The Nintendo GameCube Appreciation and Collecting Thread.

It works with both official and knockoff GC controller adapters with full analog trigger support. It's the goddamn promised land!

The only thing it's missing for me to shelve my GC is support for the GBA link cable (to play Crystal Chronicles and Four Sword Adventures). Otherwise, it's glorious.
 
i hear you televators, but

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let's see them comparisons!
 
i hear you televators, but

NQHKSVE.gif


let's see them comparisons!

I got no capture device. I'd get one but I am currently unemployed. That's near the top of my tech list once I get another job. It's beneath fixing my goddamn zombie PS3, a GD Emu, and a Powerbase FM... and a PSTV... and a N3DSXL

Whatever, I'll get to eventually.
 
I got no capture device. I'd get one but I am currently unemployed. That's near the top of my tech list once I get another job. It's beneath fixing my goddamn zombie PS3, a GD Emu, and a Powerbase FM... and a PSTV... and a N3DSXL

Whatever, I'll get to eventually.

shaky cam comparison or gtfo
 
Two crazy variants that I can't even find pictures of anymore but I used to own back in the day:

- 1080 Avalanche with DVD
- Mega Man Network Transmission with DVD

Has anyone seen these before?
 
I got no capture device. I'd get one but I am currently unemployed. That's near the top of my tech list once I get another job. It's beneath fixing my goddamn zombie PS3, a GD Emu, and a Powerbase FM... and a PSTV... and a N3DSXL

Whatever, I'll get to eventually.

A capture device isn't the proper way to compare outputs anyway, too much variables can come from the device,how well it handles the various sources and how it just isn't a CRT. Filming the screens is the best way to show what are the actual differences.
 
Re. all this talk about ideally needing the component cable if you have the GB Player...do GBA games look that terrible through other cables, e.g. Scart?
 
Re. all this talk about ideally needing the component cable if you have the GB Player...do GBA games look that terrible through other cables, e.g. Scart?

It wasn't so much that you need a component cable, so much as that a Wii component cable is not going to do you any good for a GB Player.
 
Euro Gamecube just does RGB natively iirc. NA version does not.

Yeah, that's correct.
NTSC GCNs do S-Video but not RGB
PAL GCNs do RGB but no S-Video.

I saw on twitter Frank Ciffaldi of Lost Levels imported a PAL cube for Game Boy games at 240p over RGB, but that's a bit excessive to me, considering the Game Boy Player's shortcomings as corvered by SixFortyFive here.
 
See, this is selling me on NOT buying that component cable, hah.

I love playing mine via RGB SCART, particularly with 240p forced.

I forget that European Cubes do scart. So yeah, I guess people in the Americas could import a PAL Cube. It might still be cheaper than the comp cable.

Edit: Which now makes me wonder if this is a good time to sell my comp cable... Hmmm.

So I stand corrected there probably is no practical reason to buy the comp cable anymore. Between Nintendont on WiiU and a scart option for the GBP, paying extravagant prices for the comp cable, is a rich kid's collecting endeavor.
 
My PAL GC is multiregion modded. Xeno chip, I think.

Televator: sell it for $100.

Does that enable it to use a scart cable though? I would count on Nintendo going the extra mile and making it hardware locked and not simply software. I could be wrong...

We shall see. I might put it up for trade, but IDK. It's complete in box even.
 
Does that enable it to use a scart cable though? I would count on Nintendo going the extra mile and making it hardware locked and not simply software. I could be wrong...

We shall see. I might put it up for trade, but IDK. It's complete in box even.
My GC is PAL one, which is already scart compatible anyway. I think it isn't possible with the North American ones, but I'm sure there's someone better placed to speak on this matter.
 
See, this is selling me on NOT buying that component cable, hah.

You need it for 480p, that's about it. I'm not trying to sell you on it or otherwise, but it's there if you or anyone else wants it. Someone else even PM'd me about it
but then never responded (btw is this getting more common, people not replying to PMs? I really hate it).

Does that enable it to use a scart cable though? I would count on Nintendo going the extra mile and making it hardware locked and not simply software. I could be wrong...

It's hardware locked I think, but get an early PAL cube, add a chip, and it's all you need.
 
You need it for 480p, that's about it. I'm not trying to sell you on it or otherwise, but it's there if you or anyone else wants it. Someone else even PM'd me about it
but then never responded (btw is this getting more common, people not replying to PMs? I really hate it).



It's hardware locked I think, but get an early PAL cube, add a chip, and it's all you need.

Why early? Were they revised like the NTSC ones? Also it's been a while but shouldn't Swiss help me get over all the region business?

As for 480p I would say they aren't really necessary to play GC games @ better than Wii 480p anymore if you have a WiiU.
 
This is probably the only place that I can say I have 6 gamecubes and not get weird looks.

Not anything special... just some plats, indigo, black ones... I just keep finding them at thrift stores and they keep having sad puppy faces as I look at them...
 
Why early? Were they revised like the NTSC ones? Also it's been a while but shouldn't Swiss help me get over all the region business?

As for 480p I would say they aren't really necessary to play GC games @ better than Wii 480p anymore if you have a WiiU.

Early models have digital input, later ones they removed it.

Yeh it will, so will a Freeloader, but a chip is so much easier and also gives you an easy way to run Swiss in the first place.

I have a Wii U but I don't mod my current gen systems (or my main systems, only spares). Is the Wii U component as good as GC component? Or are you referring to using HDMI on a new TV rather than using a CRT with component?
 
Early models have digital input, later ones they removed it.

Yeh it will, so will a Freeloader, but a chip is so much easier and also gives you an easy way to run Swiss in the first place.

I have a Wii U but I don't mod my current gen systems (or my main systems, only spares). Is the Wii U component as good as GC component? Or are you referring to using HDMI on a new TV rather than using a CRT with component?

Wait, the scart cable doesn't need the digital out, or does it?

Chips are just kind of a pain... It's hard to find a good modder near by, and shipping systems out always makes me nervous.

The hack for Nintendont is for the virtual Wii that runs independently. Nintendo hasn't bothered updating Wii firmware since whenever the heck the last time was. Nothing much to fear IMO.

I haven't tried component on WiiU so I can't comment concretely on it. I can't imagine it being terrible. However the WiiU outputs RGB limited via HDMI and Nintendont forces 480p and widescreen like Swiss... but better. I set the WiiU to 480p output and the end result is 480p that scales better than most other 480p native content on my HDTV. As I mentioned before it also supports real GameCube controllers with full analog support.
 
Wait, the scart cable doesn't need the digital out, or does it?

Chips are just kind of a pain... It's hard to find a good modder near by, and shipping systems out always makes me nervous.

The hack for Nintendont is for the virtual Wii that runs independently. Nintendo hasn't bothered updating Wii firmware since whenever the heck the last time was. Nothing much to fear IMO.

I haven't tried component on WiiU so I can't comment concretely on it. I can't imagine it being terrible. However the WiiU outputs RGB limited via HDMI and Nintendont forces 480p and widescreen like Swiss... but better. I set the WiiU to 480p output and the end result is 480p that scales better than most other 480p native content on my HDTV. As I mentioned before it also supports real GameCube controllers with full analog support.

Nah it just uses the regular AV out, but I don't see the point in buying the later model if you ever want to get component cables. May as well go for the ultimate system.

I guess chips are a pain if you can't do it yourself. The XenoGC is pretty easy though.

I'm familiar with the mod, it's just something I don't do with my main systems. I'll likely do it later when I have a spare Wii U, but I probably wouldn't use it much anyway as I prefer to play on the original systems. I use one cube on my PVM with RGB SCART for 240p and another on our ST50 with component for 480p. It scales very nicely but then again so does all 480p content on that telly.
 
The Gamecube have a special place in my collection and in my heart bought it with all the Resident Evil games:

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some games I own

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Actually I use my Wii to play gamecube, its the only way to use SCART to my Sony BVM in order to benefit from RGB, but eventually I'll get my hands on a PAL model.
 
The Gamecube have a special place in my collection and in my heart bought it with all the Resident Evil games:

ap0Mm89.jpg


abp8sny.jpg


O5SHbpL.jpg


mnVt6mM.jpg


some games I own

PlMHIMV.jpg


Actually I use my Wii to play gamecube, its the only way to use SCART to my Sony BVM in order to benefit from RGB, but eventually I'll get my hands on a PAL model.

Hate to break it to you but the NTSC Wii doesn't support RGB through Scart. You're getting a composite signal. (Maybe S-Video??)
 
Hate to break it to you but the NTSC Wii doesn't support RGB through Scart. You're getting a composite signal. (Maybe S-Video??)

I'm already getting RGB on my NTSC Wii , I force every game to boot in PAL60 mode, of course this is only possible with a softmod, only downside is the screen gets a red tint while you browse the Wii Nand. (Mine is hardmoded & softmodded even the emulators have options to force PAL)
 
I'm already getting RGB on my NTSC Wii , I force every game to boot in PAL60 mode, of course this is only possible with a softmod, only downside is the screen gets a red tint while you browse the Wii Nand. (Mine is hardmoded & softmodded even the emulators have options to force PAL)

is there any downside of forcing games to boot in pal60? and is there a tutorial for doing so? this is on my list of things to try.
 
is there any downside of forcing games to boot in pal60? and is there a tutorial for doing so? this is on my list of things to try.

No , the picture get as sharp and clean as possible, gamecube games looks superb on RGB monitors, Rogue Squadron 3 looks an early PS3 game.

There are various ways to achieve this:

To get rid of the red tint in system menu : (only downside perhaps)

http://gamesx.com/wiki/doku.php?id=av:wii_multi_av_pinout

http://members.optusnet.com.au/eviltim/gamescart/gamescart.htm#wii

Or just do as I do, simply softmod your Wii , install Neogamma go to options and change video settings to PAL 60, games will boot in full colored RGB with NO red tint

https://sites.google.com/site/completesg/

https://sites.google.com/site/completesg/backup-launchers/disc/neogamma

Or at least use a transcoder of sorts:

http://www.keene.co.uk/syncblaster-...directional-transcoder-convertor-y-pb-pr.html
 
I've always been confused by the Wii and what it did with the various video signals and cables. My PAL Wii kept displaying some NTSC games in red through Scart (but not all of them, surprisingly) and I only managed to get a proper picture by changing TV and using 480p Component. None of my other systems have any colour problem when switching regions and using RGB Scart.
 
I've always been confused by the Wii and what it did with the various video signals and cables. My PAL Wii kept displaying some NTSC games in red through Scart (but not all of them, surprisingly) and I only managed to get a proper picture by changing TV and using 480p Component. None of my other systems have any colour problem when switching regions and using RGB Scart.

Of course, because is the contrary of my situation, you need to force PAL the NTSC games even in PAL region mode. Use Neogamma or change the options within your game manager

I dont recomend to new people using any region changer, there is a high risk of bricking if some necessary steps are not taken.
 
Hey folks. So my copy of Twilight Princess NGC is missing a manual. Ebay hasn't been yielding results for under ~20$. Is there a site that sells printed non-OEM manuals for a better price or do I bite the overpriced copy?
 
Hey folks. So my copy of Twilight Princess NGC is missing a manual. Ebay hasn't been yielding results for under ~20$. Is there a site that sells printed non-OEM manuals for a better price or do I bite the overpriced copy?

store.nintendo.com sells reprinted manuals for older games for like 3 bucks. I think they are on glossy letter size paper though so you need to cut them out. I'm not 100% sure they're the right size once you cut them out though. Anyone know?
 
store.nintendo.com sells reprinted manuals for older games for like 3 bucks. I think they are on glossy letter size paper though so you need to cut them out. I'm not 100% sure they're the right size once you cut them out though. Anyone know?

I heard that it's just a photocopy. No glossy paper.
 
store.nintendo.com sells reprinted manuals for older games for like 3 bucks. I think they are on glossy letter size paper though so you need to cut them out. I'm not 100% sure they're the right size once you cut them out though. Anyone know?

I heard that it's just a photocopy. No glossy paper.

if i recall - and this was years back when i first noticed that - there's no guarantee. one dude told me he bought several and got a few originals, a few copies. don't know if that's still the case though.
 
store.nintendo.com sells reprinted manuals for older games for like 3 bucks. I think they are on glossy letter size paper though so you need to cut them out. I'm not 100% sure they're the right size once you cut them out though. Anyone know?
I heard that it's just a photocopy. No glossy paper.
if i recall - and this was years back when i first noticed that - there's no guarantee. one dude told me he bought several and got a few originals, a few copies. don't know if that's still the case though.
They don't appear to sell manuals anymore, and twilight princess is not one of the manuals they offer for free, unfortunately.
The manual is here, not sure what it would cost to have it printed on proper paper and bound (or stapled, as the case may be) accurately, though.
That's the wii manual :( That one's a lot cheaper.

Think I'll probably end up biting the bullet on the ebay prices.
 
Started up RE3 on Nintendont and wondered how the hell I played this on the GC Dpad. I plugged in my PS4 controller and it works!

Oh man, now this is living!
 
Cross post.
Here it is emulated in-game, compared against the bare texture.

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So the textures themselves are still the higher res, but definitely blurrier in game.

You guys see this? RE3 on GC has the 640x480 backgrounds but the final render mucks them all up. What say you people? Crappy filtering? Intentional?
 
Cross post.


You guys see this? RE3 on GC has the 640x480 backgrounds but the final render mucks them all up. What say you people? Crappy filtering? Intentional?
Assuming I'm getting this right (that's a direct capture console shot vs emulated, right?) this could be due to the video output on the gamecube. I've heard that the gamecube's video output (even via component) isn't great. Way better than -- say -- the wii, but still not perfect.
 
Assuming I'm getting this right (that's a direct capture console shot vs emulated, right?) this could be due to the video output on the gamecube. I've heard that the gamecube's video output (even via component) isn't great. Way better than -- say -- the wii, but still not perfect.

uh, you definitely heard wrong. The GC has the best video output of any console prior to the Xbox 360 with the sole exception of maybe the Dreamcast. It FAR FAR outshines the output of the PS2 and (in terms of video output over component) outdoes the Xbox handily.
 
uh, you definitely heard wrong. The GC has the best video output of any console prior to the Xbox 360 with the sole exception of maybe the Dreamcast. It FAR FAR outshines the output of the PS2 and (in terms of video output over component) outdoes the Xbox handily.
I would assume it outdoes the PS2 via literally every cable you can possibly find, seeing as the PS2 has garbage video out. And I really am not so sure. The component out on the NGC might blow the PS2 and Wii out of the water, but that doesn't mean it won't cause the bit of blur that could distort an image relative to emulator shots.

That said "isn't great" is probably an overstatement, my bad.
 
I would assume it outdoes the PS2 via literally every cable you can possibly find, seeing as the PS2 has garbage video out. And I really am not so sure. The component out on the NGC might blow the PS2 and Wii out of the water, but that doesn't mean it won't cause the bit of blur that could distort an image relative to emulator shots.

That said "isn't great" is probably an overstatement, my bad.

Sorry if I came off as too aggressive, reading my post back made me realise it was a little off base but I didn't intend it that way. You're probably right that's it's not 100% pixel perfect in the same way an emulator is, however it definitely wouldn't account for as much blur as seen in the above picture.
 
The second image is the file that is in the game ISO.

The one with the the character models is running in game on an emulator with no perks turned on. The background behaves the same way as it does on real hardware. I know because I ran it on WiiU. Signs that are clearly readable in the raw image become illegible when running in game. It's really weird.
 
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