The world of The Outer Worlds 2 is predictable, flat, constantly satirical, and filled with constant superficial jokes. From the first moment, the game turns on the highest speed in spewing slogans, but they are rarely more subtle than: Ha ha, fascism bad. Or you will hear even more often: Ha ha, capitalism bad. Which, coming from under one of the richest companies in the world, sounds hypocritical to say the least.
The real satire then is the fact that The Outer Worlds 2 was supposed to be Microsoft's first $80 game - ha ha, capitalism!
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The setting of The Outer Worlds 2 might have worked better if it wasn't technically the same game as its predecessor. You're once again in a dead, outdated world with rubber looking NPCs who are actually just extras for your theater. The quests are predictable messes that, with a few exceptions, offer nothing interesting.
When an ambitious corporate rectal alpinist sends you for a mysterious plan that will surely contain something technologically revolutionary that will allow him to make a huge profit and climb the corporate ladder, you know very well that the whole "twist" is built around the subject being completely banal. And lo and behold, it's a futuristic potato peeler. Ha ha, excellent joke, never heard that one!
Likewise, it is abundantly clear that the man who wants to lead you to his wounded family to help them is actually leading you into a trap. How many times have we seen this in different variations?