Reposting for new page:
120+ hours in on the Switch and I just had the bugged Blood Moon happen to me for the first time. So far, they've only occurred at midnight, several days apart. This time, it happened at 10:00 AM right after it happened that midnight.
Hopefully, that gets patched... along with a boost to durability, the ability to cook batches of food, the ability to drop a weapon/bow/shield by holding B in the quick-switch pop-up menu, a weather indicator in the map screen (for those who use Pro HUD), and improvement in horse traversal near rocks. For gear changes, I hope they add something that gives the Snow and Sand boots run-speed affect to the Snowquill and Desert Voe Trousers, while the Zora Greaves should get give a substantial swim stroke, and Sheik's Mask should gain the set bonus for the Stealth Outfit. Shield Surfing shouldn't damage your shield on grass.
The two pipe-dreams I wish would come in the DLC, though, are:
- A more normalized damage increase that doesn't feature a 12x boost in damage from beginner weapons to Royal weapons, but instead something like a 2-3x damage boost. Accompanied with a rebalance of enemy HP and AI so you don't have to hit a Silver Bokbilin 130 times for it to die, the game would be substantially better balanced. That way, breaking one weapon and picking up the one you find one the ground is never going to be a gigantic downgrade and disappointment.
(If they implement this in Hard mode with a limit of 8-10 hearts, and armor upgrades capped at 2 stars, the implementation of 'living off the land' would be perfect.)
- The ability to repair or craft weapons at a fireplace. The first time you break a weapon, its parts get added to a new section in your inventory, and when you hold hold those parts along with some amber and opal (or wood and monster parts, depending on the weapon in question), you get to recreate it. I want to play through the game in Stealth gear with Eightfold blades, but the durability system essentially makes that impossible... and that's a damn shame.