Schmattakopf
Member
Edit: Guess nobody knows about El Grande...
AstroLad said:a little bit over 150, counting expansions (thanks bgg! http://boardgamegeek.com/collection/user/AstroLad?own=1&subtype=boardgame&ff=1)
i do need to sell about 10-20 games and do the annual purge thing. i think 150 is the number i'd like to keep it aroundoutunderthestars said:Wow! Awesome collection!
AstroLad said:i do need to sell about 10-20 games and do the annual purge thing. i think 150 is the number i'd like to keep it around
that is awesome, what else hit the table? I had gaming on Fri and Sat as well, we playedBattleMonkey said:Wow, had about 14 hours of board gaming all day yesterday, fun times.
Gryphter said:that is awesome, what else hit the table? I had gaming on Fri and Sat as well, we played
Fri night:
RoboRally
Cash N Guns
7 Wonders
3 games of The Resistance (7, 9, then 9 players. Spies won every game *shakes fist*)
Sat:
Hey! That's my fish
King of Tokyo
Survive! Escape From Atlantis
Cash N Guns
Wasabi!
garath said:We intended to play Arkham, LoTR LCG and Rune Age but our Arkham game (with King in Yellow and Lurker at the Threshold expansions) took 7 hours and we didn't even finish.
BattleMonkey said:Ticket to Ride, Power Grid, Dominion. Have been doing three game nights lately so on Wed it was Carcossone and Betrayal at House on the Hill, and then Star Trek Expeditions on Friday.
Gryphter said:How is Expeditions? I know near nothing about it besides Knizia
XShagrath said:Isn't it kinda well-known that you shouldn't play Arkham with more than one expansion per game? I've only got the base game, but that's what I've heard from others that own the game.
I've only played one game with two players so far, and we probably went about 4 hours before succumbing to the Great Old One. I think we would've actually won in that final fight, but we had read the rules wrong and thought we could only do one "hit" per round of combat.BattleMonkey said:Even base game can go on for very long. It can be pretty random on how quick the game goes depending on the old one chosen and what investigators are chosen. Have had games go less than 2 hours, while even just the base game had em reach 8 hours with no ending even.
AstroLad said:Hmm. I've never spent more then 3.5 hours on a game of AH.
But:
-Never played with more than one expansion integrated.
-Never played with more than 4.
-Have bailed on games running 3 hours+ where it was clear we were going to get wrecked (ahem . . . Innsmouth).
Oh yeah I tried to start up a game there but we didn't get enough to go I don't think. We should try to do a new one. All we need is 4 to have a good game....Fjord said:Been slowly introducing games to my girlfriend's circle of friends. One of them went out and picked up 7 wonders. What a fantastic game, I'm playing it online now http://www.jeuxsurunplateau.com/fr/jeux-en-ligne/jeux-en-ligne~34~playing~m7.html on this french website, I think you all may have been playing it here earlier in the thread?
AstroLad said:Whoo got my BGG.Con plans finalized.
Anyone else going from GAF?fenners said:Woot!
Yeah it is a bummer!StoOgE said:Ugg, I would kill to go
Stupid wedding in Taos took my vacation time.
AstroLad said:Anyone else going from GAF?
I definitely need to have Flynn teach me another Uwe Rosenberg game as that's becoming an annual tradition.
Flynn said:I'd better brush up on Loyang.
StoOgE said:clearly the best thing to do is to buy Merkator and learn how to play it.
Wow. I have a guess as to what will happen, results-wise.timetokill said:If I get a big group I'll probably end up stacking Dunwich with Innsmouth and seeing what happens
I love Innovation. Probably play it with my wife 3-5 times/week which is unheard of for us for any game ever. Some people call it too random or chaotic (the 4p game can be pretty chaotic), but I find that almost all of these people have played it a handful of times at most. You can steamroll in Innovation but the game offers opportunities to be clever and get out of bad situations at almost every turn. Helps that it gives a fulfilling roller-coaster experience in less than an hour.Steve Youngblood said:All the Innovation talk seriously has me considering it. I need more relatively short games at my disposal.
I had picked up Descent a few weeks ago, and was really looking forward to giving it a shot, as I'm a fan of dungeon crawls. However, before I got a chance to assemble a group for one last late-night nerdathon, my wife gave birth to our first son. So, that's been monopolizing our time. However, I have had a couple of opportunities for much shorter gaming, but that's just dominated by Magic as a go-to game.
So, Innovation is there. How are opinions shaking down on Elder Sign?
StoOgE said:So, looks like I'm getting the LOTR card game for my birthday.
Any suggestions on which expansions to get? Can I build a legal deck yet?
BattleMonkey said:The decks in the core set are legal out of the box.
StoOgE said:Sweet. I'll probably go grab an expansion every few weeks from my FLGS to get "caught up". I'll probably also buy the special scenario now since it will be harder to get later I imagine.
Any word on making more threat trackers available for more players in the future?
I've never constructed a deck in a CCG or LCG, so I'm really looking forward to the meta-game a lot. I'll probably have 2-3 go to preconstructed decks at the ready for when friends want to play as well. I imagine lots of solo play will be had here.
StoOgE said:Sweet. I'll probably go grab an expansion every few weeks from my FLGS to get "caught up". I'll probably also buy the special scenario now since it will be harder to get later I imagine.
Any word on making more threat trackers available for more players in the future?
I've never constructed a deck in a CCG or LCG, so I'm really looking forward to the meta-game a lot. I'll probably have 2-3 go to preconstructed decks at the ready for when friends want to play as well. I imagine lots of solo play will be had here.
AstroLad said:Yeah screw Bandai. Just wasting good licenses.