It's a really neat game that I really suck at. Trying to build buildings in such a way to score the most points you can is tough. The resource wheel is genius design and fixes the "Did you refill wood?" problem of Agricola.You guys, Ora Et Labora might be my favorite Uwe game yet. Take the best things from Agricola, and the best things from Le Havre, and then make it about monks and add some other stuff about land expansion.
It's a really neat game that I really suck at. Trying to build buildings in such a way to score the most points you can is tough. The resource wheel is genius design and fixes the "Did you refill wood?" problem of Agricola.
New Tabletop from Wil Wheaton & friends. This week is Catan:
http://www.youtube.com/watch?v=o3WJTlDa7oo
Are any of the Catan variants (Settlers of America, etc) worthwhile? I've been pondering them forever.
Are any of the Catan variants (Settlers of America, etc) worthwhile? I've been pondering them forever.
Thanks.
I played BSG Express last night and color me impressed. It was a really good game that captures the BSG experience in about an hour. I had the print and play guy on BGG make me a copy and, while you can tell it's homemade, it looks a hell of a lot better than I would be able to pull off.
I sent him a geekmail and he sent me a quote. He doesn't advertise it because the game users copy written art. It was close to $60 shipped. Like I said you can tell it's homemade but at it still looks better than what I can do. Plus I didn't have to sink any time in it.Wait, how do I get a copy of that? His list of games doesn't have it on there.
What changes did they make? I used the latest rules on BGG but I'm assuming this didn't make it on there.Hopefully I can incorporate the changes into the PNP as they're better. I was surprised Evan changed a fairly major mechanic based on my feedback regarding voting and retrieving dice.
What changes did they make? I used the latest rules on BGG but I'm assuming this didn't make it on there.
Few questions regarding Ascension. What's has changed in the 2nd edition? Also, are the official sleeves decent?
Kickstarter video shot. T- minus 1 week till launch.
Getting nervous.
In any case, I think I'm playing Belfort tonight, but one of my gaming group wants to switch that to Tammany Hall to try and get some buzz going in my gaming group.
I'm kind of torn. I love Tammany Hall, and I'm launching it on kickstarter in a week.. but I kind of want to play Belfort.
So Lords of Waterdeep is pretty good.
If you are playing Khorne, you want as many double ticks on the dial as possible. It's harder for him to win with points so don't bother. If you are not playing as Khorne try to not spread out in too many areas. If Khorne has less areas to kill he will get less dial ticks.The boys and I are playing our first game of Chaos In The Old World tomorrow. Any tips?
I've read the rules a few times now - doesn't seem too bad. We've played heavier.
But you haven't played betterThe boys and I are playing our first game of Chaos In The Old World tomorrow. Any tips?
I've read the rules a few times now - doesn't seem too bad. We've played heavier.
But you haven't played better
Sorry if I missed this but what is your goal gonna be?
I don't know much about the game but I reckon you'll get my bucks.
Six works just fine with Cosmic Encounter. The expansions generally just include a new player color, new aliens/flairs, and new techs. I usually play without the techs with new players so you can keep that out. However, I would add the new aliens and flair cards. The rules for those are pretty much the same as the base game so there is no problem integrating them.I've just ordered Cosmic Encounter and look forward to playing it this weekend. My group of board game playing friends does tend to more often be 6 players than 5 though, so I was considering buying the Cosmic Incursion expansion straight away. Firstly, is this wise? Will the game feel too slow and bogged down with that many brand new player (none of us have any experience with the game; I know how to play it and will be explaining from my own research).
Secondly, if we should be fine with a sixth player, how should I incorporate the expansion? Should we utilise it all from the get go or should I just bring in the new character colour stuff and ignore the new alien races and the new deck? I don't want to add extra complexity on game 1, but if it's just more of the same I guess that would be OK.
I've just ordered Cosmic Encounter and look forward to playing it this weekend. My group of board game playing friends does tend to more often be 6 players than 5 though, so I was considering buying the Cosmic Incursion expansion straight away. Firstly, is this wise? Will the game feel too slow and bogged down with that many brand new player (none of us have any experience with the game; I know how to play it and will be explaining from my own research).
Secondly, if we should be fine with a sixth player, how should I incorporate the expansion? Should we utilise it all from the get go or should I just bring in the new character colour stuff and ignore the new alien races and the new deck? I don't want to add extra complexity on game 1, but if it's just more of the same I guess that would be OK.
Lords of Waterdeep. AWESOME! Not that it is a particularly great game, but that it will let me introduce noobs to a worker placement game and then get them to play Caylus. LoD is fun with some replay but the hour play time is the key.
Finally played Munchkin. Maybe I need to be drunk...
Yeah, Mage Knight is fantastic. Gotta watch out though because it's very easy for the game to last a billionty hours with more than one new player.
Wanted to get GAFs thoughts on backing levels for Tammany Hall. If you thought they were fair, etc. Please don't share this on BGG or anywhere, just trying to get some thoughts.
I want to keep the stretch goaling simple and not bog it down with specific reward levels or whatnot.
The MSRP is 60 dollars, so you are getting early release + goals + free shipping + small discount for kickstarting. Shipping is killing me (wooden bits!) so it's hard to do much better, especially international. It's also cheaper than the original Stratamax US copies which were 60 + shipping.
1 - thanks (mostly so people involved in bulk ordering can post in the comments)
55 - copy of games + all stretch goals (10 dollars extra for Canadians, 30 Eurpe, 40 WW)
105 - 2 copies + all stretch goals (15 dollars Canadian, 40 Eurpe, 50 WW)
200 - 4 copies + all strech goals (US only + 30 Canadian, no WW)
650 - 10 copies to Europe, Latin America, South America
750 - 10 copies to Asia, Pacific, Africa, Middle East
Stooge is only publishing the reprint, it's not his game persay.I have no idea what your game is about , but one of the things that my gf and I look for with board game kickstarters is a video showing how the game is played. You should really have 1 or 2 videos explaining it and showing sample game play.
I will try and support you on the game depending on when you kickstart it. My gf and I are at $550 bucks for april on kickstarter lol
I have no idea what your game is about , but one of the things that my gf and I look for with board game kickstarters is a video showing how the game is played. You should really have 1 or 2 videos explaining it and showing sample game play.
I will try and support you on the game depending on when you kickstart it. My gf and I are at $550 bucks for april on kickstarter lol
Nice! I also just got started with my first project: War of the Ring. Uh, there's only like 200 minis to paint...Finally decided to start to try my hand at painting Boardgame Minis
Nice! I also just got started with my first project: War of the Ring. Uh, there's only like 200 minis to paint...
Thought about a dip, then I thought, "what else do I have to do this summer?" Here's Gondor:
The other Gondor minis are finished, they were just drying when I took the pic. I got the minis for Minas Tirith, Rivendell, Mt Doom and the two towers from this guy. Really looking forward to seeing the whole board of minis painted up. Should finish just in time for the expansion
Yeah, I may wind up making a "strategy" video that kind of shows some of the really interesting decisions you can make,
There are several reviews out already (Dice Tower, Board Game Blogger, Cartrunk, Giant Fire Breathing Robot) and a couple more coming (Undead Viking, Stormseeker, maybe another).
There is also a walk through video from Essen with the original designers and Derk from BGG
http://boardgamegeek.com/video/3977/tammany-hall/tammany-hall-demo-boardgamegeek-booth-essen-sp
60 Minutes is a fair assessment. With all new players a 5 player game with take maybe 90 minutes on the long end. There really isn't much to a turn (place two pieces and maybe perform your special action) and most of the time will be taken up by resolving the elections.BGG has Tammany Hall down as 60 minutes.
In your experience, once you've got over the learning stage is that what you'd expect.
Presumably 5 players is going to be longer.
I'm going to check the videos when I get home later.
BGG has Tammany Hall down as 60 minutes.
In your experience, once you've got over the learning stage is that what you'd expect.
Presumably 5 players is going to be longer.
I'm going to check the videos when I get home later.
60 Minutes is a fair assessment. With all new players a 5 player game with take maybe 90 minutes on the long end. There really isn't much to a turn (place two pieces and maybe perform your special action) and most of the time will be taken up by resolving the elections.
It's about right at 60 to 90 minutes. Each turn is pretty straightforward. Even with new players they'll have it down halway through the first election cycle.
That said I played a 3 hour game before. That had more to do with 4 bottles of wine than Tammany hall though.