So work on my next game has been underway for a bit. This one is actually a game with a point, so hopefully people will like it and it will sound interesting. I'm the only one working on it, so graphics, sound, and programming are all by me. It's Cocoa + OpenGL.
It's a side scrolling SHMUP with a sketchy style. Gameplay will be kinda like gradius.
Here's a video of one level:
http://www.youtube.com/watch?v=CBm-IQnlvCY (Sorry I couldn't crop it, I can't get iMovie to work.
The controls are 1:1 with your finger movement, but you can touch anywhere...so basically you touch anywhere, and the amount you move your finger in any direction, the ship also moves. I did it that way so you can control it without your finger being in the way. I didn't like the virtual joystick or d-pad idea, as I hate buttons on touch screens. It shoots automatically whenever you touch the screen.
I'd love some feedback on what you guys would want from a game like this, or what you think the game is missing so far from the video.