ramoisdead
Member
I should be getting my copy from Best Buy today. Very excited to play this.
what speed?
Atma doing some quick and dirty side by sides showing off some of the speed increases included with version 1.1 of the game. Long story short for people who don't want to scroll through tweets, the game got MUCH faster, it's almost exactly in line with 98 frame data and some of the floatier characters even got jumps faster than what they had in XIII. Besides Atma's findings, there's tons of talk of walk/run speed increases pretty much across the board and general rebalancing to make some of the stronger characters less insane and some of the weaker characters more interesting/viable/gooder.
Every character I have tried so far is now FASTER. Both in movement speed and jumps, others reporting the same.
Via John Grimm from SRK:
From Atma:
Didn't know they finally got rid of Playmore. Awesome.
And I'd love to see the rest of what you wrote up, all I've seen are the snippets!
This is nice for KOF purists right?
Not a big deal for me, this is going to be my first KOF taking seriously.
it's not up on PSN (US) yet?
Hitting or miss. I personally haven't played it tet but some people suspect it has something to do with synchronizing problems. It has potential to be great but as is it's a little too inconsistent. I'm sure someone else can go into greater detailSo how's the online?
Any idea how bullshit the bosses are in this? I do like playing single player but I'm wary of SNK boss syndrome stopping me from enjoying it.
As long as they are within my tolerance level I'll be fine. I can handle anything up to say SF Alpha 3 Shin Bison level of overpowered. Many SNK bosses have been beyond that which is why I'm wary.Apparently that was more of an issue for arcade iterations, for arcade reasons - reports so far claim the bosses aren't to a full-screen attack level or anything like that. Still not sure if they'd be tournament material though.
So how's the online?
Her legs look weird.
I usually don't care for OT stuff...but man. That is amazing! LOL.
"Hit or miss" is definitely a good description, as sir_bumble_bee said. The day one patch did nothing to address online issues. From my experience over the past week, it has been mostly bad connections and some really good ones.
As expected.I usually don't care for OT stuff...but man. That is amazing! LOL.
"Hit or miss" is definitely a good description, as sir_bumble_bee said. The day one patch did nothing to address online issues. From my experience over the past week, it has been mostly bad connections and some really good ones.
What about this Mai coming out next month on DOA5:LR tho?
Any video footage yet? There should be an arcade location test soon, right?
Paid for my copy back in May. Tried to pick it up last night... gonna have to make it through the work day somehow. Today will be a looooong day.
Any idea how bullshit the bosses are in this? I do like playing single player but I'm wary of SNK boss syndrome stopping me from enjoying it.
PSN saying it won't be available for download for 7 hours!? Wtf.
Based on impressions. they are very tame on normal difficulty.
Ill learn spanish someday :xIs that broken spanish from the OP title supposed to be a joke?
As a long time SNK fan, the footage I've seen of them feels underwhelming tbh. Dunno if that's just me not actually having the game or if they're really toned down this time.
As a playable character at least Antonov didn't feel immediately bullshit when I tried him at locals this weekend either.
For anyone wondering who made the horrifically old-school-SNK CPU algorithm in KOFXIV when its difficulty is set to Lv5, it's (Seiji) Andou's doing.
OT makes me want New Face Team back
Why does that Playstation review (the only one I see) say "increased framerate"? lol.
All KoFs are 60fps, no?
WHEN TEAM USA