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The Legend of Heroes: Trails in the Sky PC |OT|

I'm waiting for a release date of SC to be announced before I start my replay of Trails FC. I already got 100% BP (which I'll do again) but just to refresh myself on the story and talk to more people to hopefully go straight from FC into SC.
 

Gu4n

Member
The dialogue changes so often though. The prologue ended up taking me 11 hours (but I spent silly time unlocking my orbments heh) and Chapter 1 took me up to 25 hours on the clock. Heaven knows how long Grancel will take me since I recall that as being FILLED with NPCs.
Imagine they would've included all 300.000 citizens of Grancel. ;)
 
I would love to play in a fully-realized JRPG city, moving up from the compressed scale used by virtually all of these games to 1/1. Of course, something like Grancel would be the work of a lifetime at Falcom if there are that many people with potential for sub-plots. Still, this has always bugged me whenever I play through Pokemon and so-called cities don't seem to have more than several houses at best.

Also, I re-read Amber Amour...Olivier seems like a pessimist about FC's ending, even if he doesn't know it (similar to how Schera foresees the Fool, the Magician, and inversion via the Wheel of Fortune).
 

Arthea

Member
I'm waiting for a release date of SC to be announced before I start my replay of Trails FC. I already got 100% BP (which I'll do again) but just to refresh myself on the story and talk to more people to hopefully go straight from FC into SC.

we usually know Xseed release dates way too close to actual release, but I kinda hoped to replay FC before SC release also, so I'm waiting for a date too.
 

Nyoro SF

Member
I'm playing through FC again since it's nearly Summer and I thought I'd make the effort to chat to all the NPCs after every event on this playthrough and see what they all have to say.
This may explain why my in-game time is now at 33 hours and I'm only now reaching the Play in Chapter 2.

Anyway this aside, there's a couple of things I've picked up from some NPCs which have intrigued me but no doubt have been touched on in later games.
1) In Bose in the bar, there's a scholar who starts ranting about the ruined civilization that used to exist in ancient times but he swiftly moves onto talk of dragons. He makes mention that they are wise beings which hints to me that they are sentient beings capable of human communication.
He also mentions that they all began disappearing around the time of the Orbal Revolution which was 50 years ago. Finally he finishes off by saying that one of the last dragons seen was in the Bose region and he has managed to find a person who saw it last.

2) At the Haken Gate, one of the guards on the wall mentions that you used to be able to see an Erebonian town from up on the wall but it vanished entirely shortly before the start of the Hundred Day War. He also mentions that it couldn't have been Liberl since they made no excursions into the Empire.
Since at this point there wasn't much n the way of explanation for the war in the first place, perhaps this provides a reason for it.

3)This is less of a point of intrigue and more something interesting. Someone mentioned that the Empire was originally a mass of differnt cultures and microstates before it was all unified into the empire it is. They also make mention that the Imperial family still has a vice like grip on the country's rulership.

I would post more impressions you find if possible from FC of course.

Even though I did a lot of talking, some stuff has slipped my mind.
 

Psxphile

Member
Y'all not worried about burnout?

Release date will probably be revealed like a week before it releases, two weeks tops. You can easily plow through the game in that time on New Game +, but not likely on a fresh playthrough.
 

Shiina

Member
Y'all not worried about burnout?

Release date will probably be revealed like a week before it releases, two weeks tops. You can easily plow through the game in that time on New Game +, but not likely on a fresh playthrough.

What I'm worried about is them dragging out the release until ToCS is almost out.
 

FLD

Member
What I'm worried about is them dragging out the release until ToCS is almost out.

Yeah, I'm also a little worried about the release schedule. At the very least, I kinda need it to come out this summer and preferably not at the very end of it. From what I've heard, SC is almost twice as long as FC, so there's just no way I'd be able to play it at a reasonable pace once my fall semester starts.

It'll soon be a full year since FC came out on Steam, it would be kinda perfect for me if SC came out around the same time. I expect to have finished my current run of FC in about a week, so it would give me like a month between the two. Just long enough to not get burned out halfway through SC but also short enough to not have forgotten all about the plot again.
 

Mr.Jeff

Member
Y'all not worried about burnout?

Release date will probably be revealed like a week before it releases, two weeks tops. You can easily plow through the game in that time on New Game +, but not likely on a fresh playthrough.
Well I'd played through the PSP release all those years ago so I remember most of the main points but some of the exact details had slipped my mind.

This is my first playthrough with the PC version and with more experience in how Falcom writes it's NPCs - changing after nearly every plot related scene - I thought I'd go all out and see what turns up.

Also, it's taken me 2 weeks to get halfway through the game thus far. Probably just as well I started early!

I would post more impressions you find if possible from FC of course.

Even though I did a lot of talking, some stuff has slipped my mind.

I'm trying to keep in mind details that may pop up later that haven't been explained thus far. I'll probably come across some of these in later chapters but well, typing them down helps.


Just finished chapter 2 with a time of 37 hours. One more thought:
1) Well Kloe's identity aside, I wonder what precisely happened with her parents' death. Who she is gets touched on later but I can't remember if the specifics of her parents is touched upon.

Edit: Damn, knew there was something else. Two side quests to bear in mind for the future:
i) the pirate map quest. I wonder if something will come of it or if it's just a humourous little interlude.
ii) the Phantom Thief B! Just kind of came out of nowhere without much fanfare or explanation. Wonder if he makes a return appearance.

Covered most of the questions of the chapter in my last post. There's the usual questions about the identity of the masked men and such but enough hints have been dropped about those that it's a non-issue.

I would be interested to learn more about Cassius' early life. A lot of it is recounted anyway but it'd be interesting to see the specifics of Liberl's dandiest man.

That NPC on the bridge in Ruan ruminating on life sure is obnoxious though. Also, I appreciate the little details in getting the modes of address for speaking to nobility right! It's such a minor detail but it really stands out for me heh.
 

Arthea

Member
Y'all not worried about burnout?

Release date will probably be revealed like a week before it releases, two weeks tops. You can easily plow through the game in that time on New Game +, but not likely on a fresh playthrough.

not necessarily, it depends on how long we play daily, how we play and so on. Two weeks (if we'll get so long) won't be near enough for me.
 

Mr.Jeff

Member
So chapter 3 is down and my clock is now standing at 50 hours. Next up is the horde of NPCs in Grancel.

Anyway a few more points to ruminate on:

1) Due to reasons, I was replaying the Esmelas tower section from Chapter 1 and Professor Alba goes into a description about Septillions which were incredibly powerful things which apparently even held mastery over time and space.
This raises a few points. The name "Septillion" in itself is interesting and I would love to know if this is a direction translation or something approximate.
Because of the 'sept' prefix at the start, this could suggest that there are perhaps 7 of these ultimate doohickeys. Combine this with the comments about time and space along with their being 7 different septium types, 2 of which are time and space, this hints at some kind of link.

2) In one of the books you're asked to fetch, it mentions that while there has been considerable bounds in orbment development, the study of the basic principles of how it all works and what precisely orbment energy is has been abandoned.

3)Continuing this, before the initial Orbment revolution caused by Professor Russell, it's mentioned that he was "disciple" of another Professor; Professor Epstein based in a state known as Leman (which has not been mentioned).
After this professor's death, he returns to Liberl and begins the work of pushing orbment technology.

This raises a few questions about what precisely was the focus of Professor Epstein's research. For intents and purposes, the game at this stage makes a big deal about Professor Russell's contributions but from how it's phrased he was someone who learned this technology from someone else.
How did Professor Epstein work out orbments himself? Through study of artifacts? Why was Leman not hailed as the birthplace of orbments instead?

Finally, also taken from the history notes in the Capel, it mentions that "The Orbal network, a joint venture with the Epstein Foundation, is announced".
Who is this group and what is the Orbal network??

4) The last note in the Capel mentions that the passenger ship, the Eterna, sinks in Calvard waters and kills the Crown Prince Judis. The game mentions initially that the Orbalship Co has never had any crashes and that the Calvard Republic's airships are only used by nobility. So what caused the crash? Presumably it must have been ruled as an accident rather than an international incident else Liberl would be on bad terms with the Republic.

5) Finally, the report that Mueller gives to Olivier at the start of chapter 5 mentions that guild houses in the Empire were attacked one and after the other and that Cassius was called in to deal with this and that perhaps these incidences were linked to some unknown military unit.
Aside from the question of who, there's also the issue of why the guild houses and what Cassius did to deal with the issue to solve it.


This is probably nitpicking for the sake of it now. I did love the book about cat language and how it translated about 90% of what Antoine was saying in this chapter. Amazing.
 

Gu4n

Member
Excellent observation skills there, Mr.Jeff. It's far from nitpicking; rather, it's the level of close reading Falcom hopes their players will engage in and develop theories.

About your first point: It's 'Sept-Terrion', not 'Septillion'. Septillion was a translation mistake which was corrected in the PC version (just like the renaming of 'Anne Selnate' to the official romanisation 'Ein Selnert'). See also this blurb on the official website: http://www.falcom.co.jp/ed6/story/index_st.html

About your third point: The 3rd dedicates one of its side stories to answer some of your questions, so I'll refrain from answering them for now (unless you really want me to?). You'll also learn a lot about this throughout SC and, albeit from a slightly different perspective, in Cold Steel.

About the fourth point: we don't know yet.

About the fifth point: later games will go into that.
 

Nyoro SF

Member
Thanks for the impressions Mr. Jeff.
A lot of stuff has slipped my mind since my last playthrough. So it's good to have a record of what NPCs allude to for the future.
 

chaosblade

Unconfirmed Member
7 games later and this still doesn't get answered? Hm, maybe it really was just an accident.

That sounds like something that would be covered in a future arc that focuses on Calvard. I don't know if the country is touched on much in the existing games, since they take place in Liberl, Crossbell, and Erebonia.
 

Mr.Jeff

Member
Right so Chapter 4 and the Epilogue are finished with 76 hours on the clock. Even after all this time, it's still as powerful as I remember it being. Ahhhhh, so good.

Point to note that with the fight on the Terrace, it is made considerably easier by using Kloe's skill, Kaempfer all the time.
Also, for the no S-craft achievement, I was unsure of which would trigger it so I ended up using nothing but artes and basic attacks heh. Might explain why it took over an hour!

Anyway, as I have been doing previously, I have some more points to vomit forth.

I'll start in the order in which things occurred:

i) Visiting the History Museum in Grancel, one of the exhibits mentions a section of wall that was taken from the Tetracyclic towers but makes note that it was built AFTER the Great Collapse. Evidently civilisation was not wiped out in a mere instant. More about this tidbit later.
It also mentions that it depicts a staff wielding priest confronting a winged god-like being. I have nothing on this.

ii) Upstairs there is information about the start of the faith of Aidios. She is known as the "Goddess of the Sky" and all artifacts found are believed to be linked to the 7 Sept-terrions which, were also stated to gifts that Aidios sent down from the sky.
Now, this is interesting. Given that both the Sept-terrions AND Aidios came from the sky and that the Zemurian civilization were both highly advanced, is there a possibility that Aidios is perhaps a real being and this reference to the sky is rather a link to space instead. Perhaps the Zemurian's were advanced enough for structures in space/orbit. Sheer speculation.

A different exhibit mentions that the Septian Church's origins began 500 years from present day but that the first known likeness of Aidios was dated from the year 900.
I had originally more of a point to make on this but considering that in our own history, relics from that far back are hard to find, perhaps it is not as suspicious as I thought. 400 years from founding to the first known likeness though....

iii) A different exhibit mentions that some of the items were found from ruins that exists on the bottom of Lake Valleria. Hmmmm

iv)The Capua's were a noble family from the Erebonian Empire.

v) One of the researchers in the History Museum mentions again that humans lived side by side with other intelligent beings called the Ancient Dragons. The head of the museum is later called away by a researcher in Bose. This may or may not be linked to the scholar who I mentioned earlier was looking to speak to people who had last seen a dragon.

vi) Cassius was a school friend of the the deceased son of Queen Alicia. It's also mentioned that in the shipwreck which killed him, his wife was also onboard.

vii) Queen Alicia mentions that the massive orbal reaction beneath Grancel Castle was 10 years ago. Did this occur before or after the invasion by the Erebonian empire?

viii) This may mean nothing at all but one of the soldiers on the Gurune Gate mentions that he saw a little girl while standing guard. Hallucination? Originally I has suspected it was Tita and co sneaking borders but they mention that they sneaked into Grancel via a transport airship.

ix) I mentioned that there was a silver haired man appearing at the play in Chapter 2 previously. It appears the silver hair man was infact 2nd Lieutenant Lorence. I find it interesting that 1) he would rescue the Matron and co from the burning building and 2) he would go to watch the play in Chapter 2.

x) On this vein, after you defeat Lorence the queen mentions that he has such sad eyes. His response is "You, who know the name of 'Hamel'..."
Hamel was the town which was referenced again in Chapter 2 as the town that could be seen from the Haken Gate before the start of the Hundred Days War but afterwards had vanished completely. Evidently there is far more to this event than first appears.

xi) After the black orbment has been activated, the voice states that "The device towers have been activated". This obviously refers to the Tetracyclic towers which is confirmed by 1) 4 pillars of matching colours to the towers in the room ominously descending and 2) the Liberl News special edition confirming that people had seen light coming from them.

On this note, as another point of interest, spread around Grancel on the Erbe scenic route, there are 4 monuments with unreadable inscriptions which are all coloured and named to match the towers. Hmmm.

Relating back to the first point, the mention of a seal suggests that the towers also perhaps form part of this. If the point was to seal away the Sept-terrions, this would then explain that the reason why they were built after the Great Collapse. It's then an interesting point that such advanced technology was used after a time when supposedly it had all been lost. Perhaps it speaks of a willing rejection of orbment technology?

Joshua also mentions on the Terrace that the Shining Ring was mentioned in a legend and that it has the power to control nature.

xi) After speaking to Elnan about the Jester brigade of the Jaeger corps, you learn they operate from a small autonomous state on the outskirts of Erebonia. However, the entire population of 100 people has vanished.

xii) In the epilogue, as you go to the Landing Pad, you discover two NPCs; Faye with Private Brahm. He mentions that he is back together with Faye because you gave her the letter in Chapter 3. Does this mean if you don't do this quest, she shows up with the other engineer which had eyes on her?

This last section will basically cover the stuff from the Epilogue solely and is stuff that definitely be brought up in SC. You've been warned:
Joshua's conversation with professor Alba brings up a host of names:
"The Seven Snake Apostles, the Anguis" - 7 to match the Sept-terrions?

Joshua is referenced as "Enforcer Legion 13" - Are there others?

In his persuasion attempts he says this. Could this be the ash blonde man?
Joshua then says "My sister...and Loewe". In his recollection of past events to Estelle, he mentions a traumatic experience. Perhaps the death of his sister? The recollection also shows someone else with Joshua at the time when Weismann appears. Is this Loewe? Could Loewe be the real name of Lorence?

Alba/Weismann also mentions Ourborous as the name of his organisation and states that he has a master, indicating there is still someone above him.

Why precisely did Alba/Weismann memory wipe Kurt AFTER he had sent the Black Orbment on its way to Cassius?

For anyone who read all this, thanks for putting up with all my garbage. Very much looking forward to playing through Second Chapter.

Edit: Damnit! Forgot one thing. Mysterious areas which are closed off:
-The mountain area at the hotsprings town
-The door near the convery belt in the basement of the factory in Zeiss
-The Mine behind Ravennue village. There are a few doorways in the area where you encounter the sky pirates
- The golden door in the Grand Cathedral of Grancel in the Northeastern section.
 

lj167

Member
For anyone who read all this, thanks for putting up with all my garbage. Very much looking forward to playing through Second Chapter.

Trust me, none of this is garbage. It's a great refresher on some of the background hints and stuff that I've forgotten since my last playthrough, and I'm really glad that you've been keeping track of it and sharing with us. And yeah, I really can't wait for Second Chapter.

In his persuasion attempts he says this. Could this be the ash blonde man?

I don't have a savefile near this point so I can't check, but iirc the mayor of Ruan also mentioned a "HIM" or "HE" or something along those lines during his escape at the end of chapter 2. Which I'm assuming is the same person because of the capitalization.

Also:

Edit: Damnit! Forgot one thing. Mysterious areas which are closed off:
-The mountain area at the hotsprings town
-The door near the convery belt in the basement of the factory in Zeiss
-The Mine behind Ravennue village. There are a few doorways in the area where you encounter the sky pirates
- The golden door in the Grand Cathedral of Grancel in the Northeastern section.

In Mistwald Forest, there's a little section with a path leading to a tree, and there's no enemies whatsoever in the area. When I first ran into it, I thought a scene of some sort was going to happen there, but nothing. So I figure something's going to happen there in SC.
 

Mr.Jeff

Member
I don't have a savefile near this point so I can't check, but iirc
the mayor of Ruan also mentioned a "HIM" or "HE" or something along those lines during his escape at the end of chapter 2. Which I'm assuming is the same person because of the capitalization.
I remember that part. You're probably right about that. I'd been ruminating on what purpose that entire affair had and all I can come up with is:
it was to be a similar story to the Capua family. Corruption via Dalmore to be "routed" out by Colonel Richard
.

In Mistwald Forest,
there's a little section with a path leading to a tree, and there's no enemies whatsoever in the area. When I first ran into it, I thought a scene of some sort was going to happen there, but nothing. So I figure something's going to happen there in SC.
That's a good point.
I'd noticed it was an area oddly unlike the rest but since it wasn't as obvious as a locked door, I'd forgotten about it
.
 
Trust me, none of this is garbage. It's a great refresher on some of the background hints and stuff that I've forgotten since my last playthrough, and I'm really glad that you've been keeping track of it and sharing with us. And yeah, I really can't wait for Second Chapter.



I don't have a savefile near this point so I can't check, but iirc the mayor of Ruan also mentioned a "HIM" or "HE" or something along those lines during his escape at the end of chapter 2. Which I'm assuming is the same person because of the capitalization.

Also:



In Mistwald Forest, there's a little section with a path leading to a tree, and there's no enemies whatsoever in the area. When I first ran into it, I thought a scene of some sort was going to happen there, but nothing. So I figure something's going to happen there in SC.

Here ya go. I just refreshed with this myself!
 
Regarding the
Jester
Corps., they're said to have disappeared from record and in general right as Lorence made his move into Richards's unit.
Jester
mercenaries get a special distinction (at least in conversation) from regular Jaegar divisions—this has me thinking
Ouroboros
has been hiding
Loewe
's
Legion
in plain sight until recently.
 

Nyoro SF

Member

max_505

Member
Wow, nice job! I'll bookmark this and come back after finishing SC.

This really shows why I love FC. To the casual player that just wants to blast through it to get to the ending, he'll end up missing a lot. But if you take your time and really explore the world, you'll learn a thing or two or three... or ten.
 

FLD

Member
Aw man, I think I screwed up the weapons achievement somehow. I was so careful, I even had a spreadsheet to keep track of everything. Such a bummer. :(

I'm at the entrance of
Aureole
and the achievement counter is at 46/56. It should be at 48, right? I have saves at the start of each chapters but I seriously have no idea which two I could've possibly missed. And I really don't feel like replaying all of them just for this. :/

Goddamnit...
 

Mr.Jeff

Member
Aw man, I think I screwed up the weapons achievement somehow. I was so careful, I even had a spreadsheet to keep track of everything. Such a bummer. :(

I'm at the entrance of
Aureole
and the achievement counter is at 46/56. It should be at 48, right? I have saves at the start of each chapters but I seriously have no idea which two I could've possibly missed. And I really don't feel like replaying all of them just for this. :/

Goddamnit...
I had the same issue.
By the entrance, do you mean just before the last boss? I had the same number of missing weapon with the only one being missing was the other weapon from redeeming the Carnelia books. I reloaded a save just before handing them in and picked the other weapon and it pinged the achievement.

Hope that helps for you.

Edit: If needed, I can dig out the save file from that point as well.
 

FLD

Member
I had the same issue.
By the entrance, do you mean just before the last boss? I had the same number of missing weapon with the only one being missing was the other weapon from redeeming the Carnelia books. I reloaded a save just before handing them in and picked the other weapon and it pinged the achievement.

Hope that helps for you.

Edit: If needed, I can dig out the save file from that point as well.

Nah, I don't think so. I already did that and made sure to reload and get both. It looks like I'm on track to get the chest achievement, though, so if I did actually miss two they're most likely from shops. At least that narrows it down a bit...

And by entrance I mean
the entrance of the dungeon. Like, the first base camp right after the elevator in the treasury. I got there late last night and spent some time reloading to beat Lorence, so I haven't started the dungeon yet. I'll try finishing it today. Hopefully the counter is just bugged or something.

edit: Looks like it might've been a false alarm, after all. I'm halfway through the dungeon and for some reason the counter looks right now. It's at 54 and I still have two weapons left to pick up in the dungeon. Not 100% sure what the problem was but either the counter randomly went up by 2 at some point or I fixed it by unequiping everyone's weapons and having it register the practice weapons for two people.

edit2: Yup, playthrough complete and all achievements unlocked! That was kind of an annoying scare to have at the very last minute...

But man, the game was a blast to replay. I went in completely blind when I played the PSP version last summer and I was a little thrown off by the pacing and by just how slowly the plot moves for most of the game. I really enjoyed it but I kept waiting for something to happen, which made some parts of the early chapters feel a little long and dull.

This time around, though, I actually got a lot more out of it, especially since I know a little bit more about the other games and the series in general. So, the vague lore stuff like all the Erebonian Empire talk didn't fly over my head as much. I still didn't go out of my way to talk to every NPC, though, so I'm glad some of you guys kept such detailed notes of your findings. It's kinda late now but I'll definitely read through those spoiler tags tomorrow.

Also, while I remembered most of the major events, it turns out I had forgotten pretty much all of the specific details and lore. So, I think I would've been confused as all hell going into SC like this. Now I just hope it'll come out before I forget all of it again. This month would be good. Like, really good. Perfect, even.
 

night13x

Member
I posted this on the official Xseed forums, but I figured I share with the GAF community also:

I just finished FC and just wanted to post my general (none spoiler) thoughts - hopefully it's not a bother posting them here as this seems to be the best place to :)

FC specific related thoughts:

- I pre-ordered/purchased the original LE psp version of TitS (like I do with most xseed games), along with purchasing the digital psp/vita version and recently the pc version from the steam summer sale. Partly out of PC version being more convenient (playing at work - alt tab out when I need too hah....) and to purely support Xseed like always.

- When I first purchased the LE psp version, I quickly got to the beginning of chapter 3 - but after hearing all of the red flags (at the time) of SC in translation hell, when/if it gets released, etc, I decided to hold off on continuing on until closer to SC release. Don't get me wrong, I love TitS like any good man (or even female!) would ... thats Trials in the Sky so get your head out of the gutter! :p

- Also up to chapter 3, there wasn't really much "OMG MINDBLOWING" plot going on yet (I'll get to that next point), so I felt that I wasn't walking away from the middle of anything major and figured I pick it back up again from the beginning at at later point close to SC release.

- So I'll be honest, as someone who purposely kept ignorance of any story knowledge of the later games (I hate spoilers), I felt the pacing was a bit horrible as I was playing through the game. Each chapter even felt like an independent episode or chapter. However, by the time I got to the end - I get it - and masterfully done. At the end of the day, I DO appreciate that they took the time to properly build the setting and characters, and not rush through the aspect of them. This game serves as a "double prelude" to both the Estelle/Joshua SKY duo-logy and also the prelude to the entire 7 + ongoing game setting. In the long run, especially after getting the opportunity to play the later games hopefully soon, I will appreciate that they took the time to properly map out the setting in FC.

- Going deeper into the story aspect and how I said each chapter felt like an independent episode - again masterfully done of how some of the "weird" aspects thrown in here and there start to make sense and come apparent by the end of the game. It's one of those deals where you stick with it and get rewarded with a "huge payoff" in the end.

- So by the end of the game, I wasn't "OMG IM COMPLETELY MIND$#%#'D" LIKE 999/VLR (and man those games got me thinking months on end after...and still thinking about them #4infinity), but I was more than satisfied with the ending and felt that it was worth pushing through the not so plot heavy/exciting aspects of the game.

- A lot of the "plot twists" I did guess correctly (who was the princess, and the very last scene between Estelle and Joshua, the plot twist right before that), but I felt that was a lucky guess on my part. I still had the "wow that really happened" feeling after going through it.

- The SC preview movie after the credits .... lol. I'll say this - thankfully I finished this game before SC is coming out. I feel for the people who completed FC years ago and still waiting for SC to come out. What a C. tease if there ever was one.

- I leave the game feeling that I desperately want to play SC. Tom - PLEASE release this soon so we can get through SC before CS comes out :D

- The before the prelude begins part / ending of FC, relationship of Joshua and Daddy Bright, Joshua's past alluded to at the begining of the game, Scherazard and the tarot cards. No comment other than just pointing these out without being spoilerific.

- I can't wait to learn more about Schera's past. Seems like there is a much bigger story there.

- BONUS: while finding the hidden entrance in the north sewers...I was waiting for Dogi to blast through the wall from the other side.... heh heh

Thoughts outside the FC/SC games:

- I am fully behind the fan support for TC to be translated at some point when resources are available to do so at Xseed. Here's my perspective. If xseed released SC then STOPPED, I understand that they decided to move on for business (and sanity) reasons. However, now that you are releasing CS I and II, there is no turning back. I selfishly expect full support of all LoH VI through VIII games to be released over time.

- That being said, looking at how "unofficially confirmed" sales are and fan support, along with support within Xseed, I have a feeling that is their plan internally at this point :)

- So at the risk of being a hypocrite, I DID look into more of the future games and roughly what they are about without going into spoiler territory after I completed FC. TC sounds like the bridge game that leads to important events for both Crossbell and Erebonian sagas. I am VERY interested in playing through TC.

- I LOVE the fact that the Crossbell and Erebonian sagas happen more or less at the same time. I was told without spoilers that things do cross over and different points of views of characters on certain events will happen between the two sagas. Please don't mind the drool coming from my mouth from hearing that.

- The biggest thing I love from the last chapter of FC was that there is MUCH bigger things at play that expand into the entire ongoing series. All I got to say is I love you Falcom.

- I don't know the answer to this and don't want to be "answered", but I hope some/all the important characters tie into the later games. I'm already becoming very fond of quite a few of them, more than I should :)

I think I covered most of everything that I had to get off my chest so to speak after completing this game. My absolute condolences for anyone who had to read through my gibberish that I just spewed all over in this post ;)
 

max_505

Member
@night13x: No need to apologize because, honestly, I love reading people's personal reactions to the game. Cheers for finishing it and welcome to the oh-my-Aidios-I-need-to-play-SC-now club!
 

night13x

Member
oh-my-Aidios-I-need-to-play-SC-now! ;)

Thanks for the kind response you two! Glad it wasn't too much of a hot mess of text to read :)

#4infinity
and of course #4SC!!!
 

chaosblade

Unconfirmed Member
Gdi Tom.

I still need to do my Max BP run before SC drops, I expect you to suddenly go "SC is coming out... TOMORROW" and I'll just die.

I feel like "next week" is more likely than "tomorrow" but yeah, given their history with PC releases it's going to be a really short window.

For now I guess I'll stick with my "summer" release prediction of September 22.
 

Psxphile

Member
Hm, the dreaded 'full-screen flickering' issue cropped up again after upgrading to Windows 10. Anyone else here experiencing this issue?

Steam Thread

Currently the only fix is to run in windowed mode. If you change the resolution so it matches your desktop, it'll run borderless and will be pretty much indistinguishable from regular full-screen. On the plus side, right-stick camera is now full-speed panning left as well as right... before panning left was a hair slower for whatever reason.
 

lj167

Member
Every time I come home from work and this thread is bumped, I think they've announced a release date for SC and I get excited. Then I click on it and the disappointment comes.
 

Psxphile

Member
Every time I come home from work and this thread is bumped, I think they've announced a release date for SC and I get excited. Then I click on it and the disappointment comes.
New thread for new news.

When you come home from work one day and you spy fireworks, dancing poms, chanting, and the telltale sound of 'Silver Will' coming from the direction of the Gaming Forum... that's when you'll know.
 

Terxus

Neo Member
There is some bad news apparently.

Response on the official Trails facebook page regarding a release date of SC:
Wish we knew. We want the game out the door as much as anyone, but probably still looking at a couple more months (but still within the year).
We've gone silent since no use getting everyone all worked up again until we see a firm release date in sight, but once we do we will be spamming you guys with new assets almost daily...

Tom commented the answer on the xseed forums:
It's probably legit. Last I heard we were still on track for this summer, but I'm not actually on the project -- I've been working almost solely on Corpse Party: Blood Drive and Return to PopoloCrois, with a little touch-up work thrown in on Earth Defense Force 4.1 for good measure. I knew we were at risk of getting pushed back beyond the summer, but I didn't think that was definite just yet. It may still not be -- it may just be that whoever posted that on Facebook was indicating a worst case scenario, with the idea being that it's better to pleasantly surprise people if we get it done quicker than disappoint them if it gets delayed more -- but I'm sure that wouldn't have been posted if it weren't at least pretty likely.

Apologies if I got anyone's hopes up!

-Tom
http://forum.marvelous-usa.com/index.php?showtopic=27143&st=1850#entry895635

So I guess not summer anymore (or the facebook guy was just really pessimistic), I hope it doesn't release within the same time window as cold steel.
 

Eila

Member
Continued disappointment. With FC, SC and also Corpse Party, are japanese PC games that hard to localize? Or is it that XSEED are understaffed?
 
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