I think I got the gist of it from logs I found. I still like that the main quest isn't entirely linear and that you can skip parts like that. Without exploiting glitches I should add.Hazaro said:You skipped a lot of important plot.
I think I got the gist of it from logs I found. I still like that the main quest isn't entirely linear and that you can skip parts like that. Without exploiting glitches I should add.Hazaro said:You skipped a lot of important plot.
Cars and other vehicles explode when they take too much damage. A stray shotgun burst is sometimes enough. Creates a huge explosion though, which is probably what this was.GDJustin said:- Another time in Grayditch I opened a door to head outside, and IMMEDIATELY there was a gigantic explosion, directly in front of my face. No enemies in sight. I don't know what caused it :lol :lol Thank god it didn't kill me, because otherwise I would have screwed my save.
- Can enemies carry & use fat boys, too? I was in a trainyard (the one by The Family), and on the ridge in front of me I see someone fire off a missile or fat boy or some other big weapon, and then there was a huuuuuge explosion, in front of me. I ran up to the ridge to investigate, but there was no one there o.0
Hazaro said:Just don't wander into vault's and you'll be fine.
Mr. Durden said:Ok I'm having a lot of trouble with this game. I playing it on PC, settings max (which with my specs should be no problem). It runs perfectly, no framerate issues or other problems. But it just randomly freezes, I looked a bit on other boards, and it seems to be happening A LOT. Anyone here got that problem and solved it?
Thanks, I'll try that outWoo-Fu said:Getting beta drivers off of nvidia's website and installing them removed my crashes. If you wait long enough during one of your "lockups" you might find it dropping back to desktop and windows saying that the display driver crashed.
Assuming you are using a nvidia card, that is.
Justinian said:Hmm... Didn't Bethesda say that areas you had been to were "set" and would never level up later?
Addled your mind so much you're using a Chinese assault rifle while wearing Tesla armor.jakershaker said:I knew hanging around Ghouls so much would have consequences :lol
Aaron said:Cars and other vehicles explode when they take too much damage. A stray shotgun burst is sometimes enough. Creates a huge explosion though, which is probably what this was.
Woo-Fu said:Addled your mind so much you're using a Chinese assault rifle while wearing Tesla armor.![]()
Woo-Fu said:Doesn't hold true for outdoors. Stroll through an area at one level and notice rats and bugs. Come through there 10 levels later and get jumped by Deathclaws!![]()
jakershaker said:Yeah I know. Trying to get rid of some of that ammo tbh :lol And the Tesla armor is the nicest looking one anyway.
Linkzg said:What is the easiest way to get 30 bottles of that blue glowing Nuka cola?
Justinian said:Well I guess that is still a huge improvement over EVERYTHING leveling with you, including armour and weapons you find.
This is only in certain areas isn't it?
Woo-Fu said:I prefer the Ranger armor you get as a quest reward. Near power armor DR without killing your stealth.
Ghost said:Is there anywhere I can get an easy sniper rifle? I spend 80% of the time sneaking around and cant hit shit with the hunting rifle from distance (just got a scoped magnum, so hopefully that's better).
Could have been a distant fight between mutants and rogue Brotherhood. Those guys pack missiles and the like, though I haven't seen them use a fat boy yet.GDJustin said:I think the Grayditch incident was a car exploding, but the other absolutely wasn't. I could SEE something flying through the air at me from the ridge, then BOOOM. Whatever it was was leaving a trail behind it. Maybe a super mutant shot a missile, which then blew up a car?
...and then he ran away? o.0 IDK. It was neat, though.
The way they're facing matters up to a point, but there's no way you'll be able to melee stealth without stealth very high + silent running. If they can't see or hear you, they can certainly smell you.IronicallyTwisted said:Stealth is pretty lousy in this game as well. For a lot of creatures the way they are facing makes no difference, its just a radius of detection (making melee+stealth pretty much impossible).
Wait what? You're level 15 and you've only discovered 3 places that have normal npcs? Wow. Dunno where you've been roaming but I've discovered over 3 times as many locations with "friendly" npcs way before I even hit level 12.Steeven said:[...]while I'm level 15.
[...]So far I've only found three places with some people (Tenpenny Tower, Megaton and Rivet City). I hope there's more.
jakershaker said:Wasn't there a sniper dude at the Minefield, that's early and easy.
If you've got some decent stats the hunting rifle is really good though.
There are various perks that can raise your hit percentage, like gunslinger. The sniper rifle is powerful, you can do one shot kills across a city block, but ammo for it is pretty scarce, or so it's been for me.Ghost said:Yeah I like the rifle in a lot of situations (two shots in a super mutants back is fun) but at medium-long range I get like 20-30% on vats which sucks, especially when some douche bag raider with a submachine gun is hitting you consistently from the same range. I have small arms of 70 or something.
Nocebo said:Wait what? You're level 15 and you've only discovered 3 places that have normal npcs? Wow. Dunno where you've been roaming but I've discovered over 3 times as many locations with "friendly" npcs way before I even hit level 12.
verio said:A couple shots I took, so far.
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Exciting tho right?Zzoram said:[...]
Do you have Arefu on the map? If you talk to this woman in Megaton she gives you a quest to deliver a letter to someone in Arefu.Steeven said:Ah, that's good news! I was starting to worry. It seems I have explored the wrong places :lol (got alot of work to do there).
Darkone said:Whats the recommended Difficulty level of play for this game?
I think it's area dependant. For instance, out the front of The White House in the war-zone area they respawn if you walk far enough away. I cleared out the WHOLE area, walked up to the White House, got it marked on my map, and started walking back before being greeted with the whole army of Super Mutants respawned. It's understandable in that area though.Zzoram said:Enemies don't seem to respawn, or at least not at any significant rate. If there is level scaling of enemies, it isn't as bad as Oblivion. At level 2 I had encountered my first Death Claw, but I haven't seen any since and I'm level 12. I know Death Claws are supposed to be really strong, so if the game was purely level scaling, I shouldn't have encountered it. I just barely killed it after like 10 reloads, using a ton of grenades to cripple it's legs then backpedalling and running through all my ammo.
I think each location has certain enemies, randomly spawned, but not respawning. What appears may depend on your level, but certain areas will always be easy or hard, there's just a small range of scaling going on.
Zzoram said:Enemies don't seem to respawn, or at least not at any significant rate. If there is level scaling of enemies, it isn't as bad as Oblivion. At level 2 I had encountered my first Death Claw, but I haven't seen any since and I'm level 12. I know Death Claws are supposed to be really strong, so if the game was purely level scaling, I shouldn't have encountered it. I just barely killed it after like 10 reloads, using a ton of grenades to cripple it's legs then backpedalling and running through all my ammo.
I think each location has certain enemies, randomly spawned, but not respawning. What appears may depend on your level, but certain areas will always be easy or hard, there's just a small range of scaling going on.
Nocebo said:Do you have Arefu on the map? If you talk to this woman in Megaton she gives you a quest to deliver a letter to someone in Arefu.
Enemies don't seem to respawn, or at least not at any significant rate.
If that's true (and so far it seems to be so) then that is great. F3 is everything Oblivion should have been from a gameplay perspective (this coming from someone who admitedly hasn't played Morrowind, Daggerfall or Arena; I might not have been its target audience).GDJustin said:Enemy encounters outdoors are random. Enemy encounters indoors are set/scripted. Meaning if you were to explore some building randomly and clear all the enemies out, then much later in the game a quest sent you back to that building, all the enemies would still be dead.
This is a HUGE improvement from Oblivion. In Oblivion I felt like random exploration was punished, because if you cleared out a dungeon prior to being sent there in the storyline, you'd have to do it over.
In Fallout 3, none of your actions ever come off as useless like that.
Rez>You said:If that's true (and so far it seems to be so) then that is great. F3 is everything Oblivion should have been from a gameplay perspective (this coming from someone who admitedly hasn't played Morrowind, Daggerfall or Arena; I might not have been its target audience).
Although it's worth noting that I killed some Super Mutants outside the Jefferson Memorial Builiding the first time I visited Rivet City, and when I returned there much later the Mutants were still dead. I remember reading somewhere that respawns were on something like a 3 day basis? That might have been for Oblivion, I can't remember.
Mr. Bunnies said:Strange things be happening in my game...
A random NPC in megaton attacked me at random( I think?), so after half the town dies things settle down. However Jericho, the bar owner and Simms all died in the fire fight. I guess I could have gone back to a save but I didn't I just went with it.Was gonna blow up the town anyway.
I got a couple small complaints. It doesn't seem the NPCS react well at all to events. After I kill important NPCS in megaton the other NPCS not even notice and the ones that do don't seem to realize I'm the one who killed half the town.
After I killed the bar owner, It didn't seem to matter at all. Gob keeps on talking as if the dude is still around and beating him.
Simms son doesn't seem to realize I murdered his dad, same with maggie in regards to Billy.
Also, with Big Town, not only did I save 2 of them from the mutants but I saved the town from the attack yet I still can't sleep in any of the beds there and the bitches still charge me full price for meds. I hate that. The game should recognize that I saved the town and allow me at least to sleep in one the beds. So after the red whore still wanted to charge me for supplies I killed the whole town. Even when everyone is dead the beds are still "owned" and still cant sleep in them. bah.
Great game though, enjoying the hell out of it.
Yeah it made the Mirelurk quest forRez>You said:If that's true (and so far it seems to be so) then that is great. F3 is everything Oblivion should have been from a gameplay perspective (this coming from someone who admitedly hasn't played Morrowind, Daggerfall or Arena; I might not have been its target audience).
Hazaro said:I killed Billy in front of Maggie like a bastard. Talked to her after, she said Billy died.
Also I practiced this in Tenpenny, if no one sees you kill it's all right... Closed doors are your friend.
Remember to drag the bodies around and place them in odd places after.
They don't respawn in set areas like that, outside of a few exceptions. They only respawn out in the wilderness. So super mutants on guard will stay dead forever, but if they're just wandering around, they'll reappear.Rez>You said:Although it's worth noting that I killed some Super Mutants outside the Jefferson Memorial Builiding the first time I visited Rivet City, and when I returned there much later the Mutants were still dead. I remember reading somewhere that respawns were on something like a 3 day basis? That might have been for Oblivion, I can't remember.
The Citadel can be considered one. I've mostly found small settlements/camps too. I guess I misunderstood Steeven when he was asking about places with people.mandiller said:How many 'cities' are there in the game?
I'd consider Megaton and Rivet City as 'cities'. Arafu is pretty much just a little camp. Are there any other self contained cities in the game? It really feels like there's not many places to go in this game.