off duty ninja
Member
I just followed you. (Barnaby Jones @SIMFA_GAF)
Followed back!
My man!
I just followed you. (Barnaby Jones @SIMFA_GAF)
My man!
Here you go:
#thisiswhathappenswhenurebuildAI5mthsb4release
Am I the only one bothered by the arm clipping through the trailer?
Hype seems deflated in this thread now.
We need some energy back in this thread.
How dare you question our hype?
Thanks for telling me it was a spoiler, dude. All I saw was two girls jumping up and down.No it's not. If people would read the OP for once it would state that it's not "fine" posting
I just had the best idea ever: LEGO The Last of Us. Do it, ND & TT! They gotta include the legojoelbanderas.gif in a cutscene!
Thanks for telling me it was a spoiler, dude. All I saw was two girls jumping up and down..
I just had the best idea ever: LEGO The Last of Us. Do it, ND & TT! They gotta include the legojoelbanderas.gif in a cutscene!
More sadness baseball
https://www.youtube.com/watch?v=Ab8ds7NmigEI just had the best idea ever: LEGO The Last of Us. Do it, ND & TT! They gotta include the legojoelbanderas.gif in a cutscene!
And what do you see now?
I wouldn't worry about it, seriously. I'm the type of person who is extremely sensitive to spoilers, and I wouldn't call that GIF a spoiler. To me, that would be the same as posting a GIF/screenshot of Joel and Tess together. There is zero context to that GIF.
Hype seems deflated in this thread now.
We need some energy back in this thread.
I'm really sad the dlc isn't folded into the game appropriately.. one of the better decisions Human Revolution DC made.
Ah well.
Word. Im bouncing between Earthbound and Ninja Gaiden Sigma. Got Lunar: Silver Star on the way too. No way I'll finish any of them before Tuesday, but it's plenty to keep me occupied.
It seems to me like the only people complaining about spoilers are the ones that have already played the game, which always rubs me the wrong way. I'm not very respective of spoiler culture, in general, I think people take it way too far.
Lunar: Silver Star Story is hard as fuck at the end, total grind-a-thon. Save it for last. Or at least Silver Star Story Complete on PS1 was, that's the only version I've played.
Amazing game, though!
I think that people who are trying to avoid spoilers would better serve themselves by just removing themselves from the conversation. Like Raptor did.Oh, I think I misunderstood your comment. I thought you were sarcastically thanking him for spoiling the game for you. Which is why I asked what you saw different about the GIF. Silly me.
Also, what do you mean by the part I bolded?
http://www.gdcvault.com/play/1020364/Ellie-Buddy-AI-in-The
^^ Great video about some of the decisions they made when it came to the AI for the Last of Us. Very interesting watch.
It's only like $60.Wow. What is this?
As others have explained, it wouldn't work to fold it in to the game. (Major Left Behind and TLoU main game spoilers ahead)A big part of the Winter shift is wondering whether or not Joel is alive. If the DLC were folded into the game then you'd know the answer right away and there'd be no mystery about that part since LB takes place during the Fall to Winter transition. It'd also obviously spoil the fact that Ellie is infected.
Legit question
Why is playing with listen mode OFF a better experience? Wouldn't it turn every encounter into a guessing game as to where the bad guys are?
Just asking as to prep for my second play through.
The game is designed well enough to give you contextual, aural, and environmental cues to feel out the location of the enemies with your own senses and perception.
Other games would use Listen Mode as a crutch, because they aren't designed well enough, The Last of Us just includes it as an optional cheat feature.
I really want to play TLOU right now, but I don't want to play the PS3 version right now and not care when I get Remastered. No progress carries over, correct?
I think that people who are trying to avoid spoilers would better serve themselves by just removing themselves from the conversation. Like Raptor did.
It's often baffling to see people who are far more sensitive to spoilers than most begrudgingly stick around for page after page of discussion, just complaining about spoilers.
I'm just talking specifically about people that freak out at every little minor detail as if it was an ending spoiler. I'm also just speaking in general, not about this thread. I see it happen all the time.
Now I'm complaining about people complaining about spoilers, this has gotten too meta for me.
i've got 4 friends who never played it who have PS4s and are planning on getting it, and they've been hearing me say it's basically the greatest thing ever created for a year now. i'm prepared for at least two of them to call me a dick next week. whatever
Legit question
Why is playing with listen mode OFF a better experience? Wouldn't it turn every encounter into a guessing game as to where the bad guys are?
Just asking as to prep for my second play through.
The game is designed well enough to give you contextual, aural, and environmental cues to feel out the location of the enemies with your own senses and perception. It builds masterful amounts of tension.
Other games would use Listen Mode as a crutch, because they aren't designed well enough, The Last of Us just includes it as an optional cheat feature.
Legit question
Why is playing with listen mode OFF a better experience? Wouldn't it turn every encounter into a guessing game as to where the bad guys are?
Just asking as to prep for my second play through.
The game is designed well enough to give you contextual, aural, and environmental cues to feel out the location of the enemies with your own senses and perception. It builds masterful amounts of tension.
Legit question
Why is playing with listen mode OFF a better experience? Wouldn't it turn every encounter into a guessing game as to where the bad guys are?
Just asking as to prep for my second play through.
Wasn't Listen Mode added in late in the dev process after all of the outcries of not knowing where enemies were?
It's like "Uh, yeah dude that's the whole point."
You're an Average Joe(l), not a member of the XMen.
Wasn't Listen Mode added in late in the dev process after all of the outcries of not knowing where enemies were?
It's like "Uh, yeah dude that's the whole point."
You're an Average Joe(l), not a member of the XMen.
Wasn't Listen Mode added in late in the dev process after all of the outcries of not knowing where enemies were?
It's like "Uh, yeah dude that's the whole point."
You're an Average Joe(l), not a member of the XMen.
Wasn't Listen Mode added in late in the dev process after all of the outcries of not knowing where enemies were?
It's like "Uh, yeah dude that's the whole point."
You're an Average Joe(l), not a member of the XMen.
Pretty much this.
That ambient humming build up is really all you need to know if you're getting to close to alerting someone or something.
Listen mode also arguably kills a large chunk of tension which is such a massive part of the whole experience when approaching a possible combat situation. I've never used it and never will.
I've always viewed it as either training wheels, or *gasp* "Pussy Mode"
It really stands out how OP listen mode is when you play Multiplayer.
LEGO movie gif