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'The Last of Us: Remastered' coming to PS4, July 2014, [1080p, targeting 60 fps]

Andrew.

Banned
I figured this thread would be rampant with speculation that Naughty Dog would be adding back in the content they cut prior to release. I also assumed people would give out their ideas for ways to possibly enhance the gameplay. After all, one of the main bulletpoints is added gameplay elements.

But here we are arguing about price.

They should add bullet time
 
I will be buying this TLoU remaster asap. now i can only hope Sony does a Lair PS4 remaster with improved controls...lol who am i kidding, that ip is deader than dead.
 

Vashetti

Banned
I was expecting a ps3 SKU as well tbh. Obviously without the the graphic upgrade, but an edition with all DLC like other regular Goty editions.

I think the major intent behind this release is to bury the PS3 version, as well as the PS3 console itself.

This is a "c'mon guys you really should be upgrading by now" motion I think.
 

StuBurns

Banned
60fps feels nicer, but it also looks much nicer, I think some people will be shocked at the impact of the porting to better hardware will have if they haven't had much PC experience, it will look as good as the best PS4 games.

There's always more they could do, of course, instead of 60fps, they could do extremely demanding MSAA instead, but I think framerate is more beneficial to the average player.
 

black_spear

Neo Member
In a way, yes. Every time you buy a game day 1, you are putting faith in the fact that the developer made a quality product worthy of $60. When a game is released as a GOTY edition, it already has a known value (as well as additional content), and it could therefore be argued that it is worth full price more than the game you bought day 1. The same is true of consoles themselves. If you buy a console day 1, you have less content to play on it than someone that buys it in year 2 for $100 less. There is more value in the product later in it's life cycle. You are merely paying more to experience it early...and there's nothing wrong with that. When you say that a product is NOT worth full price because it comes later, despite having more content, better graphics/framerate/etc, then you are essentially saying that the value of experiencing it early is more valuable than the content itself, which is a ridiculous proposition. And the fact is, GOTY additions generally ARE full priced.

If you're going to compare TLOU to platinum hits like SOTC/GOW/etc, I would ask you this. How much content did those games have compared to games nowadays? If I bought Super Mario Bros 3 for full price when it first came out, and the game costs $15 now, does that make those platinum games that costs $40 a bad deal? Value is a completely subjective measure and is up to the individual.

If you've already played the game, you might not think it's worth $60 and that's fine (I didn't buy Tomb Raider on PS4 for that exact reason). But to say the game itself is not worth $60 just because it came out a year ago doesn't make any sense.

Nice point of view, it’s cool to discuss with you.

My point is like you have said, essentially this version of The Last of Us it could be considered a GOTY version of the game. And GOTY games don’t use to come to the market as full price games.

Aside from that, last-gen remaster games compensated its lack of new material with more games in the same packet; Also, those games could be purchased at reduced price since day 1.

Anyway, I take on I am mistaken, some users have quoted me before pointing out that.
 

The Jason

Member
Funny to see so many people complaining about the price. You guys really think a fully loaded remaster of a game that came out last year is gonna be around the same price as the vanilla ps3 version? No its gonna be about $20 more.

I understand wanting a discount if you have already bought the game and all the DLC but for new players the price is more than reasonable. As someone who has yet to play the game, I am stoked.
 

Loudninja

Member
I think the major intent behind this release is to bury the PS3 version, as well as the PS3 console itself.

This is a "c'mon guys you really should be upgrading by now" motion I think.
The PS3 version sold over 6 million, so yeah I think it was wised to put the GOTY version on the PS4 since new PS3 releases are not doing so good.
 

Castcoder

Banned
Threw my $59.99 for the Day 1 Digital edition. I'm curious to see how much needs to be downloaded in order to play on PS4 now, considering the PS3 version could be played at 50%.
 

thelastword

Banned
i just think the ai was easy to exploit and they lack adaptability. they probably have a few states which they switch to whenever they find something or hear something. how many times have you had the situation where the ai just walked right past you while you were crouching? or they tried to box with you as you're wielding a shotgun? it's not that the ai was uber dumb, it was that the tactics required to fool them were easy to execute.
Every game gets easier the more you play and learn routines, don't forget this game is all about survival, so if the ai is cornered and realizes this, I'm not sure running away will solve his problem, he will/may only get shot in the back, perhaps a quick reaction to knock the weapon away or fight it off with you is the only chance he may have for survival. I'm sure this is what naughty was going for...

EmptySpace said:
i know the ps3 is old hardware, i was just underwhelmed after they showed off that e3 demo. i never had that moment where the ai suddenly comes out of nowhere, which happened twice in the e3 demo.
Well I hope the new difficulty rumoured is more difficult than survivor for the really hardcore of hardcores out there, I hope they really make it balls to the wall for said folk frankly. Also, I would love to see some of these persons, not necessarily you, play some of these games at insane difficulties with almost human Ai, it would be quite interesting to watch those on twitch.
 
Heck ya this Rocks. can't wait to play this again and finally finish survivor mode. I wonder if they modified the AI as well.

This should satisfy my Walking dead withdrawals until October.
 
FUCK what if while stream "The Last Of US" it has the audience participation like "Dead Nation" that would be dope, if you get hords of clickers and the other shit, would be a great way to play and make it a next gen experience also well worth the $60 bucks.
 

ShinAmano

Member
I hope this hits sooner rather than later. I need a game to make me pick up a PS4.

That said it is overpriced (no don't care about the MP DLC).
 
of course, if you're a first-time buyer, you're paying for what you've missed out on. too bad not everyone is a first-time buyer but that's their intended audience: the 360 peeps who never had a ps3.

Again..the problem with the price is?

How much is the game at Best Buy right now?
$60

The PS4 version....a much better version...same price. No problemo...imo.
 

StuBurns

Banned
What is so terrible about locked 30FPS?

Hell, I just watched the Uncharted 3 video at 60FPS and the movement was weird. Almost like someone sped it up to 1.5 speed.
That video is a little off, but that game is also not 60fps, so who knows what efforts were given to a dev-environment optional performance that customers would never get to have, I imagine it's nothing more than an basic hack never intended for public use.

Moreover, what's good about 30fps? What advantage does it have? The only thing it has going for it is that it's less demanding, so you can take longer to draw a frame, you can do more asset calls, you can do greater image quality, etc, but 30fps itself has no objective advantage, it's no one's goal, it's a compromise. No one chooses 30fps because it's 'cinematic'. Maybe you could argue 24fps might be cinematic, if the console could produce that without pulldown, but you wouldn't know, because nothing has ever done that as far as I know.

If something evokes cinema or not is nothing to do with it's framerate, it's blocking, and camera movement, and lens simulation, and a whole host of other things. TLoU being 60fps will not hurt it's cinematic presentation, and it will improve it's playability, it is a win for the users, and beyond that, it's obviously the preference of Naughty Dog.
 

reKon

Banned
FUCK what if while stream "The Last Of US" it has the audience participation like "Dead Nation" that would be dope, if you get hords of clickers and the other shit, would be a great way to play and make it a next gen experience also well worth the $60 bucks.

Didn't think about this. They have the potential to do some interesting things with this. I haven't played the game yet so I don't know if this the type of game where you have to deal with horde's (no one spoil anything for me). If the game was Left for 4 Dead, then it would definitely make a lot of sense to implement a feature into the game to alter the mobs.
 

Darknight

Member
I also love the "LOL not 60FPS" when alot here have posted that they CANT see a difference between 30/60 FPS. Ha! (Not downplaying that 60 is better mind you)
 

smik

Member
Sony's worst kept secret


This is one game where full price will be justified, the story told in the TLOU is really told well all the added DLC is extra for me
 

farisr

Member
I think there is some significance to this beyond TLOU. If they're targeting 60fps, they must either be:

a) doing Uncharted 4 at 60 too

b) doing Uncharted 4 at 30 but are supremely confident that its visuals are good enough to justify the step back down in framerate, easily trumping TLOU@60.

Either way, it's great news.

TLoU PS4 media/game releases.

People: OMG it's so gorgeous, look at those textures, that lighting, those shadows that draw distance, those details, those character models.

ND: LOL, these guys have no idea, we just had a few guys working on this and put in the assets we originally made for the ps3 version without downgrading them to ps3 levels, and went for 60fps because there was a lot of headway left, wait till these guys take a look at Uncharted 4 which 95% of the team was working on.
 

mindsale

Member
I've played that game to completion at four, five times, as well as completing the multiplayer campaigns a few times. I have gotten every trophy and I will happily do so again. It'd be great if they incorporated some of those amazing weather effects that the Tomb Raider remaster did - made that game feel so much more alive from its last-gen forebear.
 

RoboPlato

I'd be in the dick
60fps feels nicer, but it also looks much nicer, I think some people will be shocked at the impact of the porting to better hardware will have if they haven't had much PC experience, it will look as good as the best PS4 games.

There's always more they could do, of course, instead of 60fps, they could do extremely demanding MSAA instead, but I think framerate is more beneficial to the average player.

I agree, especially when there are good post processing solutions out there. The people saying they would rather 30fps with eye candy don't quite understand that this is still just a remastered port. Getting the game running at 60fps will have a much larger immediate impact than completely redoing the game to have next gen effects and processes, as well as take less time.
 

StuBurns

Banned
I am hearing 8-8 for a release date. Has this been confirmed?
No, and the person who claimed it, also claimed it was 30fps, safer to ignore it for now.
I agree, especially when there are good post processing solutions out there. The people saying they would rather 30fps with eye candy don't quite understand that this is still just a remaster port. Getting the game running at 60fps will be a much bigger jump than completely redoing the game to have next gen effects and processes, as well as take less time.
Indeed, throwing in a few 'DX11' style effects will increase performance demand, but it's nothing like we'll see from UC4 as a ground up PS4 title. They could introduce soft body physics, GPGPU bound water simulation, reflective ray tracing, cone tracing, and bunch of other fancy new stuff, but that's a huge amount of work, and it would lessen the impact of UC4 visually.

Just TLoU with better assets and some nicer lighting, met with the resolution and performance bump is going to be really pretty fantastic visually.
 
TLoU PS4 media/game releases.

People: OMG it's so gorgeous, look at those textures, that lighting, those shadows that draw distance, those details, those character models.

ND: LOL, these guys have no idea, we just had a few guys working on this and put in the assets we originally made for the ps3 version without downgrading them to ps3 levels, and went for 60fps because there was a lot of headway left, wait till these guys take a look at Uncharted 4 which 95% of the team was working on.
Where is the punch line ?
 

Elchele

Member
I could see why people who already bought the game for PS3 are mad about this being $60. But if you already played it, you don't need to buy it on day one, you can wait until it gets into the 30-40$ prince range a few months later.

I never got a chance to play it, so I'm all in for day one 60$. Based Sony.
 
As great as the graphics were, it wasn't those that made it such an amazing experience. Improving them won't make it a better one, either - as such, full price is too much for me. If it goes down in price I might grab it, as I fully intend to play it again and if I can do that with better graphics, so much the better. But it's not worth anywhere near that much to me, having already played it on PS3.
 

angrygnat

Member
I have watched the trailers. That's it. I know nothing. I have accidentally heard a few things but nothing that is giving anything away.
 

LastNac

Member
That video is a little off, but that game is also not 60fps, so who knows what efforts were given to a dev-environment optional performance that customers would never get to have, I imagine it's nothing more than an basic hack never intended for public use.

Moreover, what's good about 30fps? What advantage does it have? The only thing it has going for it is that it's less demanding, so you can take longer to draw a frame, you can do more asset calls, you can do greater image quality, etc, but 30fps itself has no objective advantage, it's no one's goal, it's a compromise. No one chooses 30fps because it's 'cinematic'. Maybe you could argue 24fps might be cinematic, if the console could produce that without pulldown, but you wouldn't know, because nothing has ever done that as far as I know.

If something evokes cinema or not is nothing to do with it's framerate, it's blocking, and camera movement, and lens simulation, and a whole host of other things. TLoU being 60fps will not hurt it's cinematic presentation, and it will improve it's playability, it is a win for the users, and beyond that, it's obviously the preference of Naughty Dog.

You're going to roll your eyes at this, but I honestly think it's too fluid. Ironically it feels like anything at 60FPS doesn't move at real speed but instead is sped up(yeah I know, real world 60FPS). It is visually jarring and causes a disconnect.

It's fine for something like COD, or MGS:R becuase it's an action game, and therefore supposed to look like a game. 30FPS is also a hell of a lot closer to 24 than it is 60. I just think it betrays the notion of "Hey, I'm playing a movie." It feels foreign and personally unwelcomed. But once again, I don't like seeing movies in 48 FPS either.
 

Hindl

Member
Pretty damn excited for this. Been meaning to play it but no PS3 has been preventing me. And I don't mind the $60 price tag. They're adding in DLC and improving the game, so I'll definitely pick it up.

This thread got way too long to read through. I know Sony said they were announcing more details soon (E3?), but are there any guess if this would release this summer/September or closer to Holiday?

WAIT WHEN DID I BECOME A MEMBER
 

StuBurns

Banned
I have watched the trailers. That's it. I know nothing. I have accidentally heard a few things but nothing that is giving anything away.
But you do know Joel's a robot right? Personally, I still think that was something of a cheap twist, but they did an admiral job all things considered. Could have done without the time travel shit though.
 

Nuke Soda

Member
But you do know Joel's a robot right? Personally, I still think that was something of a cheap twist, but they did an admiral job all things considered. Could have done without the time travel shit though.

And then when Chico turned out to be Ellie because Chico is everyone totally saw it coming.
 
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