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The Order: 1886 |OT| Gears of Yore

No, I'm saying that The Order: 1886 is really an okay-looking game but looks good because of the excessive post-processing. Any contemporary title that looks alright can look like an old film if you add in blur, chromatic aberration, aggressive tonemapping and colour "correction" and black/white crush. But if you remove that post-processing, 1886 has a lot of low res textures, poor LoD, constrained levels and has also had a significant graphical downgrade over the last few months, with a lot of assets being downgraded or outright removed to maintain a "smooth" 30 FPS. It's a mediocre release with mediocre gameplay, mediocre graphics and a lot of flaws. Sound's good though, and I do love the setting, so at least it has that going for it.

If you remove the post process, Af, DOF, and the graphics card on pc and use the on board chip then your game will not run and look like ass also.

Come one man.
 
I can't lie, I found out this morning that I had ordered the CE for a discount many months ago Best Buys website. Since I already have it preloaded digitally I canceled the CE version. No need for a physical copy when I only want the digital version.
 
I can't lie, I found out this morning that I had ordered the CE for a discount many months ago Best Buys website. Since I already have it preloaded digitally I canceled the CE version. No need for a physical copy when I only want the digital version.

I forgot about that too, I ordered it in July apparently.
 

hbkdx12

Member
For as great as the game looks, seems like this would have been a great launch title where the pitfalls/shortcomings would have been more easily overlooked. Not trying to make excuses or reframe what the game is; it is what it is, but i think this being trumpeted as being something spectacular for so many years and coming out a year+ after the launch of the console just works against it for the problems that it has.

Will the DD game be playable after midnight or tomorrow at morning or something?

3am ET/ 12am PT
 

Stevey

Member
One is horribly compressed, one isn't. One is using a different outfit, one isn't. If that's the proof of a "downgrade", I don't know what to tell you.

So what you're saying in a roundabout way is that the game still looks as good as it does in the 2012 bit of that gif?
 
So what you're saying in a roundabout way is that the game still looks as good as it does in the 2012 bit of that gif?

Yes. In fact, it looks better then the reveal. All you have to do is look at the initial reveal trailers and older footage and compare it to the final build.
 
Found something really cool

Not sure on the chapter, but the part where you locate the airship, a little bit after that there is an inspectable sackboy! Really cool little touch to add.
 

Loudninja

Member
Performance is the icing on the cake, and an area where we had some concerns. Initial game footage we saw revealed some clear frame-rate issues - and even the 2014 Gamescom demo exhibited noticeable performance hiccups, despite the letterboxed 1920x800 rendering resolution. The final game is a world apart: Ready at Dawn aims for a locked 30fps and for the vast majority of the experience it doesn't deviate from the target, with most of the dropped frames occurring on cuts, making them totally unnoticeable. There are very rare performance dips during the most intense of combat scenes, but these are mild judged by the standard of the majority of 30fps titles.
http://www.eurogamer.net/articles/d...er&utm_medium=social&utm_campaign=socialoomph
 

Tycho_b

Member
OK,
After today's reviews and same shit surrounding Drive Club reviews, I have officially stopped caring about the reviews and don't give a damn.

I bought few games around Christmas and after, and the only one for which reviews match my thoughts and enjoyment is Shadow of Mordor (which I liked, too) .

I'm getting the need to give some critical view but either I'm a simpleton and can't grasp the problems critics/journalists are picking up, or their problems are extremely exxagerated.

P.S. I'm keeping my pre-order and expecting to enjoy the game from start to finish tomorrow.
 

Gibbo

Member
enR7uE4.gif

Do you own the game? I just finished the game an hour ago and can tell you that the image you posted is a load of shit. The final game looks as good , if not better than the '2012 build' in your image. Those arent even the costumes that they wear in the '2014 retail' snapshot.
 

Cuyejo

Member
No, I'm saying that The Order: 1886 is really an okay-looking game but looks good because of the excessive post-processing. Any contemporary title that looks alright can look like an old film if you add in blur, chromatic aberration, aggressive tonemapping and colour "correction" and black/white crush. But if you remove that post-processing, 1886 has a lot of low res textures, poor LoD, constrained levels and has also had a significant graphical downgrade over the last few months, with a lot of assets being downgraded or outright removed to maintain a "smooth" 30 FPS. It's a mediocre release with mediocre gameplay, mediocre graphics and a lot of flaws. Sound's good though, and I do love the setting, so at least it has that going for it.

Attributing the greatness of how this game looks solely to post processing effects is just plain silly, even then, the motion blur is of high quality with no visible artifacting, the DOF seems of pretty decent resolution too. I don't know what you mean by aggressive tone mapping or black/white crush, I haven't seen anything pointing to that on any footage... I think that in a whole they blend right in pretty well.
 

Svafnir

Member
I don't think you can knock this game in the graphics departments. It hits it out of the park for sure. Looks insane.

Otherwise, length and gameplay are mediocre.
 

Oneself

Member
I never really cared about reviews but I sincerly hope it will not affect RAD too much... From what I've played, it's definitely a good game that deserves to be played.

Strangely, the games I enjoyed the most lately didn't get favorable reviews (The Order, Dying Light, Driveclub)
 
Looking at the trophies...Is there no trophy for beating the game, or beating it on hard? I want to go for platinum on it but, I will not play it on hard the first play through unless there is a trophy for it.
 
Just finished the game. I think in total I clocked 7, 8 hours tops. My favorite thing about this game is definitely the story and that ending that leaves you
melancholic yet
looking forward to more. Definitely up there with some of gaming's best endings, I think.

I think the studio's achieved their goal for a 'filmic' (was the word, I think) game stunningly. Amazing for a first attempt at a AAA (I think?) - flawless graphics throughout (that sometimes make you say 'Fuck me, is this real life?') and a story that kept you invested. Good animation work that's as much responsible for the 'life-life' look, and solid controls.

Gameplay-wise.... it definitely feels like there wasn't enough, even though you could tell the chapters were carefully designed, with bits of stealth and traversal in between the shooting and plenty of variety in gorgeous locations that you're never bored (visually).

I had fun with the mob gun fights and the few QTE battles with the Lycans (intense!), but yeah, I wanted more. More time with and more ways to use the arc and thermite guns, for instance.

So yeah, great job RAD, just need to add more content for the next one, don't fuck with anything else. (If Killzone can get 3 sequels with their crappy stories and boring campaigns, surely you can too; you've got them beat in those areas)
 

hodgy100

Member
With the gif as the only context, it does look like a downgrade. Having said that, how can you be so certain that these are indeed simply changes vs a downgrade?

because the characters are wearing a different costume, those clothes are still in the game. They added volumetric fog to the scene and the colour grading has been changed to make it look less vibrant. A small ammount of foliage was also added.

changes not downgrade.
 

GobFather

Member
Ha, nice OT.

I'm excited to finally play this tomorrow. :D

.
OK,
After today's reviews and same shit surrounding Drive Club reviews, I have officially stopped caring about the reviews and don't give a damn.

I bought few games around Christmas and after, and the only one for which reviews match my thoughts and enjoyment is Shadow of Mordor (which I liked, too) .

I'm getting the need to give some critical view but either I'm a simpleton and can't grasp the problems critics/journalists are picking up, or their problems are extremely exxagerated.

P.S. I'm keeping my pre-order and expecting to enjoy the game from start to finish tomorrow.
same :p
 

Loudninja

Member
Just finished the game. I think in total I clocked 7, 8 hours tops. My favorite thing about this game is definitely the story and that ending that leaves you
melancholic yet
looking forward to more. Definitely up there with some of gaming's best endings, I think.

I think the studio's achieved their goal for a 'filmic' (was the word, I think) game stunningly. Amazing for a first attempt at a AAA (I think?) - flawless graphics throughout (that sometimes make you say 'Fuck me, is this real life?') and a story that kept you invested. Good animation work that's as much responsible for the 'life-life' look, and solid controls.

Gameplay-wise.... it definitely feels like there wasn't enough, even though you could tell the chapters were carefully designed, with bits of stealth and traversal in between the shooting and plenty of variety in gorgeous locations that you're never bored (visually).

I had fun with the mob gun fights and the few QTE battles with the Lycans (intense!), but yeah, I wanted more. More time with and more ways to use the arc and thermite guns, for instance.

So yeah, great job RAD, just need to add more content for the next one, don't fuck with anything else. (If Killzone can get 3 sequels with their crappy stories and boring campaigns, surely you can too; you've got them beat in those areas)
Thanks man.
 

Qvoth

Member
i really was soooooo close to buying the game, but ended up deciding to wait for reviews
guess i'll just wait until it ends up on free ps+ game, i'm still interested in the game tbh
 

Figboy79

Aftershock LA
The funny thing about the Order is that Ready at Dawn was incredibly straight forward about what the game was, and what the goals of the game were. We knew from the beginning that the game was going to be more cinematic. Not quite Heavy Rain, but not a full blown Gears of War or Uncharted.

I played it back at E3 2014, and was pleased with the look and feel of the game (outside of the pistol weapon, which felt clunky and unwieldy). I never expected the game to be anything more than a cinematic third person shooter with a heavy emphasis on presentation and making it movie like.

Not all games need to be cut from the same cloth, but all games need to be critiqued for what they are, not what they aren't. I'm interested in seeing how the game has changed from the E3 build I played, but I have no pre-conceived notions about what the game is "supposed to be," and my eventual review will reflect that. Then again, I never use scores in my reviews. My metrics are simple: "Buy," "Rent," "Pass." Number scores just feel to arbitrary and ineffective to properly convey what I think of a game.

Also, apologies for mentioning reviews in this thread. I learned a long, long time ago that review threads on GAF are insufferable, good or bad, so I ignore them.
 

TP-DK

Member
Got my copy of the steelbook version with the mail today.

Im looking forward to play it, despite the reviews.
 

SgtCobra

Member
Some of you guys sound like brainwashed cult members. Each to his own, I guess.
That's a nice drive by post, so you're actually saying that people who are looking forward to/enjoying the game are brainwashed cult members? I guess everyone needs to have the same taste then.
 

XGoldenboyX

Member
Still going to buy it. I love story driven games and Im happy for this new IP... People complain to much... no wonder we only get Sequels constantly... tired of that, reason Im supporting this game !
 
Still going to buy it. I love story driven games and Im happy for this new IP... People complain to much... no wonder we only get Sequels constantly... tired of that, reason Im supporting this game !

I'm getting it because it's a game with Tesla, werewolves and a cool setting. You could put a pile of shit on a disc and if it had those three things I'd find it fun for some period of time.
 
Crazy how pissed a lot of the reviewers are. They seem so upset it's something it isnt and continue to say it's not worth $60. I thought price wasnt supposed to dictate review score.

Also 1's should be used for broken horrible games. Not games that you arent a fan of shooting and cinematics. It's so weird.

At least it's great how the industry supports new ip's and developers....
 
So amazon is finally processing my order.
There is a huge amazon distribution warehouse real close to my work (where I have things delivered)... which unfortunately means I never get anything from Amazon early. It's always processed and shipped the same date I get it... ugh.

Frustrating to see so many with the game already. Oh well. I've waited this long, suppose one more day isn't the end of the world.
 
Crazy how pissed a lot of the reviewers are. They seem so upset it's something it isnt and continue to say it's not worth $60. I thought price wasnt supposed to dictate review score.

Also 1's should be used for broken horrible games. Not games that you arent a fan of shooting and cinematics. It's so weird.

At least it's great how the industry supports new ip's and developers....

Yep!
Cinematic games are "teh evil".
Imagine Heavy Rain would launch today.
They would destory it.

Some people here act like cinematic games are killing their Super Mario and Zelda games.
It's just another game type (or even genre).
If you don't like it, don't buy it. Stop hating and crying like a 1 year old.
 

Portman

Member
Just finished the game. I think in total I clocked 7, 8 hours tops. My favorite thing about this game is definitely the story and that ending that leaves you
melancholic yet
looking forward to more. Definitely up there with some of gaming's best endings, I think.

I think the studio's achieved their goal for a 'filmic' (was the word, I think) game stunningly. Amazing for a first attempt at a AAA (I think?) - flawless graphics throughout (that sometimes make you say 'Fuck me, is this real life?') and a story that kept you invested. Good animation work that's as much responsible for the 'life-life' look, and solid controls.

Gameplay-wise.... it definitely feels like there wasn't enough, even though you could tell the chapters were carefully designed, with bits of stealth and traversal in between the shooting and plenty of variety in gorgeous locations that you're never bored (visually).

I had fun with the mob gun fights and the few QTE battles with the Lycans (intense!), but yeah, I wanted more. More time with and more ways to use the arc and thermite guns, for instance.

So yeah, great job RAD, just need to add more content for the next one, don't fuck with anything else. (If Killzone can get 3 sequels with their crappy stories and boring campaigns, surely you can too; you've got them beat in those areas)

Good to hear and thanks for the impressions! I'm getting my pre-order in now so I can grab it tomorrow night after work. Based on your comments about the Killzone games I hope this will get a sequel if they set it up for one but I'm worried that the issues around the launch might scare people off and hurt sales which could hurt the chances of a sequel.
 
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