Mr Jared said:Hey fans of Keystone Light, guess what?
This Thursday: Direct-Feed footage arrives!
I tested it online today with the regulars and it worked out great. So this Thursdays broadcast should be pretty interesting... I have to rearrange our usual setup, but it'll be great!
The Take Out Bandit said:Played a bit more of this at a friends house, and I just can't find any love.
I'm also really fucking offended by what they've done to Chun Li. She went from sexy and classy, to sub-Team Ninja wanking fodder. Like Capcom just hired the worst god damn 3D porn modelers to create her character for this game. What happened to the muscle definition in her legs? What happened to her abdomen? Why do nearly all of her moves now show crotch, ass, and panties? Why don't Guile's nipples strain as desperately against the tissue paper fabric of his wife beater as Chun Li's do?
Fuck off Dimps.
Seriously.
Additionally character sizes are pretty fucked up. Cammy is too tall (also sounds like a chain smoker), Honda is too small compared to Zangief.
Ach. . .
http://www.neogaf.com/forum/showpost.php?p=15099218&postcount=75 said:1. What did you like about SFIV?
Game was too god damn fugly for me to find anything worth liking.
2. What didn't you like about SFIV?
SF2 remake in 3D. Shitty 3D graphics. Floaty controls. Characters feeling heavy. Midget arms on throws. Generally not feeling like SF IMO.
Without being a hyperbolic twat like myself, Sirlin articulates some of my feelings on SFEX4 far better than I am capable of.
3. What would you like to see in the second iteration (ala CE or Second Impact)?
A complete do over.
Hand drawn HD sprites. More than just the god damn SF2 roster peppered with some SFA characters and some rehashes from Rumble Fish.
4. What would you like to see in the true sequel (SFV)?
HAND DRAWN HD SPRITES FOR FUCKS SAKE!
http://www.neogaf.com/forum/showpost.php?p=15091391&postcount=126 said:Still not as bad as the 10 years it took to remake SF2 with shitty 3D graphics.
OH SNAP!
http://www.neogaf.com/forum/showthread.php?p=14863934#post14863934 - Posts #38 and #52 said:Capcom's missed opportunity was in leading the pack of hand drawn high definition 2D fighters.
Shame on you Capcom, shame on you.
No worries, Arc System Works and SNK will take the ball and run.
...
In fact I'd say the only thing you can get excited about with SFEX4 is the character models themselves. Everything else looks fucking phoned in. Lame backgrounds, characters in the background that look like they came out of the Pimp My Ride game.
I wouldn't be adverse if Capcom attempted a more dynamic visual style that just looked less "generic 3D", but nope. :|
http://www.neogaf.com/forum/showpost.php?p=14218951&postcount=94 said:Those graphics are terrible. You're entitled to your opinion, but Street Fighter is officially dead to me because of this bullshit. The new PoP is more visually dynamic than SF4.
Capcom should have gotten Clover to come up with some artistic 3D engine for their monkey asses.
http://www.neogaf.com/forum/showpost.php?p=14224200&postcount=154 said:No, I don't need a prescription for Capcom Goggles.
My eyes behold the glory of KoF12 perfectly well, and SFEX4 can suck my dick.
http://www.neogaf.com/forum/showpost.php?p=14147119&postcount=41 said:This game is the new Tekken. Horrible ass textures all over everything.
With a dash of that JGR overhype thanks to surrounding shit with thick black lines and pretending it looks like awesome hand drawing.
Eat a dick Capcom, SNK is my lord and master now.
http://www.neogaf.com/forum/showpost.php?p=14297911&postcount=272 said:That's the way I feel about SFEX4, but on top of having a rather shit character selection - the game also has god awful 3D visuals that continually fail to impress me.
The latest barftastic moment was seeing Rose's Jay Leno jaw in action.
Hell, I'll give Capcom's subcontractors a 3D SF - hell, I speculated about such a thing a while back (and what a fun ass thread that is in light of what we've got today ); but SFEX4 is not that game.
So unimpressive visuals + unappealing character line-up = Double Do Not Want Whammy.
I'd like some Dee Jay, R.Mika, Poison and Hugo, or Alex in there just to name a few.
I'll rent SFEX4, but man - it's going to have to be the Second Coming of Christ in a Gamefly envelope for me to change my opinion.
http://www.neogaf.com/forum/showpost.php?p=14802815&postcount=472 said:LONG LIVE 2D FIGHTERS, DEATH TO CAPCOM!
Ferrio said:Not surprised in the least here, she has lots of negatives. Here's hoping for a boost come championship.
EraldoCoil said:gg's earlier to findmyfarms, at least i'm 95% it was you :lol sorry i was playing like shit earlier, i wasn't feeling it earlier. we'll play later when i got my mind fully into the game
on another note, i just went on a fucking huge run online as blanka, that guys a beast (no pun intended). i think i'm going to work on him a lot more in the future
Prezhulio said:just had a sweet air throw rose finish
god i love her (even though i suck online usually)
Mr Jared said:Hey fans of Keystone Light, guess what?
This Thursday: Direct-Feed footage arrives!
I tested it online today with the regulars and it worked out great. So this Thursdays broadcast should be pretty interesting... I have to rearrange our usual setup, but it'll be great!
Judderman said:snip
MIMIC said:There should be a fucking Turtle Crush (like the Guard Crush) in Alpha 3 to punish those that just stand there.
get in their face + overheadzMIMIC said:There should be a fucking Turtle Crush (like the Guard Crush) in Alpha 3 to punish those that just stand there. I swear, 100% of the Balrogs I face just stay there crouched, daring their opponent to....I dunno, fight. Maybe I should just start doing that from now on with ALL of the Balrogs I face.
Oh yeah...I forgot that Blanka makes Abel shit his pants and waits for him to whiff a roll so he can start his Ultra. I gotta remember that. I played one today and after I remembered to stop rolling, the time almost ran out. Jeez. It's like he forgot that he has other moves.
/rant
And lastly, some good news (for me at least): I'm nearing 3k That damn accidental duck of Blanka's is killing me tho.
Judderman said:Woah, The Take Out Bandit hating on SF4? (Or SFEX4 as he so eloquently calls it) I am shoc-
Funny that you think SF4 was in development for 10 years...let's continue.
Unfortunately there is more...
And for the grand finale!
Whew...I just had a grandjedi moment there.
Dude we get it, you're some 2D purist that can't handle a change in one of your beloved franchises. You've jumped ship to SNK in order to feel like you're trying to spite SF4 or something and while I enjoy SF4 and will enjoy KOFXII and BlazBlue, you're in some "hate bubble". Just get over it already.
ShinAmano said:Ok...seriously i must be inept against Blanka, but IMO he is above and beyond the best character in the game....dare I say indestructible?
His specials have priority above 99% of moves and they armor break, his range is crazy, his ex balls are invincible, you cant jump, you cant FA...I am lost when it comes to Blanka.
Seriously how do you fight him? Shotos are just a joke against him.
ShinAmano said:Ok...seriously i must be inept against Blanka, but IMO he is above and beyond the best character in the game....dare I say indestructible?
His specials have priority above 99% of moves and they armor break, his range is crazy, his ex balls are invincible, you cant jump, you cant FA...I am lost when it comes to Blanka.
Seriously how do you fight him? Shotos are just a joke against him.
The Take Out Bandit said:Played a bit more of this at a friends house, and I just can't find any love.
I'm also really fucking offended by what they've done to Chun Li. She went from sexy and classy, to sub-Team Ninja wanking fodder. Like Capcom just hired the worst god damn 3D porn modelers to create her character for this game. What happened to the muscle definition in her legs? What happened to her abdomen? Why do nearly all of her moves now show crotch, ass, and panties? Why don't Guile's nipples strain as desperately against the tissue paper fabric of his wife beater as Chun Li's do?
Fuck off Dimps.
Seriously.
Additionally character sizes are pretty fucked up. Cammy is too tall (also sounds like a chain smoker), Honda is too small compared to Zangief.
Ach. . .
I often counter-pick Guile who is my best choice for beating Blanka.ShinAmano said:Ok...seriously i must be inept against Blanka, but IMO he is above and beyond the best character in the game....dare I say indestructible?
His specials have priority above 99% of moves and they armor break, his range is crazy, his ex balls are invincible, you cant jump, you cant FA...I am lost when it comes to Blanka.
Seriously how do you fight him? Shotos are just a joke against him.
The Take Out Bandit said:Played a bit more of this at a friends house, and I just can't find any love.
I'm also really fucking offended by what they've done to Chun Li. She went from sexy and classy, to sub-Team Ninja wanking fodder. Like Capcom just hired the worst god damn 3D porn modelers to create her character for this game. What happened to the muscle definition in her legs? What happened to her abdomen? Why do nearly all of her moves now show crotch, ass, and panties? Why don't Guile's nipples strain as desperately against the tissue paper fabric of his wife beater as Chun Li's do?
Fuck off Dimps.
Seriously.
Additionally character sizes are pretty fucked up. Cammy is too tall (also sounds like a chain smoker), Honda is too small compared to Zangief.
Ach. . .
~Devil Trigger~ said:I have to be patient with Blanka(using Abel for god sakes)
I can punish his Foward roll after block, he bounces too far for my command moves. Dashing too late cuz he recovers fast.
His Electric Shock is just annoying. No projectile, no sure moves to punish him straight, you have to calculate distance so the VERY TIP of your attack hits him or else you'll be Shocked...its just annoying, the most annoying move in SF history.
To beat him i basically spread my impatience to him, i'll make the fight boring. I'll block every foward roll and run, move away from every Shock and wait for him on the other side. When he makes a mistake i hit em with a combo than run, wait for him, bore em again.
I'll mix things up once or twice but, boredom is my main weapon.
I HATE BLANKA.
gutter_trash said:E.Honda vs Blanka
-no HP headbutts on a blocking charged Blanka
-jump up HP is your friend
-cr.LP, far MK, far HK, far HP are you friends too
-avoid cross-ups at all costs. when in doubt, do the Mike Ross sacrifice jump back to eat a
jumping attack but not the rest of it lol.
-Keep Blanka out of cross-up distance.
-when in doubt on air-vs-air, do a jumping LK, not much damage, but better than nothing.
-when Blanka has an Ultra loaded space out to mid-range to avoid the insane initial chip damage, remember Blanka has a better Ultra than Honda.
-EX conservation! don`t spame out random EXs because you will need em.
-blocked HP rolls can be punished wit EX Headbutts.
-well timed Sumo Smash shenanigans when Blanka wakes up, break his charge
-punish that slide
ChrisGoldstein said:As a Blanka player the toughest matchups are probably Chun and Sim. (MicVlad took me to school the other day)
prodystopian said:Why Chun?
Jirotrom said:Blanka is awesome!
ggs man, learning experience for me... I havent played in a while but I still got alot out of our matches.
when I played gutter, I was completely unable to punish non-hp headbutts with slide, but could punish hp headbutts every time. So, if they are punishable the timing is faaar more strict.arstal said:No HP headbutts on Blanka unless it's to punish. Period. Headbutt on blocked Blanka= free slide.
EX headbutt beats Blanka ultra after he starts coming down.
Honda crouch RH beats all of Blanka's non-super/ultra wakeup options, except for horizontal roll, which is silly to do.
This depends on the matchup. The reason balrog is such an aweful matchup is that balrog has an answer to every one of blanka's offensive movements except on wakeup and so you have to play careful.captmcblack said:When people play Blanka, why would they turtle?
He is pretty much expressly designed to MOVE. He moves quickly, recovers quickly and moves in strange trajectories compared to most characters (quick jump arcs, variable arcs on rainbow balls, quick diagonals on upballs, et al). His attacks actually project him at opponents (and through/under/over their projectiles), and his game is predicated on being up-close to people. Even his super/ultra is made for punishing people who like to turtle themselves!
Shouldn't you not be turtling when playing Blanka, or am I playing him wrong?
slayn said:This depends on the matchup. The reason balrog is such an aweful matchup is that balrog has an answer to every one of blanka's offensive movements except on wakeup and so you have to play careful.
In general though, I play an extremely offensive blanka. I'm always on the approach.
Jirotrom said:Blanka is awesome!
ggs man, learning experience for me... I havent played in a while but I still got alot out of our matches.
Caspel said:Yeah, Grifter has advanced pretty far in the +55 Tournament that I put together. In the rankings I put together, he's in the top 5 along with Yeb (who sits at #1), which I believe posts here too.
TimeKillr said:I think most of the newbie Blanka players turtle for a very simple reason, which is the same why most newbie Rog players turtle and most newbie Guile players turtle.
Charge moves.
The perceived charge required by someone who doesn't have a lot of experience is MUCH longer than the actual charge required by most charge moves. So they turtle a lot, charging, and hoping to get a move in.
Of course, in some matchups, it's necessary to turtle, but even then I'm sure your Blanka will eventually go on the offensive once you find an opening (which isn't the case with most charge turtles anyway).
Grifter said:Hey Caspel, wanna get some games in sometime, maybe tonight? Yeb's tourney record is really intimidating.
Sorry my current match is past deadline. I can't seem to get a reply from the guy.
captmcblack said:When people play Blanka, why would they turtle?
He is pretty much expressly designed to MOVE. He moves quickly, recovers quickly and moves in strange trajectories compared to most characters (quick jump arcs, variable arcs on rainbow balls, quick diagonals on upballs, et al). His attacks actually project him at opponents (and through/under/over their projectiles), and his game is predicated on being up-close to people. Even his super/ultra is made for punishing people who like to turtle themselves!
Shouldn't you not be turtling when playing Blanka, or am I playing him wrong?
slayn said:when I played gutter, I was completely unable to punish non-hp headbutts with slide, but could punish hp headbutts every time. So, if they are punishable the timing is faaar more strict.
edit:
nm, for some reason I read that as you saying 'no headbutts period.'
edit:
crouching roundhouse beats ex upball? I have yet to see a single move in the game used against me that beat ex upball.
spam Lariat with ZangiefKevinCow said:Um.
So.
Seth.
...How in the hell?