The Official Fallout 3 thread of post-apocalyptic proportions!

AgentOtaku said:
Perhaps they're using the same system they used in Oblivion (since it's the same engine anyway), which was installing the game cache as you actually played it.
Completely transperant process that dumped 4+gigs of data on your PS3 HDD, but you never knew it until you looked!

Awesome this was and it's a shame more game engines or developers couldn't implement it...

too bad it won't work for a game such as: GT5:P where you can't load the tracks as you go.

Yeah if a game can do it I'd want every game to do what FO3 and Oblivion did on the consoles but I'm pretty sure there are limitations
 
so far I like what I'm hearing, hopefully this puts all the haters to silence.

I'm not expecting a GOTY I just want something new in the Fallout series.

After playing FO2 over the summer to catchup I honestly am glad some company had the balls to make FO3
 
So it isn't true that ps3 version it's the worse, I'm really curious to know how game has tested psm3 the only preview who said that idiocy :lol
 
okrim said:
So it isn't true that ps3 version it's the worse, I'm really curious to know how game has tested psm3 the only preview who said that idiocy :lol

What did PSM3 say exactly? I've heard from a reviewer I know that the PS3 version looks noticeably worse than the 360 version (he tested both yesterday).
He's also a bit disappointed with what he's played so far.
 
GarthVaderUK said:
What did PSM3 say exactly? I've heard from a reviewer I know that the PS3 version looks noticeably worse than the 360 version (he tested both yesterday).
He's also a bit disappointed with what he's played so far.

I seriously doubt this considering how oblivion looked on the ps3...
 
Wag said:
Even though I own a PS3, this is the game that made me give in a buy a 360 Wireless Controller in anticipation of the Windows version of this game. Then I can hook up my PC to my 56" HDTV and sit back on my couch and relax while playing and get full surround sound too. Hopefully they kept whatever rumble support is in the 360 version intact in the Windows version.

Seeing as it's a Windows Live game apparently this one not only has 360 Controller support (wired and wireless) but achievements as well. Nice.
I did not realize this was a Games for Windows Live. Is this really the case? I also want to use a controller with the game and was debating on which version to get. If it supports the 360 controller, however, I'll be all over the PC version.
 
GarthVaderUK said:
What did PSM3 say exactly? I've heard from a reviewer I know that the PS3 version looks noticeably worse than the 360 version (he tested both yesterday).
He's also a bit disappointed with what he's played so far.

The exact quote is:

"But, sadly, the PS3 version compares poorly to its Xbox and PC counterparts. It's not a deal-breaker, but PS3 clearly wasn't the lead platform--disappointing, since Oblivion looked better on PS3 than on Xbox."

Has me worried. :/
 
tmaynard said:
The CE is available everywhere that sells Fallout 3. The Survival Edition is exclusive to Amazon. I would be weary about buying it though because Bethesda hasn't really said much about the details of the Pip-Boy 300 replica which leads me to believe that it's cheaply made.

What we know is:

- Battery Powered.
- Does fit around wrist, but they strongly advise that you never do it.
- It's a digital clock. They have not confirmed an alarm, sound effects, music, or radio.

If I were proud of an item and really wanted to sell it to customers, I'd be sure to explain the damn thing in detail. Especially at a 50$ price increase.

I thought it was the size of an alarm clock. Man, those pictures can be deceiving. I guess I'm not gonna pick up the survival edition then.
. . . that is a nice lunch box though . . .
 
GarthVaderUK said:
What did PSM3 say exactly? I've heard from a reviewer I know that the PS3 version looks noticeably worse than the 360 version (he tested both yesterday).
He's also a bit disappointed with what he's played so far.
Well ign said on its preview that it's beautiful on ps3, and another reviewer who know said to me the ps3 version tested to Lipsia seems even better on 360, so I really don't understand what's going on to have so different opinions...
 
Sorry to be horrendously ignorant but what sorta RPG is this? I have never played Oblivion, Morrowind etc But I have played and loved the original Fable. Is the gameplay along the lines of Fable or say..... urmmm a turn based RPG like Valkyrie Chronicles?

Again, don't mock my ignorance :lol
 
peetfeet said:
Sorry to be horrendously ignorant but what sorta RPG is this? I have never played Oblivion, Morrowind etc But I have played and loved the original Fable. Is the gameplay along the lines of Fable or say..... urmmm a turn based RPG like Valkyrie Chronicles?

Again, don't mock my ignorance :lol
RPG = role player game
 
I'm reading the psm3 review and really I don't understand what is it worse on ps3 version: it said it's poorly compare pc and 360 version but it doesn't explain what exactly....meh...
 
Has this been posted yet? Some clarification on the PSM3 quote:

http://www.computerandvideogames.com/article.php?id=199997&site=psm

The PC version of Fallout 3 is gorgeous. The colours are vivid, the draw distance is endless, the textures are high-res and the lighting effects are beautifully subtle, especially when you're gazing over the Capital Wasteland at sunset. It's the best-looking of the three.

The Xbox 360 version's textures are noticeably rougher than on PC, and objects in the distance aren't quite as clear. It does, however, boast an impressively solid frame rate. The game is, otherwise, identical.

NOW, the PS3 version looks the same as on Xbox, but things in the distance are slightly jaggier/rougher, the textures seem 'muddier' up-close and the frame rate is choppier, especially during the last few story missions (which may be the same on Xbox, but we've not seen the equivalent scenes to comment). We won't spoil anything, but the set-pieces here are MASSIVE, and the engine quivers under the weight of what's happening.
 
peetfeet said:
Sorry to be horrendously ignorant but what sorta RPG is this? I have never played Oblivion, Morrowind etc But I have played and loved the original Fable. Is the gameplay along the lines of Fable or say..... urmmm a turn based RPG like Valkyrie Chronicles?

Again, don't mock my ignorance :lol
Its certainly closer to Fable than it is to Valkyrie Chronicles, even if it does feature some turn-based elements in its combat system. Decisions have tremendous weight, more weight than the original Fable, and it is much much less linear than the aforementioned game also. Have you ever played any old school Western RPGs, like say maybe Planescape Torment?
 
The PC version of Fallout 3 is gorgeous. The colours are vivid, the draw distance is endless, the textures are high-res and the lighting effects are beautifully subtle, especially when you're gazing over the Capital Wasteland at sunset. It's the best-looking of the three.

The Xbox 360 version's textures are noticeably rougher than on PC, and objects in the distance aren't quite as clear. It does, however, boast an impressively solid frame rate. The game is, otherwise, identical.

NOW, the PS3 version looks the same as on Xbox, but things in the distance are slightly jaggier/rougher, the textures seem 'muddier' up-close and the frame rate is choppier, especially during the last few story missions (which may be the same on Xbox, but we've not seen the equivalent scenes to comment). We won't spoil anything, but the set-pieces here are MASSIVE, and the engine quivers under the weight of what's happening.

This is kinda sad to hear. Hmmm, I hope its not as bad as it sounds to the point where its unplayable. I was really looking foward to this game.
 
The PC version of Fallout 3 is gorgeous. The colours are vivid, the draw distance is endless, the textures are high-res and the lighting effects are beautifully subtle, especially when you're gazing over the Capital Wasteland at sunset. It's the best-looking of the three.

The Xbox 360 version's textures are noticeably rougher than on PC, and objects in the distance aren't quite as clear. It does, however, boast an impressively solid frame rate. The game is, otherwise, identical.

NOW, the PS3 version looks the same as on Xbox, but things in the distance are slightly jaggier/rougher, the textures seem 'muddier' up-close and the frame rate is choppier, especially during the last few story missions (which may be the same on Xbox, but we've not seen the equivalent scenes to comment). We won't spoil anything, but the set-pieces here are MASSIVE, and the engine quivers under the weight of what's happening.

WTF Bethesda?

Oblivion had the EXACT SAME problem with one of it's final set pieces where you had to close the main/final Oblivion gate
 
Crisco said:
Has this been posted yet? Some clarification on the PSM3 quote:

http://www.computerandvideogames.com/article.php?id=199997&site=psm
Finally, thanks; well if it's the same engine of oblivion I'm not surprise of those flaws and the story of distance objects muddier texture, slightly jaggier is hilarious: so it's those the flaws who cause ps3 version terribly worse, simple porting?:lol I'm glad to hear. However this:
" We won't spoil anything, but the set-pieces here are MASSIVE, and the engine quivers under the weight of what's happening" is the same problem of oblivion, and I'll bet all version has this problem. Bethesda hasn't a monster developer, confirmed.
 
AgentOtaku said:
WTF Bethesda?

Oblivion had the EXACT SAME problem with one of it's final set pieces where you had to close the main/final Oblivion gate


Wasn't oblivion better on ps3?

I as sure didn't get any problem on the 360 version at the end, or at least that I remember
 
itxaka said:
Wasn't oblivion better on ps3?

I as sure didn't get any problem on the 360 version at the end, or at least that I remember
I have oblivion on 360 and I confirm it has frame rate problems in 'heavies' situations. To be honest walking on the reign fps choppers steadily also alone.
 
itxaka said:
Wasn't oblivion better on ps3?

I as sure didn't get any problem on the 360 version at the end, or at least that I remember

The part where you have to defend the town before entering the last Oblivion gate, you and others fight a mob of enemies. The framerate slows to a crraaawwllll during this fight. I remeber winning the fight on just randomness...this was on the 360 version btw. Never got to this part when I owned the PS3 version
 
So the 360 version is smoother and better looking than the ps3 one?

Well then, that settles it.
consoles_xbox360-achievementUnlocked.gif
 
AgentOtaku said:
The part where you have to defend the town before entering the last Oblivion gate, you and others fight a mob of enemies. The framerate slows to a crraaawwllll during this fight. I remeber winning the fight on just randomness...this was on the 360 version btw. Never got to this part when I owned the PS3 version


Oh god, now I remember that part. Yes, it runs like ass in that. Thanks to god, I have put like 500 hours on oblivion but just finished it once :D
 
okrim said:
Err...I have serious doubt it's smoother...

From all the streams I have seen it looks like bethesda has tweaked the gamebryo engine up to eleven and there is almost no slowdown. Plus there is almost no grass on the wasteland so that was probably one of the big hitters on oblivion.
 
itxaka said:
From all the streams I have seen it looks like bethesda has tweaked the gamebryo engine up to eleven and there is almost no slowdown. Plus there is almost no grass on the wasteland so that was probably one of the big hitters on oblivion.
It sound like strange only ps3 version has this problem. Or the version tested by psm3 isn't the final build (it can be, the reviewers receive sometimes a code not optimized, watch assassin's creed ps3 version review on ign where it has mentioned more slowdown in the final part when really there aren't.) Or simply the engine has the same flaws not fixed and obvious all version too.
 
okrim said:
It sound like strange only ps3 version has this problem. Or the version tested by psm3 isn't the final build (it can be, the reviewers receive sometimes a code not optimized, watch assassin's creed ps3 version review on ign where it has mentioned more slowdown in the final part when really there aren't.) Or simply the engine has the same flaws not fixed.


Isn't psm3 the only reviewer to say strange things?

Maybe they didn't test the game or made it up like that french magazine :lol
 
itxaka said:
Isn't psm3 the only reviewer to say strange things?

Maybe they didn't test the game or made it up like that french magazine :lol
Will see the next day...to be honest I don't know. If the ps3 version finally has so much choppier well...fuck you bethesda, and I buy far cry 2.
 
okrim said:
Will see the next day...to be honest I don't know. If the ps3 version finally has so much choppier well...fuck you bethesda, and I buy far cry 2.


Seems that you are rigth. How the fuck can bethesda do this? They have experience with the ps3.

I hope it's psm3 idiocy and nothing more. Let's hope for some gamersyde good videos to compare.

The Xbox 360 version's textures are noticeably rougher than on PC, and objects in the distance aren't quite as clear. It does, however, boast an impressively solid frame rate. The game is, otherwise, identical.

NOW, the PS3 version looks the same as on Xbox, but things in the distance are slightly jaggier/rougher, the textures seem 'muddier' up-close and the frame rate is choppier, especially during the last few story missions (which may be the same on Xbox, but we've not seen the equivalent scenes to comment). We won't spoil anything, but the set-pieces here are MASSIVE, and the engine quivers under the weight of what's happening.



EDIT:

Gamespy is doing a contest for Fallout 3 http://planetfallout.gamespy.com/articles/features/34/End-of-World-Sweeps

EDIT2:

They have pictures of the BOS figurine and they look great:
548_bosstatues_normal.jpg
 
People are never gonna learn to go with the 360 version of multiplats. This has been proven time and time again. I solely blame the weaker video card inside the ps3. Sony was foolish for thinking the CELL was gonna have such a big impact to compensate. when devs are still developing games in such a way to utilize the video card.
 
~Kinggi~ said:
People are never gonna learn to go with the 360 version of multiplats. This has been proven time and time again. I solely blame the weaker video card inside the ps3. Sony was foolish for thinking the CELL was gonna have such a big impact to compensate. when devs are still developing games in such a way to utilize the video card.
Not again...there are a lot of multi platforms games on ps3 which as good as 360 version, please stop this stupid story...
 
They have been advertising this game on TV in the UK for a week now, and it's not even out till Friday 31st over here. Pretty rare you see a game advert so early.
 
okrim said:
Not again...there are a lot of multi platforms games on ps3 which as good as 360 version, please stop this stupid story...
Its not stupid when its advice that works. 95% of the time you have multiplat games that are either worse or as good on the ps3. So, best bet is to always go with the 360 version for early adopters.

Of course, im referring to people who have both consoles.
 
~Kinggi~ said:
People are never gonna learn to go with the 360 version of multiplats. This has been proven time and time again. I solely blame the weaker video card inside the ps3.
I almost always choose the 360 version of multiplat titles, but I don't buy the theory that Xenos is considerably more powerful. I think Carmack's prediction three years ago, that the PS3 hardware is simply much more difficult to work with, is the primary culprit in so many half-assed ports.

I don't see this being the case with the PS4, after devs have an entire generation working with cell.
 
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