incredible!
incredible!
Version 1.38.9
- Added Xenon
- Fullscreen option added to DX11 settings (separate from DX9 settings)
- Draw order fix on Earthshaker
- Fixed broken ramp switch on TOM
- Fixed Cactus Canyon GI lamps on Backglass (DX11)
- Fixed lamp in 2nd golf ball on Teed Off (DX11).
- Fixed shoot again lamp on White Water (DX11)
- Fixed Centaur 60 bonus lamp (DX11)
- Experimenting with flipper physics. You can now do tip pass, drop catch and live catch. Flippers also accelerate down to make it more real. (Only on Xenon).
- Fixed huds on BK, Gorgar and Firepower for resolutions not 1920x1080 (DX1 - Fixed highwire multiball on CV
- JackBot collision updates.
- Various Black Knight fixes (Thanks to Scott)
- 3rd ball stuck in lock bug fixed
- During magna save, ball now shakes realistically before coming to a stop
- Multiball Lightshow added
- Sound will now play after ball releases from trap
- When activating multiball from lower lock, the top balls should now release BEFORE bottom ball
- Lower eject sound is firing when the ball gets released from trap instead of when it enters trap
- New collision for post added
- Tuning for ramps so ball is less likely to fly off table on harder shots.
- After magna save, ball entering inlane should now give the correct score.
- Fixed DX11 lighting
- Updated JackBot with translations
- Fixed load times
- Fixed more draw order problems with HH
- Fixed mouse not controlling secondary flippers
- Fixed GI on JackBot
- Fixed crash on changing music volume
- Forced 60fps on DX11
- Fixed ball visiblity when on top of HH glass
- Added more resolutions to configuration utility
- Fixed UI in resolutions lower than 1080
- Added option in the config utility to brigthen the ball, default is off.
- Fixed messed up lamps on Dr Dude
- Fixed draw order on Medieval Madness pop bumpers
- Fixed ball shadows
We should list some things that would give it away. Like:We should be getting the newsletter soon, then.
Come on, High Speed II...
New newsletter is out. More mobile facts, Flipper physics, and more, like the table hint:
https://773839.content.nlgrid.com/w...SMFpYSmZkWE5sY2w5cFpDSTZPVE15TWpNek16YzROVGQ5
Red and Ted's Road Show
New newsletter is out. More mobile facts, Flipper physics, and more, like the table hint:
https://773839.content.nlgrid.com/w...SMFpYSmZkWE5sY2w5cFpDSTZPVE15TWpNek16YzROVGQ5
Red and Ted's Road Show
Wait, the car in High Speed II is a Lamborghini, and Lamborghini's logo is that of a bull.
There's still a chance!
Bull with Zs is a bulldozer :/
Seems like a lock.
I'm trying to reach for ZZ Top here but yeaBull with Zs is a bulldozer :/
Seems like a lock.
I'm starting to see the problem with Xenon..there's just no depth at all. Two shots really are it.
I think having the top connected to the side drop targets actually makes it worse since your better off just shooting up the left orbit then trying to hit them on the right side of the table which feels riskier.
It is pretty and the physics 3.0 are definitely growing on me I can't wait for this kind of control on the other tables. I don't think I've found a pre 85 table that really holds my attention for long.
The physics are per-table? That's disappointing. As for pre-85 tables, I really enjoy Big Shot to this day for some reason. Also love Black Hole.
They aren't saving High Speed II for S5.So theres a contest going on over at the Pinball Fans Forum on what the last 2 tables of S4 will be (1 we know already) and S5. Here my predictions..........
39. Road Show
40. Mousin Around
41. High Speed 2
42. MS Frankenstein
43. Tales From The Crypt
44. F-14 Tomcat
45. Spirit of '76
46. Stargate
47. The Simpsons Pinball Party (and maybe Simpsons Data East as a double pack for KS'ers)
48. TX-Sector
49. Judge Dredd
50. Paragon
On another note, how many more seasons do you think we'll get out of TPA??, i can see up to S7 so another 30 tables but after that i think we're going to hit the wall of tables that just aren't any good and worth while in bring to TPA along with tables that just aren't possible financially (Indian Jones Pinball Adventure, TRON, Batman etc)
They aren't saving High Speed II for S5.
Ahhh i dunno i think they will, they would want to start it off with a bang and its one of the more requested tables, they've thrown us a bone with giving us Road Show next which is another largely requested table so i cant seem they giving out a table like HS2 so quickly afterwards...they need to spread these more popular tables out over the seasons otherwise we'll get to a point where a whole season would consists of crap that no one is really interested in or wants!
Exactly what I was trying to say the whole fucking time people were voting for it :/ Should've been Flash.I'm starting to see the problem with Xenon..there's just no depth at all. Two shots really are it.
What's the best season so far? Wanna jump in for the DX11 lighting update.
Is Xenon's last standard goal simply not triggering for anyone else?
What's the best season so far? Wanna jump in for the DX11 lighting update.
By Far season 1 is the best deal Just be aware its the oldest and has the worst graphics(some tables have some really low res textures) and weakest physics adjustments.
After Season 1 I'd say Season 3 has been the strongest. I think Season 4 will beat out Season 2 if the last 2 tables end up being great.
I'm very partial to Season 1. Plenty of tables, good variety, and a huge amount of excellent tables.
Which one has Centaur in it? Probably that one.
I've been playing the fuck out of Firepower recently, though. Love the living shit out of that game, just can't quite get that 750k goal. My good friend does have two FP machines though, so when I get a house it's definitely on the "to borrow" list.
I can't remember what's wrong with it... but I haven't noticed at all.It irks me that the cabinet art for Firepower is *still* busted years after being reported. I know it is minor but sheeeeesh.
There's an open beta for the DX11 lighting, and it's across all tables. Minor bugs are still being worked on, but it's basically 100% done for all tables.Is the PC version getting DX11 lighting for all tables at the same time? Or are they going to be updated erratically?
I can't remember what's wrong with it... but I haven't noticed at all.
Everyone (if you have a chance) should listen to the latest Coast 2 Coast Pinball podcast episode (167) and read this. Fascinating if not depressing stuff about one man's desire to build some high-end boutique pinballs, but fails spectacularly due to his complete lack of business acumen.
It's astounding.
Even if you can't read any of the stuff I linked to, C2C 167 should give enough of a rundown.
I did see you post in that thread (helps you have the same avatar ). I'm also glad we have Tilt though, because this has managed to stay completely clear of it (and from shitting up the forum).Yeah, this is just...It's something else.
On MET, do you guys find that the Snake shot is a pain in the ass to make? Like you have to hit it kind of perfect force or it gets rejected a lot. I have the fangs and tongue mods on there but those don't appear to be the issue. Looking at stats it's the toughest shot to make and imo it really shouldn't be.
So theres a contest going on over at the Pinball Fans Forum on what the last 2 tables of S4 will be (1 we know already) and S5. Here my predictions..........
39. Road Show
40. Mousin Around
41. High Speed 2
42. MS Frankenstein
43. Tales From The Crypt
44. F-14 Tomcat
45. Spirit of '76
46. Stargate
47. The Simpsons Pinball Party (and maybe Simpsons Data East as a double pack for KS'ers)
48. TX-Sector
49. Judge Dredd
50. Paragon
On another note, how many more seasons do you think we'll get out of TPA??, i can see up to S7 so another 30 tables but after that i think we're going to hit the wall of tables that just aren't any good and worth while in bring to TPA along with tables that just aren't possible financially (Indian Jones Pinball Adventure, TRON, Batman etc)
Still waiting on Eight Ball Deluxe, Bad Cats and Police Force.
Buffalo Pinball is doing a live stream of America's Most Haunted right now at http://www.twitch.tv/buffalopinball
PSA:
TAF on 360 is a mess. Haven't tried the other updated tables much so I can't comment on those.
It even hardlocked my console once with the drive spinning I had to unplug the power brick and every time you start a new game onTAF there's a delay at the beginning which screws up with button presses and can easily softlock the console. Seriously this happens 8 out of 10 tries, how the fuck did this pass cert...
Farsight strikes again I guess.
However none of these issue are present on my 360. I have season one and selected later tables and they are all fine. Odd.
Note the unambiguous inserts (no "hit the X insert or flashing arrow") that you can tell have a purpose other than being generic. I'm looking at you, Star Trek. Colourful, clean, simple artwork.
Look at how basic and straightforward they are. That's what pinball should be like. I'd love to see the equivalent diagram for AC/DC, Metallica or any other recent Stern.