AstroLad said:Most games don't take six hours though. Average time for me is 2.5-3. I think once you get >5 players or >3.5 hours is when it starts to drag a bit. I've certainly been known to just cut off games when it was clear we were going to lose but would take another hour or two to actually happen. I'm a pragmatist.
Emerson said:http://www.fantasyflightgames.com/edge_news.asp?eidn=2496
A Game of Thrones being reprinted
So fucking excited, I really want this.
Of course they announce it a couple weeks after I find a copy of the first edition.Emerson said:http://www.fantasyflightgames.com/edge_news.asp?eidn=2496
A Game of Thrones being reprinted
So fucking excited, I really want this.
Shouldn't have been too surprising, given how well the live action series is doing.joeyjoejoeshabadoo said:Of course they announce it a couple weeks after I find a copy of the first edition.
Wren said:Alternatively D&D allows everyone to play a hero, however the lack of a designated DM can make the game feel extremely random and sometimes unfair at times.
Secks4Food said:I played Arkham Horror today for the first time...6 hours of constant struggle just to be beaten by Cthulu himself. Fuck.
It's a decently fun game, very epic and immersive as far as board games go. I actually enjoy reading the cards/character stories and just enjoying the art and setting more than actually playing though. The game can be very unforgiving at times, especially if you get a nasty monster surge or just draw a card that unapologetically screws you over. It also gets pretty repetitive for being such a long game: just constantly closing portals just to have a new one open up elsewhere gets pretty old. Definitely not a game I want to play regularly despite my love for Lovecraft...I'd rather curl up with the Necronomicon than play this.
Emerson said:http://www.fantasyflightgames.com/edge_news.asp?eidn=2496
A Game of Thrones being reprinted
So fucking excited, I really want this.
Yes. It's awesome. Scheming and backstabbing are pretty much a must.Hero said:Awesome. Anyone here play this? Would like to hear about it.
AstroLad said:Ooh yay I'm back in the Top 10 on Campaign Manager yucata.
I don't mind her negative that much, maybe because I seem to always be a Cylon, and maybe because her crisis draw ability is amazing.Cathcart said:Anyway, good news is that tonight our group had our first ever human win in Battlestar Galactica (after maybe only 5 or 6 games). I got accused of being too talkative and making it too hard for the Cylons, lolz. I'm glad I got to be a human when we got the first win, though. I've played Roslin in our last two games and now I'm really liking her as a character. Having cancer blows but there are a lot of things she can do that don't involve activating ship locations that you can mitigate it. And her 2 crisis card draw is pretty awesome.
Horseticuffs said:but I've also been told that the game "Cthulu Dice" would be a good purchase. Cthulhu Dice is cheap enough that it's as good as bought
But possibly best advantage in the game. Because of it we avoided two Cylon attack cards at at least one Admiral chooses card that would have been bad for us because I was pretty sure our Admiral was a Cylon. At least in the base game I think it's the best per-turn advantage, we haven't used expansion characters yet.Neverfade said:Worst disadvantage in the game. We never play her because of it. I don't know what the fuck they were thinking, but it's crippling.
I've actually never been a Cylon. The Cylon players in this game accused me of making it too hard to be a Cylon because I'm always on top of how many of what cards were played in skill checks. They were half joking because they've both won a few times as Cylons so they couldn't be too mad that it was only the first human victory, but they did raise a good point. If I keep talking so much as a human it will be too obvious when I do end up a Cylon. I think I was mostly doing it because I was always sort of teaching the game to whoever was new so I'd feel obligated to point stuff out, but now I might stop talking so much before I give myself away. Or I'll just have to get better at spouting bullshit, lol.Schmattakopf said:I don't mind her negative that much, maybe because I seem to always be a Cylon, and maybe because her crisis draw ability is amazing.
And even more amazing if you're a Cylon playing as her.
Cathcart said:But possibly best advantage in the game.
StoOgE said:To this point, I have avoided playing Killer Bunnies. Looks like my game night is being taken over on Tuesday for Killer Bunnies.
How bad is it going to be?
Emerson said:http://www.fantasyflightgames.com/edge_news.asp?eidn=2496
A Game of Thrones being reprinted
So fucking excited, I really want this.
ultron87 said:Gen-Con Indy is the weekend after next. Anyone going?
Neverfade said:Munchkin, with an even stupider theme, probably.
Hero said:Ravenloft is very unfair. Constant uphill struggle and once you let things get out of control, well, good luck.
StoOgE said:Hell
I should have known when she was looking forward to how funny the cards were. :/
fenners said:There's a better game in it than Munchkin; there's some nice combos & planning ahead elements that are ok. Still a random "take that" type of game that tends to overstay its welcome.
The gotcha is the random fucking ending where you flip a carrot tile & whoever has it, wins, regardless of number of carrots/bunnies you've got. You can be the best fucking player all game, totally dominating, but if it's the wrong random carrot? Tough luck.
Cathcart said:Does that Puerto Rico port still look like this? Because I think that looks like a mess. And not the good kind of mess.
Agyar said:My gaming groups has picked up a couple of copies of The Resistance and as a result I never want to play BSG again. With the inclusion of the expansion cards, Resistance has all the bits I like about BSG condensed into a 30-60 game.
The Resistance is good but it's over too quick for me. I prefer BSG's tension much more. As far as Cargo Noir, meh. It may have been the three hour (!) game I was subjected to but I wasn't feeling it at all. The downtime between turns was excruciating (possibly due to the unusually long play time) and the goods had absolutely no baring on anything. It didn't matter what I went for as long as it was a set of something. The art is nice but that's pretty much the only positive thing about I can say about the game.Agyar said:My gaming groups has picked up a couple of copies of The Resistance and as a result I never want to play BSG again. With the inclusion of the expansion cards, Resistance has all the bits I like about BSG condensed into a 30-60 game.
I've also had a chance to play some of Cargo Noir, which is a fun and super easy to pick up. Definitely a good one to whip out alongside Small World with casual players. Similarly to Small World again, the art is fantastic.
Agyar said:My gaming groups has picked up a couple of copies of The Resistance and as a result I never want to play BSG again. With the inclusion of the expansion cards, Resistance has all the bits I like about BSG condensed into a 30-60 game.
I've also had a chance to play some of Cargo Noir, which is a fun and super easy to pick up. Definitely a good one to whip out alongside Small World with casual players. Similarly to Small World again, the art is fantastic.
Probably not, since Ascension doesn't look like it's preview anymore.Flynn said:Yeah, that's bad.
Gryphter said:I've had the Resistance on my radar for a little bit now, perhaps I'll pick it up at/for GenCon. Hoping to get BSG on the table though so I hope either doesn't get ruined by the other. On 2nd thought, maybe I'll hold off
soldat7 said:
soldat7 said: