Hudo
Member
Ah, wasn't it killed off by Nintendo when they went after all the Yuzu forks?Suyu too.
Ah, wasn't it killed off by Nintendo when they went after all the Yuzu forks?Suyu too.
That would be quite the upgrade considering BotW had the worst final boss sequence in the entire franchise.You really should. Even if you skip most of the content. The final boss, and final boss sequence, is one of the best (if not the best) in the entire franchise.
I see these two games as undertaker vs shawn michaels wrestlemania 25 and 26. something so great that you mind't seeing it twice but with different twists and a more resounding endingI understand the disappointment of those who have played Zelda TOTK after Botw. The dullness of the Depths doesn't help either. If it had been a game released instead of BOTW, containing only Hyrule and Sky Islands, it would have been a flawless game. I enjoyed it a lot without having played BOTW too much. Now I'm thinking about how I'm going to play BOTW. I bought it with its DLCs, at least I'll get around with the motorcycle. I think I'll need a year or two to forget Hyrule.
I agree, and it really is. Incredible finish to an incredible duology.That would be quite the upgrade considering BotW had the worst final boss sequence in the entire franchise.
No.Ah, wasn't it killed off by Nintendo when they went after all the Yuzu forks?
Huh. Curious. Thanks!
Man, I've played it like about 20 hours and love it sooo much.
But as a dad I've no time to play. Sadly.
My dream is when Switch 2 releases playing it in glorious 1080 with all bells and whistles!
Hope it gets true as soon as possible!
Care to elaborate on that? They added a huge amount of content and even changed the map up quite a bit and not just with above and below ground. Adding so many explorable and expanded caves, changing paths, adding new elements and a new way of traversing the world. While some points on the map are the same, I'd say 90% of the game's map was changed.It’s 90% the same as BotW. Great game but it is what it is.
The problem is they choose to reuse all the old BotW conventions but those were already so closely tied to that game's story that the second time around everything feels really contrived and ill-fitting. It makes all the redundancy even more glaring and cheap feeling.Awesome game but it felt less cohesive to me than BotW.
the depths are kinda lame and the sky feels like an afterthought. also exploration suffered a bit due to the sky.
It does lots of things better than BotW, but feels like its all patched up.
I think it absolutely started as DLC in 2018, and by 2019 had morphed into like "hey you know what, we have so much stuff to toss in, can we just take as long as we need and make it a whole separate game?" And it just spun out from there, like a giant Frankenstein. The number of side quests & side adventures is just completely over-the-top, that just seeing how many quests are in the game, is frankly exhausting to think about doing even half of it.Awesome game but it felt less cohesive to me than BotW.
the depths are kinda lame and the sky feels like an afterthought. also exploration suffered a bit due to the sky.
It does lots of things better than BotW, but feels like its all patched up.
Greatest game of all time? Its not even a top 5 Zelda game
Zero quality dungeons, items and upgrades a bit pointless, weak character building, bosses, and weak combat mechanics
Very poor reward system for seeking out all the redundant time wasting things this game features too
BOTW was novel, ToTK was just boring and bloated
I 100%ed BotW when it released, out of obligation I was miserable after the first 40 or so hours after I realized just how copy/paste and unfulling the game actually was, and hadn't touched it at all since before playing totk. The feeling of "been there, done that" was so strong it actually took me by surprise. I really didn't expect nearly so many elements to be just lifted wholesale from Botw. It felt so painfully lazy. Eventually, the game showed some new stuff and I actually started enjoying it. But then the story kept getting shittier and shittier and the Master Sword turned out to be total garbage again and I just had enough. The slightly improved dungeons just weren't enough to keep me going.I finished playing BOTW a week before it came out, I mean, I played it kinda frequently sometimes for 2 years, but the last time I played was when TOTK came out. Thing is this: I felt already burnt out and satisfied enough of BOTW, so didn't want to play TOTK yet since I felt BOTW fresh enough, but the hype train won me (like, second time ever lol) and preordered a day before release, I was thinking on playing for around 4 or 5 hours before putting it to rest for the following few months and ended up playing 100 hours instead lmao. Game is actually good and felt different enough to BOTW, you can play it like the prequel but then you'd loose on almost anything the game has imo.
I haven't finished it tho, I got burnt out right at the castle so I need to go back, as with BOTW, I can just play it at any moment for some hours, go do something else go back again, etc. So it's ok by me.
The only thing I hate is the 30fps look. It plays great an contrary to many, I feel it's very consistent (unless you use ultrahand in which case knowing it will slow down beforehand will make it tolerable), the input lag is also very good, but I just can't stand "30fps animations", for many of us the animation fluidity (camera movement, characters animations, etc.) is a great part of graphic appeal and I think the game would look amazing running at 60 fps.
Edit: Oh, and the way you use your companion skills... Fuck that, Nintendo you couldn't have failed on a simple task like that, come on! Those companions are the only thing that is wrong with that game, it's ok that they help in battle but having to "talk" to them to use the skills is just bad design, like wtf?