why would you refuse a hug?![]()
Depends. Does it end with me being forcefully removed from my job?
why would you refuse a hug?![]()
Lol $60
Lol< 60fps
I figured this thread would be rampant with speculation that Naughty Dog would be adding back in the content they cut prior to release. I also assumed people would give out their ideas for ways to possibly enhance the gameplay. After all, one of the main bulletpoints is added gameplay elements.
But here we are arguing about price.
Lol< 60fps
I was expecting a ps3 SKU as well tbh. Obviously without the the graphic upgrade, but an edition with all DLC like other regular Goty editions.
In a way, yes. Every time you buy a game day 1, you are putting faith in the fact that the developer made a quality product worthy of $60. When a game is released as a GOTY edition, it already has a known value (as well as additional content), and it could therefore be argued that it is worth full price more than the game you bought day 1. The same is true of consoles themselves. If you buy a console day 1, you have less content to play on it than someone that buys it in year 2 for $100 less. There is more value in the product later in it's life cycle. You are merely paying more to experience it early...and there's nothing wrong with that. When you say that a product is NOT worth full price because it comes later, despite having more content, better graphics/framerate/etc, then you are essentially saying that the value of experiencing it early is more valuable than the content itself, which is a ridiculous proposition. And the fact is, GOTY additions generally ARE full priced.
If you're going to compare TLOU to platinum hits like SOTC/GOW/etc, I would ask you this. How much content did those games have compared to games nowadays? If I bought Super Mario Bros 3 for full price when it first came out, and the game costs $15 now, does that make those platinum games that costs $40 a bad deal? Value is a completely subjective measure and is up to the individual.
If you've already played the game, you might not think it's worth $60 and that's fine (I didn't buy Tomb Raider on PS4 for that exact reason). But to say the game itself is not worth $60 just because it came out a year ago doesn't make any sense.
The PS3 version sold over 6 million, so yeah I think it was wised to put the GOTY version on the PS4 since new PS3 releases are not doing so good.I think the major intent behind this release is to bury the PS3 version, as well as the PS3 console itself.
This is a "c'mon guys you really should be upgrading by now" motion I think.
Glad to know the "30 FPS = CINEMATIK!!!" meme is still alive and well in 2014.
Every game gets easier the more you play and learn routines, don't forget this game is all about survival, so if the ai is cornered and realizes this, I'm not sure running away will solve his problem, he will/may only get shot in the back, perhaps a quick reaction to knock the weapon away or fight it off with you is the only chance he may have for survival. I'm sure this is what naughty was going for...i just think the ai was easy to exploit and they lack adaptability. they probably have a few states which they switch to whenever they find something or hear something. how many times have you had the situation where the ai just walked right past you while you were crouching? or they tried to box with you as you're wielding a shotgun? it's not that the ai was uber dumb, it was that the tactics required to fool them were easy to execute.
Well I hope the new difficulty rumoured is more difficult than survivor for the really hardcore of hardcores out there, I hope they really make it balls to the wall for said folk frankly. Also, I would love to see some of these persons, not necessarily you, play some of these games at insane difficulties with almost human Ai, it would be quite interesting to watch those on twitch.EmptySpace said:i know the ps3 is old hardware, i was just underwhelmed after they showed off that e3 demo. i never had that moment where the ai suddenly comes out of nowhere, which happened twice in the e3 demo.
of course, if you're a first-time buyer, you're paying for what you've missed out on. too bad not everyone is a first-time buyer but that's their intended audience: the 360 peeps who never had a ps3.
That video is a little off, but that game is also not 60fps, so who knows what efforts were given to a dev-environment optional performance that customers would never get to have, I imagine it's nothing more than an basic hack never intended for public use.What is so terrible about locked 30FPS?
Hell, I just watched the Uncharted 3 video at 60FPS and the movement was weird. Almost like someone sped it up to 1.5 speed.
FUCK what if while stream "The Last Of US" it has the audience participation like "Dead Nation" that would be dope, if you get hords of clickers and the other shit, would be a great way to play and make it a next gen experience also well worth the $60 bucks.
I think there is some significance to this beyond TLOU. If they're targeting 60fps, they must either be:
a) doing Uncharted 4 at 60 too
b) doing Uncharted 4 at 30 but are supremely confident that its visuals are good enough to justify the step back down in framerate, easily trumping TLOU@60.
Either way, it's great news.
60fps feels nicer, but it also looks much nicer, I think some people will be shocked at the impact of the porting to better hardware will have if they haven't had much PC experience, it will look as good as the best PS4 games.
There's always more they could do, of course, instead of 60fps, they could do extremely demanding MSAA instead, but I think framerate is more beneficial to the average player.
Lol< 60fps
No, and the person who claimed it, also claimed it was 30fps, safer to ignore it for now.I am hearing 8-8 for a release date. Has this been confirmed?
Indeed, throwing in a few 'DX11' style effects will increase performance demand, but it's nothing like we'll see from UC4 as a ground up PS4 title. They could introduce soft body physics, GPGPU bound water simulation, reflective ray tracing, cone tracing, and bunch of other fancy new stuff, but that's a huge amount of work, and it would lessen the impact of UC4 visually.I agree, especially when there are good post processing solutions out there. The people saying they would rather 30fps with eye candy don't quite understand that this is still just a remaster port. Getting the game running at 60fps will be a much bigger jump than completely redoing the game to have next gen effects and processes, as well as take less time.
Where is the punch line ?TLoU PS4 media/game releases.
People: OMG it's so gorgeous, look at those textures, that lighting, those shadows that draw distance, those details, those character models.
ND: LOL, these guys have no idea, we just had a few guys working on this and put in the assets we originally made for the ps3 version without downgrading them to ps3 levels, and went for 60fps because there was a lot of headway left, wait till these guys take a look at Uncharted 4 which 95% of the team was working on.
That video is a little off, but that game is also not 60fps, so who knows what efforts were given to a dev-environment optional performance that customers would never get to have, I imagine it's nothing more than an basic hack never intended for public use.
Moreover, what's good about 30fps? What advantage does it have? The only thing it has going for it is that it's less demanding, so you can take longer to draw a frame, you can do more asset calls, you can do greater image quality, etc, but 30fps itself has no objective advantage, it's no one's goal, it's a compromise. No one chooses 30fps because it's 'cinematic'. Maybe you could argue 24fps might be cinematic, if the console could produce that without pulldown, but you wouldn't know, because nothing has ever done that as far as I know.
If something evokes cinema or not is nothing to do with it's framerate, it's blocking, and camera movement, and lens simulation, and a whole host of other things. TLoU being 60fps will not hurt it's cinematic presentation, and it will improve it's playability, it is a win for the users, and beyond that, it's obviously the preference of Naughty Dog.
Where is the punch line ?
But you do know Joel's a robot right? Personally, I still think that was something of a cheap twist, but they did an admiral job all things considered. Could have done without the time travel shit though.I have watched the trailers. That's it. I know nothing. I have accidentally heard a few things but nothing that is giving anything away.
But you do know Joel's a robot right? Personally, I still think that was something of a cheap twist, but they did an admiral job all things considered. Could have done without the time travel shit though.
Kinda disappointed that it's "targeting 60fps." 1080p and 60fps should be a given.