Gemini Z said:Sword & poker 2 is out 1.99 right now. http://itunes.apple.com/us/app/sword-poker-2-ww/id369834297?mt=8Sword & poker 2
Instapurchase.
Gemini Z said:Sword & poker 2 is out 1.99 right now. http://itunes.apple.com/us/app/sword-poker-2-ww/id369834297?mt=8Sword & poker 2
esquire said:Worth it and more. Buy!
On an unrelated note, I just realized that I hate tower defense games :\
I hated this and found the controls too touchy, accidentally aiming away from enemies or worse deleting a tower when I hadn't intended to. Not the worst TD, but not one I found worth playing.mrkgoo said:Creeps is my favourite TD game. It actually has you trying to balance doing something while mowing down enemies (destroying terrain).
Aaron said:I hated this and found the controls too touchy, accidentally aiming away from enemies or worse deleting a tower when I hadn't intended to. Not the worst TD, but not one I found worth playing.
So far it seems pretty much the same but with more variety, so just skip 1.Ice Monkey said:how is s&p2 compared to s&p1? Havent played either, should i start with 1?
I have a 3gs. Nothing to do with lag. I just think the gameplay flow is poor. It would likely work better on an ipad though.Ice Monkey said:could that have been lag from a iphone 2g/3g though?
To each their own, I guess. I liked having to balance shooting enemies with destroying terrain. I never had any problem with the controls.Aaron said:I have a 3gs. Nothing to do with lag. I just think the gameplay flow is poor. It would likely work better on an ipad though.
They're quite similar, but SP2 has a bunch of improvements. You can safley skip the first.Ice Monkey said:how is s&p2 compared to s&p1? Havent played either, should i start with 1?
Say More. I beat the original, and wonder if it's worth getting the sequel.McBacon said:They're quite similar, but SP2 has a bunch of improvements. You can safley skip the first.
Sword & Poker is so rad. Buy it GAF, now!
Aaron said:Say More. I beat the original, and wonder if it's worth getting the sequel.
bjork said:I played S+P1 enough to buy all of the items in the shop, I wonder if it will unlock anything special on S+P2 when I play it?
bjork said:If there's an unlock, it doesn't show up for a little while. I won a sword from a guy and opened the shop only to find lower-tier weapons available, so I'm guessing there isn't an unlock. Ah well.
S+P1 players will be able to jump right in, and I don't think new players would miss anything from skipping S+P1 and going right for this. The only difference I've noticed so far is the lightning that appears when you complete a hand, and the new enemies/areas. But I liked the first one a lot, so I can't complain. Especially for $2.
Depends on you. Of Final Fantasy and Final Fantasy II, better to get the first one, just because both are very similar, you might as well start from the beginning. Now, whether to get that or Chaos Rings, are you new to RPG's? If so, then go with that. Final Fantasy is more of a retro thing, not for RPG beginners, though compared to newer RPG's (and Chaos Rings) it is rather simple. If you are an RPG veteran...make up your own mindGamecocks625 said:If one was to choose between Chaos Rings, Final Fantasy, or Final Fantasy II...what would be the better option?
Dreamwriter said:Depends on you. Of Final Fantasy and Final Fantasy II, better to get the first one, just because both are very similar, you might as well start from the beginning. Now, whether to get that or Chaos Rings, are you new to RPG's? If so, then go with that. Final Fantasy is more of a retro thing, not for RPG beginners, though compared to newer RPG's (and Chaos Rings) it is rather simple. If you are an RPG veteran...make up your own mind
I guess also matters if you have the PSP versions of Final Fantasy I/II, as the iPhone ones are pretty much straight ports from those but with new controls.
Steve Merrett:
Watch this space..
Gamecocks625 said:I'm definitely an RPG beginner. Although I've spent some time with Chrono Trigger and Secret of Mana, I rarely get into them. However, I want to give one of these 3 a shot. Does one have a more of an interesting battle system? Also, how are random battles handled in Chaos Rings?
One of the most pressing questions answered first:
We will start by selling the iPhone/iPod version for the introductory price of $4.99 (3.99 EUR) this May.
We will begin work on the iPad version right after that and make the app universal - i.e. update the game to run natively on the iPad as well. Once the app is universal we will end introductory pricing and sell the game for $9.99.
So if you buy early, you essentially get a discount on the version that runs on iPhone, iPod and iPad. We hope thats a fair deal.
Gamecocks625 said:If one was to choose between Chaos Rings, Final Fantasy, or Final Fantasy II...what would be the better option?
Haven't played it but yeah, surely.Fusebox said:Surely Chaos Rings.
only gave it one run but it definitely seems legitimate. going to sit down with it seriously here in a bittaoofjord said:100 Rogues is out! 100 Rogues is out! 100 Rogues is out! 100 Rogues is out!
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taoofjord said:100 Rogues is out! 100 Rogues is out! 100 Rogues is out! 100 Rogues is out!
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very very broken,Benedict said:Seems very broken, I'll wait
At $5, I'm waiting for a lite version anyway.Benedict said:Seems very broken, I'll wait
To you and all who replied, I appreciate the recommendations, but I've played (read: own and sorely regret) all the 'good' tower defense games. I just gave up after PvZ because at that point I was sure I just hated the genre and no game in that genre was going to make me enjoy these types of games; which annoyingly enough seem to thrive on the iPhone OS platform. I've purchased a lot of dumb things from the App Store (That's What She Said app, T-Pain Auto-Tune app :\) and yet the tower defense games are the only apps I wish I could return and get a refund for. I *hate* these games so muchIce Monkey said:if you play the wrong ones, you'll inevitably get that impression. That, and the fact that it must be the most slandered game genre on the internet.
I really think that TD games really are hit and miss for most people. It's like TD as a genre got its start as most-are-unpolished warcraft 3 maps and free flash games, which had the double effect of making people look at them as less-than distractions in between war3 melee maps as well as forever giving birth to the "joke" of paying for a TD game when "they all used to be free".
Also, once you figure out some hole or trick in any given TD game they can get quickly boring for subsequent plays. Vector TD 2 for example is an OK game but you basically can't beat any or most of the maps unless you eventually just spam massive amounts of the red rocket tower with slow towers mixed in. When this happens, though it's usually just the mark of a badly balanced game and you shouldnt take it as the genre in general.
The same kinda goes for plants vs zombies, once you get used to it, unlock every tower and every map becomes "make super repeaters with torchwood and pumpkins" and the beginning of every map is best prepared with two rows of flowers (even on night maps this will work!) and potatoes/squash to kill the beginning zombies, then it gets a little dry. The difference with PVZ though is that there are the most towers imaginable, you arent penalized for not saving up for interest (better for casual players) and the amazing graphics.
I'm just ranting now, all I wanted to mention was that I think specific people are drawn to TD games while the other option seems to be straight up disgust. Theres nothing really wrong with this but being on the camp of "completely obsessed with every one" I really cant fathom why some people dont like them!![]()
Oh, and the creeps is absolutely one of the much much better ones out there. I could name about 10 that are complete trash on the app store right now and the creeps has always been one of my faves. very well balanced and unique.
Fair enough. The only tower defines games that I bought were geodefense, geodefense swarm, creeps and plants vs zombies. I liked geo dense at the time, but it's my least played - not too bad co side ring I paid like 99c each for them.esquire said:To you and all who replied, I appreciate the recommendations, but I've played (read: own and sorely regret) all the 'good' tower defense games. I just gave up after PvZ because at that point I was sure I just hated the genre and no game in that genre was going to make me enjoy these types of games; which annoyingly enough seem to thrive on the iPhone OS platform. I've purchased a lot of dumb things from the App Store (That's What She Said app, T-Pain Auto-Tune app :\) and yet the tower defense games are the only apps I wish I could return and get a refund for. I *hate* these games so much![]()
I remember that there's games that use the GPS like that but I don't know if there was a zombie one. The one I remember seeing was supposed to be like an RPG or treasure hunt type thing I think.Neuromancer said:Hey one of my friends has a GPS enabled game on his droid that shows the map of where you are, and then it populates it with zombie stickmen that walk towards you slowly. You can walk around and try to avoid them. Is there an iPhone app like that?
Neuromancer said:Hey one of my friends has a GPS enabled game on his droid that shows the map of where you are, and then it populates it with zombie stickmen that walk towards you slowly. You can walk around and try to avoid them. Is there an iPhone app like that?
Konami announces bespoke version of PES 2010 for iPhone and iPod touch.
Konami Digital Entertainment has announced it is to bring its hugely popular Pro Evolution Soccer series to iPhone and iPod touch, with PES 2010 set to arrive in June.
Already a massive success on home gaming systems, the iPhone/iPod touch version has been created by Konami's Parisian development studio and has been designed to set new standards for the football genre on these devices. PES 2010 will centre on stunning 3D visuals to recreate the intensity of match-day action and will use a variety of all-new, innovative control interfaces.
The Pro Evolution Soccer series is renowned for its intuitive and realistic gameplay, and stunning AI and physics routines. PES 2010 for iPhone and iPod touch will share such elements, ensuring all the slick passing, first-time shots, and mazy runs that the existing versions enjoy are faithfully recreated. Similarly, this new handheld version of PES 2010 will also include key game modes, including UEFA Champions League and UEFA Europa League elements.
"To bring a game as complex and as playable as PES 2010 to iPhone and iPod touch has been a daunting challenge, but one that has paid off," commented Axel de Rougé, Producer of PES 2010 for iPhone/iPod touch, for Konami Digital Entertainment. "We have been working to ensure that all the slick moves and control - not to mention strong AI and aesthetic touches - that are associated with the series, have been recreated. We are confident we have produced the best football game available for the Apple systems, and look forward to its reception in June."
PES 2010 for iPhone and iPod touch follows Konami's well-received iPES app for the format. iPES - The Fan App offers a series of challenges and tests based on elements in the PES series, but PES 2010 will mark the eagerly awaited football series' first full debut on iPhone and iPod touch.
PES 2010 will be released for iPhone and iPod touch in June.