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The only thing I find confusing about 360

So was it confirmed that the Halo games are the only ones that will be BC on 360, or is there a possibilty of more games and what is the official word from MS? I plan on buying Xbox games for atleast another year.
 
Thanks for the answers I'll have the Hdd anyway :D

So they never released that list then:( Grrr

I just hope they can get Morrowind working on 360
 
FFunit said:
why is it called 360 anyway? Oh, because its just the same as the xbox I guess...a Halo-Player 360

The reason was two-fold--360 as in it'd hit every part of your living room experience, 360 degrees of it...and the other is that "Xbox 2" sounds inferior to "Playstation 3" in numerical logic.
 
Matlock said:
The reason was two-fold--360 as in it'd hit every part of your living room experience, 360 degrees of it...and the other is that "Xbox 2" sounds inferior to "Playstation 3" in numerical logic.

yeah I know about the last part. And my guess is thats the only reason to call it 360. The first one is just made up to cover up the second one :)
 
im not expecting much from BC. they didnt even mention BC at their E3 conference and only added it because they were pressured
 
Aika'svyse said:
So was it confirmed that the Halo games are the only ones that will be BC on 360, or is there a possibilty of more games and what is the official word from MS? I plan on buying Xbox games for atleast another year.

OXM's rumour section said a good amount of titles should be BC at launch, with many more to follow over time. We'll have to wait and see, the list "should" go up before launch. Should. Who knows though.

Reilly said:
You have to have the HDD :lol

No kidding. How else would you do it? Durr...

FFunit said:
why is it called 360 anyway? Oh, because its just the same as the xbox I guess...a Halo-Player 360

Attempt failed.

0/2
 
FFunit said:
why is it called 360 anyway? Oh, because its just the same as the xbox I guess...a Halo-Player 360
If you're going to troll, at least use an up to date criticism of the xbox. The current version of that argument is "the xbox 360 doesn't have a diverse lineup because it doesn't have japanese games" or "all it has are PC ports".
 
Foil said:
OXM's rumour section said a good amount of titles should be BC at launch, with many more to follow over time. We'll have to wait and see, the list "should" go up before launch. Should. Who knows though.
Thanks if they only manage a few for now it's alright I still have my Xbox, but it will be cool if they can get a lot out. I really want the 360, but I'm just not going to be finished playing Xbox games for a bit. And my Xbox is 3 years old so.
 
BC seems to be rather weak in the 360 and I wouldn't expect much out of it in the long run. 99% of my xbox library wont work on the 360 if this trend continues.
 
Someone mentioned that MS is supposed to release a list of about 100 xbox games that will be backwards compatable on day one. (through a free patch of course, HD Required) in the next week or so.
 
FFunit said:
why is it called 360 anyway? Oh, because its just the same as the xbox I guess...a Halo-Player 360
troll1tx.jpg

Pretty bad attempt.
 
Jerkface said:
It doesn't take a genius to work out how that is the only possible way.


Imagine if PS2 owners had to have the HDD to play some old PSone games. I know it is a problem with chipsets, but they shouldn't even bother.
 
I was told that the list will be put up shortly after the redesigned Xbox.com goes live. I think that's happening sometime in the next few days, so we should have some info soon (probably early November).
 
hasn't it been confirmed that the 360 will use rewritten executables to run xbox games, which you'll have to download from live as you need them? iirc halo and halo2 are the only games that work on the debug units that media outlets now have.
 
drohne said:
hasn't it been confirmed that the 360 will use rewritten executables to run xbox games, which you'll have to download from live as you need them? iirc halo and halo2 are the only games that work on the debug units that media outlets now have.

Correct
 
I used to say that BC didn't matter, and then I realized that there are 8-10 xbox games that I know I want to play yet. If it were properly bc whether to go through with my pre-order would be a non-issue. But basically I'm paying for an additional unit to play launch games. Blah.
 
I hope they make NFL2K5 compatible. You'd think 900k copies would qualify as "top selling" but it probably won't be. My XBox is slowly crapping out on me and an easy justification for a 360 purchase is to make my games compatible (namely NFL2K5, GTA: SA, PDO).

The graphics on the 360 are not looking like a big enough jump to justify $400, and with PS3 just around the corner MS will have to come up with something to entice people to own the system.

People downplayed BC on the PS2 when I always said it was a huge feature and a key to the success of the system. The same holds true for the 360.
 
Himuro said:
I was going to buy an x360 just for bc but then I learned I'd have to pay 400 dollars just to use that feature so I said fuck it. I plan on buying an xbox next spring though. How much do used xbox's cost now?

you'd pay $400 and not have that feature. that's what sucks. wait a month, used ones will probably be around $100 after a bunch of people trade them in.
 
"LOTS" of games will be BC on day one.

How do I know? Because bite me, I just do.


Also, AFIK, the updating to include more titles will eb fairly regular.
 
Stinkles said:
"LOTS" of games will be BC on day one.

How do I know? Because bite me, I just do.


Also, AFIK, the updating to include more titles will eb fairly regular.


And that's why you're my favorite mutated cat-thing, Stinkles.
 
I had come to the conclusion that it was called Xbox 360, because it was supposed to produce 360 programmable GFLOPs. The CPU spits out ~115 and the GPU was marked as to being around 240GFLOPs. MS has given a different story, I think, but I feel they probably changed the marketing when they heard about CELL being around 200, or if 360 actually eceeded or never met that number. NO, I am not saying the Xbox 360 is weaker than the PS3 (mah, maybe the CPU... we'll see how things play out though). We're talking about PROGRAMMABLE FLOPs here... it isn't a proper judge of "power", OK, so relax. Now, obviously it could well prove to be bad marketing, right? So there's some sense in what I'm saying. Also, historically it makes sense. The 32x, Turbo Grafixs 16, Nintendo 64... traditionally the number in the title reflects some sense of the tech involved in the console.
 
Mefisutoferesu said:
I had come to the conclusion that it was called Xbox 360, because it was supposed to produce 360 programmable GFLOPs. The CPU spits out ~115 and the GPU was marked as to being around 240GFLOPs. MS has given a different story, I think, but I feel they probably changed the marketing when they heard about CELL being around 200, or if 360 actually eceeded or never met that number. NO, I am not saying the Xbox 360 is weaker than the PS3 (mah, maybe the CPU... we'll see how things play out though). We're talking about PROGRAMMABLE FLOPs here... it isn't a proper judge of "power", OK, so relax. Now, obviously it could well prove to be bad marketing, right? So there's some sense in what I'm saying. Also, historically it makes sense. The 32x, Turbo Grafixs 16, Nintendo 64... traditionally the number in the title reflects some sense of the tech involved in the console.



wha?
 
Mefisutoferesu said:
I had come to the conclusion that it was called Xbox 360, because it was supposed to produce 360 programmable GFLOPs. The CPU spits out ~115 and the GPU was marked as to being around 240GFLOPs. MS has given a different story, I think, but I feel they probably changed the marketing when they heard about CELL being around 200, or if 360 actually eceeded or never met that number. NO, I am not saying the Xbox 360 is weaker than the PS3 (mah, maybe the CPU... we'll see how things play out though). We're talking about PROGRAMMABLE FLOPs here... it isn't a proper judge of "power", OK, so relax. Now, obviously it could well prove to be bad marketing, right? So there's some sense in what I'm saying. Also, historically it makes sense. The 32x, Turbo Grafixs 16, Nintendo 64... traditionally the number in the title reflects some sense of the tech involved in the console.

Holy shit dood.
 
Mefisutoferesu said:
I had come to the conclusion that it was called Xbox 360, because it was supposed to produce 360 programmable GFLOPs. The CPU spits out ~115 and the GPU was marked as to being around 240GFLOPs. MS has given a different story, I think, but I feel they probably changed the marketing when they heard about CELL being around 200, or if 360 actually eceeded or never met that number. NO, I am not saying the Xbox 360 is weaker than the PS3 (mah, maybe the CPU... we'll see how things play out though). We're talking about PROGRAMMABLE FLOPs here... it isn't a proper judge of "power", OK, so relax. Now, obviously it could well prove to be bad marketing, right? So there's some sense in what I'm saying. Also, historically it makes sense. The 32x, Turbo Grafixs 16, Nintendo 64... traditionally the number in the title reflects some sense of the tech involved in the console.
Dude...

I like this guy.
 
Mefisutoferesu said:
I had come to the conclusion that it was called Xbox 360, because it was supposed to produce 360 programmable GFLOPs. The CPU spits out ~115 and the GPU was marked as to being around 240GFLOPs. MS has given a different story, I think, but I feel they probably changed the marketing when they heard about CELL being around 200, or if 360 actually eceeded or never met that number. NO, I am not saying the Xbox 360 is weaker than the PS3 (mah, maybe the CPU... we'll see how things play out though). We're talking about PROGRAMMABLE FLOPs here... it isn't a proper judge of "power", OK, so relax. Now, obviously it could well prove to be bad marketing, right? So there's some sense in what I'm saying. Also, historically it makes sense. The 32x, Turbo Grafixs 16, Nintendo 64... traditionally the number in the title reflects some sense of the tech involved in the console.


or maybe its because of the circle thing on the box.
 
Mefisutoferesu said:
I had come to the conclusion that it was called Xbox 360, because it was supposed to produce 360 programmable GFLOPs. The CPU spits out ~115 and the GPU was marked as to being around 240GFLOPs. MS has given a different story, I think, but I feel they probably changed the marketing when they heard about CELL being around 200, or if 360 actually eceeded or never met that number. NO, I am not saying the Xbox 360 is weaker than the PS3 (mah, maybe the CPU... we'll see how things play out though). We're talking about PROGRAMMABLE FLOPs here... it isn't a proper judge of "power", OK, so relax. Now, obviously it could well prove to be bad marketing, right? So there's some sense in what I'm saying. Also, historically it makes sense. The 32x, Turbo Grafixs 16, Nintendo 64... traditionally the number in the title reflects some sense of the tech involved in the console.

doom3.gif
 
Mefisutoferesu said:
I had come to the conclusion that it was called Xbox 360, because it was supposed to produce 360 programmable GFLOPs. The CPU spits out ~115 and the GPU was marked as to being around 240GFLOPs. MS has given a different story, I think, but I feel they probably changed the marketing when they heard about CELL being around 200, or if 360 actually eceeded or never met that number. NO, I am not saying the Xbox 360 is weaker than the PS3 (mah, maybe the CPU... we'll see how things play out though). We're talking about PROGRAMMABLE FLOPs here... it isn't a proper judge of "power", OK, so relax. Now, obviously it could well prove to be bad marketing, right? So there's some sense in what I'm saying. Also, historically it makes sense. The 32x, Turbo Grafixs 16, Nintendo 64... traditionally the number in the title reflects some sense of the tech involved in the console.

They wanted a number higher than "3" at the end of the title.
 
Mefisutoferesu said:
I had come to the conclusion that it was called Xbox 360, because it was supposed to produce 360 programmable GFLOPs. The CPU spits out ~115 and the GPU was marked as to being around 240GFLOPs. MS has given a different story, I think, but I feel they probably changed the marketing when they heard about CELL being around 200, or if 360 actually eceeded or never met that number. NO, I am not saying the Xbox 360 is weaker than the PS3 (mah, maybe the CPU... we'll see how things play out though). We're talking about PROGRAMMABLE FLOPs here... it isn't a proper judge of "power", OK, so relax. Now, obviously it could well prove to be bad marketing, right? So there's some sense in what I'm saying. Also, historically it makes sense. The 32x, Turbo Grafixs 16, Nintendo 64... traditionally the number in the title reflects some sense of the tech involved in the console.

psp09_thumb.jpg


Mefisutoferesu said:
I had come to the conclusion that it was called Xbox 360, because it was supposed to produce 360 programmable GFLOPs. The CPU spits out ~115 and the GPU was marked as to being around 240GFLOPs. MS has given a different story, I think, but I feel they probably changed the marketing when they heard about CELL being around 200, or if 360 actually eceeded or never met that number. NO, I am not saying the Xbox 360 is weaker than the PS3 (mah, maybe the CPU... we'll see how things play out though). We're talking about PROGRAMMABLE FLOPs here... it isn't a proper judge of "power", OK, so relax. Now, obviously it could well prove to be bad marketing, right? So there's some sense in what I'm saying. Also, historically it makes sense. The 32x, Turbo Grafixs 16, Nintendo 64... traditionally the number in the title reflects some sense of the tech involved in the console.

050112085334.1kag76ti0b.jpg
 
Mefisutoferesu said:
I had come to the conclusion that it was called Xbox 360, because it was supposed to produce 360 programmable GFLOPs. The CPU spits out ~115 and the GPU was marked as to being around 240GFLOPs. MS has given a different story, I think, but I feel they probably changed the marketing when they heard about CELL being around 200, or if 360 actually eceeded or never met that number. NO, I am not saying the Xbox 360 is weaker than the PS3 (mah, maybe the CPU... we'll see how things play out though). We're talking about PROGRAMMABLE FLOPs here... it isn't a proper judge of "power", OK, so relax. Now, obviously it could well prove to be bad marketing, right? So there's some sense in what I'm saying. Also, historically it makes sense. The 32x, Turbo Grafixs 16, Nintendo 64... traditionally the number in the title reflects some sense of the tech involved in the console.

Junior Member makes GAF speechless.

Film at 11.
 
Mefisutoferesu said:
I had come to the conclusion that it was called Xbox 360, because it was supposed to produce 360 programmable GFLOPs. The CPU spits out ~115 and the GPU was marked as to being around 240GFLOPs. MS has given a different story, I think, but I feel they probably changed the marketing when they heard about CELL being around 200, or if 360 actually eceeded or never met that number. NO, I am not saying the Xbox 360 is weaker than the PS3 (mah, maybe the CPU... we'll see how things play out though). We're talking about PROGRAMMABLE FLOPs here... it isn't a proper judge of "power", OK, so relax. Now, obviously it could well prove to be bad marketing, right? So there's some sense in what I'm saying. Also, historically it makes sense. The 32x, Turbo Grafixs 16, Nintendo 64... traditionally the number in the title reflects some sense of the tech involved in the console.

O...Kay...

And quadriplegicjon sucks for breaking the trend.
 
Stinkles said:
"LOTS" of games will be BC on day one.

How do I know? Because bite me, I just do.


Also, AFIK, the updating to include more titles will eb fairly regular.


How many are "lots"?

10? 20? 200?
 
Mefisutoferesu said:
I had come to the conclusion that it was called Xbox 360, because it was supposed to produce 360 programmable GFLOPs. The CPU spits out ~115 and the GPU was marked as to being around 240GFLOPs. MS has given a different story, I think, but I feel they probably changed the marketing when they heard about CELL being around 200, or if 360 actually eceeded or never met that number. NO, I am not saying the Xbox 360 is weaker than the PS3 (mah, maybe the CPU... we'll see how things play out though). We're talking about PROGRAMMABLE FLOPs here... it isn't a proper judge of "power", OK, so relax. Now, obviously it could well prove to be bad marketing, right? So there's some sense in what I'm saying. Also, historically it makes sense. The 32x, Turbo Grafixs 16, Nintendo 64... traditionally the number in the title reflects some sense of the tech involved in the console.
confusionabounds6bh.jpg
 
Mefisutoferesu said:
I had come to the conclusion that it was called Xbox 360, because it was supposed to produce 360 programmable GFLOPs. The CPU spits out ~115 and the GPU was marked as to being around 240GFLOPs. MS has given a different story, I think, but I feel they probably changed the marketing when they heard about CELL being around 200, or if 360 actually eceeded or never met that number. NO, I am not saying the Xbox 360 is weaker than the PS3 (mah, maybe the CPU... we'll see how things play out though). We're talking about PROGRAMMABLE FLOPs here... it isn't a proper judge of "power", OK, so relax. Now, obviously it could well prove to be bad marketing, right? So there's some sense in what I'm saying. Also, historically it makes sense. The 32x, Turbo Grafixs 16, Nintendo 64... traditionally the number in the title reflects some sense of the tech involved in the console.

obirly5mh.jpg
 
Stinkles said:
"LOTS" of games will be BC on day one.

How do I know? Because bite me, I just do.


Also, AFIK, the updating to include more titles will eb fairly regular.

Right on.

360 will be BC with Halo and Halo 2 right out of the box. At LEAST 100 games will be BC day one via a straightforward download from Live. 360 detects the game title from the Xbox 1 disc's .xbe file and checks it against the online database to see if a BC executable is available yet. MS is going to continue to release BC updates for more titles on a regular basis.
 
Mefisutoferesu said:
I had come to the conclusion that it was called Xbox 360, because it was supposed to produce 360 programmable GFLOPs. The CPU spits out ~115 and the GPU was marked as to being around 240GFLOPs. MS has given a different story, I think, but I feel they probably changed the marketing when they heard about CELL being around 200, or if 360 actually eceeded or never met that number. NO, I am not saying the Xbox 360 is weaker than the PS3 (mah, maybe the CPU... we'll see how things play out though). We're talking about PROGRAMMABLE FLOPs here... it isn't a proper judge of "power", OK, so relax. Now, obviously it could well prove to be bad marketing, right? So there's some sense in what I'm saying. Also, historically it makes sense. The 32x, Turbo Grafixs 16, Nintendo 64... traditionally the number in the title reflects some sense of the tech involved in the console.

kramer2.gif


scratch_head.jpg


bil_nye.jpg
 
for BC, i just hope they concentrate on the games with live content first.

Outrun , Halo 2, Rainbow 6, etc...

I'd have thought people would have been more likely to play those games than anything?
 
fullmetalzero said:
Right on.

360 will be BC with Halo and Halo 2 right out of the box. At LEAST 100 games will be BC day one via a straightforward download from Live. 360 detects the game title from the Xbox 1 disc's .xbe file and checks it against the online database to see if a BC executable is available yet. MS is going to continue to release BC updates for more titles on a regular basis.


But but...cybamerc said not to expect BC to be supported? Me am confus-ed.
 
Huh. I guess Microsoft will be able to easily discern which titles to make backwards compatible first by checking to see which ones get the most patch requests then?

Hmm. I foresee "patch request petition" groups forming if that's the case. Everyone put in your copy of Turok Evolution at least five times on day one!!!1
 
Mefisutoferesu said:
I had come to the conclusion that it was called Xbox 360, because it was supposed to produce 360 programmable GFLOPs. The CPU spits out ~115 and the GPU was marked as to being around 240GFLOPs. MS has given a different story, I think, but I feel they probably changed the marketing when they heard about CELL being around 200, or if 360 actually eceeded or never met that number. NO, I am not saying the Xbox 360 is weaker than the PS3 (mah, maybe the CPU... we'll see how things play out though). We're talking about PROGRAMMABLE FLOPs here... it isn't a proper judge of "power", OK, so relax. Now, obviously it could well prove to be bad marketing, right? So there's some sense in what I'm saying. Also, historically it makes sense. The 32x, Turbo Grafixs 16, Nintendo 64... traditionally the number in the title reflects some sense of the tech involved in the console.
kaigai01.jpg
 
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