Question for you guys:
The other night after a game of Formula D between me and three other friends we got to talking about board game design. One of the guys in the group is working with some friends on a board game which is nearing completion. From the stuff they've shared it looks like I would enjoy it, and I've considered pitching some of my ideas to them.
One of the other guys brings up his own ideas for smartphone integration. His initial idea is for an app for tracking tokens, counters, number totals, etc. The rest of us have no problem with this, as long as the app is free, and it is completely optional. At this point I tell him that I'd rather spend money and resources working on the game and let fans make their own free apps. But he was very insistent that it could be something integral to the game. We told him that not everyone has a smartphone, and he disagreed, even after we pointed out one of the guys with us (the designer) doesn't have a smartphone and it would exclude him from the game.
We went on to tell him that a big part of the feel of a board game is managing physical items, cards, tokens, whatever. This was especially important for a game like Formula D, where you have a mini-gearbox for shifting gears and tracking vehicle wear. Seeing stacks of tokens can give a good visual cue as to where your opponent stands in the game, and it changes your approach. Relegating that to a smartphone kind of takes that away.
The last idea he had was potentially having USB ports on the board for connecting your phone. This is where the rest of us were completely against the idea and what essentially killed any possible discussion of using apps for games we design.
We touched on other things like the phone serving as a distraction, battery life, compatibility between the different OS's, and availability.
Which I guess brings me to my question: How do you guys feel about smartphone integration with boardgames? Worthwhile or not?