Activating bombs is difficult depending on how you hold the iPad. The 1st update is supposed to have double tap to activate bomb.
If you have the new iPad, your in for a visual treat. I quite like the graphics. The frame rate is smooth. Can't comment on how it looks like on older iPad.
Sound is like the older arcade games. Imagine Minter's Gridrunner (well, to me anyways). There's no music during gameplay, but apparently there's music in the xbox and pc version.
There's 89 stages and 8 difficulties. There's the adventure mode where you play for high score for as long as you can survive. The tally mode is where the cumulative high score for each level...meaning you can focus on one level at a time.. There's actually a decent variety of enemies.
The main negative for me is it seems to carry over from older arcade games is the long death animations and the long in between stage transitions. If you played Minter's games..you'll know what I'm talking about. Its not like in the dual stick shooters where the level loading is smooth and you restart almost immediately. Sometimes it feels like half of the time I'm playing...I'm waiting for the death animation or stage transitions. It really breaks the flow of the game.
All in all, it's slowly moving up in the list of DSS that I love. I can see it being in the top 3.. I love Radiangames..but I also wish sometimes he uses different shapes or something for the enemies. inferno+ is my 2nd favorite of his games (right below Super Crossfire for me)..but I don't know how much of longevity there is for both Ballistic and Inferno+...
Sorry for the long post..hope it gives you some feedback from one person.
Edit: unless it's changed..last I read on TA forum, the dev got it to work well enough on the iPhone/iPod touch so he'll be making the game universal soon.
I finally finished off Bring Me Sandwiches, every piece of toast and ship part collected. Gotta say, it was a hell of a lot of fun from start to end. But at the same time, it was also one of the most infuriating games I've ever played! The requirements to do some of the more complex levels with no spills was driving me mad, there doesn't seem to be much consistency with how you're injured - sometimes I can jump on a pigeon, other times it'll hurt me. Gah!
But still, I persevered and am glad for it. It's a really gorgeous game too and it performs wonderfully, great art to boot. It would have been nice to get an ending screen though, some iOS games can be very anti-climatic when you 100% them. All I would have liked was a little sequence showing my ship blasting off or something. Otherwise hy did I collect all those parts??
So, did you adjust the controls in Kung Fu Rabbit?
Yeah, but I still couldn't get a feel for it that I liked. The framerate was just a little too stuttery for me, I'd miss easy jumps a lot and could never find a playstyle that suited me. It's a shame as the art is very nice. It's why I went back and finished BMS, I needed that platformer goodness
Also, that game above, The Act looks cool, does anyone know what kind of game it is though? Doesn't seem tobe out just yet either, most likely dropping tonight.
Thought this was rubbish. I can't work out why if my front guy misses something, a guy at the back is killed by it. It's taking my lives away at random through no fault of my own. Far harder to see what's coming than a game of this type requires, too.
Really disappointed, I remember loads of people raving about it way back.
Hi guys here is a new game my friend and I have been working for the last 8 months called Spinlanders.
It is a mix between a traditional dungeon crawler and a slot machine. Three playable characters and plenty of quests.
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You can find more info here.
Hi guys here is a new game my friend and I have been working for the last 8 months called Spinlanders.
Quick question! How can I redownload all my apps that I downloaded from one computer to another?
On your computer in iTunes go to the App Store on the right side under purchased you can download all your purchases.
I've been working on an mobile game for a few months now and I think it's finally up to the point where I'm ready to share it with people (I just did a huge overhaul on the graphics and added some animations and what not).
It's a little logic / puzzle game called 'Treasure Sails'. If anyone checks it out I'd love to get some feedback on it, it's .99 cents and a universal app.
There's 56 levels current, the goal is to navigate to the treasure given a limited number of moves with some things in the environment there to help / hinder you while picking up extra moves (rations) along the way.
Again, I'd absolutely love some feedback so I can keep making it better and apply it towards the game I'm currently working on.
http://itunes.apple.com/us/app/id518419356
Looks good, I'll definitely get it. I like the way it looks but I wish you would have pixelized everything (barrels look out of place).
Quick question! How can I redownload all my apps that I downloaded from one computer to another?
Tower of Fortune
Yesterday
1. 05 Update is waiting for approved
Update detail
- GameCenter Support
So, Astronut, this odd-looking retro metroidvania, looks all kind of awesome. TA suggests this is out tonight, but this launch trailer suggests otherwise. Still, looks like a defo-download to me.
Astronot Launch Trailer
Ha ha. I must have missed the last few seconds. That's awesome. Looks so cool.Its out tonight/tomorrow.
If you watch all the way to the end of the trailer a Dr Who phone booth takes the calendar release date from the 25th to the 21st.
I don't want a code, but maybe instead of quoting you should just accept PMs, since 14 is a lot. =PI have 14 codes for the game 'Where's My Water?' for iOS. The codes only work in the US (sorry internationals). First 14 to quote get a code.
I thought they abolished the region restriction on codes?I have 14 codes for the game 'Where's My Water?' for iOS. The codes only work in the US (sorry internationals). First 14 to quote get a code.
I thought they abolished the region restriction on codes?
Edit: I also don't require code, thanks.
Gamecentre update for Tower of Fortune is coming soon as soon as Apple presses the button.
Grab this game while its still free.
Apple doesn't curate based on license.
Gamecentre update for Tower of Fortune is coming soon as soon as Apple presses the button.
Grab this game while its still free.
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It looks great on the iPad despite being an iPhone game.
Really dumb question about Magic, but what exactly does the $9.99 get you? It says full unlock, which I paid for, but it looks like all the decks except for 2 are still locked and require .99cents per deck to unlock. Can you unlock those extra decks through playing, or has my purchase not gone through yet?
I'm sure I'll be able to figure it all out on my own, but I'm at work now and don't have my iPad with me at the moment. Any help is appreciated.
Your purchase unlocked the opportunity to play with all those decks.
You now need to play (or pay) to progressively unlock each individual deck.
Winning with each of the decks you unlock will unlock further cards within those decks you can then use to customize that deck.