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The Official iPhone/iPod Touch Gaming Thread

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JCX said:
Are the load times terrible in the full version too? The lite version's load times are way worse than the iPod classic version's.

Yeah load times are rough, way worse than the original.
 
Corky said:
hey guys I've got a quick Ipod touch related question. You see I'm about to buy an ipod touch but I'm not really sure wether or not I should buy an 8gb 3rd generation or the 32gb one ( which I assume is the much faster one regarding performance ).

I'm not really looking to play all that much BUT I would like to be on the "safe" side in case the future of ipod/iphone gaming has something very sweet in store for me, something only for the people with the faster ipods.


the prices here are as of the today :

8gb 240$
32gb 400$

So, is it worth to spend 160$ on more storage space ( which I absolutely do not need ) and a much (?) faster cpu/gpu(?) ?

Thanks in advance

Is that Canadian dollars? And yes it's worth it if not for the space, at least for the faster processor and the upgrades since the 8gb is essentially last gen.
 
Corky said:
hey guys I've got a quick Ipod touch related question. You see I'm about to buy an ipod touch but I'm not really sure wether or not I should buy an 8gb 3rd generation or the 32gb one ( which I assume is the much faster one regarding performance ).

I'm not really looking to play all that much BUT I would like to be on the "safe" side in case the future of ipod/iphone gaming has something very sweet in store for me, something only for the people with the faster ipods.


the prices here are as of the today :

8gb 240$
32gb 400$

So, is it worth to spend 160$ on more storage space ( which I absolutely do not need ) and a much (?) faster cpu/gpu(?) ?

Thanks in advance

I generally recommend the newer version because you can always do with some more storage space. You tend to work within your limits - sure 8GB is fine, but when you have free space to throwaway, you can start enjoying things like video and so on. It's like internet download speed - you say you only need enough to do this and that, but if you have a LOT, you find yourself changing what you do. A lot of people go into the iPod touch saying they don't intend to play much, but surprise themselves at how easy it is and get hooked.

That said, the main reason is the better processor and overall speed improvement. The 2nd gen iPod touch (and 3rd gen 8GB) is better than the iPhone 3G (and original Touch), but marginally. I have an iPhone 3G, and using OS 3.1, it feels kinda sluggish. Pauses, delays etc. The new iPod touch and iPhone 3GS seem to work really well. There's nothing wrong with the old ones, but if they are on the edge now, you can imagine the situation in a year's time.

It's a real shame they got rid of the 16GB option. The jump from 8GB to 32GB is a pretty large one. I think the 8GB is just a way to clear inventory of either the older processor, 8GB memory chips or both. I can see these disappearing soon. Maybe if they release a camera version (as was originally intended), they will refresh the lineup.

So overall? I dunno. The iPod touch is in a weird place. I keep getting the feeling that a whole bunch of stuff were left out of the last update. The iPod nano was hugely refreshed with tons of new features, new casing, new hardware and software additions, but the iPod touch was only blessed with internal upgrades and voice control. It's uncharacteristic of Apple to have a major update in between their annual updates, but they do have minor ones (normally capacity bumps), and I keep thinking they may give it a bump once certain things are sorted out (camera, get rid of the old architecture, etc). Who knows, it's just speculation at this stage.

Maybe see if you can get the older model on the cheap. FOr example, my local store is selling the older 2nd gen 8GB for US$149 (same price as 8GB nano) to clear stock - I believe it's basically no different than the '3rd gen' one. Would be a good option to hold you over until you see what happens and do a proper upgrade if/when an improved one comes out, or even use it until next September.


Oh, and thanks to porthos for keeping us posted on Appvent and EA specials.
 
Jazzy Network said:
Is that Canadian dollars? And yes it's worth it if not for the space, at least for the faster processor and the upgrades since the 8gb is essentially last gen.

Nah its USD, the prices are from sweden. But thats the thing, storage space above 8gb is kinda redundant for me, i dont even own that much music and most likely never will. So I'll basically be paying 160$ only for the performance which I do not even covet that much
 
Corky said:
Nah its USD, the prices are from sweden. But thats the thing, storage space above 8gb is kinda redundant for me, i dont even own that much music and most likely never will. So I'll basically be paying 160$ only for the performance which I do not even covet that much

*weeps*

Holy crap that's expensive. But yeah, similar to New Zealand.

Anyway, in addition to what I posted above, what are you intending on using it for? You say you don't have much music, you say you probably won't play many games on it... you say you neither need space, nor performance. What do you intend on using it for?
 
This thread is enormous, so I hope people don't mind me asking. :)

I just got an iPod Touch the other day, and am looking for some awesome games. I currently have Wolfenstein RPG and some of the other App Store Anniversary freebies.

What are some of the amazing-general-consensus games that are available now, the true must-haves? I have already noted:

Real Racing
Rolando 1 + 2
Geodefense (Swarm)
Sway (maybe?)

Any other suggestions? Thanks in advance.
 
unify is the best tetris clone, and eliss is best game that could only be done on the iphone (free version, try it). civilization is wonderful, flight control is simple but so elegantly done that i've spent more time with it than anything else. monkey island and beneath a steel sky are fantastic if you're into adventure games, too.
 
BeeDog said:
This thread is enormous, so I hope people don't mind me asking. :)

I just got an iPod Touch the other day, and am looking for some awesome games. I currently have Wolfenstein RPG and some of the other App Store Anniversary freebies.

What are some of the amazing-general-consensus games that are available now, the true must-haves? I have already noted:

Real Racing
Rolando 1 + 2
Geodefense (Swarm)
Sway (maybe?)

Any other suggestions? Thanks in advance.

There's actually a game recommendations thread:
http://www.neogaf.com/forum/showthread.php?t=366033

And Apple are highlighting the best of 2009 at the moment also:
http://toucharcade.com/2009/12/08/apple-picks-best-games-of-2009-on-itunes/


For my money, I'd say you can't go wrong with:
iPhone Exclusives:
GeoDefense (and Swarm)
Edge
Flight Control
The Creeps
Mini Squadron (this is fun!)
Unify
Space Invaders: Infinity Gene

Classics:
DDR-S
Doom
Tetris
Civilization Revolution
Peggle

Boardgames:
Monopoly
Scrabble
Yahtzee
Catan

Puzzle:
Electric Box
Geared
Jumbline

Adventure:
Secret of Monkey Island
Beneath a Steel Sky
(man, I have both of these, but haven't played them yet)
 
mrkgoo said:
*weeps*

Holy crap that's expensive. But yeah, similar to New Zealand.

Anyway, in addition to what I posted above, what are you intending on using it for? You say you don't have much music, you say you probably won't play many games on it... you say you neither need space, nor performance. What do you intend on using it for?

thanks for the replies mrkgoo :)

Well, tbh I just want to replace my cellphone as a mediadevice, you see I currently use my ( crappy ) cellphone as an mp3player/tetrismachine. I've always been very conservative when it comes to storage, I honestly dont like having 9000 songs on my device, I much rather have say 10 albums which I frequently listen to.

Also when it comes to the gaming part, I've never fallen for portable gaming so all I want my ipod to do is to have a game that can keep me entertained to the 20minutes or so per day I have to wait for the buss or something along those lines :)

<3
 
Corky said:
thanks for the replies mrkgoo :)

Well, tbh I just want to replace my cellphone as a mediadevice, you see I currently use my ( crappy ) cellphone as an mp3player/tetrismachine. I've always been very conservative when it comes to storage, I honestly dont like having 9000 songs on my device, I much rather have say 10 albums which I frequently listen to.

Also when it comes to the gaming part, I've never fallen for portable gaming so all I want my ipod to do is to have a game that can keep me entertained to the 20minutes or so per day I have to wait for the buss or something along those lines :)

<3

Hmm, well, I would nearly suggest an iPod nano or something like that. Still, an iPod touch will change how you see a portable device. Seriously.

I still don't know what to recommend, I'm afraid. It DOES seem an 8GB is good for you. I personally think you get a lot more with the 32GB, but I tend to want the best out there, so I'm perhaps not the best person to comment.

To top it off, an old gen 8GB touch is US$149 where I am, so I would never ever get an 8GB for US$240...
 
BeeDog said:
This thread is enormous, so I hope people don't mind me asking. :)

I just got an iPod Touch the other day, and am looking for some awesome games. I currently have Wolfenstein RPG and some of the other App Store Anniversary freebies.

What are some of the amazing-general-consensus games that are available now, the true must-haves? I have already noted:

Real Racing
Rolando 1 + 2
Geodefense (Swarm)
Sway (maybe?)

Any other suggestions? Thanks in advance.

Real Racing is excellent, as is Rolando 2, but you can skip the first as it'll be a bit redundant. I would HIGHLY recommend Hook Champ, especially to the sort of audience that posts on GAF. Meteor Blitz, Drop7, Space Ninja and Mecho Wars are also all awesome games. Sway is a good concept but a little overpriced relative to other games on the App Store (although it's still hard for me to knock on a $5 game), and Geodefense Swarm is fun but very unfriendly to new players.

Really though, there are so many well-made games out that unless you list specific interests you'll be missing out on a lot. It's no longer the days of 4-5 must have apps with the rest being mediocre.
 
Corky said:
thanks for the replies mrkgoo :)

Well, tbh I just want to replace my cellphone as a mediadevice, you see I currently use my ( crappy ) cellphone as an mp3player/tetrismachine. I've always been very conservative when it comes to storage, I honestly dont like having 9000 songs on my device, I much rather have say 10 albums which I frequently listen to.

Also when it comes to the gaming part, I've never fallen for portable gaming so all I want my ipod to do is to have a game that can keep me entertained to the 20minutes or so per day I have to wait for the buss or something along those lines :)

<3

Honestly, I would go with the 8gb in that case. It's still considerably faster than an iPhone 3g, both while playing games designed for that era of hardware (pretty much everything right now and for the next 6 months at least, I'd say) and at running OS 3. Games that push the boundaries of the 3g and run at a barely tolerable/unacceptable framerate on that device run perfectly fine on a 2g Touch. Save yourself the $160 if you're gonna be real casual about usage.
 
SuperPac said:
Looking at Pac-Man there appears to be a bunch of new content not in the XBLA version. And that really makes me want Namco to push out a new Pac-Man CE for XBLA ('cuz I'd buy it!). My fear with the iPhone version is the control. When you get really far into Pac-Man CE you have to make pretty precise movements 'cuz the game's going so fast -- and on a touch screen you'll have to keep track of where your fingers are and that just seems like a nightmare to me.

If it's under $5 I may still buy it, but.... I may have to wait for the PSP Minis version instead (and hope that has all that content too).
From Touch Arcade
The basic game comes with 20 Mission levels and 5 Championship Mode levels. Namco will be offering an expansion pack which includes an additional 100 Mission Levels, 10 Championship levels, and 15 Challenge Mode courses. Unfortunately, there is no online component to the scoring.

There is new stuff in the iphone (120 Mission levels , 15 Championship levels and 15 challenge mode courses) .
But i hope the price is not $5 for the basic and $5 for the expansion.
 
Monkeys in Space is pretty damn fun. In the first 30 seconds you'll feel like it's just another time management game like harbor master or flight control except with moving landing points and no line tracing movement. But when it starts to get a bit busy and you start linking up monkeys sewing the chain move...seems like a game that will be alternated between the two I just mentioned.

And it's just a buck which makes it very easy to swallow.
 
What should I play now that I'm pretty much all done with Hook Champ and Jet Car Stunts? I'm thinking of grabbing Canabalt, maybe.
 
RPS37 said:
What should I play now that I'm pretty much all done with Hook Champ and Jet Car Stunts? I'm thinking of grabbing Canabalt, maybe.

Mini Squadron! I'm really picky for games and Mini sqaudron is amazing.
 
Is there any strategy/rpg game better than Defenders Chronicles or what? I keep looking/trying/buying but keep going back to DC, which is a fantastic game. But I wanted something new...
 
RPS37 said:
What should I play now that I'm pretty much all done with Hook Champ and Jet Car Stunts? I'm thinking of grabbing Canabalt, maybe.


I'll back you up on Canabalt. Plus, Canabalt is getting an update soon with more music and items.
 
commish said:
Is there any strategy/rpg game better than Defenders Chronicles or what? I keep looking/trying/buying but keep going back to DC, which is a fantastic game. But I wanted something new...
Strategy RPG? Um...it's a primarily a tower defense game. Are you buying RPG's or buying other TD games? It is a good and unique one. But have you tried out the other oft named TD games like GeoDefense and GD Swarm? The Creeps? Fieldrunners? None have quite the same vibe, all quite a bit different from one another (which is great) but if you're looking for osmething with orcs, goblins, bows and arrows, ogres and elves I don't think you'll find another TD game like that.
 
iLikeCereal!! HOBBLES ONTO iPHONE APP STORE
Fun Entertainment App Sells Not-so-Epic 26 Copies

Suburban-Detroit by way of Zagreb, Mich. - December 8th, 2009 – Marroni Electronic Entertainment (MEE) and NightIrion today announced the less-than-epic sales figures for the first three days of just released iPhone and iTouch entertainment app, iLikeCereal!!.

“We sold 26 copies,” said Nick Marroni, Owner, Designer & Producer, MEE. “We weren't necessarily expecting instant great success, but damn,” he continued, before going on to explain that at least half of that meager 26 sales must have been family and friends (whom also account for iLikeCereal!!'s current five star rating, of course).

iLikeCereal!!, a milk and cereal physics sim, unashamedly born out of fellow iPhone app Koi Pond's success, but yet still lovingly crafted and uniqueified and innovateded by its creators (it's got sweet music, too), just didn't quite take the App Store charts by storm.

With full French, German, Italian, Spanish, and Japanese (don't forget Croatian) localizations, Marroni and Galic found it especially awesome that not a single Spaniard or Nihonjin deigned to partake in the breakfast cereal shenanigans.

“We know that cereal's not the biggest thing outside North America, but it's almost like people haven't even heard of breakfast in some parts of the world,” said Marroni, in between bites of some delicious and sugary sweet Choco Bombs.

“We copied everything from Koi Pond, but it just wasn't enough... ," lamented Ivan Galic, Owner & Programmer, NightIrion.

Beginning life as a work-for-hire project in the heydays of early 2009, and eventually being amicably dumped by the original publisher and turning into a work-for-nothing project just a few short days ago, iLikeCereal!! has a long and storied history.

“Anyway we spent four months, on-and-off, on what was supposed to be a four week project and packed it with a lot of cool features and polish-except for the UI; that really ain't pretty, but hey, that stuff costs money, man, and artists don't work for free,” said Galic.

Nine months after initially beginning work on iLikeCereal!!, the time was finally come to unleash it on the App Store and the dynamic duo at last got down to business and submitted the app to Apple for approval.

“It was approved quick enough,” said Galic. “Though, it wasn't until a day after we'd got approval to go on sale and realized that, since we didn't launch at the exact nanosecond that we received approval from Apple, we'd be buried a day down the new releases list (out of sight of most any customers), that we started to get an inkling of the App Store's real majesty.”

Yes, it was then, the duo agree, that releasing iLikeCereal!! became a truly magical experience.

“Just as I was laying down to slumber for the night and not a creature was stirring, not even a mouse, I hear that familiar 'Bwip!' from Skype, telling me I've just been unfortunate enough to receive a message at such late an hour,” related Marroni.

He then discovered it was Galic messaging him to explain that iLikeCereal!! was now no longer buried down the new releases list (at least not on the PC side of the App Store), but was instead the very first listing, with a release date of December 31st, 2009, no less!

“It appeared our intrepid little app learned itself the secrets of time travel and had a bit of fun to our benefit,” continued Marroni.

From here, it was a whirlwind few days of constantly shifting release dates (something the pair attribute to iLikeCereal!!'s merging timelines and uncanny powers of temporal manipulation and perhaps even a dash of al-Qaeda—just so as not to rule anything out), with, for about an entire day, probably, iLikeCereal!! being the first listing in the entertainment category's new releases section on both the App Store's PC and iPhone fronts.

It was during this heady 24 hours or so at the top of the new releases list that the pair begin to let their heads fill with ridiculous fantasies of actually being able to make a living at independent development.

“I thought I might even buy me a PSP,” said Marroni. “Maybe even one of them newfangled Go's—who needs an UMD drive when you've got high rent App Store real estate!”

“I was going to to pay the rent and get something to eat,” said Galic. “I'm actually pretty hungry, right now.”

It wasn't until another day or so went by and the pair failed to find iLikeCereal!! listed in the Top 100 Entertainment Apps section that they knew they were in trouble and decided to actually check their sales figures.

“And that's when it hit,” Marroni began.

“26,” Galic finished.

After calculating that the royalties they earned would be enough for only the cheapest and most vile of malt liquors and Marroni's girlfriend saying that he'd have to sell at least 30 copies before she'd let him touch her again, the devastation fully sank in.

“In some countries, I believe we'd be legally obligated to commit seppuku right now and/or sent to debtor's prison-we don't even owe any debts!!!!1111,” explained Marroni.

“I'd really just like to be able to upgrade to a 3GS,” concurred Galic.

“We really have a lot of cool ideas for updates to iLikeCereal!! too,” said Marroni. “Think RPG. Think iLikeCereal!! RPG.”

As bad as it is, the pair are, as ever, in it to win it and are sure that a simple featuring by Apple in that holy of holies, the App Store's Featured section, is all that's needed to cure what ails the pretty fun and mostly good value, iLikeCereal!!.

“I have it on good authority from a veteran producer that the code word to get Apple to feature us is 'tough' and 'essential',” said Marroni.

“Yes, we believe this code word will be sufficient for us to get featured,” agreed Galic, before slitting the throat of a freshly procured chicken and chanting 'necronomicon' something or other, in an otherworldly tongue.

“It's cool, though, because we've got our magnum opus and first game, iBailout!! (a new-school, action arcade bonanza where players assume the role of the Federal Reserve—really, truly), being published by the fine folks at Hands-On Mobile (who had absolutely nothing to do with this press release—honest) coming to the iPhone any day now,” said Marroni.

“Yeah, I think it's only going on week seven or eight since we submitted it to Apple for review, too,” said Galic. “Oh, wait. Today's the 8th, so make that nine.”

So, in the meantime, while the iLikeCereal!! promotional train continues to blaze ever onward and Apple inevitably decides to feature it (and you fine folks reading this magnificent press release get yourselves a copy), thereby giving it a helping hand to the great success that it's so surely destined to see, Marroni and Galic reflect on their launch experience and what they've learned.

“We blame pirates,” the pair said, in eerie unison. “Dirty, filthy pirates.”

iLikeCereal!! is available now on the iTunes App Store, exclusively for iPhone and iTouch. Get it here: http://itunes.apple.com/us/app/ilikecereal/id341455168?mt=8 Watch the trailer here: http://www.youtube.com/watch?v=7WbVEC3Hy9E And then see the really awesome iBailout!! trailer here: http://www.youtube.com/watch?v=EqhB77AZHGQ

lol
 
commish said:
Is there any strategy/rpg game better than Defenders Chronicles or what? I keep looking/trying/buying but keep going back to DC, which is a fantastic game. But I wanted something new...

Mecho Wars is a cool Advance Wars ripoff, and they just released a standalone app for online play thats free, presumably to boost the online population to make it easier to find a game. I don't know if a tutorial is included with that version, but I know the full game is great fun at $1.
 
commish said:
Is there any strategy/rpg game better than Defenders Chronicles or what? I keep looking/trying/buying but keep going back to DC, which is a fantastic game. But I wanted something new...
Rogue Planet from Gameloft could be the game you are searching for.
 
mattiewheels said:
unify is the best tetris clone, and eliss is best game that could only be done on the iphone (free version, try it). civilization is wonderful, flight control is simple but so elegantly done that i've spent more time with it than anything else. monkey island and beneath a steel sky are fantastic if you're into adventure games, too.

Unify is great and all, but a Tetris clone? That's a bit of a stretch in my mind.
 
I can see how someone might consider any puzzle game with moving blocks to be a Tetris clone, but the mechanics are so different in Unify (from Tetris) that I don't think that's a fair thing to say.

However, the game is quality regardless of how one chooses to classify it.
 
Big_T said:
Pac-man is out in NZ its 6.49 NZ
So the price for the game in US is $ 4.99 +the expansion is $2.99= $7.98

It's NZ $4.19, meaning US$2.99. Could be a launch special.


edit: downloading. Never played CE before. What's in the DLC? Why have DLC?

double edit: Oh, extra levels.
 
LaneDS said:
Unify is great and all, but a Tetris clone? That's a bit of a stretch in my mind.
Yeah, clone is the wrong word...tetris-inspired possibly. Anyone thinking about it should get it though, it really plays like no other puzzle block game.
 
mattiewheels said:
Yeah, clone is the wrong word...tetris-inspired possibly. Anyone thinking about it should get it though, it really plays like no other puzzle block game.

It plays nearly identically with puyo puyo, except it's on its side, and two games at once.
 
mrkgoo said:
It's NZ $4.19, meaning US$2.99. Could be a launch special.


edit: downloading. Never played CE before. What's in the DLC? Why have DLC?

double edit: Oh, extra levels.
Good They changed the price because it was $6.49 hours ago.
Btw what is the price of the DLC ?
 
Big_T said:
Good They changed the price because it was $6.49 hours ago.
Btw what is the price of the DLC ?
Bad news - first a crash on load. But that happens a lot on first installs.

Anyway the main bad news:

The DLC is NZ$5.29. (US $3.99?). This means the cost of the DLC is more than the game itself. I guess that makes sense for a sort of 'lite' vs full version. Pay US$2.99 for the 'lite', and pay another US$3.99 for the full.

So the full game still costs as much as before, except they've adjusted the entry price to be lower and the DLC to be higher.

2nqclz7.jpg


edit: I guess it works out to be $1 cheaper than before.
 
I've been pretty addicted to gowalla the past few days...the fact that most cities are kind of uncharted is actually great, since it gives you lots of rewards for indexing every spot you visit. The stamps and pins remind me a lot of the stickers in littlebigplanet. I like how the creators call this a game, too, feels like one.
 
Thought I'd add that I'm totally addicted to minisquadron.

IT's so simple, but compelling. I liked games like meteor blitz fine, but a shooter like minisquadron is really well suited to the platform. It seems simple, but is actually pretty deep.

Can't compliment it enough, really.
 
mrkgoo said:
Bad news - first a crash on load. But that happens a lot on first installs.

Anyway the main bad news:

The DLC is NZ$5.29. (US $3.99?). This means the cost of the DLC is more than the game itself. I guess that makes sense for a sort of 'lite' vs full version. Pay US$2.99 for the 'lite', and pay another US$3.99 for the full.

So the full game still costs as much as before, except they've adjusted the entry price to be lower and the DLC to be higher.

2nqclz7.jpg


edit: I guess it works out to be $1 cheaper than before.
First thing that comes to mind is that they are doing this to get around the high piracy rates, right now I believe that DLC has to be paid for and there is no way to get it free like the app itself can be. And you need to be jailbroken and all that.
 
Diablohead said:
First thing that comes to mind is that they are doing this to get around the high piracy rates, right now I believe that DLC has to be paid for and there is no way to get it free like the app itself can be. And you need to be jailbroken and all that.

It can be a good thing. It's like only paying for half a game - great if you're only ever going to play half the game.
 
mrkgoo said:
It can be a good thing. It's like only paying for half a game - great if you're only ever going to play half the game.

Yeah, I don't have a problem with this as long as it's transparent. I want to know what I'm getting into upfront.

I'm not buying Pacman CE anyway, I try to stick to games that make sense with the interface.
 
Just to report in - Pac-Man CE is pretty fun. Mind you, I have never played the XBox version, so don't know if it compares.

I bought the expansion pack. And I don't even like the original Pac-man all that much.
 
commish said:
Is there any strategy/rpg game better than Defenders Chronicles or what? I keep looking/trying/buying but keep going back to DC, which is a fantastic game. But I wanted something new...
I'm playing Song Summoner right now.

its ur turn based JRPG Strategy
 
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