The Legend of Zelda: Skyward Sword HD - Loftwing flight footage

IbizaPocholo

NeoGAFs Kent Brockman


legend of zelda abandon thread GIF
 
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Mark my words, it's not even a port. Pretty sure it's using the same GC/Wii emulator they did for Mario Sunshine and Mario Galaxy HD.
 
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everyone, is it worth playing without the amiibo? I've heard it's really slow in the opening hours. do I need this to help round out my Zelda experience?
 
skyward sword doesn't deserve all this attention, the game was ok but now they're marketing this thing to scam new botw players.
Why scam? If people find value in the purchase it's their money and their business. It would be a scam if the game comes at 480p and 30 fps and/or without regular controller mapping after they advertise it fullhd at 60fps with new controller scheme, people buying the game know what they're getting into. Just don't buy it if it's not enough of an upgrade for you.

Regarding the amiibo thing... I'll pass on it, I'd rather have an experience as close to the original as possible in this case.
 
Mark my words, it's not even a port. Pretty sure it's using the same GC/Wii emulator they did for Mario Sunshine and Mario Galaxy HD.
And how do you distinguish a port from a remaster? Any proofs? Because to me its a remaster - 60fps + resolution + wide screen + controls + who knows what else changed. Also they have a source code so whats the point in emulation?
 
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Holy hell, I love me some Zelda, but there is no way I'm paying good money for this lazy-ass port.

Remember what they did for that Mario collection recently?

Nintendo don't give a hoot. They know they can just slap "Mario" or "Zelda" on something and booger-eaters will gobble it up
 
It's a shame they have chosen skyward sword. That game is as dull and annoying as Fi.

I would've loved it if they chosen OOT and Majora's mask.

And yes, I am aware these games has gotten updated versions on the 3ds, but that is their last handheld system, and I would love to play these games on the big screen again.
 
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Kinda surreal seeing it in 60fps when you are used to the 30fps of the original. Still, I can't wait, I've been looking forward to replaying it for a long time. Also, the person playing in the video is not good at flying.
 
blurry as hell
Amazingly the textures were enhanced, and it still looks like this.

That's kinda the point though. Skyward Sword takes its artistic inspirations from the work of Claude Monet
A higher resolution and HD textures wouldn't really improve the game's look, because the blurry appearance is intentional. Therefore they had the choice of redoing the game completely or being truthful to the original without ruining the original vision and given that this is just an HD port they obviously chose the latter.

I get the criticism about the pricing, but the look of the game is absolutely timeless. You either like how the game looks or you don't, but you can't expect them to redo the game completely.
 
If I were to play this game again, I might be interested to set this up:
Why make a game that supposed to look blurry, not blurry?


Skyward Sword takes inspiration from art like this:
cliff-at-grainval.jpg


Making it not blurry is missing the point.
 
If a developer decided to make a new game with Monet inspired art today, I am sure they can find a way to make that art in 4K.

Hmm, probably but those would be made with 4K resolution in mind. Skyward Sword was made to be in 480p though so pumping up the resolution is kinda counter-intuitive to the game's vision. It sharpens up the image. Something that would improve almost any game would be a deterioration here.
 
SS is the only 3D Zelda game I played only once and that's because it's such a mixed bag. I actually really liked the combat; it's one of the only games besides Metal Gear Rising where aiming the direction of your sword slashes was integral to the combat, and that was pretty unique.

The game also has some pretty great dungeons. Some of them were actual real brain teasers. The thing that sucks is pretty much everything you have to do between dungeons is a boring slog. It has a worse version of Twilight Princess's light seed collectathons for instance, and then even more collectathons after that. You also have to repeat one particularly annoying boss at minimum 3 times; and possibly double that if you want the best shield in the game.

Plus the art style is just kind of meh. The environments can look cool with the water color blurring effect, but all the characters look too sterile and clean. It starts to go into Mario territory. I'll take the slick semi-realism of TP or the simple but unique cell-shading of WW any day over this.
 
That's kinda the point though. Skyward Sword takes its artistic inspirations from the work of Claude Monet
A higher resolution and HD textures wouldn't really improve the game's look, because the blurry appearance is intentional. Therefore they had the choice of redoing the game completely or being truthful to the original without ruining the original vision and given that this is just an HD port they obviously chose the latter.
This is correct. Which is why this post will get mocked to infinity and back again.

SS looked "blurry" in the distance even on my old 480p EDTV plasma. Everything that isn't close to Link is just supposed to look soft to imitate those paintings.
 
I don't know why people are upset. It's a HD port of Skyward Sword on Switch, just like TPHD and WWHD 🤷‍♂️ It's exactly what it's supposed to be.
 
I never got to play this originally, and my kids are really into Zelda now, so even if its just a 60fps port I will be buying.
 
Is this what we need the Amiibo for?
No. The Amiibo wil let you launch to the sky from anywhere on the underworld map. Normally you need to find a statue to do. There isn't much of a statue shortage in the game either. Messed up that Nintendo is doing it but it's not as big of a deal as people make it out to be.

The real crime is that SS HD is being sold at a higher price than it was on the Wii, lol.
 
This is correct. Which is why this post will get mocked to infinity and back again.

SS looked "blurry" in the distance even on my old 480p EDTV plasma. Everything that isn't close to Link is just supposed to look soft to imitate those paintings.
I've said it before in prior threads but I'm convinced that the best way to play SS is on the WiiU gamepad. That tiny 480p screen makes the game look absolutely gorgeous. It really showcases the art style.
 
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