Team Andromeda
Member
It was right up there with anything from Naughty Dog for tech and also a fab game to play too. I loved the game and it's setting and disappointed the social media mob, killed the IP off
They really weren't.This was the beginning of safe Sony: no more bets. Disband studios. Abandon IPs. Shortly after it was time for Evolution. And they were selling like gangbusters.
Almost a cautionary tale which show how silly is to focus on Teraflops don't you think?Yup... and all I will say is that it was made on a 1.8TF console.
And we have games without RT looking super mid on a 10Tf console...
The only thing i remember from this game is the devs trying to sell the black bars as design choice.
I still remember galahad most hilarious moment:
Yo indian chick, we don't kill civilians here, they are just doing their jobs
Civilians do their job and start shooting at him because they are protecting the place
Galahad: so you chose death
They weren't even be able to make a decent 4-5 hours plot without shitting the bed with silly stuff like that.
Setting and atmosphere were very cool yeah, not super original tho.Yep, terrible writing. Another shitty story mark is when they try to create tension and worry because love interest lady is badly injured, but that happened in a flashback and we’ve already seen her just fine at the start of the game. Dumb. Or hey here is genius Tesla, he made you…. a scope.
I think the game is worth a play through just for the setting, but mostly because it’s so short. You can platinum it in four hours. It should have been a PS4 launch title. Every potentially good aspect of the game is mishandled.
Cool setting, but the game is extremely on rails and you can’t explore anything.
A couple cool weapons, but the game controls when you have them and takes them away.
Cool characters, but they are written terribly and are overly cliche.
Interesting potential for the story, but again it’s ruined by horrible writing.
I don’t know what is cuter, the revisionist history with this game or Days Gone.
The fact it had the crystal palace in it made me like it more than I would'veSetting and atmosphere were very cool yeah, not super original tho.
I get shitting on dg for various reasons but i still think it's a much better game than the order, but this is another discussion.
Crystal palace?The fact it had the crystal palace in it made me like it more than I would've
A wonderful victorian exhibition building that burned down in the early 1900s. It's barely in it but I just thought it was an awesome touch and I was kinda obsessed with the building a few years back.Crystal palace?
Yea Hellblade 2 is worse than this game as well as Hellblade 1.Its like hellblade 2 but with more Gameplay.
This right here. Graphics should at least be serviceable, but gameplay should always the main concern.Pretty graphics dont mean much when the gameplay is shit
PS4 was flying of the shelves, what are you talking about?They really weren't.
Sorry I thought you meant that games by Evolution were selling really well.PS4 was flying of the shelves, what are you talking about?
Gameplay was servicable and fun. Gears like issue was no multiplaywr meant ppl nust left aftwr playing itThis right here. Graphics should at least be serviceable, but gameplay should always the main concern.
And it will remain in that place because of diminishing return and because nowadays most games look worse due to weird artistic choices like flatter and more saturated colors in allegedly realistic games, take as an example AC Unity vs Mirage or Batman Arkham Knight vs Suicide Squad game... Like those people are allergic to seeing dirt, noise and whatever that is not Discovery Kids' clean
Im pretty sure that Sony could have had Nixxes port this to PS5 and get some interest, even charge $10 for it. People like kind of flawed stylized games like this these days, they’re not looking for AAA perfection like they did 10 years ago.
10 years of copy and paste open world games.I love this trend:
game launches:
Garbage, dogshit, ffs, who asked for this shit
years later:
AMAZING WHAT HAPPENED
I loved this game ever since they announced it so I may be biased a bit, but this is honestly what I think.
Why?
I was playing FF7 Rebirth recently and I was quite amazed by its graphics, it’s finally starting to look like that the developers are getting results out of these consoles nearing to their fourth years. Anyway…
I have this arbitrary idea in mind that once open world games start to look better than the previous gen’s best looking corridor games is when we can say that “nextgen has arrived”. It’s just a silly idea of mine, I know, but still. And I wanted to test how does The Order look close to 10 years after release. And it still looks unbelievable, it’s a relative early PS4 game but if it released today no one would complain about its visuals, that’s for sure.
It still looks like you are playing a pre-rendered CG movie, of which I was always dreaming of in my childhood when between gameplay segments you had these kind of cutscenes. I don’t know how it achieves this feeling exactly, but I think it’s about the coherent mix of incredibly realistic lighting (and remember, no ray-tracing here), animations, mocap, textures, shaders, incredible motion blur and other post-process effects and an artstyle that all serve the developers’ vision which was to create a playable CG movie and they realized it in such a way that I don’t think anyone replicated since then. For my great sadness, I might add, because I am still dreaming of playing games that look like this, even though we have incredibly looking ones generally, but not in the same way.
If you look closely you can spot things that show its age and the tricks they use to achieve what they meant but sitting on a couch in normal viewing distance you get exactly what they wanted you to get, which is a playable CG movie, that still looks like that, even after 10 years. Simply incredible.
This shows that a coherent vision and talent powering a developer team with their own engine which they know from A to Z can produce much more unique and longer-lasting results than using for example Unreal and bruteforcing things. There is no 4K, ray-tracing or any other fancy modern shit but you can put this game next to anything and it will still not be ashamed by any game (even if many look or I rather say technically are better in certain ways).
Here is a short video I found, recorded on PS4 and uploaded to youtube in 720p so you can imagine that when you play it it looks quite a bit better, yet on this video it still looks amazing.
So is there anyone else who share these feelings?
I knew it was a gem a decade ago. But rhe campaign was short and not worth 60 dollars back then espwcialy since it had zero replayabilty and no multiplayer. A basic deathmatcg multipalyer mode would have saved the game in my opinion.i dont think siny wanted to push for delays tho10 years of copy and paste open world games.
Today it's the opposite. Zelda, GOW 2, Horizon 2, or Spider-man 2 etc. are celebrated at release and shat on later.I love this trend:
game launches:
Garbage, dogshit, ffs, who asked for this shit
years later:
AMAZING WHAT HAPPENED
I love this trend:
game launches:
Garbage, dogshit, ffs, who asked for this shit
years later:
AMAZING WHAT HAPPENED
There's definitely something to this observation.Today it's the opposite. Zelda, GOW 2, Horizon 2, or Spider-man 2 etc. are celebrated at release and shat on later.
Maybe, just maybe those opinion came from different people.I love this trend:
game launches:
Garbage, dogshit, ffs, who asked for this shit
years later:
AMAZING WHAT HAPPENED
And yet there's a cult on this forum that are nostalgic for that generation and want franchises to return from that era!Looking back on this video i cant help but think of PS3/60 era games of constrained corridors, very limited scope.
That trait of PS3 generation as a limitation overshadows the shinny graphics and makes it not as a impressive considering we already had stuff like Uncharted 3 and Gears on vastly inferior hardware
They're probably the reason devs don't waste so much time on small details anymore also. Realizing that nice graphics wasn't going to sell their games after putting in so much time & effort had a big effect on the industry.The Order is one of those games that really show the diminishing returns in visuals.
People used to say "the games you think look good now will look like trash in 10 years" but that's just no longer true, stuff like The Order, Infamous Second Son, Ryse or even Killzone Shadowfall still look pretty good 10 years later, specially if you could play them at higher resolutions and 60fps which should be totally doable on ps5.
If anything it makes we wonder where all the extra power is going when I see current gen games that don't really look that much better and run at 720p 45fps.