Gray Matter
Member
Oh so MP runs in 60fps?
Absolutely.
Oh so MP runs in 60fps?
But there is no KDR in interrogation mode ?
so the shotguns that i've seen people using and destroying me with are paid unlockables only? man, that's not right, that totally ruins the balance of online play.
Tactical shotgun having 3 shells before upgrading is BS that's for sure, but I feel like the crossbow is the absolute worst offender in the latest DLC, it's way too powerful, it should only remove 50% of full health and not 70%, it drains health ridiculously fast, and it's too effective against last man standing, also armour should prevent it from draining your health.
Yep it's too easy. Run with crossbow and shorty. Get in close, get a hit with the crossbow. The free hawk eye lights them up and as soon as they go behind cover to heal, rush in and down with the no need to aim shorty.
It's a joke really.
Yep it's too easy. Run with crossbow and shorty. Get in close, get a hit with the crossbow. The free hawk eye lights them up and as soon as they go behind cover to heal, rush in and down with the no need to aim shorty.
It's a joke really.
I leave for a solid two months, and I come back to see more DLC guns and perks.
Literally everyone is running around with some lever action gun that has the damage output of a sniper rifle without the skill needed to actually aim scope.
Tis sad to see such a great multiplayer game's balance decimated like this.
The frontier rifle is trash in the game anyway. The default weapons are still better.
The frontier rifle is trash in the game anyway. The default weapons are still better.
LOL no it is not, especially with the rapid fire weapon switch nerfed.Frontier should do pre-nerf HR damage, it is a little op atm.
LOL no it is not, especially with the rapid fire weapon switch nerfed.
Tactical shotgun having 3 shells before upgrading is BS that's for sure, but I feel like the crossbow is the absolute worst offender in the latest DLC, it's way too powerful, it should only remove 50% of full health and not 70%, it drains health ridiculously fast, and it's too effective against last man standing, also armour should prevent it from draining your health.
I leave for a solid two months, and I come back to see more DLC guns and perks.
Literally everyone is running around with some lever action gun that has the damage output of a sniper rifle without the skill needed to actually aim scope.
Tis sad to see such a great multiplayer game's balance decimated like this.
The frontier rifle is trash in the game anyway. The default weapons are still better.
The most widely used weapons in serious private matches and competitive matches are still the burst rifle, hunting rifle, and semi auto. The new weapons are nowhere near overpowered, or else you would see them in every match.Bullshit.
The new shotgun shoots FASTER, FURTHER AND WITH MORE DAMAGE so how the fuck are the default weapons still the best. UN. FUCKING. BELIEVABLE. people are STILL saying this SHIT.
The most widely used weapons in serious private matches and competitive matches are still the burst rifle, hunting rifle, and semi auto. The new weapons are nowhere near overpowered, or else you would see them in every match.
If they were truly overpowered, you would see many people use them. They're even available in the game as preset loadouts, so you don't have to buy them to use them.
Shotgun, el diablo, assault rifle > crossbow
The Crossbow is more annoying than any other weapon in the game. However, it can't kill. Every other Purchasable is designed to kill whoever's on the wrong side of the barrel in a second or less, leaving no chance of running away. Who cares about going down from bleed damage or having to use two medkits when the average El Diablo or Shotgun user won't give you the time to heal in the first place?
Frontier Rifle has no headshot potential. Meanwhile, the Bow has headshot potential, the Hunting Rifle has headshot potential, and the Burst Rifle has headshot potential plus it dominates all three at close-range combat. Fun weapon, no doubt, but there's better ones.
Burst Pistol has awful recoil. I'd rather use the 9mm Pistol.
-----
Only weapon that's debatable is the Tactical Shotgun. It's not just a shiny new toy that you have to pay for, it's genuinely good. It can stand toe-to-toe with the Burst Rifle and Semi-Auto in terms of time-to-down on torso shots. Loses out on range and headshot potential not to mention costs three loadout points. However, that's saved by its spread. You can miss if you're panicking, but it's not as easy to miss with unlike most weapons thanks to the spread. If you're in this thing's range (and you'd be surprised by how far it can hit for full damage), you can't afford to miss a shot; they surely won't. Spread also makes leg shots against armored targets easy.
Of the four new weapons, it's also the only one that uses the new executions to rub it in your face when you're down.
US version is compatible with US dlc only. It's the same for all regions.I have the US digital version and today I bought some weapon dlc on the euro store but I can't access it, is it incompatible or is this just a glitch?
Ahh can you guys add me? I'm sick of playing on my own and everyone has sadly moved on, I'm still here though
PSN is my gaf username.
You find that in the game options menu, I think under "display" where you set the brightness.Coming from the 360 camp, I am starting my 1st play through of TLOU:R. Would a gaffer be so kind to explain to me how I activate the locked 30 vs. the 60 fps. Thanks and Google was no help. Late!
You find that in the game options menu, I think under "display" where you set the brightness.
BTW, I wish they would add an option to disable motion blur like Mass Effect did. While resolution can be fixed setting I would really appreciate if the developers would add more options for DoF, Motion Blur, Bloom, Film Grain etc. Just because it is a console it doesn't mean they MUST give you those eye-cancer visuals.
That's what they all say when playing at real 60FPSAnd I use to tell myself I couldn't tell the difference between 30 and 60... Bullshit. It's night and day. Late!
Advantage #1 - They don't need to purchase the weapon as a purchasable like I would for the Shotgun.
Advantage #2 - This means they can spend their money on armour which I wouldn't have because I've had to spend it on buying the weapon and or more ammo.
Advantage #3 - It fires quicker than a shotgun.
Advantage #4 - It fires further than a shotgun.
Advantage #5 - It is easier to control/more accurate than a shotgun.
Advantage #6 - Bullets are cheaper than a shotgun (especially if use cheaper ammo boost or ....).
Advantage #7 - Can it be silenced too? I'm sure I've heard it this way?
Oh, so they did nerf the machete? I tried pairing it with the bow, but they didn't go down after one arrow.
I'll send you a request tonight
I was looking at the gestures in multiplayer and there is one called "The GIF".
Is that related to the Antonio Banderas/Joel gif?
It's annoying that you can instantly execute a downed character with a modified 2x4, but a modified machete still requires two hits. I know it's faster, but still....Yeah, does 40 damage per swing now opposed to 75.
Bow not doing the job with one follow-up swing? Never bothered checking how much damage it does, but if it's not 60, I'd say it needs a buff. Edit: Yeeep, 55 damage. Bow needs a buff.
I always miss it. May I add you on psn so I'll have a better idea of when you're likely to be streaming Factions?
Sure.It's annoying that you can instantly execute a downed character with a modified 2x4, but a modified machete still requires two hits. I know it's faster, but still....
I always miss it. May I add you on psn so I'll have a better idea of when you're likely to be streaming Factions?
Weapons: frontier, crossbow, burst pistol, and tactical shotgun.Can some one help point out the latest MP DLC that released for The Last of US last year, its so damn confusing with all the bundles an single dlc items, i dont want to buy the same shit twice
I love the MP so much (especially Survivors mode) but the matchmaking is really starting to wind me up. I have a 2.56 kdr on that mode and so I always, always end up getting paired with 3 of the worst players in the lobby. I don't really mind if they know how to play the game but they always end up running by me or just throwing punches by me for no reason whatsoever which always leads to smoke > shiv, or molotov ;_;
The annoying thing is it's not even newbies, most of these guys are on like 36 weeks and whatnot. I was playing yesterday and our team was 3-0 down. We then managed to pull it back to 3-3. Final round and 3 of their guys are in the same place, I down two with my semi-auto and shotgun one so that's 3 of their team down (but not executed) and I end up getting wasted by their fourth player. My team (all fucking 3 of them) are right behind me and just watch as I get killed and their one guy revives all 3 players and obviously we end up losing.