syllogism said:On maps where you kill infected quick and they rarely get stuck, you get nice kill counts
Unfortunately tanks stopped spawning at around 13-14min mark, but it was still pretty hectic due to the constant stream of hunters/smokers/boomers
E: that was nm4
Ashhong said:hey guys where is that infinite time room or whatever on BH2?
this isn't enough actually? Is there no way to deactivate the 3d skybox or the lighting? I dont care on this pc, so this would be fineBotolf said:
Caesar III said:I cannot remember if I asked before but anyway:
is there a way to lower the graphics settings even more? I don't mind an ugly game but I want to be able to play the game on my notebook aswell (integrated intel graphics)
Even on lowest settings the game looks great but doesn't run at all. I just want to deactivate some more settings like post processing or the facial animations or something like this.
I hope someone can help me, thanks
Caesar III said:this isn't enough actually? Is there no way to deactivate the 3d skybox or the lighting? I dont care on this pc, so this would be fine
wat?Red Scarlet said:Take out some of your ram?
Caesar III said:wat?
@Orellio: 640x480 is low enough I think
Damn, the game does look great even with low settings and on 640. Sure, it has a lot of jaggies and stuff, but zoeys hair is animated, the whole faces are animated. I don't need this but I haven't found a way to deactivate it yet
hey, this is great! It almost half of what's on steam for me, how reliable is it though?ice cream said:Save 4 bucks if you want:
http://g2play.pl/c/en/28/2/1/0/long/left+4+dead.html
click UK flag at bottom. 16.99 euroes which equals $22. They'll email you the code to download it on steam.
firex said:I still haven't played DT vs. Just DA vs in a public game.
ThaiGrocer said:New update came out addressing some of the issues that cropped up during the DLC update. The servers are getting banged senselessly against a flexible wall with padding around the neck.
Removed Survival exploits from The Terminal, Last Stand, The Crane, The Boathouse and The WarehouseThaiGrocer said:New update came out addressing some of the issues that cropped up during the DLC update. The servers are getting banged senselessly against a flexible wall with padding around the neck.
evil solrac v3.0 said:um, where there supposed to be more maps released?
evil solrac v3.0 said:ok, which ones and under what mode? survival?
Volcynika said:Dead Air and Death Toll official VS versions and then Survival mode has The Last Stand.
Blizzard said:Red Scarlet and co. have officially been playing survival for nearly four hours straight. That really takes...some dedication, or something. XD
It was so worth it. 4 more gold medals under my belt. Whooooooo!Blizzard said:Red Scarlet and co. have officially been playing survival for nearly four hours straight. That really takes...some dedication, or something. XD
Team Fortress 2, Lost Coast, Half-Life 2: Episode 1-2 also has them IIRC.BarrelMakingPenguin said:I just wanted to say that I really enjoyed the developer commentaries in this game. I just checked them out for the first time today despite owning the game since it came out. I wish more games had a feature like this.
We'll be releasing a quick patch for the most critical issues, such as the invulnerable freezer door in the Versus version of Dead Air 2.
After that's out we'll be looking at what sorts of further changes we'd like to do. The Death Toll and Dead Air VS campaigns are not in a final, unchangeable state at this point. We'll gather up the things we want to address and do a pass on them.
As for the Infected clips ("invisible walls"), there are a few reasons why they are more noticeable in these campaigns than in No Mercy and Blood Harvest, performance constraints being the most important of these. However, we'll be taking a look at which areas can be opened up more for the Infected without making the maps unshippable.
The ideal is to allow the Infected as many options as possible in the open areas, and we certainly aren't looking to balance the Survivor vs. Infected matchup by preventing Hunters from getting to tempting spots. In places where we don't achieve this ideal but can do something about it without killing performance, expect to see changes in the future.
Meleeing a special infected into it and closing it is so satisfyingGiganticus said:invulnerable door makes for fantastic griefing opportunities
I just go into it as Francis.syllogism said:Meleeing a special infected into it and closing it is so satisfying
Infamypack said:5/16 on the gold medals achievement but I've got 10 recorded in the leaderboards. No clue which aren't counted.
Fucking bollocks. This + What are you trying to prove? getting reset really makes me care less and less for achievements.
RocketDarkness said:It was so worth it. 4 more gold medals under my belt. Whooooooo!
Yeah, being forced (granted you really care for achievements) to redo all of them taking about 2 hours each depending on how good your team is just because Valve fucked up doesn't really sound like something I can be assed to do. I still play expert every now and then so I should unlock it again eventually, but by then god knows what other achievements will be glitched or reset.:lolConcept17 said:Surviving expert campaigns became pretty easy for me. Its been months since I got the original achievement. Not sure if I'm going to attempt it again any time soon though. =\
Infamypack said:5/16 on the gold medals achievement but I've got 10 recorded in the leaderboards. No clue which aren't counted.
Fucking bollocks. This + What are you trying to prove? getting reset really makes me care less and less for achievements.
edit: Oh fuck me I can't re-achieve gold medals I already got. So I'll never be able to get more than 11 golden medals, with silver and bronze stuck on their current count (6) because I already have them all. >_<