dr_rus
Member
But it does if all you do to look for or talk to someone is pressing the same button as collecting something. It's the exact same gameplay.Looking for (or talking to) someone or attacking an enemy base(which is what most of Andromeda quests are) does not make it a fetch quest. Otherwise, you might as well call every quests or every games fetch quests.
And no, it doesn't make every game into a fetch quest game because in other games you actually have to do different stuff to complete different quests. Even when a quest is basically a fetch quest but has a big amount of story - it's not a fetch quest anymore. Fetch quest is only this - fetching something to complete a quest without doing anything else.
I'm not saying Andromeda was really original with its quests. I mean, most are just that... talking to someone or attacking an enemy base with maybe some scanning necessary, but I would not call most of its quests as fetch quests.
Okay, how would you call them?