The Last of Us - Review Thread [Emargo up, scores in OP.]

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Seems a lot like "validly complaining" the combat of Silent Hill 2. Both are oppressive games where you need to feel the frailness of the situation of the character you're playing. Playing as a character that isn't Joe The Gunwielder, and the control reflecting that, sounds like attention to detail, and play to the psychology of a situation like this. I can't say I'm surprised that people didn't get that about SH2, and the same with this.

I'm not talking about the aiming system where the inaccuracy was done on purpose to be more realistic. I can see that being a criticism though as just being realistic isn't always a good thing. The bigger issue is with the AI where Sessler also noted how sometimes the enemies won't react to Ellie which ruins immersion. The wave thing if true is also an issue. I say if true as some people say that's not the case. Also enemies being bullet sponges might add up that feel of conventionalism.
 
Polygon is an embarassment; to themselves and to the industry. no disagreements there.

I think the ideal review should be able to say who would/wouldn't (and in some cases, that may be everybody. in other cases, that may be nobody) like the game/movie/book/etc.—while drawing on their own experience and opinion to inform that. Because, at the heart of the review, it should be a reflection of their own opinion. I think it's fine to say "I think many people will like this, but I simply didn't" and give it a shitty score. Because when reviews just become a giant echo chamber predicting what consumers will or won't like... then they become completely useless.

That's a good point. I still think a score should reflect how well something is made to a degree, in tandem with your impression of it. There are many film critics that don't like the original Star Wars, but they can still defend why they're influential and "good".

I'm not talking about the aiming system where the inaccuracy was done on purpose to be more realistic. I can see that being a criticism though as just being realistic isn't always a good thing. The bigger issue is with the AI where Sessler also noted how sometimes the enemies won't react to Ellie which ruins immersion. The wave thing if true is also an issue. I say if true as some people say that's not the case. Also enemies being bullet sponges might add up that feel of conventionalism.

Sorry, I wish I could talk about this, and then it is more of a valid complaint. But, lalala, media blackout :)
 
How did you get an early copy?

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Did you say something?
 
I'm not talking about the aiming system where the inaccuracy was done on purpose to be more realistic. I can see that being a criticism though as just being realistic isn't always a good thing. The bigger issue is with the AI where Sessler also noted how sometimes the enemies won't react to Ellie which ruins immersion. The wave thing if true is also an issue. I say if true as some people say that's not the case. Also enemies being bullet sponges might add up that feel of conventionalism.

Enemies being bullet sponges sucks in any shooter. But in a shooter that's going for realism and vulnerability, and limited ammo, it's a damn near indefensible oversight that I hope they patch out. Multiple head shots? Seriously?
 
The only highly rated* games I haven't liked so far are Zelda SS and Bioshock Infinite. I loved the rest. So I have high hopes for TLoU.

*metascore ~95
 
I'm sure it's really good, but you have to also realize it's the kind of game reviewers love. Linear spectacle that doesn't demand too much from the player. Skewed towards an older audience.

I'm going to get it, but I don't expect that I would give the game a 10. I don't hear anyone mention anything in the actual gameplay that sounds worthy of that number, or even new honestly. They mention production values, soundtrack, and story first and gameplay is a distant 4th, if it's mentioned at all.

It's a different kind of 10/10 than the ones games like Mario Galaxy and Ocarina of Time get for pushing gameplay into new territory.

I'd expect a solid 9/10 though. We'll see!

Gamesreactor ? Edge ? Destructriod ? Games kult ? Sixth axis ? videogamer ? sessler ?

All have given great impression on the gameplay
 
Oh...oh my God at these reviews

I think I am legitimately shocked. I don't trust reviews as far as I can throw them, but this seems so goddamn ridiculously high all across the board that this game really must be something.

I went from optimistic to genuinely excited, first time for a Naughty Dog game this generation. Holy SHIT. Good news

It's kind of funny... when a really great game actually does come along, the industry doesn't quite know how to handle it. It defaults to perfect scores, because they cannot reconcile a moderate score with the inflated crap they've been giving to shittier games.
 
Holy tits.

This has been my most anticipated game this generation, now I'm kinda bummed. I feel like a hipster, everyones going to be all praising the game I was going to get no matter what. Haha

Glad ND are getting the praise they deserve! Can't wait :)
 
Gamesreactor ? Edge ? Destructriod ? Games kult ? Sixth axis ? videogamer ? sessler ?

All have given great impression on the gameplay

Out of all of those, the only one I'm familiar with is Destructoid. Ignore anything Sterling says about gameplay. He gave Call of Duty a 9.5 and Vanquish a 4. That's what I mean about this game being the kind of game that reviewers like.

I'm not at all saying the game is going to be bad, but just that it's not going to be the most perfect game ever this gen, which is literally what many reviewers are explicitly saying.
 
I have no idea how good or bad this game is but... GTA IV. need I say more?

True enough, but GTAIV was in one of the biggest game franchises on Earth and so obviously game journalists knew it was smart business to not insult the legions of people anticipating it or the hugely important company supporting it.

Last of Us is not really a franchise at all yet and we don't even know how much it will sell, but I think game journalists have less incentive to bullshit on this than GTAIV.

That said, I'm sure the aggregate score is wildly inflated - as it has been for every big game this gen except Demon/Dark Soul's and Super Mario Galaxy 1/2 and Mirror's Edge - but I am MORE confident now then before this outburst that the game might finally end up on my good side of what I consider quality game design.

It all started when I saw the options were there to turn off most of that abhorrent handholding shit that all the kiddies adore; that's how I knew they wanted this experience to potentially be hardcore in terms of challenge. One hit kills from Clickers. An engaging scavenging system...it's hitting the notes, now I just need to hear the song for myself.
 
Enemies being bullet sponges sucks in any shooter. But in a shooter that's going for realism and vulnerability, and limited ammo, it's a damn near indefensible oversight that I hope they patch out. Multiple head shots? Seriously?

Yea I saw Sterling mention three headshots for human enemies and my jaw dropped. It's such a ridiculously obvious oversight.
 
OK OK OK. I will buy a PS3 finally (after inevitable E3 hardware refresh). God dammit I knew this would happen. Why did they have to make such a great game?!

The whole Polygon thing just shows how dumb scores are. Kollar didn't love the game. What's he supposed to do? Lie? Say "well I didn't really enjoy playing this, but I think other people will, so 9/10?"
 
So if he gave it a 10, then he would be respectable? 8 on gamespot is great. WTF!

No, I wanted a CREDIBLE reviewer reviewing the game. Kevin Van Ord is usually the guy doing big game reviews like this.

Gamespot is one of the few remaining sites with editors that have some credibility.
Except for Tom McShea, a former shitty freelancer who was responsible for some of Gamespot's worst reviews in the past few years.
 
Out of all of those, the only one I'm familiar with is Destructoid. Ignore anything Sterling says about gameplay. He gave Call of Duty a 9.5 and Vanquish a 4. That's what I mean about this game being the kind of game that reviewers like.

I'm not at all saying the game is going to be bad, but just that it's not going to be the most perfect game ever this gen, which is literally what many reviewers are explicitly saying.

The difference, they have played and you havnt.

No one has said the game is perfect, cause 10/10 does not mean Perfect.

Many 10/10 have pointed out flaws but they feel the positives very much outweigh the negatives and the negatives are not that big
 
I was thinking about waiting until this comes out in Japan (June 20), but I guess I am going to have to order it from Amazon USA. Looks great.
 
Who. Cares.

Maybe the reviewer, you know... liked it a lot?

Ok, now I just don't get you. Anyone saying anything about the seemingly arbitrary rating Polygon does, it seemingly not reflect the objective quality of the game, and you're there, rolling your eyes at them, saying who cares.

If you can let it slide because it's never beyond defense because "he might just like it", then you're missing what seems more likely, that they're being polarized and opportunistic as a way to grow bigger.

I don't like that, and I care.
 
True enough, but GTAIV was in one of the biggest game franchises on Earth and so obviously game journalists knew it was smart business to not insult the legions of people anticipating it or the hugely important company supporting it.

Last of Us is not really a franchise at all yet and we don't even know how much it will sell, but I think game journalists have less incentive to bullshit on this than GTAIV.

That said, I'm sure the aggregate score is wildly inflated - as it has been for every big game this gen except Demon/Dark Soul's and Super Mario Galaxy 1/2 and Mirror's Edge - but I am MORE confident now then before this outburst that the game might finally end up on my good side of what I consider quality game design.

It all started when I saw the options were there to turn off most of that abhorrent handholding shit that all the kiddies adore; that's how I knew they wanted this experience to potentially be hardcore in terms of challenge. One hit kills from Clickers. An engaging scavenging system...it's hitting the notes, now I just need to hear the song for myself.

Good thing is that sites which wrote a negative preview like videogamer and cvg , changed their opinion after playing the final game
 
GG Xbox again.
Im glad I preordered this game.
Im trying not to hype myself up tho with watching trailers or gameplay
Gotta wait till its in my PS3 : )
 
In the demo even the infected don't take 3 headshots.

Got to be a mistake, or he's thinking he's connected a head shot but hasn't. He said this was the same thing for Uncharted but it isn't. Generally in Uncharted a headship is a one hit kill unless it's an armored helmet wearing heavy.
 
Holy shit at the scores... I knew Naughty Dog was a favorite (rightfully so) and that this game would review well, but DAMN.

Even Edge gave it a 10...
 
Got to be a mistake, or he's thinking he's connected a head shot but hasn't. He said this was the same thing for Uncharted but it isn't. Generally in Uncharted a headship is a one hit kill unless it's an armored helmet wearing heavy.
Yeah thats not true for Uncharted either.
 
We can't expect a good score for a PS3 exclusive on Polygon.

The Last of Us - 7,5 (Metascore: 95)
God of War: Ascension - 7,0 (Metascore: 80)
Ni No Kuni: Wrath of the White Witch - 6,5 (Metascore: 85) * the same guy, by the way

That site IS A JOKE.
 
We can't expect a good score for a PS3 exclusive on Polygon.

The Last of Us - 7,5 (Metascore: 95)
God of War: Ascension - 7,0 (Metascore: 80)
Ni No Kuni: Wrath of the White Witch - 6,5 (Metascore: 85) * the same guy, by the way

That site IS A JOKE.

It'll be really interesting to see them caught between a rock and a hard place when Diablo III comes out on PS4.
 
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