XiaNaphryz
LATIN, MATRIPEDICABUS, DO YOU SPEAK IT
Here's the TS rulebook:StoOgE said:I have never played either game, but would like to check them out.
http://www.gmtgames.com/nnts/TSRules-2009.pdf
Here's the TS rulebook:StoOgE said:I have never played either game, but would like to check them out.
How does it work? Is it PBE (play by email) or is it live online?XiaNaphryz said:Hmmm...looking around BGG, Vassal may be the better option for Twilight Struggle.
Pretty sure it supports both live play and PBEM. You download the Vassal app, then whatever boardgame modules you want to use with it.joeyjoejoeshabadoo said:How does it work? Is it PBE (play by email) or is it live online?
Awesome! And don't worry about your feelings on The Dice Tower. It's mostly just a good resource for news and oftentimes I'll just skip to the Top 10 to get some more ideas for games to explore but it can be ubergeeky at times too. The nice thing about the modern hobby is that it requires no such ubergeekiness.plaidtopia said:Anyway, to the point: It's been great the past couple of weeks to use your discussion and the amazing OP as a way to quickly orient myself in a new field. I don't know how deep my love for the medium goes (I listened to a couple episodes of Dice Tower and came away a little less than enthused :lol), but I'm glad to have such a resource on GAF.
AstroLad said:Anyone up for a game or two of RFTG?
AstroLad said:
joeyjoejoeshabadoo said:It's supposed to be reprinted sometime next year with an updated rule book.
Card could be devastating with a military strategy. Dear lord.
Yeah, I know what you're saying. It's pretty basic tile-laying-game aesthetics and definitely not the more FFG-style aesthetics you might expect because of the theme. Same goes for the gameplay really. I'll take a pic of the endgame though.BattleMonkey said:Like to hear how Neroshima Hex plays out, the art intrigued me but the game itself didn't look as visually impressive.
Yeah really looking forward to it. Do you happen to have an extra tick as a result? My brother-in-law really wants to go but sort of squashed the plan when he found out that tix have been sold out since forever.Two months until BGG.Con! I canceled my room at the Westin because my wife can't come, switched to the Ramada next door for a third of the price. Driving up Wednesday morning, driving back home on Sunday morning.
AstroLad said:Yeah really looking forward to it. Do you happen to have an extra tick as a result? My brother-in-law really wants to go but sort of squashed the plan when he found out that tix have been sold out since forever.
AstroLad said:That's pretty solid! Seems that a nice production strategy can work well. Too bad I favor military and quick-build. :lol
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yeah suck it producer boy! i did produce a couple of times in our first game (when i had the windfall-world strategy) but that was mostly just to get enough cards to finish the game offStoOgE said:In our games, I use consume and then have to produce the next turn and consume again on the one after that. It really takes the advantages of a produce-consume engine and kills them.
Horrific monsters and spectral presences lurk in manors, crypts, schools, monasteries, and derelict buildings near Arkham, Massachusetts. Some spin dark conspiracies from the shadows while others wait for hapless victims to devour. Its up to a handful of brave investigators to explore these cursed places and uncover the truth about the living nightmares within.
Fantasy Flight Games is proud to announce the upcoming release of Mansions of Madness, a macabre board game of horror, insanity, and mystery for 2-5 players! This winter, gather your fellow investigators and unravel the dark mysteries within... before its too late.
Designed by Corey Konieczka (Battlestar Galactica, Runewars) and based on the horror fiction of master writer H.P. Lovecraft, Mansions of Madness creates an engrossing new narrative every time you play. Each game takes place within a pre-designed story that provides players with a unique map and several combinations of plot threads. These threads affect the monsters that investigators may encounter, the clues they need to find, and which climactic story ending they will ultimately experience. One player takes on the role of the keeper, controlling the monsters and other malicious powers within the story. The other players take on the role of investigators, searching for answers while struggling to survive with their minds intact.
During setup, the keeper secretly makes choices that will affect both the plot of the unfolding story and the gameplay objectives of both sides. Is the mysterious cult attempting to murder the investigators, or is their goal far darker? Did the master of the house go insane with grief over his dead family, or is a horrible otherworldly force controlling his mind? Only by following the trail and piecing these clues together will the investigators discover the true evil and successfully complete the story!
Depending on the combinations of plot choices the keeper makes, clues are scattered throughout the various rooms that make up the board. Each clue is represented by a card, placed face down in the room in which it can be found and consisting of deeply thematic text leading investigators to the next clue card. Investigators must work together, finding the clues and discussing how best to proceed. Meanwhile, the keeper is ever vigilant in pursuing his own agenda, and if he completes his secret objective before the investigators discover and thwart it, then dark forces will prevail. The result is a tense race between good and evil!
Both the engaging plot and the stunning components will draw you in to a world of cosmic horror. The beautifully rendered modular map tiles show every intricate feature of the rooms youll search, and the monster figures represent the otherworldly forces of evil in horrific detail. The bases for each monster figure even have slots into which you can insert that monsters token, displaying only the pertinent statistics. These components (a total of 24 monster figures), along with the eight included investigator figures, over 300 cards, over 200 tokens and markers, and nearly 70 puzzle tiles, will help immerse you in a sanity-bending story of terrifying mystery.
BattleMonkey said:Sounds kind of like Betrayal at House on the Hill meets Descent.
joeyjoejoeshabadoo said:Fantasy Flight announced Mansions of Madness, which takes place in the Lovecraft universe.
http://www.fantasyflightgames.com/edge_news.asp?eidn=1621
It sounds pretty neat.
AstroLad said:
jason10mm said:Two HUNDRED tokens and markers for this MoM game? FFG just HAS to start streamlining their games, or at least pack in a good storage solution! And it sounds way more like Descent than I'm cool with, something like this needs to be fast and simple, letting the story carry the game. Instead I think this is gonna be combat heavy with lots of counters to keep track of.
Minis might be cool though, wonder if they could carry over to AH? Hmmm, maybe they repurposed those investigator minis already![]()
StoOgE said:It's FFG, of course there will be minis. Hell, AH isn't even their design and they tried to force minis into it.
Neverfade said:At 4 dollars a pop, I don't know if I'd call that forcing. :lol
StoOgE said:Let's wait for the reprint and see if minis are in it :lol
AstroLad said:Have you played 1960? That's a pretty solid trade imo if you hate Memoir.
Great game but it helps if you are a history buff. It's more complicated than Memoir too so I they are up for it. I personally love the game.StoOgE said:Looks like I'm getting 1960: Making of a President for Memoir 44.
It was pretty low on my want list (in fact, it might have been the bottom of the games I was willing to trade it for. In fact, I almost pulled it off of my want list last night when I got home. So I'm not really thrilled with the exchange. Hopefully the game is more to my friends liking.
joeyjoejoeshabadoo said:Great game but it helps if you are a history buff. It's more complicated than Memoir too so I they are up for it. I personally love the game.
Then I think you guys will get a kick out of it.StoOgE said:I'm a history nut and my girlfriend is as well, so she will likely try it at least once.
The problem with Memoir 44 is I didn't want to play it anymore either, so it's good that I'll get something that might get more play.. and if it isn't my cup of tea, I'll just trade it too.
joeyjoejoeshabadoo said:Then I think you guys will get a kick out of it.
I'm actually surprised you weren't able to do a straight up trade for Memoir. That game seems to be really popular on that site. Some people even get two copies to run the overlord campaign.
StoOgE said:Oh jeez, there is some poor guy who listed 5 of his games as a single lot instead of individual items and is now trading 120 dollars worth of games for Castle Panic :lol
I don't feel so bad anymore.
Yeah, absolutely. I could stand finding other methods of trade if I had to. What numbnuts was running this thing and though it was ok to pair that off?Petrie said:I know it's kinda dick, but I'd have to bail if I were him, that's just shitty.