Sora no Kiseki SC talk:
So, another 6 hours, chapter 4 down in Rolent with the fog. Now there's a dragon, but at the same time chapter 5 promises another "experiment" which makes me go "" and feel like the game is going to take another 6 more hours before anything actually happens.
This is the problem with SC. For 30 hours so far, every chapter is:
-Go to region you've been to in FC
-Do a bunch of mundane tasks while investigating some weird occurrence (that as the player you figure out hours before the cast members)
-In the end find out it was an experiment using the Gospel and you fight an AGENT and they say hello and then leave
-Then you do more boring quests
-Then you get on an airplane and head to the next region
-Repeat 4 times for 30 hours so far!
I actually think at this point SC is worse than FC. At least FC was an adventure where every chapter you were exploring a new region, meeting new people, going through new dungeons. Plus the arcs were a little more unique. Every arc being EXPERIMENT -> AGENT INTRO -> NOTHING ACCOMPLISHED/NOTHING LEARNED is a pretty awful formula. Add in almost no new locations so far and quests all being basically re-running through old FC dungeons and world map paths and you would think this is kind of a bad rpg? Yet somehow I'm still enjoying it because I like the characters and the music and the battle system (oh and the battles haven't evolved much at all; mostly the same arts and enemies, and even the new crafts just add a "II" at the end and they look and act the same but are slightly more damaging). But still, SC just seems weakly designed for what's been hyped up as this GREAT EPIC RPG.
Man, when the game actually gets a plot and gets going in a few more hours it better be pretty damn good until the finish to live up to any of this hype.
Also just as an aside I was trying to figure out why the Ouroboros scenes with the agents hanging out at the start of each chapter are boring when they should be gripping exciting teases like in most forms of entertainment when you get to see the MYSTERIOUS BADDY GROUP chatting briefly. And I realized it's because there's no real mystery or lore. Yeah they're doing something towards some plan, ok so what. Falcom hasn't really done a good job making any sort of gripping story filled with lots of hooks. Hopefully they improve on this as the series goes on!
One of the things that I always say is that you have to ignore being on the same areas as FC, focus on the story and do quests. Yeah, the story can get a bit boring sometimes but it gets better and better when you keep playing. For me, the quests makes the Kiseki games more realistic because you have to work to obtain money (like in real life).
SC is my favourite Kiseki game despide being so repetitive with the areas. I think that you might like Zero and Ao.