Zzoram said:Level 20 is the cap, and is the last level you get perks.
This game caps you because it doesn't want you to be overpowered at everything. It's about specializing to a specific way you intend to play, and the game is balanced for it.
Most western RPGs from the 1990s had a level cap around 20. I think a lot of it had to do with making attribute points like Strength meaningful, by making them relatively permanent, and not giving you too many perks.
I just noticed if you pick up two schematics of the same thing you get a version 2 improved schematic.
There are 3 in Robco. I have to comment that thus far I've been disappointed by Rock-It Launcher and Railway Gun... they are truly novelty items compared to a Chinese AR or the Combat Shotgun.Revelations said:Anyone know where I can find a crutch?
Pimpbaa said:WTF?! Dogmeat died on me a while back. And I found him again in front of vault 101.
Lots of places, i know there's quite a few inRevelations said:Anyone know where I can find a crutch?
I find the Railway Gun great on account of ammo being plentiful, a large clip and decent firing rate. It's my "wasteland scavenging" gun now, I only need to pull out the Combat Shotgun or Chinese AR when I encounter the larger enemies (Deathclaws, Super Mutants).sennin said:There are 3 in Robco. I have to comment that thus far I've been disappointed by Rock-It Launcher and Railway Gun... they are truly novelty items compared to a Chinese AR or the Combat Shotgun.
Do you know where they are in Robco. Im there now and havnt found any yet.sennin said:There are 3 in Robco. I have to comment that thus far I've been disappointed by Rock-It Launcher and Railway Gun... they are truly novelty items compared to a Chinese AR or the Combat Shotgun.
Revelations said:Anyone know where I can find a crutch?
Got it.xxjuicesxx said:I just found two lieing against a wall near a pool table in a Fort Constantine building (Not bomb storage or CO quarters). If you got it on yo map.
Revelations said:Anyone know where I can find a crutch?
I'll probably give it another shot later, but right now I'm quite cool with using 10mm pistols for the lesser foes.saunderez said:I find the Railway Gun great on account of ammo being plentiful, a large clip and decent firing rate. It's my "wasteland scavenging" gun now, I only need to pull out the Combat Shotgun or Chinese AR when I encounter the larger enemies (Deathclaws, Super Mutants).
Hmmm, that might be ben wilks the little boy you get the Those! side quest from...BeeDog said:I just did the (very minor sidequest spoilers), and there was a named corpse (Ben-something, ehh) outside the building, without anything special on him. What's that about?Moira Super-Duper-Mart quest
sennin said:I'll probably give it another shot later, but right now I'm quite cool with using 10mm pistols for the lesser foes.
uh.. we are talking about the same skill. Small Arms governs pistols, Railway Gun, Chinese AR and Combat Shotgun, so if my damage is increased due to Small Arms, it applies broadly across all of them. There is no conflict of variable in this comparison.Revelations said:Just Remember, the Railway Gun's power increases as you level your small arms and find other schmatics of it.
TheJollyCorner said:for some reason the Minefield is not located on my map, even after talking to Moira.
I'm trying to find Dogmeat and I'm lost.
sennin said:There are 3 in Robco. I have to comment that thus far I've been disappointed by Rock-It Launcher and Railway Gun... they are truly novelty items compared to a Chinese AR or the Combat Shotgun.
sennin said:uh.. we are talking about the same skill. Small Arms governs pistols, Railway Gun, Chinese AR and Combat Shotgun, so if my damage is increased due to Small Arms, it applies broadly across all of them. There is no conflict of variable in this comparison.
Do the other schematics increase damage to 40+? That's the damage rating of a near perfect conditioned Chinese AR and Combat Shotgun. Even at 30+ you have my attention, since I've been using a 35 damage Chinese AR for quite a while.
sennin said:uh.. we are talking about the same skill. Small Arms governs pistols, Railway Gun, Chinese AR and Combat Shotgun, so if my damage is increased due to Small Arms, it applies broadly across all of them. There is no conflict of variable in this comparison.
Do the other schematics increase damage to 40+? That's the damage rating of a near perfect conditioned Chinese AR and Combat Shotgun. Even at 30+ you have my attention, since I've been using a 35 damage Chinese AR for quite a while.
As it should be, because at around 80% condition it is giving out 45 damage for my file.Mashing said:My Combat Shotgun, fully repaired, is 56 damage and I looted that.
burgerdog said:I can't find the npc that teaches you how to wear power armor. Do I have to be past a certain point in the story? I'm atquest.Waters of Life
burgerdog said:I can't find the npc that teaches you how to wear power armor. Do I have to be past a certain point in the story? I'm atquest.Waters of Life
Lince said:well it takes some times but after some research I found a tool to cap every DX9 / OpenGL game at the desired framerate (no DX10 yet sorry)
first you have to download this tool (I'm not sure if this is legal or what, seems freeware to me so mods do what you want)
http://rapidshare.com/files/160642187/FPS_Limiter_0.2.rar
extract the content to a folder and run FPS_Limiter_GUI (you must have Java enabled)
it looks like this
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you just need to point to the path where the game executable is located and select the desired framerate, note it defaults to DX9 applications. Click on "create bat" and there you go, you should have now in the folder a direct access to the game limited to the desired framerate.
result: http://rapidshare.com/files/160661014/LP30FPS.mp4
that was a small video of Lost Planet with maximum settings and 8xAA/16xAF capped at 30fps running on my modest PC, it runs silky smooth at a never faltering 30 fps. The best part is both the CPU and the GPU workload is reduced and so is the power consumption, triple win.
and now Fallout 3: http://rapidshare.com/files/160661015/FO330FPS.mp4
with Fallout 3 you just repeat the process and then change the variable iFPSClamp=0 in Fallout.ini to iFPSClamp=30
this is how I got the game to run in ultra settings with 4xAA/8xAF at rock solid 30fps and said goodbye to the hiccups. Hope this helps.
burgerdog said:I can't find the npc that teaches you how to wear power armor. Do I have to be past a certain point in the story? I'm atquest.Waters of Life
Houston3000 said:Did anyone else completely lose the Water Treatment guy in Megaton? I know someone asked this question before but it's really bugging me in my game. I did his quest early early on so I could sell Scrap Metal to him for 10 caps a pop (instead of something like 2 to other vendors). I have 23 metal stashed in my house and am carrying a small pile on my person but I haven't seen in forever.
Someone mentioned that NPCs have a chance to die by falling off the catwalks in Megaton thanks to a bug but I searched all over the floor and couldn't find him. Anyone know if there is truth to that claim or know some places he hangs out? Maybe I just keep missing him.
Yeah I had the same issue and I was like "NOOOOOO" but it gave me the opportunity to replicate Oblivion's silly pick-up-shit-but-it's-really-floating-in-midair thing.Houston3000 said:Did anyone else completely lose the Water Treatment guy in Megaton?
duffey said:Yeah I had the same issue and I was like "NOOOOOO" but it gave me the opportunity to replicate Oblivion's silly pick-up-shit-but-it's-really-floating-in-midair thing.
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The guy in the background was just staring at me for awhile while Walter was doing a fun dead dance.
Aaron said:Anyone else attempt a melee/explosives character? I use no guns at all, and I'm still kicking ass. If I'm swarmed by enemies, I lay a mine and huddle up in a good spot, then come running to bash what's left of them when it explodes. Melee + VATS is super fun, especially, setting two leaping enemies on fire at once, then hunting down the wimps that run away from Bad Jacob. Grenades are also super handy since they don't need a clear line of fire. Even super mutants aren't giving me much trouble so far.
That sounds like a lot of fun :lolAaron said:Anyone else attempt a melee/explosives character? I use no guns at all, and I'm still kicking ass. If I'm swarmed by enemies, I lay a mine and huddle up in a good spot, then come running to bash what's left of them when it explodes. Melee + VATS is super fun, especially, setting two leaping enemies on fire at once, then hunting down the wimps that run away from Bad Jacob. Grenades are also super handy since they don't need a clear line of fire. Even super mutants aren't giving me much trouble so far.