The Official Star Wars: The Force Unleashed Thread

Shins

Banned
w9tu6x.png


Release Date:

NA September 16, 2008
AUS September 17, 2008
EU September 19, 2008

(Available on PlayStation 3, Xbox 360, Wii, PS2, DS, N-Gage, PSP, iPhone, and probably my toaster)

navi.jpg
HEY! LISTEN! Just a heads up: Toys R Us is giving out $20 gift cards with this game.

_____________________________________________

Gameplay*
_____________________________________________

The game is intended to be "easy to pick up and play"; the development team included "horrible" gamers to help ensure the game's accessibility. Players can "play it easy" and "run and gun" through the game -- but players who take a stealthy, more tactical approach "will be rewarded". To help keep the game accessible, the main character auto-blocks with his lightsaber some weapons fire; manually deflecting fire can become advantageous in battles. Developers treated the main character's lightsaber like another Force power, and wanted to ensure "something visceral and cool" happened with each button-push.

The game has a combo system for stringing lightsaber attacks and for combining lightsaber attacks with Force powers. The game includes enemies that are easy to overcome; game difficulty arises from presenting these enemies in "overwhelming" numbers that can wear down the player's character.

The enemies, which number over 50, have various strengths and weaknesses; developers faced the difficulty of effectively placing them throughout the game's varied environments. Additionally, enemies learn from the player's character's attacks; using the same attack on different characters can sometimes lead to the player's character doing less damage. Experience points earned by killing enemies and finding artifacts can be used to increase Starkiller's powers and traits.

_____________________________________________

Platform Specifics*
_____________________________________________

The game's developers wanted each platform to offer players a distinct, "unleashed" experience. Some gameplay elements were not ported to all platforms because of each platform's differing features -- for example, the Wii's "social experience" led to the design of that version's two-player duel mode.

Although the story and characters are consistent across all platforms, specific details vary between them -- for example, the opening level on Kashyyyk is a daytime attack on the Xbox 360, while the Wii, PSP and PS2 depictions happen at night with different levels. The Wii, PlayStation 2, and PSP versions -- all developed by Krome Studios -- allow the player's character to participate in Jedi trials, encountering the spirits of long-dead Jedi. The Wii version uses the Wii Remote to simulate the ability to wield a lightsaber, while the Nunchuk attachment will simulate Force power use.

In addition to duel mode, the Wii version also includes five levels not included in the Xbox 360 or PS3 versions. The PlayStation Portable version features an exclusive "historic mode" that allows players to reenact five battles and events from the Star Wars films as well as multiplayer for up to four players.

The Nintendo DS version, developed by n-Space, allows players to use the stylus to input a chain of lightsaber effects combined with Force powers. THQ's Universomo studio developed mobile phone, iPhone, and N-Gage versions of The Force Unleashed that is "very different" from other platforms', but still tells a story about Darth Vader's secret apprentice. These games feature a "CellWeaver" gesture system: each enemy has a symbol above its head that corresponds to a "gesture" or button combination that controls the player's character's attack.

____________________________________________

Reviews
_____________________________________________

"Sadly, we're not treated to any real unleashing of the Force in this latest entry to the Star Wars saga, which delves deeper into previously unexplored post-Episode III and pre-Episode IV plot territory. In fact, a more appropriate name would've been Star Wars: The Force Mildly Contained -- rarely does the Force truly feel like the ultimate weapon, something that separates you (Darth Vader's not-so-secret apprentice) from the rabble of stormtroopers, Rodians, and Felucians.

Some exceptions do occur early on in The Force Unleashed, though, particularly the first level, which sees you -- as Darth Vader -- rampage through a Wookiee village, tossing the hulking, furry beasts off bridges and into various structures...and watching them bounce around like tall, hairy pinballs. Even the Apprentice's introductory level shares some of the same destructive thrills, as the abundance of crates and sheer drops make for exciting ways to rid your path of stormtroopers and station guards. But as the game progresses, these thrills dissipate substantially, as the Force merely becomes a catchall for weakening enemies before taking them down in more conventional ways (well, as far as "conventional" goes in the Star Wars universe).

...

Star Wars geeks will undoubtedly enjoy the story to some extent...as long as they can excuse some manipulation of canon to accommodate it. Certain plot points just don't make much sense in terms of the timeline -- for example, how long the Jedi actually stick around after Episode III -- but as George Lucas has shown, it doesn't seem like the timeline developed by the three original movies holds much weight, anyhow. Even the most hardcore Star Wars fans will be disappointed in what could've been an opportunity to highlight the true power of the Force."

--excerpts from 1UP's "C" Review

More reviews can be found and discussed in the official reviews thread:

AgentOtaku said:

_____________________________________________

Media
_____________________________________________

2dv0abs.jpg


24d1mpc.jpg


33mafsn.jpg


39955-t_swforceunleashed_vrsd.jpg

GameTrailers page, including video review and various videos

_____________________________________________

Other
_____________________________________________

Boxart:

30tnbep.jpg


Does this game support Trophies? Nope!

Install on PS3? You bet your butt: 2.65 GB worth!

_____________________________________________

Also
_____________________________________________

f9r1w3.jpg


Size matters not, lol.

--
*shamelessly ripped from Wikipedia
 
Gamefly shipped this today, but I got the RROD. Oh well, I'll get to it in a few weeks I guess.
 
Papercuts said:
Gamefly shipped this today, but I got the RROD. Oh well, I'll get to it in a few weeks I guess.

Shit, bad luck dude.

I just bought a 2nd 360 on the weekend. I have a Halo Edition which I wanted to pack away, so I bought a new Arcade and a 120GB HDD.

I'm not sure if it's a falcon or a Jasper though. The Brick says 175W and the manufacture date is the 13th of August.

I assume it's a falcon, because I doubt Jaspers would be in Arcades in Australia yeah?

Whatever it is, it's VERY quiet when it's not using the BenQ DVD drive. Just sitting idle it's almost as quiet as the Wii which is fantastic.
 
I have the Wii version and my friend has the PS2 version. Its a good game but nothing extraordinary. You will get more out of it if you are a Star Wars fan (and if you have read the graphic novel which expands upon the game)

Its a very fast and fluid game but its over way too quick and you never really die, even if you fall in battle you start right back up and your opponents are as weak as when you died but you have full health.
 
PSP Version also includes Force Duels (Many battles against new and old foes), Oder 66 (Waves of enemies) alongside the Historic Missions and the Multiplayer modes ;)

Some fellas been putting up videos of the PSP version online. Check them out:

Jedi Temple 1

Part 1: http://www.youtube.com/watch?v=Of8nKx_SdeE
Part 2: http://www.youtube.com/watch?v=uwfSQHzMerg

Kashyyyk

Part 1: http://www.youtube.com/watch?v=yOPGn0OI2UQ
Part 2: http://www.youtube.com/watch?v=8V2lAJhNQlQ

Cutscenes

Tie Construction Facility: http://www.youtube.com/watch?v=QCiTaknz5MY

First Part of PSP Exclusive Force Duel Mode

http://www.youtube.com/watch?v=jfglHda6QHI

PSP Exclusive Historic Missions

Mustafar Mining Complex: http://www.youtube.com/watch?v=h7e94ITvrH4
Carbonite Chamber: http://www.youtube.com/watch?v=_fCTA18nuC4
 
Just got back from the midnight launch since I wasn't tired I figured I would pick the game up. Now I am tired and will fire the game up as soon as I get back from work tomorrow. Anyone think this action figure will be worth any money?
 
Game Crazy just called me telling me I can pick up my preorder tonight at midnight. The funny thing is, I'm pretty sure I never preordered it. I rarely preorder games unless I'm getting something out of it. I'm pretty sure there wasn't any preorder bonus for this game right? Anyone else get a similar call?
 
UnholySpectacle said:
Just got back from the midnight launch since I wasn't tired I figured I would pick the game up. Now I am tired and will fire the game up as soon as I get back from work tomorrow. Anyone think this action figure will be worth any money?

How many people were there? Any free stuff? Any pics of the goofy people dressed up?
 
markatisu said:
Did anyone get the iphone version (is it up yet)??

Just bought it then, its sort of side scrolling thing. 3D Characters over 2D artwork and you use the force powers by drawing certain patterns on the screen, do a puzzle or kill some enemies and move on to the next screen.

Here are some pics I took,

21bmsz.jpg


2ic1nd5.jpg


i5tac1.jpg


2zodw1h.jpg


2zsmx5f.jpg
 
Just got back from Gamestop with the Wii version(and free action figure :D ) and will start the game as soon as I get my live feed working.
 
fast impressions:

story and dialogue seem pretty STUPID, cutscene models look amazing.

Sam Witwer is a bizare choice

vsync issues

QTEs on sections where you WOULD like the force powers to be used by the player

the junkyard is a feast for the eyes
 
Shins said:
:lol :lol :lol
Anyway..Depending on how much I'm getting paid this Wednesday, I may pick the game either that day..or early in October..

Loved the demo.. :) ..even if the game is like 50% like the demo, still know I'm going to like it.
 
I have played the Wii version to completion. It is awesomely fun to play. Took me 7 hours overall but I am not a great gamer so a lot of guys might do it quicker. Difficulty was right for me apart from the massive spike in the last battle. The final boss took nearly 1 hour. Only Jak II and Beyond Good and Evil's final bosses fucked me more. Damn!

I have ordered the 360 version as well. Am not expecting it to be better, but I enjoyed the demo enough (And there's a gap in my gaming schedule to accommodate this game) :)

It probably won't arrive until after I beat Spore though
 
I've got the 360 version pre-ordered, I'll pick it up on my way to school tomorrow. Probably won't have much time to play it until Sunday though.
 
I'm playing the PS3 version, and this is so easily the best SW game I've ever played. It's just what I've been wanting out of a SW action game. I never really got into KOTOR so for you fans of that one, chill. This one is really blowing me away. The Vader prologue stage was kinda bland and had a lot of slowdown, but once you take control of the Apprentice, I think it's smooth sailing. The level design has been fantastic so far, and the second level (well, the level after the demo stage) looks fucking incredible.

Maybe I'll continue thinking that it's awesome, maybe at one point soon it'll start to suck and I'll agree with reviews. As for now I think it's quite great. Also the first boss battle was disgustingly awesome, from the fight itself to the environment. And the music, wow, it's had a lot of John Williams stuff, but the new stuff is wonderful.
 
thank god for gamestops check out policy because i would have been pretty pissed if i bought this...

-the damn levels drag on and on and the gameplay becomes stale quickly

-the camera really blows when battling jedi

-while i was highly impressed with the demo the 3rd level with droids, scavengers, and junk all over the place just annoyed the hell out of me (it would be fine if it didnt drag on and on and feel like a chore)

-i`m going to try and finish it up tomorrow but the presentation feels sloppy ( the loading screens and menus look like something out of the ps1 era)

so disappointing
 
I guess I'll ask. Anyone know any of the "codes" or know of a place with the location of all the Jedi Holocrons yet?
 
I won't say it's the best SW game I've ever played, but it's pretty decent. Haven't got very far in the game but I love the environments (like where you fight your first boss as the apprentice).
 
Top Bottom